killem2
2012-11-21, 10:06 PM
I had to advance it from 10hd to 16 hd.
Ebon Aspect
Large Outsider (Evil)
Hit Dice: 16d8+48 (120 hp)
Initiative: +1
Speed: 40ft, Climb 20ft
Armor Class: 18, touch 10, flat-footed 17
Base Attack: +16/+11/+6/+1
Grapple: +26
Attack: +1 Heavy Flail, +22 (2d8+6 19-20/x2)
Full Attack: Uses 6 one handed weapons.
[1st Attack] +1 Heavy Flail +18 (2d8+6 19-20/x2)
[2nd Attack] +1 Heavy Flail +13 (2d8+3 19-20/x2)
[3rd Attack] +1 Heavy Flail +8 (2d8+3 19-20/x2)
[4th Attack] +1 Heavy Flail +3 (2d8+3 19-20/x2)
[5th Attack] +1 Longsword +18 (2d6+3 19-20/x2)
[6th Attack] +1 Battleaxe +18 (2d6+3 x3)
[7th Attack] +1 Maul +18 (2d8+3 x3)
[8th Attack] +1 Heavy Pick +18 (1d8+3 x4)
[9th Attack] +1 Saber +18 (2d6+3 19-20/x4)
Space 10ft
Reach 5ft
Special Attacks: Bloodthirst of Erthnul, standard of Hextor
Special Qualities: Blessing of Vecna, cold immunity, damage
reduction 5/magic, darkvision 60ft, resistance to acid 10 and fire
10, spell resistance 16
Saves: Fort Ref Will
Abilties: Str 20, Dex 13, Con 16, Int 12, Wis 16, Cha 20
Skills: Climb +26. Concentration +19, Intimidate +19, Jump +22,
Knowledge (religion) +19, Listen +19, Sense Motive +19, Spellcraft
+19, Spot +19, Tumble +11, Knowledge (Arcana) +11
Feats: Multiweapon Fighting, Power Attack, Combat Reflexes, Improved
Sunder, Edurance, Diehard.
Enviroment: Any (Ebon triad haunted regions)
Organization: Solitary
Challenge Rating: 9
Treasure: None
AlignmentL Always Neutral Evil
Advancement: 11-16 HD Large, 17-30 HD Huge
I didn't advance the spell resistance because at 14, it is already going to give my casters a headache lol.
Ebon Aspect
Large Outsider (Evil)
Hit Dice: 16d8+48 (120 hp)
Initiative: +1
Speed: 40ft, Climb 20ft
Armor Class: 18, touch 10, flat-footed 17
Base Attack: +16/+11/+6/+1
Grapple: +26
Attack: +1 Heavy Flail, +22 (2d8+6 19-20/x2)
Full Attack: Uses 6 one handed weapons.
[1st Attack] +1 Heavy Flail +18 (2d8+6 19-20/x2)
[2nd Attack] +1 Heavy Flail +13 (2d8+3 19-20/x2)
[3rd Attack] +1 Heavy Flail +8 (2d8+3 19-20/x2)
[4th Attack] +1 Heavy Flail +3 (2d8+3 19-20/x2)
[5th Attack] +1 Longsword +18 (2d6+3 19-20/x2)
[6th Attack] +1 Battleaxe +18 (2d6+3 x3)
[7th Attack] +1 Maul +18 (2d8+3 x3)
[8th Attack] +1 Heavy Pick +18 (1d8+3 x4)
[9th Attack] +1 Saber +18 (2d6+3 19-20/x4)
Space 10ft
Reach 5ft
Special Attacks: Bloodthirst of Erthnul, standard of Hextor
Special Qualities: Blessing of Vecna, cold immunity, damage
reduction 5/magic, darkvision 60ft, resistance to acid 10 and fire
10, spell resistance 16
Saves: Fort Ref Will
Abilties: Str 20, Dex 13, Con 16, Int 12, Wis 16, Cha 20
Skills: Climb +26. Concentration +19, Intimidate +19, Jump +22,
Knowledge (religion) +19, Listen +19, Sense Motive +19, Spellcraft
+19, Spot +19, Tumble +11, Knowledge (Arcana) +11
Feats: Multiweapon Fighting, Power Attack, Combat Reflexes, Improved
Sunder, Edurance, Diehard.
Enviroment: Any (Ebon triad haunted regions)
Organization: Solitary
Challenge Rating: 9
Treasure: None
AlignmentL Always Neutral Evil
Advancement: 11-16 HD Large, 17-30 HD Huge
I didn't advance the spell resistance because at 14, it is already going to give my casters a headache lol.