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BelGareth
2012-12-03, 07:21 AM
You here the presenter introducing you, entering you are almost blinded by the most intense lights shining directly at you.

"..And now, May I present to you, Obers Mowson, hailing from I don't know, and who the hell cares? heh? Let's see what this new blood can do!"

And with a flash you are transported to a darkly lit cavern, to the right a sheer cliff that ends in the bubbling inferno of lava. One entrance with rubble strewn about it.

Map

https://lh4.googleusercontent.com/-kGdAjoSH_OU/ULyYgLvLRDI/AAAAAAAACLE/kDoij07c0f0/s800/round1.jpg

You have 1 round to act, buff, move, etc...also, roll initiative.

greenpotato
2012-12-03, 04:17 PM
Obers:
HP: 88/88
AC: 31
PP: 135/142


Inititative d20+2

Manifest Schism (7pp) with a 3 pt wild surge linked to Feat leech
Enervation:[roll0] (trying to roll over 15)

Then spend a move action to regain focus; [roll1] vs dc20

greenpotato
2012-12-03, 04:38 PM
I better toll Initiative too [roll0]

BelGareth
2012-12-04, 03:26 AM
You manifest a power and ready yourself for the oncoming challenge.

You watch as 6 kobolds come forth from the tunnel entrance.


[roll0]


Map

https://lh3.googleusercontent.com/-Sj2liaTD4ZI/UL2zbeCw6aI/AAAAAAAACO0/NKuUk_mOgoA/s800/round2.jpg


Top of Round 1
Your action.

greenpotato
2012-12-04, 03:32 AM
Obers sees the approaching kobolds and see's if he knows anything about them

Free Action [roll0] Knowledge Check with collector of stories skill trick (mostly to gain the insight bonus from my Knowledge devotion (http://dndtools.eu/feats/complete-champion--57/knowledge-devotion--1727/) feat.

Following post will be effected by result of this check

Edit: gives a +3 insight bonus to attack and damage

BelGareth
2012-12-04, 03:38 AM
You easily identify them as your run of the mill kobolds, the 5 in the front look to be wielding crossbows and rapiers while the one in the back is unarmored and only wields a crossbow, currently slung.

greenpotato
2012-12-04, 03:46 AM
Obers:
HP: 98/98
AC: 31
PP: 127/142

He then hurls his spears at them.

Schism Standard Action
Manifest Share Pain with psicrystal

Standard Action
Expending focus to manifest Telekinetic Thrust to throw 2 spears at each of the 5, 5 spears at the "special" looking one. Linked to a 4pt Vigor

Chaotic surge [roll0]
on a 1 the damage is halved, on a 2 it is as rolled, a 3 means empowered and a 4 means damage is maximized.

1st kobold
[roll1] to hit [roll2] for damage
[roll3] to hit [roll4] for damage
2nd
[roll5] to hit [roll6] for damage
[roll7] to hit [roll8] for damage
3rd
[roll9] to hit [roll10] for damage
[roll11] to hit [roll12] for damage
4th
[roll13] to hit [roll14] for damage
[roll15] to hit [roll16] for damage
5th
[roll17] to hit [roll18] for damage
[roll19] to hit [roll20] for damage
"Special"
[roll21] to hit [roll22] for damage
[roll23] to hit [roll24] for damage
[roll25] to hit [roll26] for damage
[roll27] to hit [roll28] for damage
[roll29] to hit [roll30] for damage

Enervation[roll31](trying to roll under 20)
Move Action
If enervation does not fail regain focus [roll32] vs DC20

greenpotato
2012-12-04, 03:50 AM
Woot, maximized damage! (that means each spear that hits deals 16 damage)
Okay one against kobold 3 criticals, rolling to confirm; [roll0] if it confirms it does 48 damage

BelGareth
2012-12-05, 02:55 AM
You launch your spears with your mind, sending a literally wall of spears towards the small gibbering kobolds skewering them where they stand.

As they drop to the floor, silent, 3 mounted kobolds on wolves come bounding towards you armed with similar looking longer spears of their own.

Map

https://lh3.googleusercontent.com/-gF1xzRXDXtY/UL79iIP4ouI/AAAAAAAACPY/5o8ZG6TxJdo/s800/Round3.jpg

greenpotato
2012-12-05, 04:03 AM
Obers:
HP: 118/98
AC: 31
PP: 122/142

Obers sees his tactic work and repeats it with enthusiasm

Standard action


Manifest another telekenetic thrust to throw 5 spears at each of them, 4pt enervation linked to another 4pt vigor

[roll0] on a 1 the damage is halved, on a 2 it is as rolled, a 3 means empowered and a 4 means damage is maximized.

1
[roll1] to hit [roll2]
[roll3] to hit [roll4]
[roll5] to hit [roll6]
[roll7] to hit [roll8]
[roll9] to hit [roll10]
2
[roll11] to hit [roll12]
[roll13] to hit [roll14]
[roll15] to hit [roll16]
[roll17] to hit [roll18]
[roll19] to hit [roll20]
3
[roll21] to hit [roll22]
[roll23] to hit [roll24]
[roll25] to hit [roll26]
[roll27] to hit [roll28]
[roll29] to hit [roll30]


Enervation[roll31](trying to roll under 20)



will do my other actions depending on how this one is resolved

greenpotato
2012-12-05, 06:08 PM
Move action
Regain Focus [roll0] vs dc20

Schism Standard Action
Use a 1pt wild surge to metamorphosis into a Thrym Hound (MMV p170)

Obers:
HP: 190/170
AC: 43
PP: 115/142

BelGareth
2012-12-11, 02:13 AM
Once again, your tactic works flawlessly, spears flying around skewering the lesser beings and their mounts with ease.

As they fall, even more of the critters flow out of the tunnel entrance, three armed with crossbows and 2 more of the spellcasters.

They all launch an attack at you!


Magic Missiles from the sorcerers
[roll0]
[roll1]

Crossbows from the other 3
AC - 17 - Miss
AC - 22 - Miss
AC - 15 - Miss


Map

https://lh5.googleusercontent.com/-WeeBWRRgbQs/UMbaJrRYVQI/AAAAAAAACQo/SP6HqYPKVyQ/s800/round4.jpg

greenpotato
2012-12-11, 07:21 PM
The magic whacks into Obers but not a moment later his delayed vigor kicks in, effectively negating the damage. He again hurls his spears with telekinesis

Standard Action
Another telekinetic thrust linked to 4pt vigor with a 4pt wild surge.
3 spears at each of the five targets.
[roll0] on a 1 the damage is halved, on a 2 it is as rolled, a 3 means empowered and a 4 means damage is maximized.
1st

[roll1] to hit [roll2] damage
[roll3] to hit [roll4] damage
[roll5] to hit [roll6] damage
2nd

[roll7] to hit [roll8] damage
[roll9] to hit [roll10] damage
[roll11] to hit [roll12] damage
3rd

[roll13] to hit [roll14] damage
[roll15] to hit [roll16] damage
[roll17] to hit [roll18] damage
4th

[roll19] to hit [roll20] damage
[roll21] to hit [roll22] damage
[roll23] to hit [roll24] damage
5th

[roll25] to hit [roll26] damage
[roll27] to hit [roll28] damage
[roll29] to hit [roll30] damage

Enervation? [roll31] (trying not to get below 21)


Move Action
Regain focus[roll32] vs DC 20

Obers waits to see if the creatures are destroyed before using his schism action

Obers:
HP: 190/170
AC: 43
PP: 110/142
(also, size is now huge due to metamorphosis)

greenpotato
2012-12-11, 07:24 PM
As I rolled a 3 on the chaotic surge effect every spear that hits deals *1.5 the damage I rolled.

Critical threats against 1st and 4th kobolds;
1st [roll0] to confirm [roll1]*1.5 damage
4th [roll2] to confirm [roll3]*1.5 damage