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DSCrankshaw
2013-08-21, 07:29 PM
Congrats, Hzurr. I look forward to reading it.

Hzurr
2013-08-26, 04:48 AM
Hmm...ok, so the party is still a bit scattered. Unless someone says otherwise soon, I'm going to assume that y'all are headed to Sigil. Toric should be back from wedding/honeymoon shenanigans before too long. Mando, if you have any alternate plans or anything to add, now's the time.

Hzurr
2013-08-28, 07:24 AM
Hmm...ok, so now I'm a bit torn. Haven't heard anything from Mando or Toirc. I don't really like the idea of trying to NPC two major characters. Do we want to pause things a bit until they're back in commission?

DSCrankshaw
2013-08-28, 08:17 AM
That might be a good idea. Especially for Mando, as this is important for Aramil's character arc.

Mando Knight
2013-08-28, 10:28 AM
Sorry, I've been distracted. I'll post IC in a bit.

dariathalon
2013-08-28, 05:28 PM
How to tell when you have Hzurr exasperated with us. (Emphasis mine.)


Hmm...ok, so the party is still a bit scattered. Unless someone says otherwise soon, I'm going to assume that y'all are headed to Sigil. Toric should be back from wedding/honeymoon shenanigans before too long. Mando, if you have any alternate plans or anything to add, now's the time.


Hmm...ok, so now I'm a bit torn. Haven't heard anything from Mando or Toirc. I don't really like the idea of trying to NPC two major characters. Do we want to pause things a bit until they're back in commission?

Honestly, I'm okay either way. Mando sounds like he's back with us now, hopefully. And Toric really hasn't been around much since his wedding anyway. I guess I'm okay to go, but if you'd rather pause until he's back too that's fine (as long as we're sure he's coming back.)

Orsik Vondal
2013-08-28, 05:39 PM
I agree with Dar. I'm ready to head back to Sigil if you want to.

Hzurr
2013-08-30, 08:14 AM
Out of curiosity, what are y'all telling Lucan is the reason you're headed to Sigil (or are you going to try and slip him the truth)?

dariathalon
2013-08-30, 07:16 PM
That's a good question actually. If only the person spying on Lucan were as easy to... shall we say... redirect? as Lucan can be.

I think it's probably best to be honest with him. Pavick can perform a sending ritual or two that should beam the message straight to his brain without the chance of Lena overhearing it. Hopefully that will keep the spy out of the loop too. I'll give anybody a chance to object first, in case you see a better option. If nobody objects, I'll post IC about it... sometime soonish. I'm about to step out for the evening, and with this being a holiday weekend I'm bound to be pretty busy. (Holiday Road from National Lampoon's Vacation is totally running through my head right now. I think I needed this weekend. :smallcool:)

Orsik Vondal
2013-08-30, 07:44 PM
I'm down with the Sending.

DSCrankshaw
2013-09-01, 08:10 AM
I thought the whole idea behind the spill was to keep Lucan out of this meeting. On the other hand, I'm not sure that makes much sense, as we can't tell Selene what's going on any more than we can tell Lena, so I'm not sure there's much point in trying to keep Lucan and Lena out of the room. I'm not sure I was expecting a confrontation with Selene right away, but I can work with this.

PS I'm writing this on a new smartphone with a gesture keyboard, so there may be the occasional weird typo.

Hzurr
2013-09-01, 08:31 AM
I thought the whole idea behind the spill was to keep Lucan out of this meeting. On the other hand, I'm not sure that makes much sense, as we can't tell Selene what's going on any more than we can tell Lena, so I'm not sure there's much point in trying to keep Lucan and Lena out of the room. I'm not sure I was expecting a confrontation with Selene right away, but I can work with this.

PS I'm writing this on a new smartphone with a gesture keyboard, so there may be the occasional weird typo.

Ah, sorry, my understanding was that you simply didn't want to give warning prior to confronting her. We can rewind things a bit, if I misunderstood what y'all were planning. I was just trying to get things moving since stuff slowed down a bit during August.

DSCrankshaw
2013-09-01, 08:35 AM
Nah, go ahead. As I said, that plan doesn't make as much sense in retrospect.

Mando Knight
2013-09-01, 08:36 AM
No, getting directly to the point is refreshing.

DSCrankshaw
2013-09-01, 03:36 PM
Lucan has a couple of songs with compulsory effects. Lullaby and anthem of unity, in particular. I'm not sure either of them would be effective here, though. Anyone have any other spells that could calm Selene down.

dariathalon
2013-09-01, 04:40 PM
Here is Pavick's long list of rituals. I've highlighted ones that I think might be particularly useful here, but if you see others that might help, let me know.


Planar Portal
Comprehend Language
Brew Potion
Object Reading - not immediately useful, but could be once we get the eye removed. I believe this is what Pavick used to learn about the last eye we got.
Tenser's Floating Disk
Magic Circle - in case we need to hold her here for a time.
History Revealed - we can dig a little into what has happened to Selene, so long as this is considered one of her life's "defining moments"
Create Teleportation Circle
Planar Sending
Water's Gift
Consult Oracle - basically another divination to get more questions answered, again probably not as immediately useful but will probably be shortly.
Soulguard
Forbiddance - can ward an area against scrying for a time, but requires that Pavick be higher level than the creature attempting to scry, so in this instance probably worthless.
Unseen Servant
Make Whole
Overland Flight
Glib Limerick
Knock
Transfer Enchantment
Enchant Magic Item
Arcane Lock
Familiar Mount
Hallucinatory Item
Sending
Disenchant Magic Item - probably risky to attempt while it is in her, and would leave us without the eye to examine later if needed.
Portal Jump
Cure Disease
Linked Portal
Seal Portal
Raise Dead
Hallucinatory Terrain
Ghost Walk
Tune of Merriment
Remove Affliction - my guess is this is the best bet we have going for now.
Analyze Portal
Chorus of Truth
Object Meld
Seeming
Passwall
Rope Trick
Hallucinatory Creature
Astral Guide
Scramble Portal
View Location
Whispers of Edifice
Telepathic Bond
Plane Shift
Time Ravager

DSCrankshaw
2013-09-01, 05:24 PM
How is Pavick's Heal modifier?

Mando Knight
2013-09-01, 05:32 PM
How is Pavick's Heal modifier?

Better than Aramil's, I know that much. :smalltongue:

DSCrankshaw
2013-09-01, 05:39 PM
The point is that Lucan also has that ritual, a Heal modifier of +21, and the ability to reroll one ritual a day.

dariathalon
2013-09-01, 06:12 PM
Pavick's only at a +14, so if you know the ritual, you are certainly welcome to perform it instead. You hadn't mentioned having it when you mentioned the other rituals, so I was just going with it since I knew I did.

Pavick will assist if you want, he's got better than even odds of giving you a +2 instead of a -1. Or he can hang back and let you try it on your own. Whatever.

DSCrankshaw
2013-09-01, 06:21 PM
I was just mentioning the rituals which I thought might restrain her. But if we're going to try to help her directly, Remove Affliction is probably the way to go.

Feel free to aid another.

So does anyone have anything else they'd like to do before I try the ritual? Maybe tie her up or otherwise restrain her more effectively?

DSCrankshaw
2013-09-01, 08:44 PM
So hopefully a natural 20 is enough for me to use Lullaby slightly out of spec--like a mild anesthetic.

After that, it's on to Remove Affliction, and hoping that the level of the Lich isn't too much higher than ours, because I've got to roll 1d20+21-(Lich level). The DM should tell us what level the effect is by the time we begin (It's in the Remove Affliction ritual description). I need to roll greater than 1 in order for Selene to live. Maybe greater than 10, depending on whether reducing her to 0 hit points would kill her. Does anyone have the ability to grant her temporary hit points right before the ritual completes?

dariathalon
2013-09-01, 10:16 PM
I believe there are some potions out there that would give temps. We could pretty easily send a runner (or whatever the hell they call that sort of person in Sigil) out to get one before we start.

DSCrankshaw
2013-09-01, 10:23 PM
Also something that knocks someone out for a few hours would be great.

dariathalon
2013-09-01, 10:38 PM
Well, if everything goes right, and by everything I mean I hit her and she fails her first save, Pavick has this spell prepared.

Slumber of the Winter Court
Daily * Standard Action
Area burst 2 within 20 Target: Each creature in burst
Keywords: Arcane, Charm, Enchantment, Implement
Attack: Int vs Will (+26)
Hit: The target is dazed and slowed (save ends both).

First Failed Saving Throw: The target instead falls unconscious. The unconsciousness ends if the target takes damage, or after 1d4 hours.
Miss: The target is slowed, save ends.

First Failed Saving Throw: The target instead falls unconscious (save ends).

Though again, there's probably potions or poisons or something available in town that would do the job more reliably.

Hzurr
2013-09-02, 05:38 AM
Nat 20? That's some hardcore Rock-a-bye-baby Lucan is playing.

If CDs existed in Sigil, you could market this to parents of infants and make a killing.

DSCrankshaw
2013-09-02, 12:49 PM
Anyone want to find something stronger to hit her with? Lucan can keep playing indefinitely, but he can't play and perform the Remove Affliction ritual.

Hzurr
2013-09-02, 02:59 PM
Anyone want to find something stronger to hit her with?

I feel really guilty that my first thought was "Oh, like a baseball bat or something?"

DSCrankshaw
2013-09-03, 08:45 PM
Nothing? Okay, I guess I'm performing this one without anesthetic.

EDIT: Okay, there's my roll. Anyone want to do Aid Another?

dariathalon
2013-09-03, 11:29 PM
Ack. Sorry about that. Pavick had a pretty good chance to assist, I guess this is further proof that the roller hates me. :smallannoyed:

Hzurr
2013-09-05, 08:45 AM
Hmm...are either Ash or Aramil going to try and help? Zyrr's only got a +10, so I'm guessing that he won't be giving it a shot.

Mando Knight
2013-09-05, 09:06 AM
Hmm...are either Ash or Aramil going to try and help? Zyrr's only got a +10, so I'm guessing that he won't be giving it a shot.

Aramil's Heal skill is also a +10.

Orsik Vondal
2013-09-05, 12:32 PM
Ash has a +12.I guess he could give it a try...:smallconfused:

[roll0]

Nope! :smallbiggrin:

DSCrankshaw
2013-09-05, 12:34 PM
Maybe everyone should stop helping now.

Orsik Vondal
2013-09-05, 12:38 PM
Maybe everyone should stop helping now.

At this rate we might as well just lop her head off right now...:smallsigh:

Mando Knight
2013-09-05, 12:39 PM
Hey, she's probably not an Epic character, so resurrecting her should be relatively simple.

Hzurr
2013-09-05, 02:52 PM
Could I also get an Arcana from Lucan?

DSCrankshaw
2013-09-05, 02:56 PM
Is this considered part of the ritual?

[roll0]

Hzurr
2013-09-09, 11:39 AM
Sorry for the delay. Been back in the states for my sister's wedding all weekend, and have been running around like a crazy person running last minute wedding errands

DSCrankshaw
2013-09-13, 10:44 PM
So what next? Lucan was planning to lay on the floor nursing his headache for the next little while.

Hzurr
2013-09-15, 10:37 AM
My assumption is that y'all will be using the normal sources of information in Sigil to try and track the lich down? Anything in particular you want to do (or particularly don't want to do?)

Mando Knight
2013-09-15, 11:33 AM
Well, we had a lead, a thread ago, that we were dissuaded from following because someone had disengaged our Someone Else's Problem Field and decided we should go see what all the devils (or nearly all of them) were doing...

Orsik Vondal
2013-09-15, 02:20 PM
Well, we had a lead, a thread ago, that we were dissuaded from following because someone had disengaged our Someone Else's Problem Field and decided we should go see what all the devils (or nearly all of them) were doing...

Soooorry! :smallsigh:

That was the lead that said (paraphrasing) the PoF's magical ice wall draws its power from the EC, right?

Mando Knight
2013-09-15, 03:06 PM
Yes. Because the wall and the rod are two parts of the same whole. (The trouble with devils actually started before Asheroth came into play, in another Side Quest We Maybe Shouldn't Have Taken In the First Place.)

DSCrankshaw
2013-09-15, 03:32 PM
Um, I can't say I agree, as that side quest was important to my character arc. And frankly, at that point, we didn't know what the main arc was. That was before we got involved in all the Feywild stuff.

Mando Knight
2013-09-15, 03:39 PM
Um, I can't say I agree, as that side quest was important to my character arc. And frankly, at that point, we didn't know what the main arc was. That was before we got involved in all the Feywild stuff.

I agree that it was important to your character to get his father's soul back, but we took a very bad deal to do so. Hence the "Maybe" part.

Point is, we started the problem with the devils by giving them everything they wanted while receiving a mere fraction of the value in return, but by the time it became obvious that there was a real problem, it was both already out of our league and at best tangential to the task at hand.

EDIT: On the other hand, by taking out the Lich's fortress, we will have emptied out a stronghold in the Elemental Chaos. We can then claim said stronghold, and then from there begin a campaign to destroy the foothold the devils have within the Abyss, if it's not too late. Blast it, I should have thought of that last thread.

Orsik Vondal
2013-09-16, 07:12 PM
EDIT: On the other hand, by taking out the Lich's fortress, we will have emptied out a stronghold in the Elemental Chaos. We can then claim said stronghold, and then from there begin a campaign to destroy the foothold the devils have within the Abyss, if it's not too late. Blast it, I should have thought of that last thread.

DING DING DING DING!!!!!!!!!!! We have a winner! I vote we crash the lich's pad, and throw some sweet parties! :smalltongue::smallbiggrin::smallwink:

Hzurr
2013-09-16, 07:24 PM
Woo!

Sounds like a plan. It's late right now, but tomorrow I'll try and get an IC post to get things up and moving.

Also, as I mentioned last month, my DDI article came out today in Dragon 427, so those of you who are still subscribed can see it here (http://www.wizards.com/dnd/TOC.aspx?x=dnd/4new/drtoc/427).

And, as promised, the article starts off with a letter written to a "Grandmaster Roslow" Grandmaster Roslow,
Nerull’s priest has died. The causes appear to be natural,
but given the timing and the person, I cannot rule out foul
play.
Before he passed, he gave a brief account of what he
knew about the rise and fall of the god of death. I have
transcribed his remarks and included them with this letter.
Given its source, this information should be taken with a
grain of salt, but it is intriguing nonetheless. I've taken the
liberty of removing the extraneous homilies and adulations
in the transcription. (If I ever hear the phrase, “Praise be to
his unholy name and the encroaching darkness” again, it
will be far too soon.) In addition, I have edited the profane
names used in reference to the Raven Queen, since they are
not fit for printing.
I hope you find this manuscript as enlightening as I did.
Cordially yours,
Nimozaran the Green
Septarch’s Tower, Fallcrest

It's interesting to see what they kept and what they changed (some of the stuff I liked less is what they kept, and some of the more awesome parts they either cut or toned down. Actually, the entire article is not nearly as dark and grim as my initial submission. And they cut the ridiculously deadly lvl 34 solo "resurrected Nerull" monster.). Still, I'm fairly happy with how it turned out, and if nothing else it gets my foot in the door for if I want to do more writing in the future.

dariathalon
2013-09-16, 10:29 PM
Very cool Pavick reference. :smallbiggrin: Congratulations on getting your work published, and just under the wire for 4e too. I knew they were winding down with what effort they are willing to put into 4e, but it is kind of sad to see that Dungeon and Dragon will only be around for this edition for a few more months. :smallannoyed:

It's not too surprising they sanitized what you had written, they don't seem to like getting too dark anymore. This bit, for example, just screams WotC editing to me. While I tend to strongly prefer a good/unaligned game, WotC has gone out of their way to encourage it as well.


Regardless of the reasoning you choose, speak
with your DM and your fellow players to make sure
that they are comfortable with your character worshiping
a god that extols death and murder.

Also, I fully endorse the idea of stealing the lich's home base for our own debaucherous purposes. :smallbiggrin:

DSCrankshaw
2013-09-17, 09:27 PM
I figured I ought to do something with eyes.

Hzurr
2013-09-18, 06:08 AM
Oh, finally heard back from Toric. He's getting back in the swing of things, and will be posting once he's had a chance to catch up on all the stuff he's missed.


DING DING DING DING!!!!!!!!!!!

http://images.amcnetworks.com/amctv.com/wp-content/uploads/2012/06/BB-S5-Tio-Bio-590.jpg




It's not too surprising they sanitized what you had written, they don't seem to like getting too dark anymore. This bit, for example, just screams WotC editing to me. While I tend to strongly prefer a good/unaligned game, WotC has gone out of their way to encourage it as well.

Funnily enough, that bit wasn't WotC editing, that was something I wrote. Of course, I wrote it after WotC told me that I had to include it in no uncertain terms... (they're pretty picky on the "evil PCs" stuff. My guess is that at some point Mike Mearls had a really bad experience with an evil party.)

Biggest areas of sanitation happened with the various factions that serve Nerull (the original Triumvirate section was really, really dark); as well as a quick primer to locations on Pluton. The artifact also got nerfed pretty hard (although I am happy that they left in the bit about it communicating via tattoos that lead scars. The mental image of someone who uses it for years looking almost mummified because of countless overlapping scars is one that I really liked)



Point is, we started the problem with the devils by giving them everything they wanted while receiving a mere fraction of the value in return

...yep, sounds like exactly what one would expect from a deal with devils. As much justification and reasoning as y'all had at the time, the policy of "never make an agreement with devils, ever" is really not a bad idea.



On the other hand, by taking out the Lich's fortress, we will have emptied out a stronghold in the Elemental Chaos. We can then claim said stronghold, and then from there begin a campaign to destroy the foothold the devils have within the Abyss, if it's not too late. Blast it, I should have thought of that last thread.

This is going to be awesome.

Orsik Vondal
2013-09-22, 01:41 PM
Here are my thoughts on my facts about the lich's house.

The "mini-Sigil" is a chamber that taps into the fabric between planes. Material and Feywild. Elemental Chaos and Astral Sea. Life and Death. The lich sends out a beckoning call across the multiverse to wandering souls. The Call is attuned to him and his stronghold. When the souls enter, they are trapped for the lich to use at his whim. Immortal souls, as well, are called as they make their journey back to where they came from after being slain. So the lich has some devils and demons "working" for him too. Perhaps a marilith or balor or a pit fiend (:smallwink::smallwink: *nudge nudge* Incirion)

This would also be awesome for us if we defeat the lich. Pav would have his own little science lab to help create his personal dimension. And we could scoot around to any plane free of charge.

Lysander could have been a cleric or a pally of Pelor. But now he's dead. D-E-D. Dead!https://static.squarespace.com/static/51b3dc8ee4b051b96ceb10de/51ce6099e4b0d911b4489b79/51ce617be4b0d911b4495b04/1301605530113/1000w/spawn.jpg
A high powered adventurer like that would be one bad undead mammah jammah! Especially if we were fighting undead hordes, him AND the lich at the same time!!

And his armor would be a nice trophy for one of us. :smallbiggrin:

Hzurr
2013-09-24, 05:34 AM
Excellent, I'm super excited about some of the ideas that y'all suggested. I love that you weren't afraid to just go full-on extreme with the suggestions.

Before you go in after this thing, it felt like a good break point to stop, level up, get a new thread going, and get everyone on the same page. I feel that things have been crazy for a lot of us lately, so a bit of a clean start should hopefully help that out.

So, when you have a chance let's do a big jump up to lvl 26 (since that's where you get the next set of cool abilities). If anyone needs to use my DDI account to build a PC, just let me know. We'll assume that any new items or equipment you have, you got in Sigil.

Mando Knight
2013-09-26, 11:58 AM
Just to be clear, the crit range modifiers are still banned?

Orsik Vondal
2013-09-26, 12:57 PM
Is it possible for me to introduce Ash's new hexblade ally at this juncture?

Hzurr
2013-09-27, 04:53 AM
Just to be clear, the crit range modifiers are still banned?

Yep. Actually, it's more because of this juncture that I banned them early on. Crit fishing at high-epic gets absolutely ridiculous.


Is it possible for me to introduce Ash's new hexblade ally at this juncture?

He'll come in when we start the new IC thread. I've actually got a couple of ideas on that that I'll shoot you an email about later.

dariathalon
2013-09-27, 07:19 AM
Pavick's plane should also be starting to exist considering some of his class features now deal with it. I'm thinking at this point it's probably pretty much a blank slate still. A plane without form or function really. Somewhere it is possible to go to, but won't be very exciting to do so until Pavick puts a little more time and effort into making it homey.

DSCrankshaw
2013-09-27, 07:24 AM
Personally, I'm excited about the fact that Lucan can now turn into a dragon. I haven't even thought about selecting powers and such yet.

This is also the point where killing characters is a lot harder, since they mostly have abilities that let them come back.

Hzurr
2013-09-27, 11:25 AM
Pavick's plane should also be starting to exist considering some of his class features now deal with it. I'm thinking at this point it's probably pretty much a blank slate still. A plane without form or function really. Somewhere it is possible to go to, but won't be very exciting to do so until Pavick puts a little more time and effort into making it homey.

Some nice curtains, a few throw pillows...


And assuming y'all are able to take this fortress over, I've no problem with you incorporating portions of your demiplane into it (or vice versa)


Personally, I'm excited about the fact that Lucan can now turn into a dragon. I haven't even thought about selecting powers and such yet. Yep. I'm excited to see the rest of the party's reaction when Lucan finally goes full Smaug.



This is also the point where killing characters is a lot harder, since they mostly have abilities that let them come back. Yep. It also means I can throw more ridiculous stuff at you, just because I know y'all can survive it. Should be entertaining.

DSCrankshaw
2013-09-27, 11:30 PM
So, powers. I'm still trying to decide on my level 25 power. I'm thinking either Frenzied Rhythm (replacing Song of Discord, since it's basically Song of Discord squared), or Virtuoso of Misfortune (in which case I'd replace Satire of Prowess). Right now I'm leaning toward Virtuoso of Misfortune--multitarget save-ends save penalty, with the nice bonus that every failed save means a save for one of us. Any other ideas?

DSCrankshaw
2013-09-28, 09:15 AM
I forget. Are our items Level+1, Level, and Level-1, plus coin equivalent of Level-1? Because I seem to remember at one point being able to take a lower level item to replace the Level-1, and taking the coin equivalent as the difference. But I'm not sure whether that was the policy or the exception.

The best neck item I can find is level 24, so there's really nothing at level 25 I'd like.

Hzurr
2013-09-28, 09:46 AM
I forget. Are our items Level+1, Level, and Level-1, plus coin equivalent of Level-1? Because I seem to remember at one point being able to take a lower level item to replace the Level-1, and taking the coin equivalent as the difference. But I'm not sure whether that was the policy or the exception.

The best neck item I can find is level 24, so there's really nothing at level 25 I'd like.

Yeah, I've been allowing that, as long as you don't get abusive with it.

DSCrankshaw
2013-09-28, 11:22 AM
Okay, updated Lucan (http://www.myth-weavers.com/sheetview.php?sheetid=363129).

Mando Knight
2013-09-29, 09:08 PM
...Clarification: Studded Leather from Mordekainen's Magnificently Unbalanced Emporium requires the additional feat for proficiency, right? I feel like there's some additional rules from the book that the Compendium's leaving out.

dariathalon
2013-09-29, 09:43 PM
Yes, armor proficiency: studded leather. It's a pretty simple feat, requires proficiency in hide armor and gives proficiency in studded leather.

Hzurr
2013-10-01, 05:34 AM
Lucan is looking good.


Geez you guys are getting terrifying...

Mando Knight
2013-10-02, 09:41 PM
Forgot to mention this, but Aramil's (http://www.myth-weavers.com/sheetview.php?sheetid=177227) mostly done being updated now. And if an idiot lets him, boy can he multiattack. For one round.

Hzurr
2013-10-03, 05:43 AM
...ok, did I drop y'all too many times last adventure, so now everyone is finding ways to fly?

DSCrankshaw
2013-10-03, 06:51 AM
Yes. Yes you did.

Hzurr
2013-10-03, 06:55 AM
Ok, fair enough.

Orsik Vondal
2013-10-04, 04:55 PM
Too true. Ash died because of a fall. It was a glorious death. But a death nonetheless.

Also, Ash is pretty much ready! (http://plothook.net/RPG/profiler/view.php?id=10863)

dariathalon
2013-10-04, 11:52 PM
At one time I believe you mentioned that our unique items would level up along with us. Is there any change to the Skull of Baftis at this time?

Edit: Here is what I have so far. I still need to pick one more feat, redo my equipment (right now the old stuff is still there), and then get it all transferred over to the sheet along with the house-ruled stuff that the builder doesn't like to handle. If anybody has any suggestions about the build, let me know. The higher we go in levels, the shakier I feel about building so I'd be happy to hear anything you might have to say.


====== Created Using Wizards of the Coast D&D Character Builder ======
Pavick Roslow, level 26
Gnome, Wizard (Arcanist), Planeshifter, Planeshaper
Arcane Implement Mastery Option: Orb of Imposition
Second Implement Option: Orb of Deception
Occupation - Scholar (+2 to Arcana)
Theme: Wizard's Apprentice

FINAL ABILITY SCORES
STR 10, CON 14, DEX 13, INT 27, WIS 19, CHA 20

STARTING ABILITY SCORES
STR 8, CON 12, DEX 11, INT 16, WIS 14, CHA 14


AC: 41 Fort: 31 Ref: 35 Will: 34
HP: 124 Surges: 10 Surge Value: 31

TRAINED SKILLS
Arcana +35, Bluff +27, Diplomacy +25, History +28, Nature +24, Stealth +21

UNTRAINED SKILLS
Acrobatics +14, Athletics +13, Dungeoneering +19, Endurance +15, Heal +17, Insight +17, Intimidate +18, Perception +17, Religion +23, Streetwise +20, Thievery +14

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Wizard's Apprentice Attack: Color Orb
Gnome Racial Power: Fade Away
Wizard Utility: Ghost Sound
Wizard Utility: Light
Wizard Utility: Prestidigitation
Wizard Utility: Mage Hand
Bard Feature: Majestic Word
Orb of Deception Power: Orb of Deception
Wizard Attack 1: Beguiling Strands
Wizard Attack 1: Illusory Ambush
Wizard Utility 2: Spectral Image
Wizard Utility 2: Shield
Wizard Utility 6: Refocus
Wizard Utility 6: Emerald Eye
Wizard Attack 9: Symphony of the Dark Court
Wizard Attack 9: Mirage Arcana
Wizard Utility 10: Illusory Wall
Wizard Utility 10: Blur
Planeshifter Attack 11: Sequester
Planeshifter Utility 12: Quick Portal
Wizard Attack 13: Prismatic Burst
Wizard Attack 15: Slumber of the Winter Court
Wizard Attack 15: Ball Lightning
Wizard Utility 16: Stoneskin
Wizard Utility 16: Words of Truth
Wizard Attack 17: Mass Charm
Planeshifter Attack 20: Dimensional Cascade
Wizard Utility 22: Mordenkainen's Lucubration
Wizard Utility 22: Acererak's Apotheosis
Wizard Attack 23: Deceptive Shadows
Wizard Attack 25: Bewitching Gaze
Wizard Attack 25: Phantom Reality
Planeshaper Utility 26: Planar Refuge

FEATS
Level 1: Ritual Caster
Level 1: Bardic Dilettante
Level 2: Skill Training (Stealth)
Level 4: Armor Proficiency: Leather
Level 6: Arcane Familiar
Level 8: Phantom Echoes
Level 10: Bardic Knowledge
Level 11: Second Implement
Level 12: Spell Focus
Level 14: Psychic Lock
Level 16: Superior Implement Training (Crystal orb)
Level 20: Durable
Level 21: Spell Accuracy
Level 21: Fey Shift
Level 22: Quickened Spellcasting
Level 24: Vanishing Act
Level 26: ??? (maybe a defense booster... epic will?)

ITEMS
Spellbook
Planar Portal
Magic Crystal orb +4 x1
Curse Eye Tattoo x1
Flowform Feyleather Armor +4 x1
Illusionist's Gloves x1
Eladrin Boots x1
Amulet of Seduction +4 x1
Phrenic Crown (paragon tier) x1
Belt of the Witch King x1
Elven Chain Shirt (paragon tier)
Bag of Holding
Crest of Vigilance Eternal x1
Comprehend Language
Tenser's Floating Disk
Brew Potion
Object Reading
Magic Circle
History Revealed
Water's Gift
Create Teleportation Circle
Planar Sending
Consult Oracle
Forbiddance
Overland Flight
Soulguard
Unseen Servant
Make Whole
Glib Limerick
Familiar Mount
Enchant Magic Item
Knock
Arcane Lock
Transfer Enchantment
Hallucinatory Item
Sending
Speak with Dead
Disenchant Magic Item
Portal Jump
Cure Disease
Linked Portal
Seal Portal
Raise Dead
Remove Affliction
Hallucinatory Terrain
Analyze Portal
Ghost Walk
Tune of Merriment
Chorus of Truth
Object Meld
Rope Trick
Seeming
Passwall
Hallucinatory Creature
Astral Guide
View Location
Scramble Portal
Whispers of the Edifice
Telepathic Bond
Time Ravager
Plane Shift
Ring of Protection x1
Shielding Blade Dagger +1 x1
Lesser Ring of Feather Fall x1
Sliver of Salvation (paragon tier)
Potion of Vitality
Potion of Vigor (paragon tier)
Potion of Resistance (paragon tier)
Residuum (Any)
Ease Spirit
Observe Creature
====== End ======

Hzurr
2013-10-05, 01:22 PM
At one time I believe you mentioned that our unique items would level up along with us. Is there any change to the Skull of Baftis at this time?



It should be at a +5 right now, +6 when you hit 30

Hzurr
2013-10-08, 07:27 AM
Hmm...so no idea what's happened to Toric. I was trying to give him some time, but I haven't heard anything.

I know Orsik has been having some internet troubles, so it's difficult for him to see updates. Is everyone else happy with their character, or do we need to give some time for any more changes?

dariathalon
2013-10-09, 06:59 PM
I think I've got the changes made at least in the character builder. I just need to find some time to get it put on a mythweaver's sheet again.

Mando Knight
2013-10-09, 08:36 PM
Aramil's sheet is done. I've some updating to do on the flavor text contained therein, but the Mythweavers page should accurately mirror the Character Builder version you have (plus the Nightmare Blade, which is only a Mithrendain Steel Longsword in the CB version). And I just re-downloaded a copy from the builder as another backup, since I couldn't figure out where I had put my last copy...

dariathalon
2013-10-12, 12:03 AM
I think I've finally gotten Pavick completely updated on Mythweavers. (http://www.myth-weavers.com/sheetview.php?sheetid=473617) Hopefully I remembered everything. Sorry it's taken so long.

Oh, and I should probably mention that I did downgrade the level 26 item to a level 24 armor. About half the left-over gold from that I just threw into components for rituals, so we shouldn't have to worry about that for at least awhile.

Speaking of rituals, Pavick will be using the soulguard ritual everyday (since his epic destiny doesn't come with any of those fancy anti-death tricks). I've set him down 1 healing surge already to account for that. He'd be willing to use this on anyone else who wants to pay the cost. It takes 5000 components and 1 surge but you get the healing from that surge if you ever drop to negative bloodied and would die otherwise.

Hzurr
2013-10-13, 03:36 PM
Speaking of rituals, Pavick will be using the soulguard ritual everyday (since his epic destiny doesn't come with any of those fancy anti-death tricks). I've set him down 1 healing surge already to account for that. He'd be willing to use this on anyone else who wants to pay the cost. It takes 5000 components and 1 surge but you get the healing from that surge if you ever drop to negative bloodied and would die otherwise.

That...is handy. A cool ritual.


Ok, I think there's a couple things from Orsik that we're waiting on, then we'll get stuff kicked off

Orsik Vondal
2013-10-14, 04:21 PM
Ash is finished. View him here! (http://plothook.net/RPG/profiler/view.php?id=10863)

Ash can now summon angels! Keezul has left and another more insightful ally has come. And with his revamped ED he can summon 4--count 'em!--4 angel minions! I don't how you want to introduce Ash's new ally, Hzurr, and I await your email to discuss that.

P.S.--I am also excited to see the look on the Lich's face (*skull??*) when we all summon our companions and make it impossible for him to move around. :smallwink::smallamused::smallbiggrin:

Hzurr
2013-10-18, 10:47 AM
Bad email filters, Bad!

Stupid lack of notification of thread updates.


Cool, in this case I think we're ready to go. I'll spend a bit of time this evening going through the last char sheet and double checking afew things, and the new IC post will be up tomorrow morning!

Hzurr
2013-10-19, 09:43 AM
Hi all, new IC thread is here: http://www.giantitp.com/forums/showthread.php?p=16247885#post16247885

New OOC thread is here: http://www.giantitp.com/forums/showthread.php?p=16247944