Lonely Tylenol
2012-12-09, 02:46 AM
Hello Giants! Long time no see!
I tend to be verbose, so I'll skip straight to the TL;DR version:
In my E6 game, my party of 6th-level + extra feats players stumbled into a room of Wights, and one of the players (6th-level + two feats) got hit three times, losing three effective levels. 24 hours later, when they had to roll the Fortitude saves to avoid permanent level loss, he was the only one to fail a save (rolled a 3 when he needed a 5 or better). Despite all of the hints that I had dropped that, hey, they had fought Wights, and this was sort of a level drain issue, they didn't try to escape before the 24-hour mark to pursue restoration (though they're in a place remote enough that it wouldn't be available anyway).
I'm now faced with a conundrum I'm not exactly sure how to solve, and can find no precedent for it elsewhere:
How is permanent level loss handled in E6 after 6th level? Does a character lose a single feat (the equivalent XP from level 5 to 6), using extra feats as a buffer? Does that character lose what the game considers the equivalent of one level in feats (5 feats, or 25,000 XP)? Or does the player go directly to level 5, do not pass GO, do not collect $200?
I tend to be verbose, so I'll skip straight to the TL;DR version:
In my E6 game, my party of 6th-level + extra feats players stumbled into a room of Wights, and one of the players (6th-level + two feats) got hit three times, losing three effective levels. 24 hours later, when they had to roll the Fortitude saves to avoid permanent level loss, he was the only one to fail a save (rolled a 3 when he needed a 5 or better). Despite all of the hints that I had dropped that, hey, they had fought Wights, and this was sort of a level drain issue, they didn't try to escape before the 24-hour mark to pursue restoration (though they're in a place remote enough that it wouldn't be available anyway).
I'm now faced with a conundrum I'm not exactly sure how to solve, and can find no precedent for it elsewhere:
How is permanent level loss handled in E6 after 6th level? Does a character lose a single feat (the equivalent XP from level 5 to 6), using extra feats as a buffer? Does that character lose what the game considers the equivalent of one level in feats (5 feats, or 25,000 XP)? Or does the player go directly to level 5, do not pass GO, do not collect $200?