Tyger
2012-11-09, 09:55 AM
The Martial Artist (http://www.d20pfsrd.com/classes/3rd-party-classes/tripod-machine/martial-artist) is a third party release under the Pathfinder system. One of my players has recently asked about playing one and for some reason this class has raised my balance alarms.
Now, before anyone says anything, the game is a no-magic, tier three and below only game, with some houserules that aren't applicable here. The other characters are a Scout, a Knight, a Factotum (without access to spells yet) and a Rogue.
In short, the game is set in G.R.R. Martin's Westeros, and magic may begin to trickle in as the game progresses, much like the books, but it will be VERY limited and EXTREMELY rare. So comparisons of this class to wizards, clerics and druids are really not helpful - I would be the first to agree that in an "ordinary" game, this class wouldn't be even close to a problem, hell I'd probably want to beef it up again.
But this seems to take the best of the monk (which sucks), tosses in the best of the fighter (which sucks), a dash of rogue, a splash of barbarian, and a few other perks (that 1/2 level to damage is big in this game, where there are no magical ways to increase damage) that seem to notch it up a bit.
I'd be interested to hear other's thoughts on this class.
Now, before anyone says anything, the game is a no-magic, tier three and below only game, with some houserules that aren't applicable here. The other characters are a Scout, a Knight, a Factotum (without access to spells yet) and a Rogue.
In short, the game is set in G.R.R. Martin's Westeros, and magic may begin to trickle in as the game progresses, much like the books, but it will be VERY limited and EXTREMELY rare. So comparisons of this class to wizards, clerics and druids are really not helpful - I would be the first to agree that in an "ordinary" game, this class wouldn't be even close to a problem, hell I'd probably want to beef it up again.
But this seems to take the best of the monk (which sucks), tosses in the best of the fighter (which sucks), a dash of rogue, a splash of barbarian, and a few other perks (that 1/2 level to damage is big in this game, where there are no magical ways to increase damage) that seem to notch it up a bit.
I'd be interested to hear other's thoughts on this class.