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Sodalite
2012-11-25, 01:03 PM
So, this is the mean-time game for while Alagaesian is gone. Currently I think that game's going to be in set in Real Life, with some modifications to explain why you're all together, why you have class levels, etcetera. Mechanics-wise, I believe it was decided on everyone being gestalt, and I have arbitrated that you will begin at level one.

So, currently, my idea for how actual and D&D things interact is this. Somethings have D&D stats, including you, which allows them to behave as those stats would, in game. Most of them this is something of a limitation, since things with stats interacting with things that don't can have unwanted side effects. An example would be, say a new wizard feels like demonstrating his power, fires off an Acid Splash they had prepared for whatever reason. Sure, if whatever they hit with it had stats, it'll deal 1d3 acid damage as normal. But if it doesn't, well, now the wizard has just conjured up a puddle of sulfuric acid, which persists even after the spell ends, and which they might not have wanted to deal with.

Guns, like other objects without stats, function as they do in real life. This entails finding a target, taking aim, firing, and the determining where it hits. Even if it 'misses' the bullet still exists and will hit something else.

Of course, all this is subject to change if enough of you guys are displeased. After some discussion, I'll put up the 16 to codify whatever we decide on, and then the game can begin.

INoKnowNames
2012-11-25, 11:20 PM
I don't mind it being real life or fantasy... in Mysteries of Prophos, you implied that you don't care too much for the former. Whatever works, if you're Dming. There is one thing I've -really- wanted to do (assuming we're doing Gestalt) that probably couldn't be fluffed very well in a Real Life Setting... unless we all get our powers and abilities from whatever the subject of the last entertainment media we interacted with was, in which case, I'm gold no matter what!

One thing that Zolkabro said that I can not emphasise enough: this shouldn't invalidate Mysteries of Prophos. Actually, once she gets back, we can put this on hold, and go back to her game, and once it finishes, Sodalite can Dm this as a new game, and then we continue with new games with each of us taking turns. At least, I could have sworn earlier someone made a notion to us doing that...

Otherwise, mainly just checking in.

Sodalite
2012-11-25, 11:40 PM
Wait, what? I apologize, but I don't understand how I implied that I don't prefer either of those options. Oh well.

I agree that this game will go on hiatus immediately upon the return of Alagaesian.

As for how everyone's getting class levels, I figured we'd collaborate on that in this thread. I have a personal idea, but I'm giving it primacy over yours, or anyone else's.

INoKnowNames
2012-11-25, 11:48 PM
Wait, what? I apologize, but I don't understand how I implied that I don't prefer either of those options. Oh well.

I believe I only stated that you implied not prefering the first option of the two I remarked on, Real Life. I got that impli...ation, I guess, from this line:


Looking at setting, there's this almost-majority in favor of Real Life, which I'm not super comfortable with, so I'll try to handle that in the new thread.


As for how everyone's getting class levels, I figured we'd collaborate on that in this thread. I have a personal idea, but I'm giving it primacy over yours, or anyone else's.

Too bad my ideas are all stereotypical or cribbed from other sources... or both...

Sodalite
2012-11-26, 12:14 AM
Hrm, what I meant by that was that I wished there was a more clear majority. I still sort of feel as though I've made a decision which didn't satisfy some of you guys, which in turn makes me feel uncomfortable.

Mr White
2012-11-26, 04:57 AM
Just checking in.
I'll start on my character somewhere this evening.

Zolkabro
2012-11-26, 02:14 PM
Woo, we have our own thread now! Awesome!

So, while my instinct is to go for Gestalt Psion//Cleric, or Wizard//Druid, I've already said I want to go out of my comfort zone. So my current dilemma is:
Is doing this crazy scenaria enough new that I don't ALSO want to do something crazy like Barbarian//Bard, both of which classes I don't usually play, and would also be a huge challenge in conjunction?

So yeah, just new scenario, or really wacky class combo ontop of that? Not really sure what to go for.
Thoughts?

Sodalite
2012-11-26, 03:49 PM
If I recall correctly, we decided on middling newness, so I would probably go for a middlingly new class set. Either a combination of two classes that you're semi-familiar with, or maybe one class that you're very familiar with and one which you're not.

Additionally, I would urge you to have some connection to at least one class you choose. You don't need to be a zealot to be a cleric, but unless you're an aspect cleric, I imagine being an atheist would be a bit too much.

Jack DeCoeur
2012-11-26, 03:49 PM
Right, I've made it from the other thread.

I have to admit, I'm not super enamoured with the idea of D&D in a real life setting. Real life is fine, and D&D is fine, but I'm worried that both the rules and the tone may be way too disparate to mesh well. I'm sure it can be done, but, I don't know, it feels a little awkward to me. None-the-less, I'm more than willing to give it a go, and am hoping I'll be pleasantly surprised!

The variant rules you're planning on using sound like a lot of work on your part though Sodalite, but very interesting. I'm wondering how you're going to model firing guns. Will it be a BAB+Dex check like in D&D or are you using rules from another system, or perhaps some custom ones? I'd like to know a little more about what you're thinking on that front if that's cool?

Also absorbing the powers of the last media you watched/used sounds like a pretty awesome origin to me, hmm, damn awesome in fact.

Maybe I'm being overly sceptical in my... skepticism.
.
.
.
That last sentence sounded better in my head...

Sodalite
2012-11-26, 04:05 PM
Obviously, if you're all more interested in absorbing your stats from the last media you touched, feel free to make it that! I'm not going to force my ideas on you guys, even the idea of D&D in RL, if it turns out that's rotten.

As for guns, the way I figured is you have die, who's size is determined by circumstance, you including your familiarity with the firearm. You say what you're shooting at, roll the die, and the number you get represents how far off the mark the shot is, bigger is farther.

Edit: Oh, and Mr. White, you might want to put your character on hold, since this game is still highly subject to change. The game'll be official when I put up the 16, which I'll only do if you guys feel it's good enough to play, or at least to try.

Jack DeCoeur
2012-11-26, 04:10 PM
Ok, cool. I'll have a think and get back to you re: my character.

As for the gun rules. I like them, simple and quite elegant.

Zolkabro
2012-11-26, 04:28 PM
If I recall correctly, we decided on middling newness, so I would probably go for a middlingly new class set. Either a combination of two classes that you're semi-familiar with, or maybe one class that you're very familiar with and one which you're not.

Additionally, I would urge you to have some connection to at least one class you choose. You don't need to be a zealot to be a cleric, but unless you're an aspect cleric, I imagine being an atheist would be a bit too much.

Well, I am mildly religious, but that is really not something I want to bring into a casual game, and besides, it's against forum rules. So I think I'll rule out Cleric.
So, my three other favourite classes are Wizard, Psion, and Druid, so I'm gonna have one of those. For an unfamiliar class, I won't go as far as Barbarian, but I would like something I'm not used to playing. I'll have to think about it.


Right, I've made it from the other thread.

I have to admit, I'm not super enamoured with the idea of D&D in a real life setting. Real life is fine, and D&D is fine, but I'm worried that both the rules and the tone may be way too disparate to mesh well. I'm sure it can be done, but, I don't know, it feels a little awkward to me. None-the-less, I'm more than willing to give it a go, and am hoping I'll be pleasantly surprised!

Well, while I'd rather you didn't read my story (so bad oh god) if you read the original story that all of the others were based off on, and maybe a couple of the others, I think that'd give you a pretty good idea of what we might be able to do:
http://www.giantitp.com/forums/showthread.php?t=189905
http://www.giantitp.com/forums/showthread.php?t=192581
http://www.giantitp.com/forums/showthread.php?t=192799


The variant rules you're planning on using sound like a lot of work on your part though Sodalite, but very interesting. I'm wondering how you're going to model firing guns. Will it be a BAB+Dex check like in D&D or are you using rules from another system, or perhaps some custom ones? I'd like to know a little more about what you're thinking on that front if that's cool?

I recommend the firearm rules found here (http://www.giantitp.com/forums/showthread.php?t=192799).


Also absorbing the powers of the last media you watched/used sounds like a pretty awesome origin to me, hmm, damn awesome in fact. Hm, maybe... I'm not so sure.



That last sentence sounded better in my head...

Story of my life. :smallbiggrin:

INoKnowNames
2012-11-26, 05:23 PM
Just checking in.
I'll start on my character somewhere this evening.


Edit: Oh, and Mr. White, you might want to put your character on hold, since this game is still highly subject to change. The game'll be official when I put up the 16, which I'll only do if you guys feel it's good enough to play, or at least to try.

I was about to say, that'd be kinda hard to start so early, wouldn't it?


Woo, we have our own thread now! Awesome!

So, while my instinct is to go for Gestalt Psion//Cleric, or Wizard//Druid, I've already said I want to go out of my comfort zone. So my current dilemma is:
Is doing this crazy scenaria enough new that I don't ALSO want to do something crazy like Barbarian//Bard, both of which classes I don't usually play, and would also be a huge challenge in conjunction?

So yeah, just new scenario, or really wacky class combo ontop of that? Not really sure what to go for.
Thoughts?

I say find a concept that works for a character, and then find classes and abilities that make it work, while trying something new. Imagine a character, and then build him or her!

On a random note, Barbarian Bard is actually a semi decent 'stalt. Lots of the original Barbarians were Charismatic as Heck! Refluff your Inspire Courage as your War-Cry! Chant Heroic Speeches! Be a Leader! Alternatively, a character a bit Jekyl and Hyde (one side one way, flips to a completely opposite side) would be cool...


If I recall correctly, we decided on middling newness, so I would probably go for a middlingly new class set. Either a combination of two classes that you're semi-familiar with, or maybe one class that you're very familiar with and one which you're not.

Additionally, I would urge you to have some connection to at least one class you choose. You don't need to be a zealot to be a cleric, but unless you're an aspect cleric, I imagine being an atheist would be a bit too much.

What exactly do you mean by connection? I'm not entirely sure if the character I have in mind will end up being a SoulKnife/Soulbow crossed with a Cleric or a different class, and while the overall concept in my head excites me oh so much, it still needs to fit the setting.


Right, I've made it from the other thread.

Also absorbing the powers of the last media you watched/used sounds like a pretty awesome origin to me, hmm, damn awesome in fact.

Maybe I'm being overly sceptical in my... skepticism.

Eh, whatever works best for everyone. It just sounds amusing... and would give Sodalite -INCREDIBLE- flexibility in determining who we encounter. Think about it: who said -we- would be the only people getting powered by media?

.... oh God, Twilight Fan-Legion of Zombies... :smalleek:

...

.... heck yeah, Twilight Fan-Legion of Zombies. :smallamused:


Obviously, if you're all more interested in absorbing your stats from the last media you touched, feel free to make it that! I'm not going to force my ideas on you guys, even the idea of D&D in RL, if it turns out that's rotten.

Your ideas are probably better than mine, let alone not rotten.

This merely excites me because I can have an excuse to play a character modeled after Dragon Ball Z! :smallbiggrin:

Though I suppose I could play a different character if that were to be too strong... it's not like I'd be able to stat out being able to destroy the world...

Sodalite
2012-11-26, 05:48 PM
By connection, I mean something that could be abstracted to be the same. Alchemy and chemistry have some notable differences, not the least because chemistry is the evolved form of alchemy, but that is beside my point. The connection, though, is that alchemy and applied chemistry can be abstracted into the same thing, that being combining things to generate effects that to the untrained eye appear unrelated to the components used.

That's not particularly useful, though, because I am continuously becoming more attracted to your idea! Stats could become a problem, though, since different media have different scales, which leads to varying problem-solving ability.

INoKnowNames
2012-11-26, 06:04 PM
By connection, I mean something that could be abstracted to be the same. Alchemy and chemistry have some notable differences, not the least because chemistry is the evolved form of alchemy, but that is beside my point. The connection, though, is that alchemy and applied chemistry can be abstracted into the same thing, that being combining things to generate effects that to the untrained eye appear unrelated to the components used.

Should I roll for intelligence damage? Because I failed the heck out of that Will Save to understand what you just said.


That's not particularly useful, though, because I am continuously becoming more attracted to your idea! Stats could become a problem, though, since different media have different scales, which leads to varying problem-solving ability.

People would need to approximate it if they could. Obviously, I'm not going to play a character that could do -this- (http://www.youtube.com/watch?v=nwrzYrpCHz0), but I can get rather close to such abilities.

Soul Knife's Mind Blade can be refluffed for the ki based punches, and Soul Bow gives Energy Shot like Projectiles. Go with Shock, Frost, and Flaming enhancements to the Mind Weapon for extra awesomesauce. On the other side of the 'stalt, Cleric Spells can account for Flying, Increased Durability, Stronger Energy Blasts, and Senses. Use Turn Undead to Extend Buffs, and pretend to be a Super Saiyan at that point. And my inner child gets high on life for a bit.

Sodalite
2012-11-26, 06:38 PM
That does sound like it could work, though I think the abilities of a Soulblade//Cleric would be hard pressed to match the destruction that goes on throughout all the DB series. Also, eh, 'connections' for anything besides the one between alchemy and chemistry are prohibitively tenuous, so it's not worth really thinking over, especially since I, the apparently sole proprietor of the idea, have since retracted it.

INoKnowNames
2012-11-26, 07:31 PM
That does sound like it could work, though I think the abilities of a Soulblade//Cleric would be hard pressed to match the destruction that goes on throughout all the DB series.

Darn the Cleric spell list for being inherently weaker than everyone elses.... hm... other ideas include a Monk (or maybe whatever the Monk Psychic Warrior combo was) mixed with a Wizard Incarnatrix.... or a Swordsage and Psion combo... I have some decision making to make...

It's funny how I can consider some of the strongest classes in the game, and use them for the most short sighted purposes... like using a jet engine to roast hotdogs... but it makes me happy... :smallsmile:


Also, eh, 'connections' for anything besides the one between alchemy and chemistry are prohibitively tenuous, so it's not worth really thinking over, especially since I, the apparently sole proprietor of the idea, have since retracted it.

I was scared school started back already and I was taking an exam....

Sodalite
2012-11-26, 08:09 PM
Don't try anything too funny with Incantatrix. Assuming we don't put some nerfs on spell-casters beforehand, I will have counters prepared.

Speaking of nerfs, and buffs for that matter, what are we thinking of on that matter?

INoKnowNames
2012-11-26, 08:24 PM
Don't try anything too funny with Incantatrix. Assuming we don't put some nerfs on spell-casters beforehand, I will have counters prepared.

All I want to do is be Goku. I don't intend to do anything game breaking, just be able to punch out bad guys and blow up villains. Extend Spell, Persist Spell, Explosive Spell, Maximize Spell, and Empower Spell. I've never actually done anything quite like this before...


Speaking of nerfs, and buffs for that matter, what are we thinking of on that matter?

It would depend on the class by a case by case basis, but for the most party, so long as we played nicely, we shouldn't need too many nerfs on the higher tier classes. I'm gathering a loot of raw power, but at the same time I just wanna be able to make pretty fireworks and punch people out... lower tier classes could potentially use buffs. Skill points and Bab at least.

Sodalite
2012-11-26, 09:53 PM
I believe this may be a symptom of my inexperience, but I am unsure on how well an agreement to avoid abuse will work. I suppose I can only wait and see, though, since I can't honestly make any prediction.

Zolkabro
2012-11-27, 12:55 AM
All I want to do is be Goku. I don't intend to do anything game breaking, just be able to punch out bad guys and blow up villains. Extend Spell, Persist Spell, Explosive Spell, Maximize Spell, and Empower Spell. I've never actually done anything quite like this before...


Um. You realise we're first level, right? We'd need to be at least fifth or sixth level to start doing stuff like that, preferably higher.

Mr White
2012-11-27, 07:05 AM
Edit: Oh, and Mr. White, you might want to put your character on hold, since this game is still highly subject to change. The game'll be official when I put up the 16, which I'll only do if you guys feel it's good enough to play, or at least to try.

Not to worry. I was only looking what would be possible as a built and as a character.

As such, does anybody have some advice on what would be a good combination with a binder? I suppose a bard or a marshal would be decent as they are all CHA based classes.

Zolkabro
2012-11-27, 12:22 PM
Not to worry. I was only looking what would be possible as a built and as a character.

As such, does anybody have some advice on what would be a good combination with a binder? I suppose a bard or a marshal would be decent as they are all CHA based classes.

Oooh, we can play with non-core? Fantastic! Scratch what I said before, I'm going to do something of a similar ilk to what I originally planned, but with non-core classes I haven't played. This should be fun!

INoKnowNames
2012-11-27, 01:54 PM
Um. You realise we're first level, right? We'd need to be at least fifth or sixth level to start doing stuff like that, preferably higher.

Yeah, I know. I never forgot that fact. I just have a habbit of planning for the future in RPGS. Even if that future never comes, the dreams alone are part of the fun.

Sodalite
2012-11-27, 02:55 PM
I share in your habit of planning ahead, Names, sometimes I even conjure the vague idea of a complete 20-level build before I even apply to a game.

Zolkabro
2012-11-27, 03:06 PM
I admit, I tend to the the same, but I usually try not to. I've never succeeded yet, but here's to the future! You never know!

Jack DeCoeur
2012-11-27, 04:47 PM
Darn the Cleric spell list for being inherently weaker than everyone elses....

Ha! Thanks man, I just got a big kick out of that!

Anyway... it never hurts to plan ahead, hell, it's hard not to once you reach a certain level of experience, I find.

I'm currently playing through KOTOR II (picked it up in the steam autumn sale for a steal, never played it before but am really enjoying it so far, with the fan patch of course) so I'm considering statting up a jedi-inspired character. Very doable, but what kind of abilities he'll have at level 1 could make it difficult to identify him as such. I'll have to have a poke around, I'm confident I can make something work.

Zolkabro
2012-11-27, 05:30 PM
I've decided:

I would like to play a Raptoran (RotW) Shugenja (CD) // Druid (PHB).
These are all from standard core-expansion WOTC coast books. Woohoo! I've played Druid many times, it's one of my favourite classes, but I've always wanted to play a Raptoran and never have, and the Shugenja is actually a new discovery, but it looks amazing! Just the kind of thing I love to play, I think I'm going to really enjoy this campaign. Best PbP group I've ever played with or even heard about, ever. Gestalt AND core expansion. And this amazing classes/race combo! WOOOOOO I am going insane with excitement adfghjklbananasiammaybecrazydeliriouscookieisafunw ordtosaycookiecookieWHEEEEEEEEEEE!
I tend to get all super-scarily-crazy excited like when I start any game of D&D. Seriously, starting is one of the best parts of the game. The excitement!

Now, a question for Sodalite re the whole game, not just my character: Should we use only the basic spell lists for all classes, or can the expanded lists in the WOTC Spell Comendium also be used? I think that would be good, as because this is a core and expanded core game, then this is a brilliant opportunity to use all the things in there which don't usually get much play time.

Also, Names, I keep meaning to and then forgetting to say: I LOVE your new avatar. Cracks me up almost every time I come on.

Sodalite
2012-11-27, 06:16 PM
I have a pretty expansive collection, and I figure, even if it all comes falling down, we can start over and learn from the last. As for expanded spell lists...I guess so.

I hope no one minds how experimental this game's becoming.

Jack DeCoeur
2012-11-28, 01:47 PM
Glad to hear somebodies getting into the spirit of things!

Right, I've had a think and I reckon my best bet is Incarnate gestalted with either Warblade or Crusader. The former is from Magic of Incarnum and the latter ones are in the Tome of Battle.

Strictly speaking a Soulknife//Psion would probably model a jedi better, but the Soulknife is garbage and whilst the Psion is really cool, I've played one before in quite an extended campaign.

I've statted both Incarnate users and Initiators before, but never actually played them, so this'll be pretty new to me. I'm leaning towards Azurin for my race (also from Magic of Incarnum.) Both of them use systems that are pretty easy to use, but very different to anything else in D&D, which is cool.

Thoughts?

Zolkabro
2012-11-28, 05:21 PM
Glad to hear somebodies getting into the spirit of things!

Right, I've had a think and I reckon my best bet is Incarnate gestalted with either Warblade or Crusader. The former is from Magic of Incarnum and the latter ones are in the Tome of Battle.

Strictly speaking a Soulknife//Psion would probably model a jedi better, but the Soulknife is garbage and whilst the Psion is really cool, I've played one before in quite an extended campaign.

I've statted both Incarnate users and Initiators before, but never actually played them, so this'll be pretty new to me. I'm leaning towards Azurin for my race (also from Magic of Incarnum.) Both of them use systems that are pretty easy to use, but very different to anything else in D&D, which is cool.

Thoughts?

Sounds great!
I've never actually played any of those classes, although I've been in campaigns with incarnates and warblades. So I can't really tell you anything about them.

But I would say it is important not to get toooo focused on the whole "jedi" thing, because while it would be cool, there is no point doing it at the cost of a good character. So just do what works best, and if you're a Jedi then that's just a great bonus.

Sodalite, (please somebody correct me if I'm wrong) but I think we're ready for the Big 16, so fire away whenever you're ready. But while we can make concepts as much as we want, we can't actually make our characters until you do.

EDIT: Woah, new page already! I love this group.

Sodalite
2012-11-28, 06:36 PM
So, here's the prototype of the 16.

1. What game system are you running (D&D, Call of Cthulu, Palladium, GURPS, etc.), and if applicable what edition (Original, Classic, Revised, 1st, 2nd, 3rd, 5th, 10th, etc.)?
D&D 3.5e, minor additons for unstatted things.

2. What 'type' or variant of game will it be (i.e. "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)?
Modern Media-Uptake

3. How many Players are you looking for? Will you be taking alternates, and if so, how many?
Well, everybody, guess. Shayanuser has been slow to find the thread, though, which worries me.

4. What's the gaming medium (OOTS, chat, e-mail etc.)?
OotS, I assume.

5. What is the characters' starting status (i.e. experience level)?
1st level, which may entail power-seep should whatever you uptook be more powerful that than.

6. How much gold or other starting funds will the characters begin with?
This requires further negotiation.

7. Are there any particular character classes, professions, orders, etc. that you want... or do not want? What are your rules on 'prestige' and/or homebrewed classes?
Of you who have yet decide on classes, just do the like the others and run the basics by us before you go and try anything more fine-grain.

8. What races, subraces, species, etc. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species?
Same as the above, just run it by anyone at the time, and if we have a problem, we'll fix it then.

9. By what method should Players generate their attributes/ability scores and Hit Points?
This also reuires further negotiation. I'm thinking PB in the upper 30s, but I don't know.

10. Does your game use alignment? What are your restrictions, if so?
If the media you uptook has alignment or a similar system, you are subject to it. If it doesn't then you don't, and RL stuff doesn't either.

11. Do you allow multi-classing, or have any particular rules in regards to it?
Multi-classing is okay, though again, run your basics by everyone before going deeper.

12. Will you be doing all of the die rolling during the course of the game? Will die rolls be altered, or left to the honor system? If players can make die rolls, which ones do they make, how should they make the rolls, and how should they report them?
I'll make mention of who needs to do what when they need to do it. Some rolls will be secret.

13. Are there any homebrewed or optional/variant rules that your Players should know about? If so, list and explain them, or provide relevant links to learn about these new rules.
For a fourth time, whatever you can find, as long as you run it by all of us.

14. Is a character background required? If so, how big? Are you looking for anything in particular (i.e. the backgrounds all ending up with the characters in the same city)?
You, you're RL self, sort of already has a background, as does the character you uptook, so I suppose not really.

15. Does your game involve a lot of hack & slash, puzzle solving, roleplaying, or a combination of the above?
People who didn't uptake will have varying opinions of you. Fans of your character might come to your aid, whilst those of your hatedom might feel tempted to screw with you. Ultimately, situations that need any one, or more, of these three might come around. The real world is complicated. Note, NPC's who've uptook from the same series as you are liable to fall into the same patterns as in the show. Like you, Jack, if you came across someone who uptook a Sith, it's very possible you will have a fight on your hands.

16. Are your Players restricted to particular rulebooks and supplements, or will you be allowing access to non-standard material? What sources can Players use for their characters?
For the fifth time. Same as all the others.

Anything particularly heinous?

shayanuser
2012-11-29, 08:54 AM
Shayanuser has been slow to find the thread, though, which worries me.
Well, I have checked this thread twice per day and I have been completely following it. The reason I hadn't posted anything yet was that I was busy reading all the homebrew stuff I could get my hands on (a LOT!). Still I feel huge gaps in my knowledge. So, could you guys tell me where you prefer to read about homebrew classes and races? Do you have a favorite wiki or website or did you buy something?
From what I have read so far, I think I'm going to go with something evil and dark: Bloodmage gestalted with Barbarian. The bloodmage I'm refering to is the one described here (http://www.zipworld.com.au/~hong/dnd/bloodmage.htm). It would be fun to see how "good" characters would react to me sacrificing and bleeding our enemies. My character would be similar to Darken Rahl in sword of truth books(not the tv series!).

INoKnowNames
2012-11-29, 01:28 PM
It's been a few days since I've responded.... I'm sticking to the Z-Fighter theme....

Since I'm a Human, I think I'll stay a Human. Keeping my sights aimed a bit lower is probably good for a game, so there's no need to plan for a full on Super Saiyan. There probably isn't a race that wouldn't require an extensive amount of Refluffing to fit Saiyans anyway, and Krillin's a hell of a lot more badass than most people really recognise.. For first level, it'll be a Monk (with the feat Kung Fu Genius) crossed with a Wizard (using the Daizenshuu and a Notebook of notes from the show as my Spell Book, so to speak).

As for shayanuser's homebrew question, just from what other people around here have said, unless it's from the Board or otherwise reviewed, it usually isn't seen very favorably.... A lot of people here immediately start hissing when someone mentions D&D Wiki. They usually point people to the Homebrew Section of the board when prompted.

Zolkabro
2012-11-29, 01:38 PM
I agree with Names on homebrews, Shay. The problem with the D&D wiki is that it is not at all regulated, and anybody can just upload any old crap. While you can occasionally find something, it's very rare, and it's really not worth the effort of trying. The best place for homebrews is this forum, but these are sometimes not well balanced with core classes. So, I recommend you try to use core expansion books in general. If Sodalite approves that hombrew then okay, but for future reference, WOTC books are first choice, the forum is second, and third choice is pick something else, because there isn't one.

Also, I seem to have misunderstood the media uptake thing. Having read the 16 I now get it, but it presents the problem that I can't think of anyone or anything that my current character is similar to. So, um, yeah. Any ideas? I really like and don't want to change this character idea, but I can't think of anything related in the media.

shayanuser
2012-11-29, 01:43 PM
Sorry for the newbie question but to what "Board" are you referring? is it http://www.minmaxboards.com/index.php?board=26.0 ?

INoKnowNames
2012-11-29, 01:48 PM
Sorry for the newbie question but to what "Board" are you referring? is it http://www.minmaxboards.com/index.php?board=26.0 ?

I usually refer to this (the Playground), though I may have been a bit unclear. The Min Max Boards are a good place for info, too.

Here's the Homebrew section of the Playground for your convenience. (http://www.giantitp.com/forums/forumdisplay.php?f=15)

Hm... a Winged, Elemental using Humanoid... I'll have to get back to you on that... though for some reason Bird Man just immediately appeared in my mind...

Also, do remember that there isn't -too- much balance within the Core Classes themselves... I do prefer outside books for that reason myself, actually.

Sodalite
2012-11-29, 01:51 PM
To speak slightly further on the Blood Mage, it is a PRC, you have not mentioned any base-class caster to ride it into, and we are beginning the game at level 1, so right now, the other half of your gestalt is still empty, shayanuser. No further thoughts on this specific homebrew that have not been mentioned already.

Z-Fighter idea is good, and I might just let you take Kung-fu Genius for free, given even it just makes for less hassle balancing between your abilities, though that might still be a bit of a problem.

Finally, Zolkabro, I am unfortunately not familiar with enough media, let alone media you've come in contact with, to find something that'll fit with the build you're thinking of. Maybe if you share some things you've been around, I might be able to scour a relevant wiki for a character or type of character who could fit.


I got swordsage'd three times while I was writing this. I'm happy the thread is active, but I'm almost having a hard time keeping up!

Jack DeCoeur
2012-11-29, 02:07 PM
But I would say it is important not to get toooo focused on the whole "jedi" thing, because while it would be cool, there is no point doing it at the cost of a good character. So just do what works best, and if you're a Jedi then that's just a great bonus.


Indeed! That was my thinking exactly.

Right, I think I'm going to go with Warblade over Crusader, whilst both are cool the Crusader is more of a 'Tank' class that doesn't really conjure images of a Jedi Knight, the Warblade on the other hand is a Damage Dealer, which I think makes more sense.

I'll stat something up (possibly tonight) and put up a bare bones character, but I'm afraid I'm away for the weekend, so I almost certainly won't have my full build up until Monday, unfortunately.

I'll have a think on your birdman Zolkabro, nothing springs to mind, but you never know!

INoKnowNames
2012-11-29, 02:27 PM
Right, I think I'm going to go with Warblade over Crusader, whilst both are cool the Crusader is more of a 'Tank' class that doesn't really conjure images of a Jedi Knight, the Warblade on the other hand is a Damage Dealer, which I think makes more sense.

Warblade Jedi....

Coulda sworn there was a feat that let you substitute Perform for Concentration Checks... then you could use Perform for Moment of Perfect Mind and such. Use Perform (Weapon Drill).

Enemy casts a spell against you? Deflect it with your Sword.

:smallbiggrin:


Z-Fighter idea is good, and I might just let you take Kung-fu Genius for free, given even it just makes for less hassle balancing between your abilities, though that might still be a bit of a problem.

It probably doesn't help that I'm considering that Tashalatora thing, does it. Though it's merely to try something new. I'll still probably be the weakest person in the party, since I'll be Krillin with an Afro....

Oh my God, I'm going to be Hercule.

And looking at it, I'd be Mad as heck, given a high need for Int (Monk abilities and Wizard spells) and Wisdom (Psychic Warrior stuff).

Still, gotta love some of these abilities... plenty of room to teleport around and punch people...

Sodalite
2012-11-29, 03:29 PM
I'm so used to being a player, I almost feel like I should be building a character alongside you guys. I suppose that means I should get to work on some enemies, and especially the plot!

Related to that topic, and to add one more thing to talk about, how's everybody thinking we're going to get together, considering we've got people on three different continents, IIRC.


Another post before I can finish! Tashalatora is powerful, though given Psychic Warrior, you'll be about as close to as MAD a caster can even be.

Zolkabro
2012-11-29, 04:08 PM
Related to that topic, and to add one more thing to talk about, how's everybody thinking we're going to get together, considering we've got people on three different continents, IIRC.

EASY. We're all fairly nerdy, right? And so we can all be at a convention! And not just that: we can be cosplaying as the people who then end up being our characters! Ommygoddywoddy this is the best idea, I can't believe none of us thought of it before now!

You guys all cool with that?

INoKnowNames
2012-11-29, 04:23 PM
Related to that topic, and to add one more thing to talk about, how's everybody thinking we're going to get together, considering we've got people on three different continents, IIRC.

That's a tough one... we could rope in the Apocalypse from the Mayan 2012 rumor; things would probably be a lot less strict.... alternatively, vacation time some how? Going on trips and the adventure just happen to get us all together that would could be a possibility. I'm not sure otherwise...


Another post before I can finish! Tashalatora is powerful, though given Psychic Warrior, you'll be about as close to as MAD a caster can even be.

Hm... I bet I could figure out a way around the Mad while still getting the desired Image I'm looking for and maintaining a controllable, be it high or low, Power Level... heh... power level.

So long as everything I do is Rules Legal, do you care what I run by you?

Sodalite
2012-11-29, 04:32 PM
I suppose, right now, what you use is basically already OK'd, yes assuming it's RAW, unless someone else brings up something. What matters to me, in this case, is that you submit to power-creep and use whatever you have in a way that is appropriate for the average capability of the entire group. If you do decide to go for something excessively powerful, then I'll have to ask that you not utilize that full potential.

My own idea, to sort of combine the two previous ones, maybe there's a Winter Thing going on which you've all decided to come to, after, IC, we decided to not go and make another game for while Alagaesian is gone. When you all uptake, being the majority of the people who do so at the Thing, you realize it's rather similar to the idea I posited a while ago, and are thus able to identify one another.

INoKnowNames
2012-11-29, 04:48 PM
I suppose, right now, what you use is basically already OK'd, yes assuming it's RAW, unless someone else brings up something. What matters to me, in this case, is that you submit to power-creep and use whatever you have in a way that is appropriate for the average capability of the entire group. If you do decide to go for something excessively powerful, then I'll have to ask that you not utilize that full potential.

I suppose it's good that the other plan that I've developed in my head is probably weaker than a Wizard would be, even if slightly more Sad (4 stats and 1 specific stat worth boosting for abilities, rather than 4 and 2).

But yeah, just gonna punch people, maybe shoot fireballs at those at a distance or who shouldn't be punched, and fly around while punching and shooting fireballs. Maybe some senses, and some powering up, but only if need be.


My own idea, to sort of combine the two previous ones, maybe there's a Winter Thing going on which you've all decided to come to, after, IC, we decided to not go and make another game for while Alagaesian is gone. When you all uptake, being the majority of the people who do so at the Thing, you realize it's rather similar to the idea I posited a while ago, and are thus able to identify one another.

I'm not quite sure what you mean by this. But let me see if I can get this straight:

To pass the time for our group while Alagaesian is gone, we individually decide to go to a "thing". Lets call it a Con. Maybe Comicon or Dragoncon or Animecon or what ever other kind of Con you might be interested in. You've metioned this event before in thread, and we all end up going. Schools out for a lot of us in a few weeks for a bit of a break, so a potential meet up is not impossible. Maybe we run into and meet each other due to our ties to the Playground.

How close am I?

I only say Con because fans of all sorts of media get together at Cons, and that would mean plenty of different people empowered by certain media to fight.

Sodalite
2012-11-29, 05:15 PM
All's good so far with your uptake, then, Names.

Also, I just said Winter Thing because I couldn't think of any example cons that might be happening over winter break. But yeah, that was the idea, though I'm not sure now whether we should meet before or after we uptake. I rather implied afterwards in my suggestion, but if we were all planning to meet when we got there, rather than all happening to go there without planning to meet, than I suppose the fact that we don't know one another's faces' wouldn't matter, since we could just ask around for usernames.

shayanuser
2012-11-29, 06:59 PM
Ok! I TRIED to read through all the stuff piled together in a messy heap. Is there any semi-decent list of 3.5e Homebrew classes in the forum?

I decided to use the bloodmage (http://www.giantitp.com/forums/showthread.php?t=203924) (base class) from the board instead of the previous one I suggested. As for the other half of the gestalt, I'm torn between a chaotic evil barbarian (blood sacrifice for power) or a lawful good paladin (holy sacrifice of blood). Reading the bloodmage spell list, it seems to fit evil better. However, as I'm going to be mainly a spellcaster, if I go barbarian the rage ability will be completely wasted and the only thing that will remain of the barbarian class will be its passive hit die. Can I use this homebrew barbarian (http://www.dandwiki.com/wiki/Ultimate_Barbarian_(3.5e_Class))? ... or perhaps just its savagery instead of SRD barbarian's rage? Anyway, if you think that homebrew might have balance problems or something then Paladin is good too :D


EASY. We're all fairly nerdy, right? And so we can all be at a convention! And not just that: we can be cosplaying as the people who then end up being our characters! Ommygoddywoddy this is the best idea, I can't believe none of us thought of it before now!

You guys all cool with that?
I don't know why but your idea made me laugh :D Anyway, I don't think I can afford the time and money required for such a vacation for the time being; but who knows what might happen! The world might actually end in december, or we might get to play D&D around a table, or perhaps we might end up continuing the game with audio/video chat. Hmmm.... that last one was an idea too. Perhaps if someone is enthusiastic he can prepare a list of where everyone lives so we can plan something.

Sodalite
2012-11-29, 07:45 PM
I believe there's a link to a homebrew compendium in the Notable Threads sticky over in the Homebrew forum. Other than that, I suppose the Homebrewer's Extended Signature thread would be another good place to look, though I'm not sure how you'd go about getting to it.


As for those two, I suppose they're good, but the problem is, aside from a few tricks I've managed to memorize, I'm none to good at charop, and thus unable to really perceive how things might be used in conjunction with one another. Thus, I would ask you try and describe how you plan to use your abilities, at least in the beginning, to me.

Thirdly, perhaps you might come across some sort of windfall. Maybe you stumble into someone who's particularly well who happens to want to go the Thing as well, and so takes you along with them?

shayanuser
2012-11-29, 08:28 PM
describe how you plan to use your abilities, at least in the beginning, to me.
There isn't much to plan, my character will be covered in his own blood while using flashy spells instead of beating foes with swords or fists (at least to the point that is possible for a low level character. I guess ultimately he would have to use physical weapons as well as spells due to his limited spells/day).
Here are a few things I considered:

About paladin: As a bloodmage I will have a high charisma. So, "Divine Grace" and "Lay on Hands" would benefit from that. The healing of "Lay on Hands[1/day]" can cover my hp loss after I cast spells or take damage.

About Barbarian: As a bloodmage I won't be using medium or heavy armor. So, if I choose "Savagery(Tattoos)[1/day]" my tattoos can be visible (if you, as DM, concur) and through my Tattoos fast healing I can recover my hp as I cast spells or take damage.

Perhaps you want to change something? Offer another alternative?
I'm more comfortable playing evil but if you think the barbarian can be problematic I will make something up about using the evil spells in bloodmage's spell list as a means to a holy end for the good of humanity. Or perhaps you can change some of the evil spells in the spell list to good spells if you can't have a good paladin casting evil spells.

INoKnowNames
2012-11-29, 09:17 PM
EASY. We're all fairly nerdy, right? And so we can all be at a convention! And not just that: we can be cosplaying as the people who then end up being our characters! Ommygoddywoddy this is the best idea, I can't believe none of us thought of it before now!

You guys all cool with that?

.... you sure you shouldn't be a Ninja? I didn't see this post for 5 hours, despite being profoundly Ninja'ed.

The biggest issue I have with cosplaying as who we're being is that Mr Blood Mage down here would probably be in trouble even before meeting us, and there's no Black People in Dragon Ball Z, let alone my lack of the proper figure or hair.

As for the Blood Mage, while I'm certainly not going to dispute it's abilities, since that's more the Dm's place and I'm having a time getting my own character squared away, I do have one concern:

WHO THE HELL ARE YOU DESIGNING THIS BUILD FROM!?! WHAT ON -EARTH- HAVE YOU BEEN WATCHING/DOING RECENTLY!?! :smalleek:

Sodalite
2012-11-29, 09:53 PM
To Names, I believe he mentioned something about Darken Rahl being similar to the build he's making.

To Shayanuser, in reality, your morality is your RL morality. Your thoughts will not spontaneously become aligned, and casting [Evil] spells will only be [Evil], not evil. I forget some of the finer details of the Sword of Truth series's reality, but if it does have a given morality system, your uptake will be bound to it. Otherwise, assuming that 'casting flashy spells' means not casting spell to horribly break the game's back, all of that otherwise looks fine, by me at least. Feel free to choose whichever you prefer of Paladin or Barbarian.

shayanuser
2012-11-30, 04:02 AM
I believe he mentioned something about Darken Rahl being similar to the build he's making.

WHO THE HELL ARE YOU DESIGNING THIS BUILD FROM!?! WHAT ON -EARTH- HAVE YOU BEEN WATCHING/DOING RECENTLY!?!
Nah, Darken Rahl was before I decided to go Tattood barbarian. Darken Rahl was mostly a caster. Now I'm gonna go with "The warded man" (http://en.wikipedia.org/wiki/The_Painted_Man).
As a short description, Arlen covered his skin with a lot of wards (runes) so that he can battle demons that come out at night. Each ward is associated with a different magic(defense, attack and absorb power, change demons' firebreath to cool breeze, etc) . With each demon he kills, he absorbs their power and becomes more demon than human until the sun and the wards themselves start to affect him and he can hear the demon overlords' call, he gets some horrific magical powers from the demons too. He is inhumanly brave but beastly and dark due to his demon side. He revels in slaying demons and nothing more and continues to fight despite his deep wounds and his pain, usually covered in a combination of his own blood and the demons'.
The first book in the series is a great read; the other books less so.

Mr White
2012-11-30, 06:36 AM
I've decided to be the scorpion (http://en.wikipedia.org/wiki/Le_Scorpion),from one of my favourite comics. His birthmark, as mark of the devil, fits nicely with the binder class fluff.

http://m.japan-expo.com/images/_cc/1207/contenu/expo/scorpion/scorpion2(1).jpg

So my build will probably be Binder // Rogue or Binder // Factotum.

Zolkabro
2012-11-30, 11:52 AM
Um. A coupla things.

Firstly, Names, yes I am a ninja. NINJA POWAH YEAH!

Secondly, you guys seem to have misunderstood. I meant that our IC characters could all be going to a convention, and that is how they would meet up for the in-game plot. I wasn't suggesting we do. Just making sure that was clear.

Sodalite
2012-11-30, 12:10 PM
I understood it to be in character, if I was part of that post's target. To clarify some points that I think are relevant, we are playing in an alternate timeline, where A) we decided to not play this game, B) we all came across some windfall of money and time to allow us to go to this convention and get together, and C) we all somehow uptook some character that we had interacted with.

Looking over the uptake concepts, they both seem good. They do make me wonder, though, what in the world kind of convention we ended up at.

Zolkabro
2012-11-30, 12:15 PM
I understood it to be in character, if I was part of that post's target. To clarify some points that I think are relevant, we are playing in an alternate timeline, where A) we decided to not play this game, B) we all came across some windfall of money and time to allow us to go to this convention and get together, and C) we all somehow uptook some character that we had interacted with.

Looking over the uptake concepts, they both seem good. They do make me wonder, though, what in the world kind of convention we ended up at.

San Diego Comic Con? PAX East? I've no idea.

In other news, I've discovered an amazing blog which has loads of brilliant D&D content, with reviews of classes and books, tips, extra content, and loads of stuff. I've looked through some of the extra content, and it all seems pretty good, and the guy's blogs and reviews are all very intelligent.
So, there is no longer no third step. I give you... Useless Babble! (http://www.uselessbabble.com/)

INoKnowNames
2012-11-30, 08:43 PM
Um. A coupla things.

Firstly, Names, yes I am a ninja. NINJA POWAH YEAH!

Secondly, you guys seem to have misunderstood. I meant that our IC characters could all be going to a convention, and that is how they would meet up for the in-game plot. I wasn't suggesting we do. Just making sure that was clear.


I understood it to be in character, if I was part of that post's target. To clarify some points that I think are relevant, we are playing in an alternate timeline, where A) we decided to not play this game, B) we all came across some windfall of money and time to allow us to go to this convention and get together, and C) we all somehow uptook some character that we had interacted with.

The only misconception I think remains is that I was under the assumption that we were our IC characters, and that the powers we woud gain would be based on the media in question. Otherwise, I thought this was pretty clear.


Looking over the uptake concepts, they both seem good. They do make me wonder, though, what in the world kind of convention we ended up at.

Probably a convention in Japan. It's a stereotype that Japan's crazy as hell.

While we're thinking about how the game is going, care if I ask if you've decided on a Point Buy? I'm trying to decide if I want to try to get a Charisma focus or a Wisdom focus, what with Ki being a semi Mystic property but those powers focused a lot on strength of character.... Wizard probably won't be happening by that logic, but I might go Cleric or Sorcerer on the other side of the Monk / Psy-Character.

Sodalite
2012-11-30, 08:46 PM
Well, Monk followed by PsyWar sounds like you're already investing in Wis, so I imagine something based around Wis would be a good idea.

INoKnowNames
2012-11-30, 08:55 PM
Well, Monk followed by PsyWar sounds like you're already investing in Wis, so I imagine something based around Wis would be a good idea.

I'm still not done deciding, though. I could go Cleric and see if I can find another Prestige Class that goes with it, or use Divine Metamagic... but the Sorc/Wizard spell list is so much more awesome! And Incarnatrix would be worth it... do I count as my own Alled Spell Caster? It's been ruled yes in other games, but I suppose I should go ahead and ask.

If Cleric, I could go Cloistered and enjoy extra skill points, and try to figure out Divine Metamagic for Persisted Power Up Buffs in the future, along with the Psychic Warrior for more on-the-spot abilities.

If not, Ascetic Mage on a Sorcerer Incarnatrix attached to a Monk/Wilder would be just dandy... though relatively feat starved...

Zolkabro
2012-12-01, 06:21 PM
Quick change - I'm a Shuhenja//Favoured Soul rather than Shugenja//Druid. This is because Shugenja is CHA based, and a Druid is WIS based, and I couldn't juggle both.

So, I've made a start on the very basic crunch of the character sheet. Also, now I've made that change, it should be fairly easy to find something from a book or TV that matches it - all I need is an angel, preferably a not-quite-as-holy-as-he-should-be one, because I was going to be CG rather than LG. It's a fairly stereotypical premise for a character, though, so although I haven't found anything yet, I think that this is no longer something we need worry about.

An example for anybody who has read Good Omens (one of my favourite books) Aziraphale! Although he doesn't have the necessary magic or combat skills (hence why I haven't chosen him). In fact, he doesn't really have any of either. But that kind of character personality/template/thingy.

Mr White
2012-12-04, 09:26 AM
I'm starting an my character sheet. I'll be a human binder // factotum aiming to become a finesse fighter with 'benifits'.

A stupid question perhaps but how many feats do I get on level 1?

Zolkabro
2012-12-04, 11:39 AM
I'm fairly sure you get feats for each class, so, the starting amount of feats for a binder + the starter amount for a factotum, not just the higher one like most things. I'm not too sure about this, though.

Because questions like this are sure to keep cropping up, I've copied the Gestalt section from Unearthed Arcana, and I'll paste it here for reference:
GESTALT CHARACTERS
In this high-powered campaign variant, characters essentially take two classes at every level, choosing the best aspects of each. The process is similar to multiclassing, except that characters gain the full benefits of each class at each level. If the two classes you choose have aspects that overlap (such as Hit Dice, attack progression, saves, and class features common to more than one class), you choose the better aspect. The gestalt character retains all aspects that don’t overlap.
The gestalt character variant is particularly effective if you have three or fewer players in your D&D group, or if your players enjoy multiclassing and want characters with truly prodigious powers. This variant works only if every PC in the campaign uses it, and it results in complicated characters who may over- whelm newer D&D players with an abundance of options.
BUILDING A GESTALT CHARACTER
To make a 1st-level gestalt character, choose two standard D&D classes. (You can also choose any of the variant classes in this book, though you can’t combine two versions of the same class.) Build your character according to the following guidelines.
Hit Dice: Choose the larger Hit Die. A monk/sorcerer would use d8 as her Hit Die and have 8 hit points (plus Constitution modifier) at 1st level, for example.
Base Attack Bonus: Choose the better progression from the two classes.
Base Saving Throw Bonuses: For each save bonus, choose the better progression from the two classes. For example, a 1st-level gestalt fighter/wizard would have base saving throw bonuses of Fortitude +2, Reflex +0, Will +2—taking the good Fortitude save from the fighter class and the good Will save from the wizard class.
Class Skills: Take the number of skill points gained per level from whichever class grants more skill points, and consider any skill on either class list as a class skill for the gestalt character. For example, a gestalt barbarian/bard would gain skill points per level equal to 6 + Int modifier (and have four times this amount at 1st level), and can purchase skills from both the barbarian and bard lists as class skills.
Class Features: A gestalt character gains the class features of both classes. A 1st-level gestalt rogue/cleric, for example, gets sneak attack +1d6, trapfinding, 1st-level cleric spells, and the abil- ity to turn or rebuke undead. Class- and ability-based restrictions (such as arcane spell failure chance and a druid’s prohibition on wearing metal armor) apply normally to a gestalt character, no matter what the other class is.
A gestalt character follows a similar procedure when he at- tains 2nd and subsequent levels. Each time he gains a new level, he chooses two classes, takes the best aspects of each, and applies them to his characteristics. A few caveats apply, however.
• Class features that two classes share (such as uncanny dodge) accrue at the rate of the faster class.
• Gestalt characters with more than one spellcasting class keep track of their spells per day separately.
• A gestalt character can’t combine two prestige classes at any level, although it’s okay to combine a prestige class and a regular class. Prestige classes that are essentially class combinations—such as the arcane trickster, mystic theurge, and eldritch knight—should be prohibited if you’re using gestalt classes, because they unduly complicate the game balance of what’s already a high-powered variant. Because it’s possible for gestalt characters to qualify for prestige classes earlier than normal, the DM is entirely justified in toughening the prerequisites of a prestige class so it’s avail- able only after 5th level, even for gestalt characters.
Gestalt Combinations
Because the player of a gestalt character chooses two classes at every level, the possibilities for gestalt characters are almost lim- itless. The following combinations are particularly potent.
Barbarian/Bard: The “bardarian” has two choices in a battle: use a mix of party-aiding spells and attacks, or rage and use in- spirational music to urge the rest of the party on as he attacks. Only the bardic music abilities that actually require a Perform check (such as countersong and fascinate) are off limits during a rage. Neither barbarians nor bards wear heavy armor, so gear selection is straightforward.
Barbarian/Wizard: The barbarian brings that d12 Hit Die to the table, and that’s almost all that matters to the fragile wizard. A good Fortitude save is sure to save the gestalt character’s hide a few times, and a high-Intelligence character benefits greatly from the union of two disparate class skill lists. And as a bo- nus, you’re literate at 1st level. The only downside? You can’t cast spells in a rage. This combination deliberately tweaks the stereotypes of both classes, so you’ll want to spend some time thinking about your character’s backstory.
Cleric/Sorcerer: This gestalt combination is effectively the mystic theurge prestige class on steroids. You can load up on combat spells as a sorcerer, then prepare utility and protec- tive spells as a cleric—which you can always spontaneously cast as healing spells if you like. As a side benefit, your high Charisma helps both your arcane spellcasting and your ability to turn undead.
Druid/Ranger: With the ranger’s base attack bonus, you’ll be a more effective combatant when you wild shape into a predator. The extra skills of a ranger are welcome, and if you choose the archery combat style, you’ll be ready for both ranged combat and an up-close fight in wild shape form.
Fighter/Ranger: If you like feats, this is the class for you. Most fighters must choose whether to split their feats between melee and ranged combat or emphasize one kind of attack at the expense of the other. The fighter/ranger can have it both ways, relying on the fighter bonus feats to improve melee attacks and the ranger’s combat style, improved combat style, and combat style mastery to pick up three good archery feats.
Fighter/Rogue: Every rogue likes to get behind the enemy and dish out sneak attack damage. With this gestalt combination, that trick gets even better because you have the hit points and Armor
Class to survive toe-to-toe with the enemy, you’ll hit more often, and you get more attacks, which just means more chances to pick up a fistful of d6s. You can wear heavy armor, but you’ll degrade some of your better skills and you’ll lose access to evasion.
Monk/Cleric: You’ll probably give up your armor, but you can run around the battlefield in a blur, healing your comrades and putting the hurt on the bad guys with such combinations as stunning fist with an inflict serious wounds spell attached. Once you draw up your new character, flip through the Player’s Handbook and note how many great cleric spells have a range of touch. The same Wisdom score that drives your spellcasting also improves your Armor Class.
Monk/Sorcerer and Monk/Wizard: With three good saves, more hit points, and the best unarmored Armor Class, the monk covers up many of the weak points of the sorcerer or wizard. The only downside is that the important ability scores for sorcerers and wizards—Charisma and Intelligence—are the two ability scores that the monk cares least about. This can be a tough com- bination to pull off, especially if you’re using point-based ability score generation.
Paladin/Sorcerer: Charisma does the heavy lifting for this gestalt combination. Why? Two words: divine grace. Like all sorcerers, you’ll send your Charisma score into the stratosphere with the every-four-levels improvement and the best cloak of Charisma you can afford. Every time you get more spells, your saving throws improve as well. The downside? You can’t wear armor like most paladins.
Sorcerer/Wizard: Unlike most gestalt characters, your hit points, Armor Class, base attack bonus, and saving throws aren’t any better than a standard sorcerer or wizard. But oh, the spells you can cast! Unlike a standard arcane spellcaster, you can afford to use your highest-level spells in most of your serious fights. It’s a good idea to use your sorcerer slots on combat spells (such as the ubiquitous fireball) and the occasional defense or utility spell (perhaps mage armor or haste). Then you can use your wizard slots for spells that are great against spe- cific foes (such as dismissal) or life-savers in specific situations (gaseous form). You can gamble a little more with your wizard spell selection because you know you have all those useful sorcerer spells backing you up.
BALANCING GESTALT CHARACTERS
Obviously, this variant results in characters who are significantly more powerful than the D&D standard. But how much more powerful? The simple answer—that gestalt characters are twice as powerful as standard characters—isn’t accurate. Gestalt characters don’t have an advantage in the most important currency in D&D: available actions. Even a character who can fight like a barbarian and cast spells like a sorcerer can’t do both in the same round. A gestalt character can’t be in two places at once as two separate characters can be. Gestalt characters who try to fulfill two party roles (melee fighter and spellcaster, for example) find they must split their feat choices, ability score improvements, and gear selection between their two functions.
While a gestalt character isn’t as powerful as two characters of equal level, a gestalt character is more powerful than a stan- dard character. Hit points will always be at least equal to those of a stadnard character, saving throws will almost certainly be better, and gestalt characters have versatility that standard characters can’t achieve without multiclassing. Furthermore, a party of gestalt characters has greater durability and many more spells per day, so they can often take on six or more consecutive encounters without stopping to rest and prepare more spells.
Your players may be excited by the chance to play fighters with powerful sneak attacks or spellcasters who can cast any spell in the Player’s Handbook. But as the DM, you know that the only measure of PC power that matters is the comparison with NPC power. By throwing monsters of higher Challenge Rat- ings at them, you’ll still be giving them significant challenges. Gestalt characters look superior compared to standard D&D characters, but that’s a false comparison. With this variant, such “standard” D&D characters don’t exist.
Here’s how to build a campaign that can handle gestalt characters.
Challenge Ratings: Gestalt characters can obviously handle more opposition than standard characters. The simplest way to compensate for this is to use adventures with tougher monsters. In general, a party of four gestalt characters can handle multiple encounters with a single monster of a Challenge Rating equal to their average level + 1. If the monster poses a challenge because it forces the characters to succeed on life-threatening saving throws (such as with a medusa or a wyvern), it’s even weaker against gestalt characters, who have few or no weak saves. Characters can handle multiple encoun- ters with such monsters at a Challenge Rating equal to their average level + 2. A shambling mound (CR 6) or a medusa (CR 7) would be appropriate average encounters for four 5th-level gestalt characters. If you take this approach, realize that char- acters gain levels faster than in a typical D&D campaign, be- cause they’re gaining experience points as if those encounters were harder than they actually are. You’re obviously comfort- able with a high-powered game, so faster advancement may be an additional benefit, not a problem. If you rely on published adventures, this is the easiest option.
If you want to keep level advancement at the standard D&D average of thirteen encounters per level, reduce the Challenge Ratings of all the monsters and NPCs in your campaign by 1 (or by 2 if they rely on failed PC saving throws to pose a challenge). The shambling mound and the medusa would both become CR 5 monsters, and the gestalt characters gain levels at the usual rate. Monsters with a Challenge Rating of 1 become CR 1/2, and other monsters with fractional Challenge Ratings have their CRs cut in half (kobolds become CR 1/6, in other words). Many staple low-CR monsters don’t work well against a party of gestalt characters, even 1st-level gestalts.
Adventure Design: Once you adjust the Challenge Ratings, you have one more subtle factor to consider when you design adventures for gestalt characters. You must take into account the greater “adventure stamina” of gestalt characters both when you’re preparing an adventure and when you’re at the gaming table run- ning the adventure. Because gestalt characters have more hit points, better saving throws, and deeper spellcasting lists than standard D&D characters, they can safely tackle more encounters in a row before they run low on hit points and spells.
Gestalt characters can, for example, delve deeply into a dun- geon on their first foray, when the dungeon denizens may not be expecting them. The defenders of any site in a site-based adven- ture can’t rely on wearing out a party of gestalt characters. They have to pose enough of a threat that the gestalt characters retreat because they’re worried about their hides, not just because the wizard is almost out of spells.
In event-based adventures, gestalt characters can wreak havoc with timetables because they have more resources at their dis- posal. For example, a 10th-level gestalt wizard/sorcerer can eas- ily teleport the entire party four times a day—without resorting to scrolls. That means two round trips to visit the wizened sage who’s an expert in rune translation, each in the blink of an eye.
At the gaming table, you may want to plan longer gaming ses- sions because rest periods for the characters are natural stopping points for the players, and gestalt characters have fewer rest pe- riods. If you do stop in the middle of the action, encourage your players to take careful notes of which class abilities they expend, which spells they have active, and other relevant information. Gestalt characters are complex enough that relying solely on memory is a recipe for trouble.
NPCs: An important aspect of most campaigns is verisimili- tude—which is centered on the notion that everything in the campaign world is obeying the same set of rules. Accordingly, any important NPCs in your game should also be gestalt charac- ters. It’s probably not necessary to have low-level noncombatant NPCs pick two classes, but any NPCs above 1st level should be constructed as gestalt characters. (NPCs with levels only in NPC classes—adept, aristocrat, commoner, expert, and warrior—can remain standard characters.)
Prestige Classes: The high-powered nature of the gestalt character variant gives you more room to create unique prestige classes. First, you can create narrowly specialized prestige classes, and they’ll still be compelling choices for PCs because the char- acters can simultaneously advance in a regular class while taking levels in the prestige class. Players won’t feel shoehorned into a very specific prestige class if they have another class they’re also advancing in. Second, you can create truly outrageous prestige classes—but add the additional cost that such classes take up both class choices for gestalt characters. For example, a prestige class that offered a d12 Hit Die, +1/level base attack bonus, two good saves, full spellcasting, and a host of class features would be completely unbalanced in a standard D&D game. But if it takes up both “class slots” for a gestalt characters, it’s no more powerful than taking a level in the barbarian/wizard gestalt.
Campaign Pacing: Once it is adjusted as outlined above, a campaign that employs gestalt characters isn’t that different from a standard D&D campaign. Gestalt characters don’t gain access to key campaign-changing abilities faster than their stan- dard counterparts. No gestalt character can use teleport or raise the dead under her own power before 9th level, and no non- monk gestalt character gets a second melee attack in a round be- fore 6th level. Gestalt characters get to tackle monsters a level or two ahead of time, but they’re still fighting gnolls at low levels, beholders at middle levels, and balors at high levels. Perhaps the only noticeable difference in terms of campaign pacing is that gestalt PCs are “something special” from the beginning. They are far more powerful than typical 1st-level commoners even at the beginning of the campaign. Again, this difference only matters for a level or two, because standard 3rd-level characters are also far more powerful than 1st-level commoners.

Sodalite
2012-12-04, 12:20 PM
I'll leave that up to you guys. Having doubled feats is pretty powerful, but you do have twice as many things for feats to cover in your character build.

Mr White
2012-12-04, 01:56 PM
I'm starting an my character sheet. I'll be a human binder // factotum aiming to become a finesse fighter with 'benifits'.

A stupid question perhaps but how many feats do I get on level 1?


I'm fairly sure you get feats for each class, so, the starting amount of feats for a binder + the starter amount for a factotum, not just the higher one like most things. I'm not too sure about this, though.


I'll leave that up to you guys. Having doubled feats is pretty powerful, but you do have twice as many things for feats to cover in your character build.

Everything seems to use to 'take the better of the two'. That's why it would seem strange to me to be able to double the features. Furthermore, the advice of using one leg of the gestalt character for it's passive benefits also seems to point to this.

But I won't complain if we can take double the feats.

Jack DeCoeur
2012-12-04, 02:40 PM
RAW I believe you only get your normal number of feats (plus ALL bonus feats granted by classes) and any from race.

For example a Human Wizard//Fighter would get:
1 [level 1] + 1 [human] + Scribe Scroll [Wizard 1 bonus] + Fighter feat [Fighter 1 bonus] = 4

But an Elven Sorcerer//Paladin would get:
1 [level 1]

Plus both would get all class features from both, the higher number of skill points and the best overall saves (although saves are mix and match, so a Wizard//Fighter would have Good Fort and Will, but Poor reflex where Wizard provides a good Will save and Fighter provides a good Fort save, but niether grant Good Reflex, so that would still be poor.)

Hope that made sense.

Sodalite
2012-12-04, 05:37 PM
I'm inclined to agree that RAW, it's only the feats you normally get. But I'm leaving it open, if there's a general feeling that, whether or not it's RAW, there should be doubled feats, we can make it so.

Also, IIRC, the most feats you can have at level one, assuming no flaws, is somewhere around 5. Maybe six, if I'm forgetting something.

INoKnowNames
2012-12-05, 11:16 AM
I'll try to respond when I can, but I'd like to say this:

She was online yesterday! Either bad stuff is going down that she hasn't had a chance to answer us (assuming I'm not the only one who has sent her message), or she taunts my insanity! Puppy puppy scratches the door!

.... Remind me to write that down later; that would be an excellent improvised martial arts attack name.

Sodalite
2012-12-07, 09:47 PM
If I may ask, is there a particular reason behind this lull in activity?

INoKnowNames
2012-12-07, 10:35 PM
If I may ask, is there a particular reason behind this lull in activity?

A few reasons from me:

1) Final Exams. Gosh Darn Them! I hate them! I had a 10 Page Essay requiring 20 different Citations due recently, among other assignments. :smallyuk:

2) I'm still trying to design my character, although I think I've figured it out a bit more.

And 3) I've been wondering if we might see Alagaesian again soon... as a matter of fact, it says she was on here earlier today, though that might have been an error, since she doesn't seem to have responded to the Mysteries of Prophos or to any of the messages I've sent her.

About Feats, I'm surprised no one else has played Gestalt before. Heck, I'm in a Tristalt game myself. Anywho, the general rule I've seen and worked under is that the feats you gain from level up (1,3,6, etc) don't get double just because you take the best of 2 classes each level, since it's still just 1 level a character. While the Dm could certanly rule in our favor with double the feats, multiple flaws at 1st level, or an increased progression, that'd be his choice. It ultimately doesn't matter to me, though.

Did we determine creating stats? I think I'm going to go with a Tashlatora (probably mispelt) Monk/Wilder//Stalwart Battle Sorcerer/Incarnatrix.

Sodalite
2012-12-07, 11:03 PM
It's easy for me to forget about that kind of stuff since I'm in highschool. I think I'll settle it for having ordinary feats, 38 PB, 2 flaws, and 2 traits. Also, you're close, it's Tashalatora, and you're build seems alright.

INoKnowNames
2012-12-07, 11:12 PM
It's easy for me to forget about that kind of stuff since I'm in highschool. I think I'll settle it for having ordinary feats, 38 PB, 2 flaws, and 2 traits. Also, you're close, it's Tashalatora, and you're build seems alright.

Sweet. I'll try to work on my character when I can. I even found a picture for my sheet. :smallbiggrin:

http://images.wikia.com/dragonball/images/5/56/Gokupan-1-.jpg

On a random note, can one of you check her profile, make sure I'm just not being crazy? It says she was here earlier today (maybe yesterday for some of you)...

Sodalite
2012-12-08, 12:29 AM
It says that she was on earlier, around noon today, for me. It is curious that she wouldn't respond to your PMs.

INoKnowNames
2012-12-08, 12:38 AM
It says that she was on earlier, around noon today, for me. It is curious that she wouldn't respond to your PMs.

I'd give her the benefit of the doubt; the forum are -crazy- when it comes to message delivery... still, it is curious. Anyone else try messaging her? Should I keep messaging her?

Sodalite
2012-12-08, 12:43 AM
I've not messaged her, though I suppose there wouldn't be something wrong with you checking in to see if she's gotten the messages.

INoKnowNames
2012-12-08, 01:42 AM
I've not messaged her, though I suppose there wouldn't be something wrong with you checking in to see if she's gotten the messages.

Other than that, at this point, it probably counts as spam....

Zolkabro
2012-12-08, 03:43 AM
Other than that, at this point, it probably counts as spam....

Yeah, don't spam her. :smallamused:

INoKnowNames
2012-12-08, 12:56 PM
Yeah, don't spam her. :smallamused:

I'm not sure why the smallamused smile, but it scares me. Doesn't help that I indeed did send one last Final message being the last time I'd bother her on the subject...

Dear lord, I am -way- too easy to string around...

Zolkabro
2012-12-08, 04:10 PM
I'm not sure why the smallamused smile, but it scares me. Doesn't help that I indeed did send one last Final message being the last time I'd bother her on the subject...

Dear lord, I am -way- too easy to string around...

:smallamused::smallamused::smallamused:MUAHAHAHAAA :smallamused::smallamused::smallamused:

Okay, sorry, that was over the top.
But anyway.
Still no base for my character. Thing is, originally, I completely misunderstood what we were doing for this game, and made my character before thinking of a basis. So as I'm doing things the wrong way round, it's a nightmare. I thought it would be easy to come up with something, but it really hasn't been.
So, I could just change my character to match something. But I'd really rather not. So, I'm not sure where to go from here.

Any ideas?

:smallamused::smallamused::smallamused:
:smalltongue:

Jack DeCoeur
2012-12-09, 11:57 AM
If I may ask, is there a particular reason behind this lull in activity?

Hey sorry, I'm still about. I'm afraid I'm also struggling to get on the forums as much as usual, busy at work in the run up to Christmas and spending a lot of free time with my girlfriend before we both head to our respective parents for the holidays (which are quite some distance apart.)

Here's what Ive got so far:
http://www.dndsheets.net/view.php?id=45138

It's still fairly bare-bones, so I'll try and get the rest done in the next few days!

INoKnowNames
2012-12-09, 01:06 PM
:smallamused::smallamused::smallamused:MUAHAHAHAAA :smallamused::smallamused::smallamused:

Okay, sorry, that was over the top.

:smallamused::smallamused::smallamused:
:smalltongue:

You are just -very- amused right now. I feel odd that somehow I missed the punchline... either that, or you need to play a villainous character with a memetic laugh who smiles a lot...


But anyway.


I've not messaged her, though I suppose there wouldn't be something wrong with you checking in to see if she's gotten the messages.

Indeed there isn't, especially since SHE RESPONDED! She's been busy as heck, with a personal issue and school keeping her from being able to get back to the playground. The past couple of days, she's had time to take a look around, but not actually post (at least until her response to my message! :smallbiggrin: ... hope I haven't spammed her too badly; I was a bit scared I filled up her inbox for a bit! :smalleek:). She said she'd be getting some time soon, and then will be getting back to us at her next available convenience.

So maybe we might all need to regather in the other game, and set this project aside to look at in the future?

Zolkabro
2012-12-09, 01:12 PM
You are just -very- amused right now. I feel odd that somehow I missed the punchline... either that, or you need to play a villainous character with a memetic laugh who smiles a lot...



Eheh. Hehehe. HehehehahahahHAHAHAHAHAHAHAHAHAAAA!
MUAHAHAHAHAHAHAHHAHHAAA!

:amused::furious::amused::furious::amused:
I AM THE LAUGHER.
FEAR ME.
AHAHAHAHAHAHAHAHAHAAAAAAA!!!




Ahem.

Don't we have fun, here at the playground.


Indeed there isn't, especially since SHE RESPONDED!

WOOOO!

She's been busy as heck, with a personal issue and school keeping her from being able to get back to the playground. The past couple of days, she's had time to take a look around, but not actually post (at least until her response to my message! :smallbiggrin: ... hope I haven't spammed her too badly; I was a bit scared I filled up her inbox for a bit! :smalleek:). She said she'd be getting some time soon, and then will be getting back to us at her next available convenience.

So maybe we might all need to regather in the other game, and set this project aside to look at in the future?

Hm, well, I think that we can run both games in conjunction, don't you? And if Ala is back, then why don't we have one more character, and include her too?
It's mainly, I think, up to Sodalite and Ala, as the two DMs. They're the ones who might find both difficult, I think the rest of us could get along fine.
So, guys? Are you able to juggle both? I hope so. But if not, this can go on hold until the Mysteries of Prophos have been solved. :smallsmile:

Oh, and BTW:
:smallamused:

INoKnowNames
2012-12-09, 01:40 PM
Eheh. Hehehe. HehehehahahahHAHAHAHAHAHAHAHAHAAAA!
MUAHAHAHAHAHAHAHHAHHAAA!

:amused::furious::amused::furious::amused:
I AM THE LAUGHER.
FEAR ME.
AHAHAHAHAHAHAHAHAHAAAAAAA!!!




Ahem.

Don't we have fun, here at the playground.

WOOOO!

Oh, and BTW:
:smallamused:

In the words of Abridged Tien Shinhan, "Dibs on not fighting -that- guy."


Hm, well, I think that we can run both games in conjunction, don't you? And if Ala is back, then why don't we have one more character, and include her too?
It's mainly, I think, up to Sodalite and Ala, as the two DMs. They're the ones who might find both difficult, I think the rest of us could get along fine.
So, guys? Are you able to juggle both? I hope so. But if not, this can go on hold until the Mysteries of Prophos have been solved. :smallsmile:

I personally don't think I can take another game right now, actually. I even had a game that I'd sell my arm for to be able to do with her when she gets back, but can't becuse I'm busy at the moment. I don't want to drop anything, and I won't, but I'd definitely be more comfortable switching back to Prophos when she's ready than doing both at the same tme every day.

That vote out of the way, I'm still fine with all of the non-crazy parts of your thoughts, Zolkabro. If she wants to join this and she and Sodalite wanna do 2 games at once while being in eachother's games, fine with me.

... wow, you can out-crazy -me-.

Sodalite
2012-12-09, 02:05 PM
I think I'll reserve judgement for when MoP comes back, and even then, I'll probably just go with whatever Alagaesian decides on.

Mr White
2012-12-11, 02:10 AM
I don't think I can do them both at the same time. Besides, this is an in between game. It was agreed that this was to get us through the gaps in the MoP campaign.

Sodalite
2012-12-11, 08:01 AM
Yes, that is true. That kind of settles it, since it doesn't quite feel right if both games were on a the same time but one of us was only playing in one.

INoKnowNames
2012-12-11, 12:21 PM
It'll probably just be easier that way, too. At least for now...

Sodalite
2013-01-07, 11:50 AM
Well, Alagaesian appears to be busy again, so let's warm this thread back up. Let's see, where were we...Character creation, still, I think?

Mr White
2013-01-08, 06:12 AM
Well, Alagaesian appears to be busy again, so let's warm this thread back up. Let's see, where were we...Character creation, still, I think?

Maybe best to set some deadline to get this thing started. But that's something for the DM's.

Sodalite
2013-01-08, 06:37 PM
A deadline? Maybe...How does the end of January sound to everyone?

Mr White
2013-01-09, 06:02 AM
A deadline? Maybe...How does the end of January sound to everyone?

Fine by me.

INoKnowNames
2013-01-10, 09:35 PM
I'm a bit busy, but I think I can try to keep up with this, too... need to figure out my Z-Warrior build again...

Sodalite
2013-01-10, 10:40 PM
Looking back to last time, you appeared to be trying to pick between whether to have cleric or sorcerer on the one side of your gestalt, you having already decided on PsyWar for the other.

INoKnowNames
2013-01-10, 11:13 PM
Looking back to last time, you appeared to be trying to pick between whether to have cleric or sorcerer on the one side of your gestalt, you having already decided on PsyWar for the other.

I think it was either Tashalatora Monk / Psion // Stalwart Battle Sorcerer / Prestige Classes, or Tashalatora Monk / Psychic Warrior // Cleric... I might think it over more, though. Looking to be able to put up a decent fight and, when needed, make the best light show in the business.

Zolkabro
2013-01-11, 11:38 AM
A deadline? Maybe...How does the end of January sound to everyone?

Sounds perfect. While usually it wouldn't take me even near that long, I have a hopeful internship to sort out, exams, a part in a musical, and a whole lot of other work. So, end of January is great, I'll certainly need all that extra time.

Mr White
2013-01-21, 07:01 AM
I've started with my sheet, but I'm a bit stuck until we get more info (point buy and all the likes).

Armando Catalano (http://www.myth-weavers.com/sheetview.php?sheetid=481833)

Sodalite
2013-01-21, 03:46 PM
Point buy is...how does 32 sound to everyone? I'm not entirely sure what 'crossbow/pistol' means, but for now I'll assume it means something physically is a pistol but has the stats of a crossbow. I think you guys will have the languages you have in real life, as well as the languages that your character has. Skills are just as normal, though I think I'll give a good bonus if you're familiar with the skill in real life. Finally, I think I'll go ahead with 2 flaws and 2 traits, as appropriate for the character you uptook.

Zolkabro
2013-01-23, 05:30 PM
Point buy is...how does 32 sound to everyone? I'm not entirely sure what 'crossbow/pistol' means, but for now I'll assume it means something physically is a pistol but has the stats of a crossbow. I think you guys will have the languages you have in real life, as well as the languages that your character has. Skills are just as normal, though I think I'll give a good bonus if you're familiar with the skill in real life. Finally, I think I'll go ahead with 2 flaws and 2 traits, as appropriate for the character you uptook.

32 sounds fine, that's what my stats are already adapted to.

I also think that the "I'll give a good bonus if you're familiar with the skill in real life" thing should be standardised.
Maybe if we all choose three skills to have a +2 bonus in, but we have to provide evidence why we should have those bonuses to the DM.
The exact numbers are obviously entirely up to you, Sodalite, but I think it's important that we have a standardised system for this, or else there's going to be arguing about how many, some people will have more than others, etc. This way is honestly just easier.

Thoughts?

Sodalite
2013-01-23, 05:45 PM
Hm...Yeah, that works. The exact numbers I think could be worked out, but for now I'll settle for those suggestions. I'm also feeling like we should use bell-curve rolls, but I'm not entirely sure about it.

Zolkabro
2013-01-31, 12:54 PM
So, the end of January has come, and I find myself far from ready. I'm really sorry guys. I've just been so busy.

Update on what I've done, though:
I've abandoned my original idea as, despite it's awesomeness, it wasn't a media uptake, and I'm now going to be a character from the Discworld book series, by Terry Pratchett. Have any of you read them? I love them so much.

So, yeah. I'm really sorry, I'll do my best to be ready soon.

Sodalite
2013-01-31, 02:05 PM
Days past-due, 0.

That's a count, for how many days past the 31st until all characters are done. No consequences for any thresholds, yet, hopefully just a little incentive. Scrapping your character certainly seems like reason enough to take a while, though.

I'm a little familiar with the Discworld, even though I've not finished any of the books. What I have read has been pretty good.

Mr White
2013-02-01, 06:12 AM
I'll update the character sheet as good as I can today but there'll probably be some mistakes in there.

@Zolkabro
I love Terry Pratchet. Which character do you have in mind?

Zolkabro
2013-02-01, 01:51 PM
@Zolkabro
I love Terry Pratchet. Which character do you have in mind?

Well, I'm a little torn. My favourite characters, like Granny Weatherwax, Vetinari, and Vimes all wouldn't really transfer well, so I was planning on being a Ridcully, so, I'd be a Wizard//Ranger with the Librarian as my animal companion. But on the other hand, I'd quite like to take the opportunity to do something from expanded core, but nothing else in expanded core really fits him. So I was wondering about playing Susan, with some kind of divine good aligned necromancy thing. Have you got any other ideas?

EDIT: Actually, I just had a thought. Rather than having the Librarian as an animal companion, I could just be him. Sodalite, what are your views on me being an orang-utan? There are a lot of resources regarding playing animals and monsters in the book Savage Species.
The Librarian was originally human, but was turned into an orang-utan in a magical accident, and rather likes it, so never changed himself back. So, he's just as sentient as a human, and people can understand him (although it's never made clear how). Is that allowed?
If yes, then his classes would be two of archivist, wizard, and monk. Not sure which.
I'd love to play him, he's such a great character, and it would be really fun. Needless to say, I've never played an orang-utan before, and this would be a great challenge.

Mr White
2013-02-04, 06:13 AM
...Actually, I just had a thought. Rather than having the Librarian as an animal companion, I could just be him. ...

I'll keep a box with bananas at the ready.

Sodalite
2013-02-04, 07:59 AM
It certainly would be interesting. You would have ordinary human intelligence, so the only challenges I see specific to being an orangutan would be physical.

Zolkabro
2013-02-04, 11:58 AM
I'll keep a box with bananas at the ready.

Heh. Thanks!


It certainly would be interesting. You would have ordinary human intelligence, so the only challenges I see specific to being an orangutan would be physical.

Agreed. The physical problems, while difficult to sort out, have instructions on how to do it in one of my source books, so, although it involves doing a lot of maths to the Monster Manual ape (I'm using ape as there isn't an orang-utan and this is closer than gorilla) it is all doable.

One of my favourite quotes about the Librarian goes something like this:
"There are three rules in the library:

Silence
Books must be returned no later than the last date shown
Do not meddle with the nature of causality.

The Librarian has been known to break the first and third rule on occasion, but he is adamant on the second."


EDIT: The sheet so far: The Librarian (http://www.myth-weavers.com/sheetview.php?sheetid=477769)
Still got a lot to do, I just thought I'd put a link up so you guys can see.

EDIT EDIT: Any ideas on what kind of monsters we are likely to be facing? Archivists are better against different types, depending on what Knowledge skills they have ranks in. Am I allowed to have a general idea beforehand so I know what to put ranks in?
Nothing specific, just stuff like, will it be undead/magical beasts/outsiders, etc.
Thanks!

EDIT EDIT EDIT: What are the rules regarding a monk with natural weapons? Do they count as unarmed strikes for the purposes of bonuses and flurry of blows? Or do they count as physical weapons?

Zolkabro
2013-02-08, 02:58 AM
Bumpety-bump-bump. Can anybody answer my questions? I can't really progress on my sheet until then.
Also, what's happened to the others? It's just been me, Sodalite, and Mr White for almost a month now.

Sodalite
2013-02-08, 07:12 AM
Sorry, I forgot that edits didn't show up on a thread subscription. It is curious how the others have gone. I might have to pm them to see if they just been busy or it's been something else.

Magical beasts are what I'm thinking is going to be most common, since I think that's what I'm going to make everything that didn't start out human but still uptook something somehow.

I'll go a head say that they do count, and also that it adds its damage on top of them, if that wasn't already the assumption.

Zolkabro
2013-02-10, 11:58 AM
I'll go a head say that they do count, and also that it adds its damage on top of them, if that wasn't already the assumption.

Which raises another question: How do I add the damage?

A Monk's unarmed strike would normally double the a normal unarmed strike. So, for a Large Character such as mine, it would become 1d8. BUT, that is if I were to double a normal Large undarmed strike. My natural weapon is 1d6. So, I think we have three options.

My unarmed strike is always 1d8, which strikes me as a bit underpowered.
My unarmed strike is always 1d12, which strikes me as a bit overpowered.
Or, what I think is a happy medium inbetween: My unarmed strike is 1d8 with my fists and 1d12 with my claws, and my claws are treated as a proper weapon, like a sword or staff, with regards to things like Flurry of Blows.


Sodalite, it's up to you. I like the third option, but of course as the DM you have the final call.

Sodalite
2013-02-10, 12:38 PM
That sounds reasonable, I think, so lets go with that.

shayanuser
2013-02-12, 04:25 AM
Just want to say that I'm still here! I've just moved to Canada for the purpose of studying so I have been very busy (and probably will be for a while).
This is my sheet (http://www.myth-weavers.com/sheetview.php?sheetid=515825). for now its empty but I'll update it as soon as I can.

Sodalite
2013-02-16, 02:59 AM
So, I've contacted Jack, and am currently assuming that Names's computer problems are keeping him from posting.

Now, if I may, since we're waiting for everyone's characters to be done, I'd like try and reconfirm some things about the game. Things like, where exactly are we, in what part of the year, that sort of thing.

Jack DeCoeur
2013-02-16, 06:53 AM
Hello everyone.

Sorry I've been MIA for a while. I'm changing roles at work and had some exams to take (I really thought I'd left those behind after graduating from Uni, but ah well) and am now pretty busy learning a new set of skills/dealing with paperwork etc.

Things should hopefully settle down soon, but I'm afraid I can't really commit to anything as I know I'll still be busy for the next month or so, and don't want to leave you hanging about with a 'maybe.'

I'll try and be better at touching base to let you guys know I'm still about, but I'm afraid I'm going to have to sit this one out. Which is a shame, as it sounds as if it'll be very interesting!

Zolkabro
2013-02-17, 03:17 AM
Quick message from my phone: I'm leaving to Manchester to visit my brother in University, I'll have no internet until Tuesday morning. So I'll see you guys then, sorry.

Also, sorry to hear that Jack! If the workload eases off, then I hope we'll be able to slide you in later, even if we can't start with you. It'd be a real shame to do this without you.

Zolkabro
2013-02-20, 04:54 PM
The Librarian is complete! Please give it a look over and tell me what I need to improve:


The Librarian (http://www.myth-weavers.com/sheetview.php?sheetid=477769)
Neutral Good Orang-utan Archivist//Monk of the Overwhelming Attack, Level 1, Init +2, HP 13/13, Speed 30 ft
AC 14, Touch 14, Flat-footed 12, Fort +4, Ref +4, Will +5, Base Attack Bonus 0 (-2/-2)
Does not provoke AoO Unarmed Strike +2 (1d8+3, 20, x2)
Natural Weapon Claws +7 (1d12+5, 20, x2)
Natural Weapon Bite +2 (1d8+2, 20, x2)
(+2 Dex, -1 Size, +3 Misc)
Abilities Str 16(12+4), Dex 14(12+2), Con 14, Int 16, Wis 16, Cha 4(6-2)
Condition None

Sodalite
2013-02-20, 05:35 PM
Basic Stats: ✔

Derivative Stats: ✔

Saves: ✔

Attacks: ✔

Weapons: ✔

Feats and Specials: Mechanical Traits and Flaws should be here, in my opinion.

Skills: ✔

Possessions: Should I require that everyone list out what they have? I think we might just have to establish what we have in general.

Spells: Pick 4 orisons and 2 1st level spells, subject to approval. Note, spells will be hard to come by, since RL religious scripture doesn't count.

Languages: I've forgotten, are Ape and Common languages in the Discworld series? If they are, all fine. If they aren't, go with what's in the books. If language isn't brought up, but everyone still understands eachother, put 'Discworld.' Don't forget to put down the languages you're familiar with IRL too.

I think that's about all. Obviously, mention it if I seem to have missed some aspect of the sheet.

Zolkabro
2013-02-21, 03:32 AM
Feats and Specials: Mechanical Traits and Flaws should be here, in my opinion.
They're already on the sheet - at the bottom, sorry if you missed them. Do you want me to move them up anyway? I just put them in the boxes labelled "traits" and "flaws"


Possessions: Should I require that everyone list out what they have? I think we might just have to establish what we have in general.
Um... I actually completely forgot about that section. I think we should all have it, I'll fill it out.


Spells: Pick 4 orisons and 2 1st level spells, subject to approval. Note, spells will be hard to come by, since RL religious scripture doesn't count.
According to HoH, the archivist doesn't choose certain spells like a sorceror, bard, or psion - he prepares them each day from a full spell list like a wizard, except that he uses the Cleric spell list (found here (http://www.dandwiki.com/wiki/SRD:Cleric_Spell_List)).


Languages: I've forgotten, are Ape and Common languages in the Discworld series? If they are, all fine. If they aren't, go with what's in the books. If language isn't brought up, but everyone still understands eachother, put 'Discworld.' Don't forget to put down the languages you're familiar with IRL too. Hm. This I was unsure about. Common isn't in Discworld, I just assumed we were using D&D languages. As we aren't, then Discworld has many languages: Ape, Morporkian (parody of English), Klatchian (parody of Arabic), Djeylibeybian (Egyptian), Quirmian (French), Ephebian (Greek), Omnian (Latin), etc. Almost all modern languages have some kind of parody or similar language.
Problem is, The Librarian only speaks Ape, but everybody seems to understand him - although it's never quite made clear how, so everybody assumes it's just magic. Therefore, I put Common, thinking that I can put something like "Ook! Oooook ook ook ook! Eeeek!" and then put beneaths something like "Dammit guys, I said hold the pickles!" or whatever it is I'm saying.
But then we have the problem of, does this work in other languages? Maybe I've forgotten a scene, but I can't think of anywhere in which The Librarian talks to somebody who doesn't speak Morporkian. So, can only people from Ankh-Morpork understand his ooks and eeks? Or can anyone? And how would that translate into this? Can only people who speak English understand his ooks? Or can anyone?
I have no idea, this is going to need a DM ruling.


I think that's about all. Obviously, mention it if I seem to have missed some aspect of the sheet.
Nope, I think that's everything.

shayanuser
2013-02-23, 05:08 AM
At last!!! I updated my character sheet (http://www.myth-weavers.com/sheetview.php?sheetid=515825) a little bit more. I still haven't chosen a feat. Please tell me if I'm forgetting something(which I probably am!). I hope others complete their character sheets too real soon.
Two questions:
1- how are we gonna calculate our starting gold? Mr. White has written "160 (after rapier and xbow)" as his gold. Are we going to roll our gold or add the maximum starting golds for our two classes or what? (can't decide my items without knowing this)
2- need a DM ruling here: one of my bloodmage's most important feature is that unlike other mages it can wear light armor without spell failure. But the tatoos section in my barbarian (http://www.dandwiki.com/wiki/Ultimate_Barbarian_%283.5e_Class%29) says:

A barbarian cannot use this ability if he is wearing armor and most of his body must be uncovered (details are left to player and DM), so he could display his tattoos.
So can I use light armor? (maybe only Padded? - now I'm inexperienced but tattoos sound a bit overpowered if I can use them in just any light armor, although probably not more overpowered than Zolkabro's claws+flurry of blows+natural AC :smalltongue: if I'm not making a mistake - maybe they can't be used together for some reason?!? ) Or do i like take my armor off when using tattoos (once per day) [note to self: wear decent underwear :smallredface:]?
3-Can't seem to figure out why Zolkabro's Next Level XP 3000? (Some kind of level adjustment for being an ape?)
4-Any deity?
5-No initiative in this game either, right?

Zolkabro
2013-02-23, 09:57 AM
At last!!! I updated my character sheet (http://www.myth-weavers.com/sheetview.php?sheetid=515825) a little bit more. I still haven't chosen a feat. Please tell me if I'm forgetting something(which I probably am!). I hope others complete their character sheets too real soon.
I can't see anything missing, though I haven't combed through in detail. Also, is this the guy from The Painted Man, or are you just using the same picture as the book? I keep meaning to read that book, I've heard it's pretty good. Fluffwise, Blood Mage//Barbarian is a very interesting combination, though.
One point, though - The Ultimate Barbarian is a homebrew. Sorry if you have and I missed it, but has Sodalite specifically approved it? Correct me if I'm wrong, but I thought we were doing WotC stuff only.



3-Can't seem to figure out why Zolkabro's Next Level XP 3000? (Some kind of level adjustment for being an ape?)
Correct, I have a +1 Level Adjustment. I'm going to be one level behind you guys, in return for having a Natural Weapon. Falxio does as well - As a Half-Giant, he gets one in return for having a Powerful Build (which lets me weild weapons one size category up from myself).


4-Any deity? I think we just go with whatever our character worships in whatever we're taking them from.

5-No initiative in this game either, right?Don't think so, no. Or at least, I hope not. This method works much better with PbP.

Sodalite
2013-02-23, 01:17 PM
To Zolkabro,

Yeah, I know they're there, I just always thought those boxes are for non-mechanical traits and flaws, rather than mechanical ones, which I feel would appropriately be sorted to be near feats, which is what they are derived from.

Yeah, I suppose that makes sense.

Archivist, like Wizard, has a prayerbook, which contains a number of spells, which is the list that they can prepare, and to which they can add spells they find scribed elsewhere. What I'm saying is, you don't just start with literally every divine spell in the game, and you probably won't have the opportunity to collect all of them, unless you really focus on that.

Hm...Has anyone spoken to the Librarian in anything other than Morporkian, and has the the Librarian understood?



To Shayanuser,

For gold, I have no idea. I'll need to think about it more.

Yeah, I ok'd it, since it seemed more interesting and not too much more powerful than the SRD barbarian. On the matter of armor, I'll say you can't use it while you're wearing it, but I'll let you use a move action to take off for a second to allow for your tattoos to take effect.

Also, note, once enemies figure out that your tattoos only function when uncovered, be prepared to tarped, tarred, or have a variety of other things thrown at you to try and cover them.

shayanuser
2013-02-23, 02:58 PM
is this the guy from The Painted Man, or are you just using the same picture as the book?
He is the guy. The book is a good read but the sequels aren't as good.

has Sodalite specifically approved it?

Yeah, I ok'd it, since it seemed more interesting and not too much more powerful than the SRD barbarian.
Actually, I'm using this specific homebrew because of the tattoos ability it has. Because painted man has tattooed combat runes on his body.

Edit: can Strength of a warrior (http://www.dandwiki.com/wiki/Strength_of_a_Warrior_%283.5e_Feat%29) feat be taken? :smallbiggrin:

Zolkabro
2013-03-09, 11:35 AM
Just a bump to check that everyone is still with us. Not sure why the thread stopped, I've been checking regularly, you all still here?

Sodalite
2013-03-09, 12:17 PM
Yeah, I'm still here. Just sort of waiting for the others to finish up their character sheets.

Oh, also, Shayanuser, I'll go ahead and OK that feat, unless anyone else has some objections.

I guess to keep the thread fresh, How has everyone been recently?

Zolkabro
2013-03-09, 12:48 PM
Yeah, I'm still here. Just sort of waiting for the others to finish up their character sheets.

Oh, also, Shayanuser, I'll go ahead and OK that feat, unless anyone else has some objections.

I guess to keep the thread fresh, How has everyone been recently?

Apart from a sore throat, I'm great! Getting pretty close to a musical I'm performing in with a local group - gulp - which I'm pretty excited about.

Also, I just remembered: for the spells you wanted me to pick to have in my spellbook, are these from the cleric spell list or can they be any divine spell? And can I use non-core spells? A list of all non-core spells from all books is assembled in the Spell Compendium.

Sodalite
2013-03-09, 01:02 PM
Any divine, and sure, use whatever you find, just, as always, bring it back here so everyone can see.

shayanuser
2013-03-10, 04:53 AM
I'm still here too! I was kind of waiting for other sheets and also for Sodalite to determine starting gold and stuff like that. I have a midterm and two assignments tomorrow :D

INoKnowNames
2013-03-14, 02:37 PM
http://i.qkme.me/35akcu.jpg

Meme aside, if you care, feel free to check my signature.

That aside, if I can, I'd be happy to get back in the action, assuming I'm not dragging the rest of you down. I've gotta get all my stuff together again... I need more time in a day...

Zolkabro
2013-03-14, 05:12 PM
http://i.qkme.me/35akcu.jpg

Meme aside, if you care, feel free to check my signature.

That aside, if I can, I'd be happy to get back in the action, assuming I'm not dragging the rest of you down. I've gotta get all my stuff together again... I need more time in a day...

Wow. I would respond with a meme, but frankly after reading that I'm not sure I can joke about it. That's awful. I hope you're healing okay, good luck! The worst I've ever broken is my nose, I can barely imagine all those bones breaking at once... Good luck, and I wish you a full recovery!

Don't worry about being off. Certainly not your fault.

INoKnowNames
2013-03-20, 06:45 PM
Wow. I would respond with a meme, but frankly after reading that I'm not sure I can joke about it. That's awful. I hope you're healing okay, good luck! The worst I've ever broken is my nose, I can barely imagine all those bones breaking at once... Good luck, and I wish you a full recovery!

Don't worry about being off. Certainly not your fault.

Feel free to joke about it! It certainly helps me survive the day to day process. I'm mostly happy I didn't die. That would have sucked.

It's hard some times. Pain still comes and goes, but I've been functional enough for a while to get out of the hospital (with a little extra -me- for my troubles... -_-), and recently well enough to go back to work (with a few difficulties here and there). I decided, if I'm well enough to work, I'm well enough to game, too! Hence my return!

Heh... I wondered if Alagaesian might make her return before I did...

Though I haven't fully absorbed most of what I skimmed through in my games, so I am a bit curious as to why this group doesn't seem quite so active.

Sodalite
2013-03-20, 07:07 PM
That's all good. As for why we're slow, I think we've been afflicted with a nasty case of always apparently waiting for one thing or another.

shayanuser
2013-03-21, 12:12 PM
Hey INoKnowNames! Good to have you back. *strokes his beard* I don't see how Sodalite knows about your accident but I hope you'll recover fully very soon. Its quite sad how forum based games die like this :( I'm personally losing hope... the group seemed really active...

Sodalite
2013-03-21, 04:06 PM
It certainly was, though I still think that we have the capability to be that way again, once all unexpected occurrences have passed and our schedules realign themselves. To be honest, and if it needs to be this way, I'd been fine with just keeping the group alive. Even if this game flops, we'll still have spent this time together, which is significant.

INoKnowNames
2013-03-31, 03:07 PM
It certainly was, though I still think that we have the capability to be that way again, once all unexpected occurrences have passed and our schedules realign themselves. To be honest, and if it needs to be this way, I'd been fine with just keeping the group alive. Even if this game flops, we'll still have spent this time together, which is significant.

I personally enjoy just talking with like-liked people, and would agree that keeping folks together is important and awesome. If we can get the game going, great; if not, then I valued your company for what little time I did have with you.

About the game, if I recall right (just to show I was paying attention), in character we, as our out of character selves, end up going to a _con dressed up as characters we like from our favorite fictional media, right?

If that's the case, I've figured out one half of my character (Tashlatora Monk/Psionic X/Fist of Zuoken), but the other half depends on how high or low a level of optimization we're aiming for in our characters. One is more rules legal than the other, given said other not only causes constant arguments about being Rules as Written but also includes Dragon Magazine material (that is viewable online; I have the two things in question favorited). But said rules legal one is also more likely to be overpowered, even if I have entirely straightforward intentions about what I want to do.

For the record...
The less Rules Legal one is Warlock -> Hellfire Warlock (refluffed as the Intensive Training with Hellfire Blast being a Full Power Kamehameha) -> Legacy Champion or Uncanny Trickster (hence the non Rules Legal Part) with the Eldritch Claws and Beast Strike feats (and the need for clarification on how they work together on a Monk). No naberius or x to remove the damage; just heal it off later.

The more rules legal would be a spellcaster that matches the Psionic X class, and figure out how to make the most damage in one round for a desperation attack. I'm up to 1575 direct damage, though it certainly wouldn't be that high for this game.

Sodalite
2013-03-31, 05:19 PM
I have a perhaps unreasonable preference for Hell-fire Warlock, so I'll leave that decision until word from the others, but that is my leaning.

Also, yes, I believe we're still settled on this beginning at some convention.

INoKnowNames
2013-04-01, 03:28 AM
I have a perhaps unreasonable preference for Hell-fire Warlock, so I'll leave that decision until word from the others, but that is my leaning.

I suppose one other thought that comes to mind is a Homebrew'd Spelldancer. Rather than moving around to power up spells, it would be about focusing and gathering Ki to power them up. Different entry feats more of the Mental and Physical mindset rather than of the dancing and dodge mindset, and less additional class features.

But I don't much like Homebrew for some reason, beyond a simple tweak here or there.


Also, yes, I believe we're still settled on this beginning at some convention.

Yes! I can pay attention!

Speaking of others, should we be trying to message them to see what's up? I'm surprised no one messaged me, actually...

Zolkabro
2013-04-01, 04:54 AM
INo, I'd go for the one where the rules are clearer. No use in overcomplicating things.
Who are you basing your character on?

Also, Sodalite, we never finished sorting out launguages. While the Librarian doesn't talk to anyone foreign, I remembered that the Library, because knowledge bends time and space, contains every book ever currently written, ever written, and ever will be written. Because of magic*.

The Librarian has not read all of this, obviously, but he has read all of the temporally normal books (as in, ones written by this time and in this dimension) and therefore must have read books in every language on the disc.
So, is it fair to say that The Librarian speaks every language? Or is that overpowered?


*Proper explanation for the interested: Everybody knows that weird little second hand book shops are bigger on the inside, right? Discworld explains that this is because knowledge bends time and space, and books, as the ultimate collection of knowledge, bend time and space into another dimension called L-Space, linking all books everywhere. The Librarian, and other prestigious librarians on the disc can travel through L-Space, but it is fraught with dangers, and very few come back alive.

INoKnowNames
2013-04-01, 02:21 PM
INo, I'd go for the one where the rules are clearer.

Eh, it's just a couple of rather binary questions, and the build for it is simple enough to be finished mentally.


No use in overcomplicating things.

http://imagehaul.com/thehauls/6629436f9517e64fbef24e49e28d9a32.gif

But seriously though, I like complicated. Anyway...

The "questionable" option is using Uncanny Trickster and Legacy Champion (not without reason; a quest to acquire a True Blue Dragon Ball Training Gi or Saiyan Armor, or to claim the Power Pole, would be awesome as can be) to advance Hellfire Warlock, which additionally advances Warlock. If that's approved, the only other question is how Eldritch Claws (http://www.realmshelps.net/cgi-bin/featbox.pl?feat=Eldritch_Claws) and Beast Strike (http://www.realmshelps.net/cgi-bin/featbox.pl?feat=Beast_Strike) work together, especially given the other half of the build being a Monk focusing on Unarmed Strikes.

It's actually not all that complicated, actually. Mainly needs Dm permission. The alternative I haven't even fully planned out yet. I've been getting a lot of ideas for it, but I'm not sure entirely what power level we're aiming for, and I'd rather not go with my first few ideas if doing 800 damage in a single turn at mid levels would be frowned upon, even if it would be awesome to watch.


Who are you basing your character on?

Who else?

http://fc09.deviantart.net/fs71/f/2010/055/d/c/Black_Goku_by_Video320.jpg

:smallcool:

Zolkabro
2013-04-01, 02:35 PM
Eh, it's just a couple of rather binary questions, and the build for it is simple enough to be finished mentally.



http://imagehaul.com/thehauls/6629436f9517e64fbef24e49e28d9a32.gif

But seriously though, I like complicated. Anyway...

The "questionable" option is using Uncanny Trickster and Legacy Champion (not without reason; a quest to acquire a True Blue Dragon Ball Training Gi or Saiyan Armor, or to claim the Power Pole, would be awesome as can be) to advance Hellfire Warlock, which additionally advances Warlock. If that's approved, the only other question is how Eldritch Claws (http://www.realmshelps.net/cgi-bin/featbox.pl?feat=Eldritch_Claws) and Beast Strike (http://www.realmshelps.net/cgi-bin/featbox.pl?feat=Beast_Strike) work together, especially given the other half of the build being a Monk focusing on Unarmed Strikes.

It's actually not all that complicated, actually. Mainly needs Dm permission. The alternative I haven't even fully planned out yet. I've been getting a lot of ideas for it, but I'm not sure entirely what power level we're aiming for, and I'd rather not go with my first few ideas if doing 800 damage in a single turn at mid levels would be frowned upon, even if it would be awesome to watch.



Who else?

http://fc09.deviantart.net/fs71/f/2010/055/d/c/Black_Goku_by_Video320.jpg

:smallcool:

I... I've...
*whisper*:I've - I've never watched or read Dragon Ball. I'm sorry.
http://www.bajiroo.com/wp-content/uploads/2012/11/i-m-am-sorry-meme-fun-bajiroo.jpg

So, yeah, could you explain who Goku is? Without killing me?

INoKnowNames
2013-04-01, 02:47 PM
I... I've...
*whisper*:I've - I've never watched or read Dragon Ball. I'm sorry.
http://www.bajiroo.com/wp-content/uploads/2012/11/i-m-am-sorry-meme-fun-bajiroo.jpg

So, yeah, could you explain who Goku is? Without killing me?

.......:smalleek:

.... :smallsigh:

Sure thing. :smallwink:

----------------------------------

General Blurb

Goku is the central protagonist of the entire Dragon Ball series written by Akira Toriyama. The series was formed on a 50ish volume Manga and several different anime releases. It has spawned much spinoff material, including movie specials that are still being produced today, and lots of video games. Goku normally plays a central role in each and every production.

Western Audiences were first introduced to Goku through Toonami, specifically the later half of Dragon Ball, dubbed Dragon Ball Z. As such, most met him as an adult before they knew him as a child. As his popularity grew, the rest of his story was brought out over seas. His naive and ignorant but caring and brave nature, and the spectacular story of his road to power have made him one of the most famous anime characters in existence.

Conception

Goku's first design was influenced by the writer wanting to write a modern take on the Chinese folk novel Journey to the West. As such, he was initially written to be an expy of Sun Wukong, who is certainly worth googling himself later. Goku was also influenced a bit by a few characters from Akira Toriyama's other works, though he has become far more popular than anything else his author has written. Goku saw a few different version changes before reaching the state where he is now. His real name in story (Kakarot), as are the names of most characters in Dragon Ball, is based on a pun, specifically Carrot.

Background

Unbeknownst to Goku, and to most that knew him at first, Goku was an alien sent from the planet Vegeta of the Saiyans (just barely surviving said home world's destruction). His mission was to destroy all life on Earth so that it could be sold, and since the humans on earth are (mostly) rather weak, it was assumed that his task would be completed easily. However, an injury in his adolescence made him lose his memory and Saiyan Programing, causing him to become a normal, kind boy. He was taken in and named by an elderly man named Gohan, who taught him his first set of martial arts. An accident causes Goku to accidentally kill Gohan (all Saiyans turn into Giant Gorillas when exposed to the light of the Full Moon, which made Goku crush Gohan), leaving him orphaned with Gohan's gifts.

Eventually, Goku runs into the first other human he actually sees in real life, a girl looking to unite the Dragon Balls, including the 4-Star Dragon Ball (one of Gohan's treasures), to summon the Eternal Dragon for a wish. Goku decides to travel with her, and so begins several massive quests full of interesting sights, powerful opponents, humorous characters, and all around good fights. Even when Goku settles down, he continues battling enemies and protecting the world as the savior of Earth.

Powers

Goku, being born from the battle hardy Saiyan Race and raised practicing Earth's Martial Arts, is one of the strongest heroes in the universe. Even as a child, he was physically durable enough to survive point blank gunfire, and strong enough to punch holes in rocks. Because of the powerful Saiyan ability Zenkai, which grants the Saiyan a massive power boost every time he approaches death, Goku becomes stronger and stronger after every battle he faces.

Not only is Goku incredibly strong, but he's also incredibly quick. He uses his incredible swiftness to launch rapid fire punches, and can even fly at super sonic speeds. As the series goes on, he and those near his power level appear moving as blurs, if at all, to the naked human eye. Not only can Goku move faster than the speed of light, he gains the ability to use Instant Transmission, which lets him teleport to any location in the galaxy, so long as he can figure out where he needs to go.

The Kamehameha Wave, his signature attack and the most famous technique in Dragon Ball history, was something he learned after watching his first martial arts teacher blow up a mountain with it. He has since refined it and developed several different variants of it, and because of his prolific usage of it, many other characters also learn and utilize the move, hero and villain alike. The iconic pose is incredibly popular, and the technique is more legendary than the Hawaiian King it was named after.

Goku masters several martial arts physical techniques, though most of them become part of his sparing form as the series goes on, rather than staying as specific attacks to use. One technique that remained powerful for quite a period of time was the Kaioken, taught to him by King Kai after Goku died and was sent to King Kai to train. It enables him to focus all of his energy to power up his entire body, providing massive boosts of speed, strength, senses, and power level, though it is a rather life threatening technique, so he avoids using it later in the series, and he makes the best of it as he can when he does call upon it. Still, the power up ability becomes incredibly important to this series and others as time goes on.

Another technique he gains from King Kai is the Spirit Bomb. His ultimate finishing technique, this move draws upon energy from all living things around him, and can take in energy from the entire universe if need be. All of this energy is gathered either at the user, where it can be thrown directly at the target, or above the user, in which they essentially pray for the power build up before they strike their opponent down with it. Funny enough, the Spirit Bomb only successfully defeats one character in the main series.

Furthermore, he is the first character in the series to eventually unlock the mythical Super Saiyan Transformation: his hair turns Yellow and stands on end, his eyes turn Blue, and his Speed, Strength, Stamina, Energy Projection, Physical Endurance, and overall Power Level are increased by at least fifty fold. He goes on to unlock more and more power as the series progresses, to the point of rivaling the actual god races of the series in standing and outright dwarfing them in ability.

Reception

Many modern shonen anime all owe their standing to Goku and Dragon Ball. References can be found in Excel Saga, Eyeshield 21, Yu-Gi-Oh, Bobobo-bo Bo-bobo, Naruto, One Piece, Bleach, and more. Even some video games owes some of it's popularity to Dragon Ball: Goku was doing the Kamehameha Wave before Ryu was throwing Hadokens, and similarities in temperament and style between the primary heroes of Dragon Ball and some of the hedgehogs in Sonic the Hedgehog are easily acknowledgeable.

Funny enough, Goku himself can be seen as an expy of Superman; both being incredibly powerful super beings sent from another planet while escaping the destruction of their home world, who go on to become the new protector of Earth. However, while Superman was written as having virtually no limits and thus gained most of his value from the characters around him, Goku's just as interesting as his friends because his story is all about his adventures and quests to transcend his own limitations. The two frequently battle it out in fiction, with fans of both sides raging as hard as the fighter's fists.

Any questions? :smallsmile:

And while this post was typed coherently, in person I freaked out for a good minute there. We should roleplay me freaking out over you, showing up to a freaking -CON-, and not knowing anything about Goku. :smallbiggrin:

Zolkabro
2013-04-03, 07:38 AM
.......:smalleek:

.... :smallsigh:

Sure thing. :smallwink:

----------------------------------

General Blurb

Goku is the central protagonist of the entire Dragon Ball series written by Akira Toriyama. The series was formed on a 50ish volume Manga and several different anime releases. It has spawned much spinoff material, including movie specials that are still being produced today, and lots of video games. Goku normally plays a central role in each and every production.

Western Audiences were first introduced to Goku through Toonami, specifically the later half of Dragon Ball, dubbed Dragon Ball Z. As such, most met him as an adult before they knew him as a child. As his popularity grew, the rest of his story was brought out over seas. His naive and ignorant but caring and brave nature, and the spectacular story of his road to power have made him one of the most famous anime characters in existence.

Conception

Goku's first design was influenced by the writer wanting to write a modern take on the Chinese folk novel Journey to the West. As such, he was initially written to be an expy of Sun Wukong, who is certainly worth googling himself later. Goku was also influenced a bit by a few characters from Akira Toriyama's other works, though he has become far more popular than anything else his author has written. Goku saw a few different version changes before reaching the state where he is now. His real name in story (Kakarot), as are the names of most characters in Dragon Ball, is based on a pun, specifically Carrot.

Background

Unbeknownst to Goku, and to most that knew him at first, Goku was an alien sent from the planet Vegeta of the Saiyans (just barely surviving said home world's destruction). His mission was to destroy all life on Earth so that it could be sold, and since the humans on earth are (mostly) rather weak, it was assumed that his task would be completed easily. However, an injury in his adolescence made him lose his memory and Saiyan Programing, causing him to become a normal, kind boy. He was taken in and named by an elderly man named Gohan, who taught him his first set of martial arts. An accident causes Goku to accidentally kill Gohan (all Saiyans turn into Giant Gorillas when exposed to the light of the Full Moon, which made Goku crush Gohan), leaving him orphaned with Gohan's gifts.

Eventually, Goku runs into the first other human he actually sees in real life, a girl looking to unite the Dragon Balls, including the 4-Star Dragon Ball (one of Gohan's treasures), to summon the Eternal Dragon for a wish. Goku decides to travel with her, and so begins several massive quests full of interesting sights, powerful opponents, humorous characters, and all around good fights. Even when Goku settles down, he continues battling enemies and protecting the world as the savior of Earth.

Powers

Goku, being born from the battle hardy Saiyan Race and raised practicing Earth's Martial Arts, is one of the strongest heroes in the universe. Even as a child, he was physically durable enough to survive point blank gunfire, and strong enough to punch holes in rocks. Because of the powerful Saiyan ability Zenkai, which grants the Saiyan a massive power boost every time he approaches death, Goku becomes stronger and stronger after every battle he faces.

Not only is Goku incredibly strong, but he's also incredibly quick. He uses his incredible swiftness to launch rapid fire punches, and can even fly at super sonic speeds. As the series goes on, he and those near his power level appear moving as blurs, if at all, to the naked human eye. Not only can Goku move faster than the speed of light, he gains the ability to use Instant Transmission, which lets him teleport to any location in the galaxy, so long as he can figure out where he needs to go.

The Kamehameha Wave, his signature attack and the most famous technique in Dragon Ball history, was something he learned after watching his first martial arts teacher blow up a mountain with it. He has since refined it and developed several different variants of it, and because of his prolific usage of it, many other characters also learn and utilize the move, hero and villain alike. The iconic pose is incredibly popular, and the technique is more legendary than the Hawaiian King it was named after.

Goku masters several martial arts physical techniques, though most of them become part of his sparing form as the series goes on, rather than staying as specific attacks to use. One technique that remained powerful for quite a period of time was the Kaioken, taught to him by King Kai after Goku died and was sent to King Kai to train. It enables him to focus all of his energy to power up his entire body, providing massive boosts of speed, strength, senses, and power level, though it is a rather life threatening technique, so he avoids using it later in the series, and he makes the best of it as he can when he does call upon it. Still, the power up ability becomes incredibly important to this series and others as time goes on.

Another technique he gains from King Kai is the Spirit Bomb. His ultimate finishing technique, this move draws upon energy from all living things around him, and can take in energy from the entire universe if need be. All of this energy is gathered either at the user, where it can be thrown directly at the target, or above the user, in which they essentially pray for the power build up before they strike their opponent down with it. Funny enough, the Spirit Bomb only successfully defeats one character in the main series.

Furthermore, he is the first character in the series to eventually unlock the mythical Super Saiyan Transformation: his hair turns Yellow and stands on end, his eyes turn Blue, and his Speed, Strength, Stamina, Energy Projection, Physical Endurance, and overall Power Level are increased by at least fifty fold. He goes on to unlock more and more power as the series progresses, to the point of rivaling the actual god races of the series in standing and outright dwarfing them in ability.

Reception

Many modern shonen anime all owe their standing to Goku and Dragon Ball. References can be found in Excel Saga, Eyeshield 21, Yu-Gi-Oh, Bobobo-bo Bo-bobo, Naruto, One Piece, Bleach, and more. Even some video games owes some of it's popularity to Dragon Ball: Goku was doing the Kamehameha Wave before Ryu was throwing Hadokens, and similarities in temperament and style between the primary heroes of Dragon Ball and some of the hedgehogs in Sonic the Hedgehog are easily acknowledgeable.

Funny enough, Goku himself can be seen as an expy of Superman; both being incredibly powerful super beings sent from another planet while escaping the destruction of their home world, who go on to become the new protector of Earth. However, while Superman was written as having virtually no limits and thus gained most of his value from the characters around him, Goku's just as interesting as his friends because his story is all about his adventures and quests to transcend his own limitations. The two frequently battle it out in fiction, with fans of both sides raging as hard as the fighter's fists.

Any questions? :smallsmile:

And while this post was typed coherently, in person I freaked out for a good minute there. We should roleplay me freaking out over you, showing up to a freaking -CON-, and not knowing anything about Goku. :smallbiggrin:

Okay, that all sounds pretty cool. The only thing I know about Dragon Ball before today was "kamehameha" and that it has a reptutation for fight scenes lasting lifetimes. But now it seems pretty cool.

So, you're looking with your build for something that can do martial arts, and the laser-thing powers.
No wonder you're having trouble.
I understand you choosing Warlocks, but the associated fluff has them as consorting with demons and things. Does that really fit?

Also, I'd suggest some kind of area-of-effect level drain ability for the Spirit Bomb, and the Primeval Rage feat, which gives you a rage as a Barbarian even if you aren't one, for the Big Transform thingy.

INoKnowNames
2013-04-03, 08:16 AM
Okay, that all sounds pretty cool. The only thing I know about Dragon Ball before today was "kamehameha"

Heh. Had a feeling that you'd have at least heard of the Kamehameha.


and that it has a reptutation for fight scenes lasting lifetimes. But now it seems pretty cool.

They do pad the fight scenes a bit, but there are a few spots where I rather enjoy that they did. When someone spends 4 minutes charging an attack (http://www.youtube.com/watch?v=nwrzYrpCHz0), you know something's about to get blown to kingdom come. And when you can -HEAR- the voice actor in pain as he screams out for a character entering his ultimate form, (http://www.youtube.com/watch?v=bH_CcJ-uBWI) you know said form is going to be -incredible-. Fun fact: Rumor is that voice actor actually passed out after recording that transformation.


So, you're looking with your build for something that can do martial arts, and the laser-thing powers.
No wonder you're having trouble.

Nah, it's rather straight forward. Monk/Psychic Warrior handles quite a bit of the Martial Arts, and a Caster or Warlock handles the Energy Attacks. The biggest decision is on what level of optimization the game will be at, and whether or not he minds me using the earlier prestige class combo for the sake of my Eldritch Blast Kamehameha and Hellfire Blast Super Kamehameha damage being respectable.


I understand you choosing Warlocks, but the associated fluff has them as consorting with demons and things. Does that really fit?

Well, Saiyans aren't exactly the most friendly guys around, and they consorted with the race of an Intergalactic Overlord that ruled over the Planet Trade Organization. :smalltongue:

Seriously though, I tend to divorce Fluff I dislike, along with most allignment restrictions. Lawful Bards? Military Band. Chaotic Monk? Street Walking Martial Artist. Good Warlock? Warrior of Light. In this case, Goku's incredible ki abilities genuinely do come from his blood line; not of demons, but of a powerful warrior race of aliens.

Even Hellfire Warlock's Hellfire Blast isn't all that wrong: after training with the planet's guardian, Goku gains a bunch of new skills, including the ability to channel even more energy into his Kamehameha, the Super Kamehameha! Heck, it even fits the constitution damage requirement, given that it tires him out a bit to fire such powerful blasts.


Also, I'd suggest some kind of area-of-effect level drain ability for the Spirit Bomb

I'd actually like to Homebrew a Dark Invocation or High Level Psychic Warrior Power . ... Maybe both. Psychic Warrior Power to throw in as many points as I can to stack multiple Empowered Spell Like Ability, and a Dark Invocation that increases the size of my Attack as a Giant Ball.

That would be awesome. Though, since I'd be the one fueling it, it'd be closer to the Final Flash or the Death Ball than the Spirit Bomb... which is also awesome.


and the Primeval Rage feat, which gives you a rage as a Barbarian even if you aren't one, for the Big Transform thingy.

Eh, they cut off Goku's tail surgically to keep him from being a risk to his family, so the Giant Monkey transformation isn't a central part of this build. Goku eventually teaches himself and his son how to stay in the Super Saiyan State 24-7 if they wanted, so I can chalk that up to this character's rising abilities over time. As for giant muscles, there's not only a special transformation just for that, (http://www.youtube.com/watch?v=KfZaOPzbyK8) but a Psychic Warrior Power for it (http://www.d20srd.org/srd/psionic/powers/expansion.htm), too.

Zolkabro
2013-04-03, 02:26 PM
Heh. Had a feeling that you'd have at least heard of the Kamehameha.

They do pad the fight scenes a bit, but there are a few spots where I rather enjoy that they did. When someone spends 4 minutes charging an attack (http://www.youtube.com/watch?v=nwrzYrpCHz0), you know something's about to get blown to kingdom come. And when you can -HEAR- the voice actor in pain as he screams out for a character entering his ultimate form, (http://www.youtube.com/watch?v=bH_CcJ-uBWI) you know said form is going to be -incredible-. Fun fact: Rumor is that voice actor actually passed out after recording that transformation.

...Yeah, I don't think Dragon Ball is really my cup of tea. I just spent 10 minutes watching people scream. Well, not for everyone I guess. As long as you enjoy it.


Nah, it's rather straight forward. Monk/Psychic Warrior handles quite a bit of the Martial Arts, and a Caster or Warlock handles the Energy Attacks. The biggest decision is on what level of optimization the game will be at, and whether or not he minds me using the earlier prestige class combo for the sake of my Eldritch Blast Kamehameha and Hellfire Blast Super Kamehameha damage being respectable.

Well, that's entirely up to Sodalite, but when making the Librarian, I made him fairly powerful but did hold back a few things that I thought would go over the top. That's generally the policy I have, when playing or DMing: if there's a list of several options, go for the second most powerful. You've still got plenty of toys to play with, but it's not going to be anything game-breaking that way.


Well, Saiyans aren't exactly the most friendly guys around, and they consorted with the race of an Intergalactic Overlord that ruled over the Planet Trade Organization. :smalltongue:

Seriously though, I tend to divorce Fluff I dislike, along with most allignment restrictions. Lawful Bards? Military Band. Chaotic Monk? Street Walking Martial Artist. Good Warlock? Warrior of Light. In this case, Goku's incredible ki abilities genuinely do come from his blood line; not of demons, but of a powerful warrior race of aliens.

Even Hellfire Warlock's Hellfire Blast isn't all that wrong: after training with the planet's guardian, Goku gains a bunch of new skills, including the ability to channel even more energy into his Kamehameha, the Super Kamehameha! Heck, it even fits the constitution damage requirement, given that it tires him out a bit to fire such powerful blasts.

Hm, okay. I suppose when with the Psychic Warrior powers Warlock fits pretty well, crunch-wise. If you're willing to change the fluff like that, go ahead.


I'd actually like to Homebrew a Dark Invocation or High Level Psychic Warrior Power . ... Maybe both. Psychic Warrior Power to throw in as many points as I can to stack multiple Empowered Spell Like Ability, and a Dark Invocation that increases the size of my Attack as a Giant Ball.

That would be awesome. Though, since I'd be the one fueling it, it'd be closer to the Final Flash or the Death Ball than the Spirit Bomb... which is also awesome.

Be very wary of homebrewing your own stuff. Power-gaming is fun, but game-breaking definitely isn't. Keep it calm and reasonable. I speak from experience, I've done it too, it's so easy to get carried away. If Sod is okay with it then make what you what, but keep your feet on the ground, okay?


Eh, they cut off Goku's tail surgically to keep him from being a risk to his family, so the Giant Monkey transformation isn't a central part of this build. Goku eventually teaches himself and his son how to stay in the Super Saiyan State 24-7 if they wanted, so I can chalk that up to this character's rising abilities over time. As for giant muscles, there's not only a special transformation just for that, (http://www.youtube.com/watch?v=KfZaOPzbyK8) but a Psychic Warrior Power for it (http://www.d20srd.org/srd/psionic/powers/expansion.htm), too.

Huh. That actually works perfectly. I'm surprised I didn't think of that, it's only a 1st Lvl power, and I was going to select it for Falxio, before we changed back to the normal Pathfinder Soulknife.
Well, sometimes the simplest solutions are the best!

Well, looks like you've done a pretty good job with this build. Not as complicated as it first looks, and fits the character very well indeed.
Sodalite, what do you think?

Sodalite
2013-04-03, 03:18 PM
A blast-shape that turns the blast into a sphere is something that I'm surprised doesn't already exist. It wouldn't even really need to be Dark, I don't think. Greater, Close range, 25 ft. diameter, 1/2 damage at the center, 1/3 5 ft. out, and 1/6 10 ft. out.

After that, I think there's already a feat that lets you manifest a power through your blast, turning the power into a blast essence, so just take that, and manifest an appropriate psychokinesis power, if there is one on the psywar list. Maybe even just do that with a power that's already a sphere, and skip the first part altogether.

How does this sound?

INoKnowNames
2013-04-03, 04:28 PM
...Yeah, I don't think Dragon Ball is really my cup of tea. I just spent 10 minutes watching people scream. Well, not for everyone I guess. As long as you enjoy it.

Before you make that assumption, remember that I showed you -filler-. Those scenes were intentionally super hyped and extended, both to fit the normal length of the episodes and to build up tension for what's about to happen next. I can promise that it certainly isn't always so exaggerated. :smallredface:

I wish I had an online link to the episodes so you can give them a genuine try and see what you think, but Funanimation is rather strict about people watching their stuff for free... :smallsigh:

Then again, there -is- DBZ Abridged... A bit weird, but hilarious, too. Cuts out about as much filler as possible while still maintaining the essentials of the plot to not ruin the story (Seriously, the first season was about 40 episodes long, and each episode is 20ish minutes long. They reduce it to 13 episodes. And the episodes are only 10 minutes long. They even abridged the abridge, condensing about 13 hours into 2 minutes. :smalleek:). I usually always recommend that one, just because it's hilarious. :smallbiggrin:

That said, I can entirely understand if you can't get into it. It was a cheesy fighting asian show from a little around 10 years ago; it'd be weird to think that everyone would be forced to like it. You just have to at least know what I'm referencing. :smallyuk:


Well, that's entirely up to Sodalite, but when making the Librarian, I made him fairly powerful but did hold back a few things that I thought would go over the top. That's generally the policy I have, when playing or DMing: if there's a list of several options, go for the second most powerful. You've still got plenty of toys to play with, but it's not going to be anything game-breaking that way.

The thing is, that's why I like the Warlock character. This -is- the held back version. I could easily be doing 5x the blasting damage and have -ALL DA BUFZ-, and still have all day long blasting for basic attacks if I went with my other plan. This way is just more simple and straight forward.


Hm, okay. I suppose when with the Psychic Warrior powers Warlock fits pretty well, crunch-wise. If you're willing to change the fluff like that, go ahead.

Glad that doesn't offend. Some people have actually gotten upset with me for that stance. I tend to say play the character that you want, so long as you can actually back up your claims. (http://tvtropes.org/pmwiki/pmwiki.php/Main/InformedAbility)


Be very wary of homebrewing your own stuff. Power-gaming is fun, but game-breaking definitely isn't. Keep it calm and reasonable. I speak from experience, I've done it too, it's so easy to get carried away. If Sod is okay with it then make what you what, but keep your feet on the ground, okay?

For the record, the techniques I'm looking for, I wouldn't have access to until at least level 16 for the Psionic Power, and Level 16 for the Blast Shape. Given that A) Multiclassing sets me back even futher on getting those abilities, and B) At that point, characters manipulating the very fabric of reality suddenly stops being a silly concept and becomes a reasonable concern, I'd say that a big explosion isn't too unfair.

And again, avoiding game breaking power is exactly why I'm looking for the Warlock Build, and not a Caster Build. Because every single immature fiber in my being wants -ALL DA DAMAGE DICE-, picking the more straightforward, less powerful build that still provides decent bang for it's buck helps everyone.

Though one day, I would be interested in trying out a metamagic using caster, see how much damage I can do at once... :smallamused:


Huh. That actually works perfectly. I'm surprised I didn't think of that, it's only a 1st Lvl power, and I was going to select it for Falxio, before we changed back to the normal Pathfinder Soulknife.
Well, sometimes the simplest solutions are the best!

Indeed.


Well, looks like you've done a pretty good job with this build. Not as complicated as it first looks, and fits the character very well indeed.
Sodalite, what do you think?

That's the thing. I'm pretty sure he said earlier he'll wait on his judgment until the others decide what they think of it... but none of them have spoken in a bit... :smallfrown:


A blast-shape that turns the blast into a sphere is something that I'm surprised doesn't already exist. It wouldn't even really need to be Dark, I don't think. Greater, Close range, 25 ft. diameter, 1/2 damage at the center, 1/3 5 ft. out, and 1/6 10 ft. out.

I'm fine with the damage being spread out over the size of the blast, but if we were gonna homebrew the Spirit Bomb, the size has to be a bit bigger than that! (http://www.youtube.com/watch?v=Izhp0lIjqCw) I mean, look at it! (http://www.youtube.com/watch?v=rO_Jf9-jfbk)

Then again, look at me trying to make requests over something I might not even be allowed to have the classes for. I'm fine without any homebrew. I just hope for the classes to be approved!

Still, more than happy for that ability to be my magnum opus, to be both accurate and not imbalanced (at least at that level).


After that, I think there's already a feat that lets you manifest a power through your blast, turning the power into a blast essence, so just take that, and manifest an appropriate psychokinesis power, if there is one on the psywar list. Maybe even just do that with a power that's already a sphere, and skip the first part altogether.

How does this sound?

I've actually tried looking, and I couldn't find any off my first few tries... then again, I probably wasn't looking hard enough or in the right places.

Sodalite
2013-04-03, 05:29 PM
I wasn't really asking you to look for it, and thinking about it, it might actually be a feat to let you do that with spells, not powers, but that's irrelevant. Something like you can put any spell that has a range greater than touch into your blast. Unless INo or someone else has a problem with that as described, I think I'll allow it.

Also, yeah, actually getting a spirit bomb or equivalent isn't really a non-epic option. This is only an approximation, because power-creep and power-seep is a thing with the uptakes.

INoKnowNames
2013-04-03, 09:54 PM
I wasn't really asking you to look for it, and thinking about it, it might actually be a feat to let you do that with spells, not powers, but that's irrelevant. Something like you can put any spell that has a range greater than touch into your blast. Unless INo or someone else has a problem with that as described, I think I'll allow it.

Does this mean you've signed off on those classes? Or are you still waiting on input from the others?

And, actually, I did manage to find a feat that's sorta like what you mentioned (http://www.realmshelps.net/cgi-bin/featbox.pl?feat=Power_Surge)... could potentially use it as a base for a new feat that does exactly what is wanted...


Also, yeah, actually getting a spirit bomb or equivalent isn't really a non-epic option. This is only an approximation, because power-creep and power-seep is a thing with the uptakes.

Well, maybe not low to mid levels without snapping the game over your knee, but high levels / pre epic, I'd say it's possible. Heck, Inferno Blast is a pretty decent Super Explosive Wave, even if lots of enemies are immune to Fire at that point. And I know I read about 1 or 2 Dragonfire Adept combos that lets you essentially leave massive explosions of Fire wherever you want.

Heck, Dragonfire Adept was one of my final ideas, but I thought it was slightly more cheesy than Warlock. Plus, it flies by Wings, rather than Power, and while I enjoy divorcing myself from unwanted fluff, I enjoy taking the fluff that works for me and using it as is.

shayanuser
2013-04-04, 12:32 AM
Interesting read, here are some thoughts:
I don't know about moving faster than sound or light but the "survive gun shot at point blank" part is already so in dnd :D
Hey I didn't know about the gorilla on full moon thing!
Additionally, It would be nice if you could have an ability that was based on how many allies are around you.
BTW whats with the PM? I'm following this thread and I'd be active if there were a game...


.......:smalleek:

.... :smallsigh:

Sure thing. :smallwink:

----------------------------------

General Blurb

Goku is the central protagonist of the entire Dragon Ball series written by Akira Toriyama. The series was formed on a 50ish volume Manga and several different anime releases. It has spawned much spinoff material, including movie specials that are still being produced today, and lots of video games. Goku normally plays a central role in each and every production.

Western Audiences were first introduced to Goku through Toonami, specifically the later half of Dragon Ball, dubbed Dragon Ball Z. As such, most met him as an adult before they knew him as a child. As his popularity grew, the rest of his story was brought out over seas. His naive and ignorant but caring and brave nature, and the spectacular story of his road to power have made him one of the most famous anime characters in existence.

Conception

Goku's first design was influenced by the writer wanting to write a modern take on the Chinese folk novel Journey to the West. As such, he was initially written to be an expy of Sun Wukong, who is certainly worth googling himself later. Goku was also influenced a bit by a few characters from Akira Toriyama's other works, though he has become far more popular than anything else his author has written. Goku saw a few different version changes before reaching the state where he is now. His real name in story (Kakarot), as are the names of most characters in Dragon Ball, is based on a pun, specifically Carrot.

Background

Unbeknownst to Goku, and to most that knew him at first, Goku was an alien sent from the planet Vegeta of the Saiyans (just barely surviving said home world's destruction). His mission was to destroy all life on Earth so that it could be sold, and since the humans on earth are (mostly) rather weak, it was assumed that his task would be completed easily. However, an injury in his adolescence made him lose his memory and Saiyan Programing, causing him to become a normal, kind boy. He was taken in and named by an elderly man named Gohan, who taught him his first set of martial arts. An accident causes Goku to accidentally kill Gohan (all Saiyans turn into Giant Gorillas when exposed to the light of the Full Moon, which made Goku crush Gohan), leaving him orphaned with Gohan's gifts.

Eventually, Goku runs into the first other human he actually sees in real life, a girl looking to unite the Dragon Balls, including the 4-Star Dragon Ball (one of Gohan's treasures), to summon the Eternal Dragon for a wish. Goku decides to travel with her, and so begins several massive quests full of interesting sights, powerful opponents, humorous characters, and all around good fights. Even when Goku settles down, he continues battling enemies and protecting the world as the savior of Earth.

Powers

Goku, being born from the battle hardy Saiyan Race and raised practicing Earth's Martial Arts, is one of the strongest heroes in the universe. Even as a child, he was physically durable enough to survive point blank gunfire, and strong enough to punch holes in rocks. Because of the powerful Saiyan ability Zenkai, which grants the Saiyan a massive power boost every time he approaches death, Goku becomes stronger and stronger after every battle he faces.

Not only is Goku incredibly strong, but he's also incredibly quick. He uses his incredible swiftness to launch rapid fire punches, and can even fly at super sonic speeds. As the series goes on, he and those near his power level appear moving as blurs, if at all, to the naked human eye. Not only can Goku move faster than the speed of light, he gains the ability to use Instant Transmission, which lets him teleport to any location in the galaxy, so long as he can figure out where he needs to go.

The Kamehameha Wave, his signature attack and the most famous technique in Dragon Ball history, was something he learned after watching his first martial arts teacher blow up a mountain with it. He has since refined it and developed several different variants of it, and because of his prolific usage of it, many other characters also learn and utilize the move, hero and villain alike. The iconic pose is incredibly popular, and the technique is more legendary than the Hawaiian King it was named after.

Goku masters several martial arts physical techniques, though most of them become part of his sparing form as the series goes on, rather than staying as specific attacks to use. One technique that remained powerful for quite a period of time was the Kaioken, taught to him by King Kai after Goku died and was sent to King Kai to train. It enables him to focus all of his energy to power up his entire body, providing massive boosts of speed, strength, senses, and power level, though it is a rather life threatening technique, so he avoids using it later in the series, and he makes the best of it as he can when he does call upon it. Still, the power up ability becomes incredibly important to this series and others as time goes on.

Another technique he gains from King Kai is the Spirit Bomb. His ultimate finishing technique, this move draws upon energy from all living things around him, and can take in energy from the entire universe if need be. All of this energy is gathered either at the user, where it can be thrown directly at the target, or above the user, in which they essentially pray for the power build up before they strike their opponent down with it. Funny enough, the Spirit Bomb only successfully defeats one character in the main series.

Furthermore, he is the first character in the series to eventually unlock the mythical Super Saiyan Transformation: his hair turns Yellow and stands on end, his eyes turn Blue, and his Speed, Strength, Stamina, Energy Projection, Physical Endurance, and overall Power Level are increased by at least fifty fold. He goes on to unlock more and more power as the series progresses, to the point of rivaling the actual god races of the series in standing and outright dwarfing them in ability.

Reception

Many modern shonen anime all owe their standing to Goku and Dragon Ball. References can be found in Excel Saga, Eyeshield 21, Yu-Gi-Oh, Bobobo-bo Bo-bobo, Naruto, One Piece, Bleach, and more. Even some video games owes some of it's popularity to Dragon Ball: Goku was doing the Kamehameha Wave before Ryu was throwing Hadokens, and similarities in temperament and style between the primary heroes of Dragon Ball and some of the hedgehogs in Sonic the Hedgehog are easily acknowledgeable.

Funny enough, Goku himself can be seen as an expy of Superman; both being incredibly powerful super beings sent from another planet while escaping the destruction of their home world, who go on to become the new protector of Earth. However, while Superman was written as having virtually no limits and thus gained most of his value from the characters around him, Goku's just as interesting as his friends because his story is all about his adventures and quests to transcend his own limitations. The two frequently battle it out in fiction, with fans of both sides raging as hard as the fighter's fists.

Any questions? :smallsmile:

And while this post was typed coherently, in person I freaked out for a good minute there. We should roleplay me freaking out over you, showing up to a freaking -CON-, and not knowing anything about Goku. :smallbiggrin:

Zolkabro
2013-04-04, 04:12 AM
That's the thing. I'm pretty sure he said earlier he'll wait on his judgment until the others decide what they think of it... but none of them have spoken in a bit... :smallfrown:


He did? Didn't realise.
Well, then I'll make it official: Sodalite, I vote giving this the go-ahead. He's thought it out, he's held back the big guns, and most importantly it looks like it will be great fun to play alongside.

Mr White
2013-04-04, 05:27 AM
So, this is still in full preparation?

I still like to play as well. I'll have my sheet ready (or at least I'll have more questions) by friday evening.

INoKnowNames
2013-04-04, 08:04 AM
Interesting read, here are some thoughts:
I don't know about moving faster than sound or light but the "survive gun shot at point blank" part is already so in dnd :D

True, but that's because we eventually get so many hitpoints nothing short of a tank-shell ends up being worth more than a flesh wound...



Hey I didn't know about the gorilla on full moon thing!

Lycanthropy is always fun... I wonder if there's an invocation for that.


Additionally, It would be nice if you could have an ability that was based on how many allies are around you.

Maybe that could be homebrewed into the possible feat suggestion to power up his attack, since people giving each other their energy isn't just for the spirit bomb.


BTW whats with the PM? I'm following this thread and I'd be active if there were a game...

I'd like to say that I pm'ed you guys for entirely noble reasons, just that I was wondering where you were and that you were still in, and to be reminded what your characters were. Sadly, I'll admit that I was being slightly selfish in my reasoning.

The classes I want to use work together through a combination that some people consider incredibly cheesy (Warlock + Hellfire Warlock + Uncanny Trickster + Legacy Champion, just to get it unspoiled), and I believe that, rather than trying to build a character and getting problems later, that it's better to ask about something you know isn't universally accepted as being able to work, Rules as Intended, if not Rules as Written. However....


I have a perhaps unreasonable preference for Hell-fire Warlock, so I'll leave that decision until word from the others, but that is my leaning.

...registers to me that you guys would need to weigh in on what you think for it before I can use it.

My other options include Dragonfire Adept and Caster + Metamagic Reducers. I prefer the Warlock build because it's got a nice mix of power and utility without being too good. Dragonfire Adept is less blasty, more battle-fieldy, and Casters are Casters. Plus, I've played casters before. I've never done a Warlock before.


So, this is still in full preparation?

I still like to play as well. I'll have my sheet ready (or at least I'll have more questions) by friday evening.

For a second, I was worried that I was the one everyone was waiting on. Once I get an ok on my class combo, I should have my character built in a couple of days...


He did? Didn't realise.
Well, then I'll make it official: Sodalite, I vote giving this the go-ahead. He's thought it out, he's held back the big guns, and most importantly it looks like it will be great fun to play alongside.

Yay! +1 Votes!

Sodalite
2013-04-04, 11:35 AM
Yeah, I don't have the guts to just go and say "this is okay'd", so on matters of what is approved for use or not, I will likely state my opinion, and then call for everyone state theirs, and then decide based on that.

Also, activity! It's great that it'll finished by then, Mr. White. If you could also link to it again, that would also be good.

INoKnowNames
2013-04-05, 12:09 AM
Yeah, I don't have the guts to just go and say "this is okay'd", so on matters of what is approved for use or not, I will likely state my opinion, and then call for everyone state theirs, and then decide based on that.

Alright, then. Mr. White? Shananuser? Jack DeCoeur? I need you to vote so I can start stating myself.

What are your opinions on me using a Warlock (http://dndtools.eu/classes/warlock/), eventually using Uncanny Trickster (http://dndtools.eu/classes/uncanny-trickster/) and Legacy Champion (http://dndtools.eu/classes/legacy-champion/) to count as, and thus take additional levels, in Hellfire Warlock (http://dndtools.eu/classes/hellfire-warlock/)?

Pros include but are not limited to:
A) A stronger Team Mate incase
B) The Class Combination isn't broken, just good
C) It isn't nearly as subject to abuse as is using a Caster, which would be one of my few other options if this is vetoed.
D) It's relatively straightforward and simple.
E) I'm not using any shenanigans to qualify for any of the abilities.
F) I'm not using any shenanigans to avoid taking the Hellfire Eldritch Blast Constitution Damage.
G) With a slightly change in base fluff tweaking, the classes -ENTIRELY- fit with my character type.
H) We're doing Gestalt, so it's probably within the projected level of optimization.
I) It's something I've never tried before, which was looked upon favorably earlier.
J) I'd -really- like it! Are you going to deny a crippled person's request? Shame on you!
K) This is only an issue if the character even lasts that long, so even if you dislike it but allow it, it might not even be a problem!
L) If Legacy Champion -is- taken, unlocking the powers of the Legacy Item would be a cool side quest to take!

Cons included but are not limited to:
A) It not being entirely rules as intended based on a few arguments.
B) If everyone else is doing low op, it might be too good.

... If I knew more Cons, I would legitimately increase that list, honestly.

So, what say you? The Dm says he doesn't mind but wants your opinion, Zorkablo votes for it, and I'm obviously not against it. The other half is a combination of Monk, Psychic Warrior, and maybe a prestige class, unless we're doing no dual prestige classes, in which case just Monk/Psychic Warrior.

Zolkabro
2013-04-05, 09:12 AM
Shenanigans is a fun word to say. Shenanigans. Shenanigans shenanigans shenanigans. Wm.

shayanuser
2013-04-06, 08:25 PM
Alright, then. Mr. White? Shananuser? Jack DeCoeur? I need you to vote so I can start stating myself.

What are your opinions on me using a Warlock, eventually using Uncanny Trickster and Legacy Champion to count as, and thus take additional levels, in Hellfire Warlock?
Sounds good to me. But I'm not seeing the point of everyone having to vote for it, because the build doesn't seem really overpowered to me, just good. Worst case scenario is that you become too powerful later into the game and the DM kills you :D

Sodalite
2013-04-06, 08:34 PM
I wouldn't just straight up and kill him, or any of you guys, at least not out-of-the-blue! These characters are technically you, plus some extra things, so I expect bleed to be a little high, so something like sudden, unexpected, and unstoppable death is unlikely to happen.

Also, the point of this is because I have the worst balance judging ability of anyone I know, so asking everyone else is a safety measure, in case my non-ability leads me to believe something to be balanced enough when it actually isn't.

INoKnowNames
2013-04-07, 08:39 PM
Shenanigans is a fun word to say. Shenanigans. Shenanigans shenanigans shenanigans. Wm.

This coming from a dude named Zolkabro. Zolkabro. Zolkabro? Zolkabro! :smalltongue:


Sounds good to me. But I'm not seeing the point of everyone having to vote for it, because the build doesn't seem really overpowered to me, just good. Worst case scenario is that you become too powerful later into the game and the DM kills you :D


I wouldn't just straight up and kill him, or any of you guys, at least not out-of-the-blue! These characters are technically you, plus some extra things, so I expect bleed to be a little high, so something like sudden, unexpected, and unstoppable death is unlikely to happen.

Also, the point of this is because I have the worst balance judging ability of anyone I know, so asking everyone else is a safety measure, in case my non-ability leads me to believe something to be balanced enough when it actually isn't.

I could have the rest of the board itself note their opinions of it and see what they think. Though I'm capable of holding back if need be.

But with 3 people in favor of it, 2 at least unopposed (unanswering technically), and you at least remaining neutral to it, do you mind if I go ahead and stat out the character with it in mind? I can probably be done in a few days if I get started soon.

Sodalite
2013-04-07, 09:25 PM
Sure. It seems unlikely that the others will mention something, so go ahead and start building your character.

INoKnowNames
2013-04-08, 06:34 PM
Sure. It seems unlikely that the others will mention something, so go ahead and start building your character.

Alright. I'll go through the thread again to check on the rules for character building, but I should be done no later than Friday evening. Probably earlier, if I can manage it.

INoKnowNames
2013-04-08, 10:31 PM
Double Posting to make this post seen by all: a few things not ironed out yet, unless I missed them:

What is the point-buy for stats, or what are we rolling?

Race wise, how does one do a different race from human? Do you gain the race of your character when we go through whatever event gives us our powers?

How much money should we have on us to spend and stuff? I assume a Credit/Check Card will be carried in a wallet instead of a bag of GP, right? And how much equipment should we be bringing with us?

Skills... Goku doesn't have any skills! XD
I'll figure out something for that section.

It seems like every game, I need to ask how to calculate Bab and Saves for the sake of the future.

Do we get custom languages or anything based on our character or classes? May as well get the Hellfire Warlock requirements out of the way sooner than later...

What did you guys decide on for feats again? Traits and Flaws usually get mentioned at this point.

Zolkabro
2013-04-09, 06:55 AM
Double Posting to make this post seen by all: a few things not ironed out yet, unless I missed them:

What is the point-buy for stats, or what are we rolling?

Race wise, how does one do a different race from human? Do you gain the race of your character when we go through whatever event gives us our powers?

How much money should we have on us to spend and stuff? I assume a Credit/Check Card will be carried in a wallet instead of a bag of GP, right? And how much equipment should we be bringing with us?

Skills... Goku doesn't have any skills! XD
I'll figure out something for that section.

It seems like every game, I need to ask how to calculate Bab and Saves for the sake of the future.

Do we get custom languages or anything based on our character or classes? May as well get the Hellfire Warlock requirements out of the way sooner than later...

What did you guys decide on for feats again? Traits and Flaws usually get mentioned at this point.

Some of that is answered in the Big 16, which I'll repost here:


So, here's the prototype of the 16.

1. What game system are you running (D&D, Call of Cthulu, Palladium, GURPS, etc.), and if applicable what edition (Original, Classic, Revised, 1st, 2nd, 3rd, 5th, 10th, etc.)?
D&D 3.5e, minor additons for unstatted things.

2. What 'type' or variant of game will it be (i.e. "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)?
Modern Media-Uptake

3. How many Players are you looking for? Will you be taking alternates, and if so, how many?
Well, everybody, guess. Shayanuser has been slow to find the thread, though, which worries me.

4. What's the gaming medium (OOTS, chat, e-mail etc.)?
OotS, I assume.

5. What is the characters' starting status (i.e. experience level)?
1st level, which may entail power-seep should whatever you uptook be more powerful that than.

6. How much gold or other starting funds will the characters begin with?
This requires further negotiation.

7. Are there any particular character classes, professions, orders, etc. that you want... or do not want? What are your rules on 'prestige' and/or homebrewed classes?
Of you who have yet decide on classes, just do the like the others and run the basics by us before you go and try anything more fine-grain.

8. What races, subraces, species, etc. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species?
Same as the above, just run it by anyone at the time, and if we have a problem, we'll fix it then.

9. By what method should Players generate their attributes/ability scores and Hit Points?
This also reuires further negotiation. I'm thinking PB in the upper 30s, but I don't know.

10. Does your game use alignment? What are your restrictions, if so?
If the media you uptook has alignment or a similar system, you are subject to it. If it doesn't then you don't, and RL stuff doesn't either.

11. Do you allow multi-classing, or have any particular rules in regards to it?
Multi-classing is okay, though again, run your basics by everyone before going deeper.

12. Will you be doing all of the die rolling during the course of the game? Will die rolls be altered, or left to the honor system? If players can make die rolls, which ones do they make, how should they make the rolls, and how should they report them?
I'll make mention of who needs to do what when they need to do it. Some rolls will be secret.

13. Are there any homebrewed or optional/variant rules that your Players should know about? If so, list and explain them, or provide relevant links to learn about these new rules.
For a fourth time, whatever you can find, as long as you run it by all of us.

14. Is a character background required? If so, how big? Are you looking for anything in particular (i.e. the backgrounds all ending up with the characters in the same city)?
You, you're RL self, sort of already has a background, as does the character you uptook, so I suppose not really.

15. Does your game involve a lot of hack & slash, puzzle solving, roleplaying, or a combination of the above?
People who didn't uptake will have varying opinions of you. Fans of your character might come to your aid, whilst those of your hatedom might feel tempted to screw with you. Ultimately, situations that need any one, or more, of these three might come around. The real world is complicated. Note, NPC's who've uptook from the same series as you are liable to fall into the same patterns as in the show. Like you, Jack, if you came across someone who uptook a Sith, it's very possible you will have a fight on your hands.

16. Are your Players restricted to particular rulebooks and supplements, or will you be allowing access to non-standard material? What sources can Players use for their characters?
For the fifth time. Same as all the others.

Anything particularly heinous?

Lots of stuff isn't answered in there, though. For stats, I did a Point Buy 32, then having racial bonuses and penalties based on the original stats of an Ape monster entry.

[EDIT: Just saw, it's 38PB! I must have missed that, sorry. Awesome, I'll go edit my character with higher stats.]

[EDIT EDIT: Nope, later in the thread it says 32, which must be why I did 32 on my sheet. So are we doing 32 or 38? Halp!]

Also, everyone is supposed to have two flaws and two traits.

Re racial changing, I'm going to be wearing a rubber monkey suit, then when the change happens, it will meld into my skin and turn me into an ape. For the rest of you, it may not be so dramatic - an elf's fake ears may become permanently attached, etc.

BAB and Saves, Jack did a post explaining it very well earlier. I don't really understand it, but if you read his posts you'll get it. There is also some detail in the Gestalt section of Unearthed Arcana, which if you don't have I posted a copy of earlier.

Also, choose three skills that the character you are uptaking was particularly good at, and put in an extra +2 in each. For example, the Librarian has a bonus in Knowledge (The Planes), Decipher Script, and Intimidate. Don't base these on what is required for your class, or what is useful in a game, like your others might be, but solely base it on what Goku can do.

That's all I know, Soda will have to answer the rest of your questions [along with settling the PB problem I found].

Sodalite
2013-04-09, 02:57 PM
32 points, yes. You hang on to whatever you had before, and whatever was part of your costume becomes real, to a point. Languages are what you know, with a note if you're not quite proficient, plus whatever your character has, which might take some working to figure out, like it has with the Librarian.

Anything else?

Zolkabro
2013-04-09, 03:48 PM
Anything else?

Money. Money is the big question right now. Do we just have the usual WBL, converted into modern money? There are tables online with the exchange rates. Or shall we be more realistic, and go with what we might have in our pockets? And if so, cash in our pockets only, or bank accounts? Savings? Credit cards?! It's all so complicated!

Sodalite
2013-04-09, 05:45 PM
By 'you hang on to whatever you have', I mean you still have all the stuff you brought to the convention, which you're free to determine based on what you would probably bring to a convention.

WBL is only important for items that your uptake granted you, and even then, it's a guideline rather than a 'calculate the exact GP value of all the items'.

INoKnowNames
2013-04-10, 08:54 PM
I wonder how much WBL a 300$ laptop is worth...

I've not budgeted my time well, but tomorrow I should be able to get most of the work done, if not all of it.

Zolkabro
2013-04-11, 07:51 AM
I know this is really late, but I've been thinking, and I'm wondering whether to change from Archivist//Monk to Wizard//Monk. Thoughts?

Time isn't an issue, I could do it quickly. I just feel like the two classes mesh together better, and I'm unsatisfied with various clashes in the fluff. It's what I was originally going to do - I only chose Archivist because I wanted to play a class I hadn't played before, and beacuse of all their books. But Archivists are studiers of forbidden lore and dark magic, treading a line between good, and evil. They approve of the undead, and amass large stores of knowledge to prevent anyone else accessing them. They're from a book called Heroes of Horror! I mean, this kind of suggests evil.
Whereas the Librarian, yes, amasses stores of knowledge, but because it is his duty, and mostly to protect people from the live books. He despises the undead, is probably the most moral, gallant, kind person in the entire University of wizards, and just doesn't fit. He is also adamantly not religious, while an Archivist has his spells in a prayerbook!

So, I think I'm going to switch to Wizard. Is that okay with you, Sodalite?

Sodalite
2013-04-11, 08:38 AM
Sure, I suppose. I don't think that under these circumstances there'll be much of change in power.

Zolkabro
2013-04-14, 04:58 AM
Sheet finished (again):


The Librarian (http://www.myth-weavers.com/sheetview.php?sheetid=477769)
Male Neutral Good Orang-utan Transmuter Wizard//Monk of the Denying Stance, Level 1, Init +2, HP 13/13, Speed 30 ft
AC 14, Touch 14, Flat-footed 12, Fort +4, Ref +4, Will +5, Base Attack Bonus 0 (-2/-2), Action Points 32
Does not provoke AoO Unarmed Strike +2 (1d8+3, 20, x2)
Natural Weapon Claws +7 (1d12+5, 20, x2)
Natural Weapon Bite +2 (1d8+2, 20, x2)
(+2 Dex, -1 Size, +3 Misc)
Abilities Str 16(12+4), Dex 14(12+2), Con 14, Int 16, Wis 16, Cha 4(6-2)
Condition None

Only problem: The Librarian has no familiar. Not once in the books does he bond with any animal at all. So I don't really know what to do for that. I looked in Unearthed Arcana, and there's no Wizard Variant that has something else instead, so I don't know. Any ideas?

Sodalite
2013-04-14, 05:23 PM
You can just not perform the Familiar ritual. The class feature technically only gives you the ability to summon a familiar at the cost of a 100 gp, rather than granting you one outright.

Also, there totally are options in Unearthed Arcana to get rid of your familiar, as long as you're a specialist, which you are.

INoKnowNames
2013-04-14, 09:37 PM
Sorry I'm late..... but I'm at least not empty handed (http://www.myth-weavers.com/sheetview.php?sheetid=549104)! If only for this game, at least.

Anything I might be missing?

Sodalite
2013-04-14, 10:05 PM
Nope, looks good.

Zolkabro
2013-04-15, 01:45 AM
You can just not perform the Familiar ritual. The class feature technically only gives you the ability to summon a familiar at the cost of a 100 gp, rather than granting you one outright.

Also, there totally are options in Unearthed Arcana to get rid of your familiar, as long as you're a specialist, which you are.

Oh, huh. Just looked again, and saw that variant. Completely missed that.

Okay then, instead of a familiar, I can temporarily boost one of my ability scores. Handy!

shayanuser
2013-04-16, 03:32 AM
I edited my character (http://www.myth-weavers.com/sheetview.php?sheetid=515825) a bit. About money, doesn't WBL start from level 2? I still fail to see how we're going to decide on our starting equipment. For example I can't decide if i can afford a better light armor or not. By the way, Having a monk who has taken Vow of Poverty walk around with cellphone, Ipod and laptop sounds funny :D

Also, its kind of ... to think that firing each bullet of a machine gun provokes an attacks of opportunity. Additionally I don't understand what WF stands for in Goku's sheet and which spell is stilled in the librarian's. Does every1 get a feat at level 1? Oh! and shouldn't Goku's +2 constitution modifier be applied to his hit dice?

Sodalite
2013-04-16, 07:21 AM
That's the reason why it's good if you guys check each other's sheets out. Also, I believe wealth for level 1 is 100 gp, but don't include the stuff you had with you before you uptook.

INoKnowNames
2013-04-16, 07:58 AM
I edited my character (http://www.myth-weavers.com/sheetview.php?sheetid=515825) a bit. About money, doesn't WBL start from level 2? I still fail to see how we're going to decide on our starting equipment. For example I can't decide if i can afford a better light armor or not.

I assumed things like D&D style Magic Weapons, Armor, and Items and stuff would be thing worried about after the game proper has begun, and that we could essentially start with 1 basic weapon (possibly 2 if we're doing a concept like Link (Sword and Shield), or Zidane Tribal (dual daggers)), 1 set of basic armor, and anything genuinely vital to the class, like SPellcasting Foci or a Spell Book.


By the way, Having a monk who has taken Vow of Poverty walk around with cellphone, Ipod and laptop sounds funny :D

That does sound funny, though it wouldn't be allowed by the rules, since you can't be impoverished if you've got all that stuff...

...wait, who'se taking Vow of Poverty here? And is also a Monk?

...and why does that equipment loadout sound familiar? I know I'm bringing those, but that's just because I'm a nerd...

...Oh, you think I'm taking Vow of Poverty? Heck no! Goku wasn't poor because he took vows against it; he was just too martial-arts focused to get a job that pays the bills! ... I actually wonder how he and Chi-Chi afford their house (and TV) and all the food they go through daily... they've actually been seen with a Car, too...


Also, its kind of ... to think that firing each bullet of a machine gun provokes an attacks of opportunity.

Each bullet? Probably not unless the target is close enough and has advanced enough feats to force them (http://www.youtube.com/watch?v=Qk2oRCFzf9g), but I agree that it'd probably just be the one act of trying to aim it that might trigger it, if that. Guns have an advantage over Bows and Crossbows in that they're easier to fire and harder to stop.


Additionally I don't understand what WF stands for in Goku's sheet.

Weapon Focus! I'll fully write it out, though. Yeah, I need a few more levels before I can take some of the feats I really need, so I thought that, at least, Weapon Focus for Unarmed Strikes would be good. Though I might check and see if I can take any others, since that Eldritch Blast won't really miss after a while...


Does every1 get a feat at level 1?

Characters get feats at 1st and every 3rd Level. I'm starting off as a base Human since, unless homebrew is allowed, there's no Saiyan Race, which gets me another feat. And then we're allowed two flaws, which means 2 more feats.


Oh! and shouldn't Goku's +2 constitution modifier be applied to his hit dice?

It is! 1d8 Hit Dice, and a +2 Con, comes to his 10 Hit Points at Base Level.


That's the reason why it's good if you guys check each other's sheets out. Also, I believe wealth for level 1 is 100 gp, but don't include the stuff you had with you before you uptook.

I assumed Real World stuff might still be useful, at least for a bit, which is why I included some of my nerd equips. I can remove them if needed.

Hm... what could I use in actual equipment with 100 gp....

LOTS OF FISH! (http://www.youtube.com/watch?v=1-GiZQLwaOs)

AND SPAGETTI AND BEEF! (http://www.youtube.com/watch?v=JZxCnZ0MVCI)

... given my own eating habits, this is actually oddly appropriate.

Seriously though, I'm not sure what to purchase with GP...

Edit: Sodalite, if I can find them in my books, care if I check out one or two Alternate Class Features? I think I've figured out how I want to fight now... I'll present my ideas later.

Sodalite
2013-04-16, 03:15 PM
No, I mean you already have your actual stuff, so you don't need to 'spend' gold on it. Only 'spend' on the stuff your uptake gives you, and what you need to for the class. Quotation marks because you're not literally having a bunch of gold coins dropped in front of you. If you have left overs, some vender is amazed by your uptake and gives you some free paraphernalia from the series of your uptake, which you can sell for a rough approximation of your leftovers, or keep, which will increase the probability of other fans, potentially even lower-level uptakes once you guys are higher level, coming to your aid, slightly.

Also, yes, look at some alternate class features. Bring them here and we can see what it does to your character.

INoKnowNames
2013-04-18, 10:33 AM
No, I mean you already have your actual stuff, so you don't need to 'spend' gold on it. Only 'spend' on the stuff your uptake gives you, and what you need to for the class. Quotation marks because you're not literally having a bunch of gold coins dropped in front of you. If you have left overs, some vender is amazed by your uptake and gives you some free paraphernalia from the series of your uptake, which you can sell for a rough approximation of your leftovers, or keep, which will increase the probability of other fans, potentially even lower-level uptakes once you guys are higher level, coming to your aid, slightly.

Maybe it's because I've had blood drawn from me, but I feel like this should be making more sense to me than it is. I need to stop derping. Any chance you give me the version you'd give to a stupid person?


Also, yes, look at some alternate class features. Bring them here and we can see what it does to your character.

'kay. How much longer do you think I have for this? ... so far, I think I've only seen 2 other sheets when I thought we had 5 players...

Zolkabro
2013-04-18, 11:48 AM
How much longer do you think I have for this? ... so far, I think I've only seen 2 other sheets when I thought we had 5 players...

At the moment we have four: you, me, Shay, and Mr White. Jack had to back out, saying he would be busy for the next month or two, but that was so long ago, he may be able to join us again. I'll send him a PM.
So yeah, you have time.

INoKnowNames
2013-04-21, 10:49 PM
At the moment we have four: you, me, Shay, and Mr White. Jack had to back out, saying he would be busy for the next month or two, but that was so long ago, he may be able to join us again. I'll send him a PM.
So yeah, you have time.

Thanks for reminding me / keeping me informed.

I think my first real question for now is if I'm allowed to go through -part- of a Monk alternate path, as is allowed in the Alernate Monk Fighting Style description, so I can start with Weapon Finesse instead of having to wait to take it, and subsequently needing to burn a feat elsewhere.

A 1st-level monk (regardless of character level) may select one of the fighting styles described below. By selecting one of these fighting styles, she dictates which bonus feats she gains at 1st, 2nd, and 6th level (when a standard monk normally gains one of two bonus feats). In addition, at 1st level she gets a +2 bonus on checks involving a skill of her selection (in exchange for the freedom of choice she gives up by preselecting her bonus feats). Finally, she gains a bonus ability at 6th level if she has met the listed prerequisites by that time. If the character hasn't yet met the prerequisites, she doesn't gain the bonus ability, even if she meets the prerequisites at some later time.

A monk can abandon her fighting style by selecting a different bonus feat at 2nd or 6th level; however, if she does so, she loses the bonus on skill checks gained at 1st level and never gains the bonus ability of the fighting style (even if she meets the prerequisites).


Most of my questions are for future feats and tricks, rather than ones for current levels.... like the Eldritch Claw and Beast Strike feat combo, and such. The biggest one is worth asking now.


Class Features: At each level after 1st, you gain class features (including spellcasting ability) and an increase in effective level as if you had also gained a level in a class to which you belonged before adding the prestige class level. You do not, however, gain the benefit of your previous class’s Hit Dice, attack progression, skill points, or saving throws. If you had more than one class before becoming an uncanny trickster, you must decide to which class to add each level for the purpose of determining class features.

Does this mean I have to take Hellfire Warlock -before- Uncanny Trickster? Or since the 1st level of it doesn't advance anything, may I take that level, then Hellfire Warlock, then finish Uncanny Trickster? Something in the wording of the first sentence makes me think it's possible to take it (UT1/HW3/UT2), but a bit of wording in the last sentence makes it possible to make a president to requiring Hellfire Warlock before Uncanny Trickster.

Sodalite
2013-04-21, 11:25 PM
I'm still a little sketchy on what your first question's about, but if the gist I've gotten is correct, that being the fighting style you've picked has a feat later on that you wish to take immediately, then my opinion is that you're welcome to doing that, without having to abandon the style.

On the second matter, my opinion is likewise that you are allowed, and also that clause is there to say that Uncanny Trickster can't be used to advance all of your classes simultaneously.

Zolkabro
2013-04-22, 12:59 AM
Look, let's just stop worrying about all of this and cross those bridges when we come to them. For now, you have your Level 1 character, so lets just go ahead! You can still plan your character ahead, but can we focus on starting the game first? Once we get started, do what you like, but I think that beginning is the most important thing now.


So, me and INo have complete characters. Shay, Mr, are yours ready to roll? If so, then maybe wait a bit incase Jack replies to my message, but otherwise, lets just go! Woohoo! At last! Halleluyah!

INoKnowNames
2013-05-02, 07:39 PM
Anyone else go through withdraw symptoms during that last DDOS attack, or just me?

Sodalite
2013-05-02, 07:57 PM
Was it a DOS attack? I thought the site was just down.

Also, yeah, a little bit. Unrelated, if I could have everyone's current readiness, that would be good.

INoKnowNames
2013-05-02, 10:26 PM
Was it a DOS attack? I thought the site was just down.

Also, yeah, a little bit. Unrelated, if I could have everyone's current readiness, that would be good.

I read on his Twitter that someone apparently DDOs'ed the forum during a site update, which screwed up the update. So it was both.

I'm pretty much ready now. I'm gonna save my money until I actually need something in game, since I'm not sure what all I'd even carry with me beyond my nerd gear. And I finally figured out my starting feats (traded Weapon Focus for Dodge and Combat Expertise, and Point Blank Shot and Monastic Training for Combat Reflexes and Weapon Finesse respectively), so I'm very happy with my feats.

Just need to see where the rest of us are...

shayanuser
2013-05-03, 08:46 AM
Im ready mostly as well.

Zolkabro
2013-05-03, 10:53 AM
Anyone else go through withdraw symptoms during that last DDOS attack, or just me?

I kept checking the page then remembering! Ah, it is depressing. We are so sad. Woo!

Anyway, it really has halted. What's stopping us? Is there anything left to sort out? I really want to start this thing.

Sodalite
2013-05-03, 11:08 AM
I believe that Names still has one last matter, but after that's sorted out, it looks to me like this'll finally be able to take off!

INoKnowNames
2013-05-03, 11:12 AM
I believe that Names still has one last matter, but after that's sorted out, it looks to me like this'll finally be able to take off!

I don't actually. David as Goku is 100% playable as is. His only questions are for the future, and none of those questions have any actual impact on him right now, so he as me am ready.

In my opinion, the only person I thought we were still waiting on is Mr. White, whose character I still haven't even seen yet.

INoKnowNames
2013-05-08, 10:04 AM
Double Posting to make sure you guys see this:



I think you're the last (of those of us that are active) who hasn't posted his character sheet or since the update. 'sup?

No time unfortunatly.

I'm sorry but I'll have to leave this game.

Private Message I sent out a little earlier this week.

So, should we go with just the 3 of us (possibly 4 if Jack Decoeur comes back)?

Sodalite
2013-05-08, 10:46 AM
As far as I recall Mr. White wasn't somehow critical to the game, even if he will be missed, so I assume we can go ahead.

INoKnowNames
2013-05-08, 10:52 AM
So, us 3 vs. a Horde of Twilight Fans....

Though, since Iron Man 3 just came out, we've probably gotta deal with an army of Iron Men Fans, too.

.... that both stinks and is awesome.

.... DUDE! I should have been a Warforged Warlock Artificer.

Wait, no. -This- is the trick I should have done. (http://brilliantgameologists.com/boards/index.php?topic=6086.msg211299#msg211299)

Zolkabro
2013-05-08, 11:42 AM
So, us 3 vs. a Horde of Twilight Fans....

Though, since Iron Man 3 just came out, we've probably gotta deal with an army of Iron Men Fans, too.

.... that both stinks and is awesome.

.... DUDE! I should have been a Warforged Warlock Artificer.

Wait, no. -This- is the trick I should have done. (http://brilliantgameologists.com/boards/index.php?topic=6086.msg211299#msg211299)

:smallbiggrin: Heh, brilliant.

Well, it's a shame the group is so small... But I've PMed Jack to no avail, so I suppose this is it. Let's GO! Woohoo!

Sodalite
2013-05-08, 01:17 PM
Wait. One last question. Can I just run with the description of the convention, or should we work it out now?

INoKnowNames
2013-05-08, 02:14 PM
:smallbiggrin: Heh, brilliant.

Well, it's a shame the group is so small... But I've PMed Jack to no avail, so I suppose this is it. Let's GO! Woohoo!

Yeah! Here We Go! (http://www.youtube.com/watch?v=bi6Hr93_Qmc)


Wait. One last question. Can I just run with the description of the convention, or should we work it out now?

You're probably free to do what you want. Most Cons are the same: Random Famous People showing up, Booths to purchase stuff, More people in Costume than in Actual Clothing, Video Games, Food.

We could work it out a bit, but a description and us randomly meeting in our outfits after having bragged about what we were going to look like before Alagaesian disappeared is probably enough to work.

Zolkabro
2013-05-08, 04:18 PM
Wait. One last question. Can I just run with the description of the convention, or should we work it out now?

No need to work it out, just unneccessary bother. We more than trust you to come up with something great, we don't need to sort it out first.

http://www.roflcat.com/images/cats/Alright_Let_s_Do_This.jpg

INoKnowNames
2013-05-08, 06:07 PM
No need to work it out, just unneccessary bother. We more than trust you to come up with something great, we don't need to sort it out first.

http://www.roflcat.com/images/cats/Alright_Let_s_Do_This.jpg

http://bloggerradio.typepad.com/.a/6a00d8341d78d753ef017c320ed229970b-800wi

Zolkabro
2013-05-09, 03:10 PM
http://bloggerradio.typepad.com/.a/6a00d8341d78d753ef017c320ed229970b-800wi

Oh, we're doing Obama pics now? Well:

http://0.tqn.com/d/politicalhumor/1/0/d/u/4/obama-joe-ready.jpg

Sodalite
2013-05-09, 03:52 PM
I'll post the IC thread this evening, with accompanying introductory text. Also, try to not stray into any politics, just in case, since I don't anyone busted.

Zolkabro
2013-05-09, 03:58 PM
I'll post the IC thread this evening, with accompanying introductory text. Also, try to not stray into any politics, just in case, since I don't anyone busted.

Brilliant!

Also, it's hardly political, it's Biden with mild duckface and silly shades, but yeah, better safe than sorry. We'll be more careful.

Sodalite
2013-05-09, 08:45 PM
Game START! (http://www.giantitp.com/forums/showthread.php?p=15205312#post15205312)

Hopefully my writing isn't too horrible a start.

INoKnowNames
2013-05-09, 08:50 PM
I'll post the IC thread this evening, with accompanying introductory text.


Brilliant!

http://images.sodahead.com/polls/000153843/polls_18848894_400x400_2642_623232_answer_1_xlarge .jpeg


Also, try to not stray into any politics, just in case, since I don't anyone busted.


Also, it's hardly political, it's Biden with mild duckface and silly shades, but yeah, better safe than sorry. We'll be more careful.

http://media.tumblr.com/781f57ea62d9e2ac28002cfe31a190dd/tumblr_inline_mfrrf9EnU61qb55ta.png

I only posted that because it was the first pic I could find with that text on it. Don't know about politics, don't care about politics.


Game START! (http://www.giantitp.com/forums/showthread.php?p=15205312#post15205312)

Hopefully my writing isn't too horrible a start.

Your writing can't be worse than mine or Twilight.

LET'S GET THIS PARTY STARTED!

Zolkabro
2013-05-10, 02:29 AM
Game START! (http://www.giantitp.com/forums/showthread.php?p=15205312#post15205312)

Hopefully my writing isn't too horrible a start.

Oy, shaddap. Your writing is great and you know it.

I can't post in the IC now, just about to leave the house, but I'll post tonight!

INoKnowNames
2013-05-10, 08:43 AM
I actually fell asleep when i meant to post... ^_^;

I'll take Orange. Because outfit.

We are roleplaying as ourselves in costume, correct? And we were to start by introducing ourselves, right? I can mod my post if need be.

Sodalite
2013-05-10, 09:11 AM
Yeah, you're post seems right, to me.

Zolkabro
2013-05-10, 09:45 AM
Test... BLAH BLAH BLAH
Test... BLAH BLAH BLAH
Test... BLAH BLAH BLAH
Test... BLAH BLAH BLAH
Test... BLAH BLAH BLAH

Hm... I'm gonna go with Sienna, because Fur. Was originally going to go with Indigo because of magic, but nah.

EDIT: Nope, going with DarkRed. I'm an orang-utan, not a chimp.

INoKnowNames
2013-05-10, 04:18 PM
I'll wait for our 3rd to post, but I am -so- tempted to make a Donkey Kong joke, in character and out of character. :smalltongue:

Sodalite
2013-05-10, 07:06 PM
Hrm...Shayanuser hasn't been active in a while, so if he doesn't post for a while, feel free to post about how you guys chat while you wait for him to arrive.

Man, it only just hit how confusing it might get, talking about you, and then also in-game you.

INoKnowNames
2013-05-13, 03:19 PM
This got quiet a lot faster than I feared....

I'm afraid to ask, but what if he doesn't come back? Will it be just the two of us, then?

Zolkabro
2013-05-13, 04:07 PM
This got quiet a lot faster than I feared....

I'm afraid to ask, but what if he doesn't come back? Will it be just the two of us, then?

I suppose it will.

I really hate to say it, but... but...

Don't kill me.

Maybe we should hold this, and see if any of us knows any forumers we could PM who might join us? We could bring in a couple more people, and then they could make characters, and THEN we'd get going. How does that sound? Or shall we go on with just two of us?
Can we bear to wait ANY longer, or do we have to?

INoKnowNames
2013-05-13, 04:16 PM
Don't be afraid to speak your mind. The truth may be unbearable, but pretending it isn't true is even worse.

That said, I'm fine with anything, to be honest. It's sad, but with 3 of the 5 players seeming to disappear, and even Alagaesian not returning as the summer begins, I'm starting to fear for this group's lively hood.... I still stand resolute, though. I'll stay as long as everyone else stays.

Sodalite
2013-05-13, 04:45 PM
I'm cool with getting more people. It's not we're full-on replacing anybody, and if anybody shows up, it's not like we're going to shoot them down. If it's necessary, IC it could just be that they were late to the con, potential uptaking at the airport or hotel if they happened to have their costume on.

Also, I'm not letting go of this group until I'm the last one. Possibly not even them. First and Forever, if that's a thing.

INoKnowNames
2013-05-13, 05:01 PM
I'm cool with getting more people. It's not we're full-on replacing anybody, and if anybody shows up, it's not like we're going to shoot them down. If it's necessary, IC it could just be that they were late to the con, potential uptaking at the airport or hotel if they happened to have their costume on.

That sounds good to me, too. Or just plain meeting new people in our powered up adventures works, too.


Also, I'm not letting go of this group until I'm the last one. Possibly not even them. First and Forever, if that's a thing.

That's how I feel about the plot of a game I'm in that went from 9 players to 3. The game's plot is simply too good to not make use of....

Actually, that game is in re-recruitment now, too. Funny, huh?

shayanuser
2013-05-13, 09:07 PM
Hrm...Shayanuser hasn't been active in a while

My laptop broke several weeks ago; bought an awesome Lenovo laptop with horrible shipping services(no faster shipping option unfortunately). yesterday I got tired and canceled my order and got my hands on another laptop and here I am. Sorry about the wait.
I take Blue. I'll finish some details on my sheet and post IC in a bit.

INoKnowNames
2013-05-13, 09:15 PM
My laptop broke several weeks ago; bought an awesome Lenovo laptop with horrible shipping services(no faster shipping option unfortunately). yesterday I got tired and canceled my order and got my hands on another laptop and here I am. Sorry about the wait.
I take Blue. I'll finish some details on my sheet and post IC in a bit.

And suddenly the mood for this game just pulled a 180. :smallsmile:

Sodalite
2013-05-13, 09:51 PM
Well and good that you're back. I look forward to your IC post.

INoKnowNames
2013-05-13, 10:14 PM
Well and good that you're back. I look forward to your IC post.

People should lampshade stuff happening to them in their actual posts! :smallbiggrin:

Sodalite
2013-05-13, 10:32 PM
That's what I was kind of trying to get at earlier, where if you guys went on before Shayanuser returned, then it could just be IC Shayanuser making it to meeting-spot late. Obviously not necessary, not that anyone would bother checking to see if you were keeping up with some weird RL-event quota.

Zolkabro
2013-05-14, 12:01 PM
Actually, that game is in re-recruitment now, too. Funny, huh?

OOOOH! OOH! Amazing idea!
We can MERGE!
All of us can join that game, all of them can join ours! Then each game has six players, 3+3! How does that sound to everyone else? It seems like a perfect solution, if each three are the last ones left, we can garauntee we will have a group that will see things through to the end, and we know they're cool because INo is with them.

INo, you want to post something like that on their thread?

(Also, Shay? I am not muscular. I am REALLY NOT muscular. To illustrate this, allow me to steal a gif from INo:
http://imagehaul.com/thehauls/6629436f9517e64fbef24e49e28d9a32.gif)

INoKnowNames
2013-05-14, 12:18 PM
OOOOH! OOH! Amazing idea!
We can MERGE!
All of us can join that game, all of them can join ours! Then each game has six players, 3+3! How does that sound to everyone else? It seems like a perfect solution, if each three are the last ones left, we can garauntee we will have a group that will see things through to the end, and we know they're cool because INo is with them.

INo, you want to post something like that on their thread?

Well, he's actually already re-opened recruitment in another thread, and even gotten a few applicants already.... I can put in a good word with them, though. I suppose I can at least ask. The original party had 9 players; he might be willing to have more, given that you guys were willing to stay online for a full year in this group, which shows quite a bit of dedication and reliability.

I went ahead and asked. Hopefully they'll respond soon. Final Exams haven't quite ended, so some people are still busy and such.


(Also, Shay? I am not muscular. I am REALLY NOT muscular. To illustrate this, allow me to steal a gif from INo:
http://imagehaul.com/thehauls/6629436f9517e64fbef24e49e28d9a32.gif)

You shoulda used this one instead!

"Me? Muscular?"

http://24.media.tumblr.com/tumblr_m1vz8iXZDF1rqec9uo1_500.gif

Zolkabro
2013-05-14, 12:32 PM
Well, he's actually already re-opened recruitment in another thread, and even gotten a few applicants already.... I can put in a good word with them, though. I suppose I can at least ask. The original party had 9 players; he might be willing to have more, given that you guys were willing to stay online for a full year in this group, which shows quite a bit of dedication and reliability.

I went ahead and asked. Hopefully they'll respond soon. Final Exams haven't quite ended, so some people are still busy and such.



You shoulda used this one instead!

"Me? Muscular?"

http://24.media.tumblr.com/tumblr_m1vz8iXZDF1rqec9uo1_500.gif

No. The best laughs? The very greatest laughs ever to grace humanity?

DAVID TENNANT.
http://media.tumblr.com/eebf9a0e891147080a510df89fd0588b/tumblr_inline_mmnw2xGvqv1ruxf43.gifhttp://media.tumblr.com/1506a87b315573468bfca3a77a38c345/tumblr_inline_mko25xIHVz1qz4rgp.gifhttp://24.media.tumblr.com/tumblr_lti6jmKNmF1r5rq2bo1_500.gif

:amused:I AM THE LAUGHER.:amused:

INoKnowNames
2013-05-14, 12:43 PM
No. The best laughs? The very greatest laughs ever to grace humanity?

DAVID TENNANT.
http://media.tumblr.com/eebf9a0e891147080a510df89fd0588b/tumblr_inline_mmnw2xGvqv1ruxf43.gifhttp://media.tumblr.com/1506a87b315573468bfca3a77a38c345/tumblr_inline_mko25xIHVz1qz4rgp.gifhttp://24.media.tumblr.com/tumblr_lti6jmKNmF1r5rq2bo1_500.gif

:amused:I AM THE LAUGHER.:amused:

There is all of one person in existance who seems to have a preference for Jake and his shenanigans and laughter.

http://images3.wikia.nocookie.net/__cb20130209214532/hellsing/images/c/c9/Alucard's_sadistic_nature.jpg

And I, for one, would not correct him.

Zolkabro
2013-05-14, 12:47 PM
There is all of one person in existance who seems to have a preference for Jake and his shenanigans and laughter.

http://images3.wikia.nocookie.net/__cb20130209214532/hellsing/images/c/c9/Alucard's_sadistic_nature.jpg

And I, for one, would not correct him.

http://l.wigflip.com/K4RT43xz/roflbot.jpg

INoKnowNames
2013-05-14, 12:53 PM
http://l.wigflip.com/K4RT43xz/roflbot.jpg

http://media.onsugar.com/files/ons1/338/3389156/30_2009/5d/do-not-taunt-the-cthulhu.jpg

Zolkabro
2013-05-14, 01:08 PM
http://media.onsugar.com/files/ons1/338/3389156/30_2009/5d/do-not-taunt-the-cthulhu.jpg

http://l.wigflip.com/YDpFobtA/roflbot.jpg

INoKnowNames
2013-05-14, 01:24 PM
http://l.wigflip.com/YDpFobtA/roflbot.jpg

http://wiki.rpg.net/images/0/0a/MPost1-Cthulhu.jpg

Also, do you make your own jpgs? I suspect that one to be rather custom...

Zolkabro
2013-05-14, 01:28 PM
http://wiki.rpg.net/images/0/0a/MPost1-Cthulhu.jpg

Also, do you make your own jpgs? I suspect that one to be rather custom...

I usually don't, but that particular one I did, yeah. Just occasionally you need that special touch. :smallbiggrin:

I've used that image on multiple occasions - isn't it amazing? I crack up every time I see the dog's face. So as soon as I knew I wanted a fierce kitty, I knew exactly where to go.

INoKnowNames
2013-05-14, 01:41 PM
I usually don't, but that particular one I did, yeah. Just occasionally you need that special touch. :smallbiggrin:

I've used that image on multiple occasions - isn't it amazing? I crack up every time I see the dog's face. So as soon as I knew I wanted a fierce kitty, I knew exactly where to go.

I need to figure out how to do that! Most of the places I go to seem like they're just waiting to give you some type of Malware, and I've not the skill to photoshop/photobucket images.

By the way, if Sodalite and Shayanuser want in (and I know Zolkabro does), I just got the green light from Explorer of Acacia's Dm, Qwertyu63.

Sodalite
2013-05-14, 02:12 PM
Pardon my interruption, but since I'm since I'm not completely certain that it's clear what I planned on, I was thinking of you guys conversing a bit, before moving on to the uptaking scene.

Edit: Ninja'd by several posts.

INoKnowNames
2013-05-14, 02:54 PM
Pardon my interruption, but since I'm since I'm not completely certain that it's clear what I planned on, I was thinking of you guys conversing a bit, before moving on to the uptaking scene.

Edit: Ninja'd by several posts.

Hm.... we SHOULD WORK OUR GIF FIGHT INTO OUR OOC POST! :smallbiggrin:

shayanuser
2013-05-14, 03:07 PM
Also, Shay? I am not muscular. I am REALLY NOT muscular.
Eh... don't you have a strength of 16??! You can pick up a 920 lb (417 kg) weight off the ground and you want me to think you're slender and wiry? Is librarian's strength magical? or do we suddenly get all the muscles when we transform into our characters? Anyway, it doesn't matter cause saying more muscular than the average nerd is like saying more muscular than a mosquito :D

By the way, if Sodalite and Shayanuser want in (and I know Zolkabro does), I just got the green light from Explorer of Acacia's Dm, Qwertyu63.
I'm interested! Maybe I'll post in that thread after reading all the posts!

From the Explorer of Acacia's OOC thread:
They're also a pretty cool bunch of people.
http://i2.kym-cdn.com/photos/images/newsfeed/000/345/169/bc7.png

Sodalite
2013-05-14, 03:26 PM
I appreciate the offer, and feel equally complemented as Shayanuser, but I don't think I'll take it. I actually just left another game I was in because I was starting to run out daily energy to play, and I won't want to let that happen again, especially not with this game.

INoKnowNames
2013-05-14, 03:33 PM
Eh... don't you have a strength of 16??! You can pick up a 920 lb (417 kg) weight off the ground and you want me to think you're slender and wiry? Is librarian's strength magical? or do we suddenly get all the muscles when we transform into our characters?

I was under the assumption that that would be exactly how it works; for now, we're humans simply dressed up for a convention. At least, I'm pretty sure I'm human; I dunno about the rest of you guys... :smalltongue:


Anyway, it doesn't matter cause saying more muscular than the average nerd is like saying more muscular than a mosquito :D

Hey, Mosquito bites hurt! They gotta have some muscle to drain so much blood!


I'm interested! Maybe I'll post in that thread after reading all the posts!

Give me some time to figure out if we're gonna reboot the OOC or not. Like I said before, the thread went from 9 players to 3, and given at least 1 player was kinda... mean, to put it lightly, and the entire process was a rather confusing mess at times, there's a pretty good chance we'll be starting with a much cleaner one.

I can direct you to the 16 of the game, if you'd like to start making your characters for it. I'll be slightly remaking mine, too, actually, so I should take a look at it again. It's still visible in the Recruitment thread, though I think if you post anything, it should be a private message to Qwertyu asking him where he would want you to post, assuming I don't find out by the end of the day.


http://i2.kym-cdn.com/photos/images/newsfeed/000/345/169/bc7.png

http://memecrunch.com/meme/BN0E/scruffy-believes/image.png


I appreciate the offer, and feel equally complemented as Shayanuser, but I don't think I'll take it. I actually just left another game I was in because I was starting to run out daily energy to play, and I won't want to let that happen again, especially not with this game.

Understandable and respectable. Do you object to them crossing over here as well? David's randomly popular online, and the Oots Boards seem to be full of friends of friends to play with...

Sodalite
2013-05-14, 04:01 PM
If they want to play, they're absolutely welcome.

Zolkabro
2013-05-14, 06:31 PM
If they want to play, they're absolutely welcome.

Hooray!



Give me some time to figure out if we're gonna reboot the OOC or not. Like I said before, the thread went from 9 players to 3, and given at least 1 player was kinda... mean, to put it lightly, and the entire process was a rather confusing mess at times, there's a pretty good chance we'll be starting with a much cleaner one.

I can direct you to the 16 of the game, if you'd like to start making your characters for it. I'll be slightly remaking mine, too, actually, so I should take a look at it again. It's still visible in the Recruitment thread, though I think if you post anything, it should be a private message to Qwertyu asking him where he would want you to post, assuming I don't find out by the end of the day.

That would be great, yeah.


Eh... don't you have a strength of 16??! You can pick up a 920 lb (417 kg) weight off the ground and you want me to think you're slender and wiry? Is librarian's strength magical? or do we suddenly get all the muscles when we transform into our characters? Anyway, it doesn't matter cause saying more muscular than the average nerd is like saying more muscular than a mosquito :D

I'm currently only 12 STR - the 16 is after my Orang-Utan racial modifiers. And frankly even 12 is kind of generous.


I need to figure out how to do that! Most of the places I go to seem like they're just waiting to give you some type of Malware, and I've not the skill to photoshop/photobucket images.


Use this! (http://wigflip.com/roflbot/)

INoKnowNames
2013-05-15, 07:41 AM
Geeze, we should go back and spoiler some of the wider pictures... stretching the page quite a bit, here...

Posted again IC, to help keep things moving. Again, let me know if you -aren't- actually dressed up like Bales so I can mod my description. I assumed you were, since I'm essentially dressed like Ultimate Gohan....

By the way, the 16 from Explorers of Acacia is as follows:

What game system are you running (D&D, Call of Cthulu, Palladium, GURPS, etc.), and if applicable what edition (Original, Classic, Revised, 1st, 2nd, 3rd, 5th, 10th, etc.)? D&D 3.5

What 'type' or variant of game will it be (i.e. "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)? Standard rules, Homebrew world of my own design.

How many Players are you looking for? Will you be taking alternates, and if so, how many? Looking to bring the party up to 6 I asked, he's willing to do a max of 9, and since you guys are up for this merger, it seems like you've got spots already.

What's the gaming medium (OOTS, chat, e-mail etc.)? These forums.
What is the characters' starting status (i.e. experience level)? Gestalt level 7

How much gold or other starting funds will the characters begin with? Standard wealth by level

Are there any particular character classes, professions, orders, etc. that you want... or do not want? What are your rules on 'prestige' and/or homebrewed classes? Any class is allowed (ask about homebrew or third party stuff)

What races, subraces, species, etc. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species? Any LA +0 race.

By what method should Players generate their attributes/ability scores and Hit Points? Scores: 4d6, drop lowest four times. Add in a 16 and an 8. HP: Max for first level, half the max dice roll for all others (round in your favor)

Does your game use alignment? What are your restrictions, if so? Any non-evil.

Do you allow multi-classing, or have any particular rules in regards to it? As you see fit, the XP penalty for it is ignored.

Will you be doing all of the die rolling during the course of the game? Will die rolls be altered, or left to the honor system? If players can make die rolls, which ones do they make, how should they make the rolls, and how should they report them? Use the dice roller in the provided thread. This admittedly gets ignored once or twice. When he first came up with it, he didn't realize that the validity of dice could be checked through quotes.

Are there any homebrewed or optional/variant rules that your Players should know about? If so, list and explain them, or provide relevant links to learn about these new rules. I may use some books you've never heard of, but there is nothing you need to learn.

Is a character background required? If so, how big? Are you looking for anything in particular (i.e. the backgrounds all ending up with the characters in the same city)? You can if you want, I don't really care.

Does your game involve a lot of hack & slash, puzzle solving, roleplaying, or a combination of the above? Pretty much a mix of all of those.

Are your Players restricted to particular rulebooks and supplements, or will you be allowing access to non-standard material? What sources can Players use for their characters? It's all fair game (ask about homebrew or third party stuff before using it) (To whit, I've gotten a few Dragon Magazine techniques approved for my character)

I'll be giving them the 16 for this game in just a bit. I also asked about where you post; you should be getting a response soon. Sodalite, do you care if they (qwertyu63, Demidos, and Razorback) introduce themselves here?

Sodalite
2013-05-15, 07:51 AM
They're welcome to.

INoKnowNames
2013-05-15, 08:19 AM
They're welcome to.

Thanks. And vice versa, apparently. (http://www.giantitp.com/forums/showthread.php?p=15238711#post15238711)

qwertyu63
2013-05-15, 08:20 AM
Well, hello guys. It's qwertyu63 here. I have a few things to say:

1: If you want to pop into Acicia's OOC (http://www.giantitp.com/forums/showthread.php?t=240440), have at it.

2: Ability score gen for Acicia is a bit odd... You roll 4d6b3 4 times, then add in a 16 and an 8 (assign to taste). (This is in the 16, but I wanted to clear it up.)

3: I... don't have a third thing, I just hate lists of exactly 2 things.

Zolkabro
2013-05-15, 12:22 PM
Well, hello guys. It's qwertyu63 here. I have a few things to say:

1: If you want to pop into Acicia's OOC (http://www.giantitp.com/forums/showthread.php?t=240440), have at it.

Thanks! I'll go do that...


2: Ability score gen for Acicia is a bit odd... You roll 4d6b3 4 times, then add in a 16 and an 8 (assign to taste). (This is in the 16, but I wanted to clear it up.)
Huh, okay. Never seen that before. Cool, I'll see how it turns out!


3: I... don't have a third thing, I just hate lists of exactly 2 things.
YES! 100%, me too! So glad I'm not the only one.

INoKnowNames
2013-05-15, 12:49 PM
Huh, okay. Never seen that before. Cool, I'll see how it turns out!

The dice roller loves playing games with me....


YES! 100%, me too! So glad I'm not the only one.

You're both weird. (http://tvtropes.org/pmwiki/pmwiki.php/Main/HypocriticalHumor)

Zolkabro
2013-05-15, 02:16 PM
You're both weird. (http://tvtropes.org/pmwiki/pmwiki.php/Main/HypocriticalHumor)

GRRR, Why would you link to THAT site? It's impossible to get out of! I just spent over an HOUR in there!

INoKnowNames
2013-05-15, 02:27 PM
GRRR, Why would you link to THAT site? It's impossible to get out of! I just spent over an HOUR in there!

http://i1.sndcdn.com/artworks-000041364792-546np3-t500x500.jpg?b588fe6

[Nerd Rage]Also, about that "miles away" crack? The only techs that give you enough time to get miles away; that time would have been better off spent trying to block, or praying. Dodge is, believe it or not, not an option.[/Nerd Rage]

Zolkabro
2013-05-15, 02:30 PM
[Nerd Rage]Also, about that "miles away" crack? The only techs that give you enough time to get miles away; that time would have been better off spent trying to block, or praying. Dodge is, believe it or not, not an option.[/Nerd Rage]
https://i.chzbgr.com/maxW500/6678371072/h26A59198/...I say, from the other side of the planet.

INoKnowNames
2013-05-15, 02:42 PM
*Image*I say, from the other side of the planet.

And I say two words. Final Flash. (http://www.youtube.com/watch?v=nwrzYrpCHz0)

That's a famous Saiyan term. The English translation is roughly "Everything in that general direction is now $%&#ed."

Zolkabro
2013-05-15, 02:53 PM
Dude I could block that with a MIRROR. Why are we doing this here?! Make a comeback in the IC thread! You wanna start this? Let's DO this!

Sodalite
2013-05-15, 03:41 PM
Woah, guys! Nerd fights can have some serious collateral when you're throwing power around, which you will be, soon enough.

Zolkabro
2013-05-15, 04:15 PM
Woah, guys! Nerd fights can have some serious collateral when you're throwing power around, which you will be, soon enough.

Heh, I can imagine. Decades of war over how to pronounce GIF, Star Wars vs Star Trek fighting across the galaxy, countries lade to waste over which Doctor was best. Terrifying...

INoKnowNames
2013-05-15, 11:25 PM
Woah, guys! Nerd fights can have some serious collateral when you're throwing power around, which you will be, soon enough.


Heh, I can imagine. Decades of war over how to pronounce GIF, Star Wars vs Star Trek fighting across the galaxy, countries lade to waste over which Doctor was best. Terrifying...

This is why I wanted to choose my posting carefully.

Because it can get ugly, fast, even without powers. (http://www.youtube.com/watch?v=QZe4WFk8n9I)

Seriously, I'm not joking. (http://www.escapistmagazine.com/forums/read/7.408094-Police-Intervene-in-Star-Wars-Doctor-Who-Convention-Altercation) It's hilarious, but still true.

Zolkabro
2013-05-16, 01:14 AM
This is why I wanted to choose my posting carefully.

Because it can get ugly, fast, even without powers. (http://www.youtube.com/watch?v=QZe4WFk8n9I)

Seriously, I'm not joking. (http://www.escapistmagazine.com/forums/read/7.408094-Police-Intervene-in-Star-Wars-Doctor-Who-Convention-Altercation) It's hilarious, but still true.

Ugh, yeah, I saw that news story! Awful. Just stupid, I mean come on! How pathetic can you get?

Brilliant animation, though, I loved it.

qwertyu63
2013-05-16, 07:28 AM
So... If we are coming over here, what exactly is over here? I can't quite puzzle out what the idea behind this is.

Sodalite
2013-05-16, 08:10 AM
Essentially, there is the extremely large convention of nebulous purpose, and after donning a costume on the second day there, you, and several others who are also their, spontaneously 'uptake' the character you're costumed as. Picking D&D to simulate this was just sort of whim, rather than calculated.

Zolkabro
2013-05-16, 12:58 PM
So... If we are coming over here, what exactly is over here? I can't quite puzzle out what the idea behind this is.

Pick a character you like from the media, so, somebody from a film, TV programme, book, comic, video game, anything you want. Make a Level One Gestalt character based on them.
These characters will then be put in a "D&D in modern day" scenario, with all of us becoming them, when D&D suddenly becomes real.
After deciding that was what we wanted to do, the mechanism we decided on for this was all of us dressed as them in a con - then the strange Change happens, and suddenly we find that this isn't just a costume!

So far we have :

A Monk//Wizard, based on The Librarian from the Discworld novels.
A Monk//Warlock, based on Goku from Dragon Ball/Z.
A Barbarian//Blood Mage, based on Arlen, the titular character from The Warded Man (a novel).