Hylas
2012-12-14, 05:23 PM
So I'm in a Rogue Trader game, we've done three sessions so far and it's everyone's, including the GM, first time playing. Personally I've done plenty of WFRP 2e before, so I was quick to pick up the rules, however I'm also expected to "always know the rules." However I don't actually own the book and have to get what I can from a Dark Heresy book that someone else has, and there's usually little time for me to read the actual Rogue Trader book, and it wasn't even brought to the last session. There is one important set of rules that I just can't get out of DH though...
How does one use the rules for wealth and acquisitions?
I'll try to piece together what I currently understand:
1) You can make a Commerce skill test to get a bonus or penalty to your profit factor.
2) You get bonuses and penalties based on the rarity, quality, and quantity of an item that you want.
3) You make a d100 roll based off your profit factor and all of the cumulative bonuses and penalties. A success means you can get the item.
Are these all of the rules? Do you need to make a test to see if an item is available? How long does it take to acquire something? How often can you acquire new items?
Thanks for any help you can give.
How does one use the rules for wealth and acquisitions?
I'll try to piece together what I currently understand:
1) You can make a Commerce skill test to get a bonus or penalty to your profit factor.
2) You get bonuses and penalties based on the rarity, quality, and quantity of an item that you want.
3) You make a d100 roll based off your profit factor and all of the cumulative bonuses and penalties. A success means you can get the item.
Are these all of the rules? Do you need to make a test to see if an item is available? How long does it take to acquire something? How often can you acquire new items?
Thanks for any help you can give.