Grim Portent
2012-11-06, 08:51 PM
I'm a relatively new RPer but I'm considering several ambitious ideas for campaigns already, one of which is inspired by the Book of Vile Darkness and would consist of the players being fiends, half-fiends and other creatures that could justifiably dwell in the evil aligned planes, and rising in power and influence amongst the ranks of the eternal powers of darkness. The idea for the ultimate goal is that the players seek to become archfiends and reign as supreme entities of evil.
I figured that a similar principle wouldn't work in a non-evil setting as the other outsiders lack the ambitious back-biting nature required to justify the vast amount of intra-alignment combat. Not to mention that evil on evil violence is less likely to go beyond the players comfort zone.
My question is: Is this a feasible idea for a long running campaign or should something like this be kept short? Maybe used as background to a world in which the characters who succeeded now serve as NPC archfiends and are involved (or at least referenced) in the events of a mortal based campaign.
I figured that a similar principle wouldn't work in a non-evil setting as the other outsiders lack the ambitious back-biting nature required to justify the vast amount of intra-alignment combat. Not to mention that evil on evil violence is less likely to go beyond the players comfort zone.
My question is: Is this a feasible idea for a long running campaign or should something like this be kept short? Maybe used as background to a world in which the characters who succeeded now serve as NPC archfiends and are involved (or at least referenced) in the events of a mortal based campaign.