Frathe
2012-12-09, 03:36 AM
I'm in the process of designing a dungeon, and I was wondering how search checks worked if something was covered up by an object too heavy for the players to move.
If the object's too heavy for the players to move unaided, then they couldn't find the the thing under it with just a search check, right? They can't look underneath the heavy object because the heavy object's in the way. They would have to make some kind of strength check to move it before they could look under it. But I'm afraid the players won't realize that, and will get annoyed or angry when they find out they missed something important even after thoroughly searching the room with the "Search" skill.
If the object's too heavy for the players to move unaided, then they couldn't find the the thing under it with just a search check, right? They can't look underneath the heavy object because the heavy object's in the way. They would have to make some kind of strength check to move it before they could look under it. But I'm afraid the players won't realize that, and will get annoyed or angry when they find out they missed something important even after thoroughly searching the room with the "Search" skill.