Phelix-Mu
2012-12-10, 08:45 PM
Alright, so here is first the old way I was doing things (a.k.a. the wrong way, by RAW), and then the RAW as I understand it and it's implications, mainly as viewed by a DM (my main concern atm).
Old Way:
I used to think that x levels in a class/PrC got you max rank in it's skill list of x+3. Y levels in some other class/PrC got you y+3 max rank in the skill list of that class.
The benefits, in retrospect, is that it simplifies the process of generating a higher level npc or character, barring one that has low Intelligence. Once I know that a character has some number of skill points from x levels in a class, I know I can spend up to x+3 points in any class skill, with combined points spent in that class' skills not exceeding the points gained from the x levels in said class. This was a level of bookkeeping I was okay with.
Now...
http://www.giantitp.com/forums/showpost.php?p=14345628&postcount=307
and the following answer and next question reveal that I need to plan out every npc (I tend to make over 100 for every 20 level campaign... and that is just the people with names, not counting monsters with class levels, which I also use a lot) at every level, including what skills are purchased at which level and how many ranks.
This is an almost unacceptable level of complication. It also confuses me how this interacts with retraining of skills, but that is another matter.
The issue basically is:
1.) Houserule it to the old way. Maximum ranks suffers, but this only impacts people that tend to buy cross-class. I think. Thinking about this makes little sense, and makes my head hurt.
2.) New way, the RAW way, and someone explains to me how to streamline record-keeping, though I'm getting the feeling that there is no way to follow the rules AND keep it simple (thanks, WotC). How do integrate this record-keeping into a character sheet?
Comments, suggestions, please! Other DMs, how do you handle this? HELP ME, cause the RAW is starting to hurt.
Old Way:
I used to think that x levels in a class/PrC got you max rank in it's skill list of x+3. Y levels in some other class/PrC got you y+3 max rank in the skill list of that class.
The benefits, in retrospect, is that it simplifies the process of generating a higher level npc or character, barring one that has low Intelligence. Once I know that a character has some number of skill points from x levels in a class, I know I can spend up to x+3 points in any class skill, with combined points spent in that class' skills not exceeding the points gained from the x levels in said class. This was a level of bookkeeping I was okay with.
Now...
http://www.giantitp.com/forums/showpost.php?p=14345628&postcount=307
and the following answer and next question reveal that I need to plan out every npc (I tend to make over 100 for every 20 level campaign... and that is just the people with names, not counting monsters with class levels, which I also use a lot) at every level, including what skills are purchased at which level and how many ranks.
This is an almost unacceptable level of complication. It also confuses me how this interacts with retraining of skills, but that is another matter.
The issue basically is:
1.) Houserule it to the old way. Maximum ranks suffers, but this only impacts people that tend to buy cross-class. I think. Thinking about this makes little sense, and makes my head hurt.
2.) New way, the RAW way, and someone explains to me how to streamline record-keeping, though I'm getting the feeling that there is no way to follow the rules AND keep it simple (thanks, WotC). How do integrate this record-keeping into a character sheet?
Comments, suggestions, please! Other DMs, how do you handle this? HELP ME, cause the RAW is starting to hurt.