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dantiesilva
2012-12-07, 10:00 AM
I believe I have seen this in a book but can not seem to remember. When you are at -xhp and are stable can you take a single action for -1hp? If so could you post the rule here for my me to show my DM. Please and thank you.

Jeraa
2012-12-07, 10:04 AM
Normally, you can not take any actions when at negative hit points, as you are unconscious. However, if you have the Die Hard feat:


When reduced to between -1 and -9 hit points, you automatically become stable. You don’t have to roll d% to see if you lose 1 hit point each round.

When reduced to negative hit points, you may choose to act as if you were disabled, rather than dying. You must make this decision as soon as you are reduced to negative hit points (even if it isn’t your turn). If you do not choose to act as if you were disabled, you immediately fall unconscious.

When using this feat, you can take either a single move or standard action each turn, but not both, and you cannot take a full round action. You can take a move action without further injuring yourself, but if you perform any standard action (or any other action deemed as strenuous, including some free actions, swift actions, or immediate actions, such as casting a quickened spell) you take 1 point of damage after completing the act. If you reach -10 hit points, you immediately die.

dantiesilva
2012-12-07, 10:05 AM
thank you i knew i saw it somewhere just thought it was in the rules foe some reason.

nedz
2012-12-07, 11:33 AM
I think you may be confusing this with the rules for being at 0 HP


Disabled

A character with 0 hit points, or one who has negative hit points but has become stable and conscious, is disabled. A disabled character may take a single move action or standard action each round (but not both, nor can she take full-round actions). She moves at half speed. Taking move actions doesn’t risk further injury, but performing any standard action (or any other action the game master deems strenuous, including some free actions such as casting a quickened spell) deals 1 point of damage after the completion of the act. Unless the action increased the disabled character’s hit points, she is now in negative hit points and dying.

A disabled character with negative hit points recovers hit points naturally if she is being helped. Otherwise, each day she has a 10% chance to start recovering hit points naturally (starting with that day); otherwise, she loses 1 hit point. Once an unaided character starts recovering hit points naturally, she is no longer in danger of losing hit points (even if her current hit points are negative).

Keld Denar
2012-12-07, 01:51 PM
I think I remember a rule, maybe from 3.0, that if you were negative but stable, there was a chance you could regain consciousness enough to nurse yourself back to positive HP. You were staggered, and you couldn't do anything strenuous, but I do remember reading something like that.