Noctis Vigil
2012-11-29, 06:05 AM
NOTE: Looking for a better name, please suggest one if you have an idea.
Metamorph
The Metamorph is a warrior who is never the same twice. Each day, he prepares himself for combat in a ritual, changing himself mentally into what he thinks will be needed that day.
Class Skills: Metamorphs gain any 12 skills as class skills, chosen when you take your first level in this class.
Skillpoints: 4+Int mod (x4 at first level)
Hit Die: D10
{table=head]Level|
BAB|Fort|Ref|Will|
Special|Hit or Miss Pool|Stat Pool|Skill Pool
1st|
+1|
+2|
+2|
+2|Bonus Feat|
1|
2|
4
2nd|
+2|
+3|
+3|
+3|Bonus Feat|
2|
4|
8
3rd|
+3|
+3|
+3|
+3|Bonus Feat|
3|
6|
12
4th|
+4|
+4|
+4|
+4|Bonus Feat|
4|
8|
16
5th|
+5|
+4|
+4|
+4|Bonus Feat|
5|
10|
20
6th|
+6/1|
+5|
+5|
+5|Bonus Feat|
6|
12|
24
7th|
+7/2|
+5|
+5|
+5|Bonus Feat|
7|
14|
28
8th|
+8/3|
+6|
+6|
+6|Bonus Feat|
8|
16|
32
9th|
+9/4|
+6|
+6|
+6|Bonus Feat|
9|
18|
36
10th|
+10/5|
+7|
+7|
+7|Bonus Feat|
10|
20|
40
11th|
+11/6/1|
+7|
+7|
+7|Bonus Feat|
11|
22|
44
12th|
+12/7/2|
+8|
+8|
+8|Bonus Feat|
12|
24|
48
13th|
+13/8/3|
+8|
+8|
+8|Bonus Feat|
13|
26|
52
14th|
+14/9/4|
+9|
+9|
+9|Bonus Feat|
14|
28|
56
15th|
+15/10/5|
+9|
+9|
+9|Bonus Feat|
15|
30|
60
16th|
+16/11/6/1|
+10|
+10|
+10|Bonus Feat|
16|
32|
64
17th|
+17/12/7/2|
+10|
+10|
+10|Bonus Feat|
17|
34|
68
18th|
+18/13/8/3|
+11|
+11|
+11|Bonus Feat|
18|
36|
72
19th|
+19/14/9/4|
+11|
+11|
+11|Bonus Feat|
19|
38|
76
20th|
+20/15/10/5|
+12|
+12|
+12|Bonus Feat|
20|
40|
80[/table]
Class Abilities: The following are all class abilities of the Metamorph.
Proficiencies: Metamorphs are proficient with all weapons, armors and shields.
Bonus Feat: At every level, Metamorphs gain a floating feat. These feats may be any feat they qualify for. As floating feats, these feats may be changed by spending one day per feat to change in study, practice and meditation. If you change a feat that is being used as a prerequisite in this way, you lose access to all feats that require it until you either change it back or change the feat that required it to something else.
Additionally, levels in this class count as levels of Fighter for the purpose of qualifying for feats.
Metamorphic Pools: Every Metamorph gains access to three pools of points. Each pool is listed below. You may not use the points distributed from any of these pools to qualify for feats or classes. Distibution of points is done each morning in an hour long ritual unique to each Metamorph. Points distributed last for 24 hours, then are gone until the Metamorph sleeps for at least 8 hours to recover lost points. All bonuses granted by these pools are untyped.
Hit or Miss Pool: This pool is a pool of points you may distribute between your three base saves and your BAB. Each point added increases the chosen save or your BAB by one. Points added to your BAB in this fashion do not add iteratives to your attack, they only increase your chance to hit. You may not distribute more than half of this pool into any one save or your BAB at a given time.
Stats Pool: This pool is a pool of points you may distribute between your six base ability scores. Each point added increases the stat you put it in by one. Points added to Con add to your max HP in the same way that the Con bonus from a Barbarian's Rage do. You may not distribute more than half of this pool into any one stat at a given time.
Skills Pool: This pool is a pool of points you may distribute between your skills. Each point added increases the skill you put it in by one, unless the skill is not a class skill, in which case every two points added increases the skill by one. You may only apply this bonus to skills you have ranks in. You may only put up to one quarter of this pool into any one skill at a given time.
Metamorph
The Metamorph is a warrior who is never the same twice. Each day, he prepares himself for combat in a ritual, changing himself mentally into what he thinks will be needed that day.
Class Skills: Metamorphs gain any 12 skills as class skills, chosen when you take your first level in this class.
Skillpoints: 4+Int mod (x4 at first level)
Hit Die: D10
{table=head]Level|
BAB|Fort|Ref|Will|
Special|Hit or Miss Pool|Stat Pool|Skill Pool
1st|
+1|
+2|
+2|
+2|Bonus Feat|
1|
2|
4
2nd|
+2|
+3|
+3|
+3|Bonus Feat|
2|
4|
8
3rd|
+3|
+3|
+3|
+3|Bonus Feat|
3|
6|
12
4th|
+4|
+4|
+4|
+4|Bonus Feat|
4|
8|
16
5th|
+5|
+4|
+4|
+4|Bonus Feat|
5|
10|
20
6th|
+6/1|
+5|
+5|
+5|Bonus Feat|
6|
12|
24
7th|
+7/2|
+5|
+5|
+5|Bonus Feat|
7|
14|
28
8th|
+8/3|
+6|
+6|
+6|Bonus Feat|
8|
16|
32
9th|
+9/4|
+6|
+6|
+6|Bonus Feat|
9|
18|
36
10th|
+10/5|
+7|
+7|
+7|Bonus Feat|
10|
20|
40
11th|
+11/6/1|
+7|
+7|
+7|Bonus Feat|
11|
22|
44
12th|
+12/7/2|
+8|
+8|
+8|Bonus Feat|
12|
24|
48
13th|
+13/8/3|
+8|
+8|
+8|Bonus Feat|
13|
26|
52
14th|
+14/9/4|
+9|
+9|
+9|Bonus Feat|
14|
28|
56
15th|
+15/10/5|
+9|
+9|
+9|Bonus Feat|
15|
30|
60
16th|
+16/11/6/1|
+10|
+10|
+10|Bonus Feat|
16|
32|
64
17th|
+17/12/7/2|
+10|
+10|
+10|Bonus Feat|
17|
34|
68
18th|
+18/13/8/3|
+11|
+11|
+11|Bonus Feat|
18|
36|
72
19th|
+19/14/9/4|
+11|
+11|
+11|Bonus Feat|
19|
38|
76
20th|
+20/15/10/5|
+12|
+12|
+12|Bonus Feat|
20|
40|
80[/table]
Class Abilities: The following are all class abilities of the Metamorph.
Proficiencies: Metamorphs are proficient with all weapons, armors and shields.
Bonus Feat: At every level, Metamorphs gain a floating feat. These feats may be any feat they qualify for. As floating feats, these feats may be changed by spending one day per feat to change in study, practice and meditation. If you change a feat that is being used as a prerequisite in this way, you lose access to all feats that require it until you either change it back or change the feat that required it to something else.
Additionally, levels in this class count as levels of Fighter for the purpose of qualifying for feats.
Metamorphic Pools: Every Metamorph gains access to three pools of points. Each pool is listed below. You may not use the points distributed from any of these pools to qualify for feats or classes. Distibution of points is done each morning in an hour long ritual unique to each Metamorph. Points distributed last for 24 hours, then are gone until the Metamorph sleeps for at least 8 hours to recover lost points. All bonuses granted by these pools are untyped.
Hit or Miss Pool: This pool is a pool of points you may distribute between your three base saves and your BAB. Each point added increases the chosen save or your BAB by one. Points added to your BAB in this fashion do not add iteratives to your attack, they only increase your chance to hit. You may not distribute more than half of this pool into any one save or your BAB at a given time.
Stats Pool: This pool is a pool of points you may distribute between your six base ability scores. Each point added increases the stat you put it in by one. Points added to Con add to your max HP in the same way that the Con bonus from a Barbarian's Rage do. You may not distribute more than half of this pool into any one stat at a given time.
Skills Pool: This pool is a pool of points you may distribute between your skills. Each point added increases the skill you put it in by one, unless the skill is not a class skill, in which case every two points added increases the skill by one. You may only apply this bonus to skills you have ranks in. You may only put up to one quarter of this pool into any one skill at a given time.