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AvocadoAvenger
2012-12-20, 04:03 PM
Hello and welcome! You are currently reading the out of character thread for-

Lords of Creation:
A Time for Mortals, a Time for Gods
Recruiting (http://www.giantitp.com/forums/showthread.php?t=265001)
In Character (http://www.giantitp.com/forums/showthread.php?p=14414129#post14414129)

Introduction

Lords of Creation is a message board game played here, on Giant in the Playground forums. The premise off the game is that every player assumes the role of a god, and helps form a common universe with other players. Deities use a set of rules called "The AP system" which will be explained in depth later on. Through this system, deities can create new life, new worlds, items of supreme divine power, and even grow as a god. You should also note that the purpose of this game is whatever players want to get out of it. It should not, however, be thought of as a game to "win"- the idea is to create new worlds and mortal heroes that interact with other players.

Lords of Creation Rules
Ground Rules

Lords of creation is a free-form game by it's very nature. Even so, we like to maintain a set of rules along with our systems to use as guidelines to ensure that play is as enjoyable as it can be for all players.

Mods
This game has several mods, or moderators. Mods are players who know the game, keep the peace, answer difficult questions, approve profiles and make judgement calls about in-game material. If a mod tells you to do somethings, please respect their authority; nobody wants any OOC conflicts on our hands. If you have any questions, feel free to ask a mod! Current mods are as follows:


AvocadoAvenger
Mynxae
MasterofFates


Posting Quota
This game, like other Lords of Creation games, requires that you post at least once every three weeks; however, it is highly advisable that you post much more often than that. If you who fails to post once in three weeks, your deity if considered deceased. But don't fear! You may rejoin the game with the same deity if you choose to. Alternatively, if you simply wish to reenter the game with a new deity you may do that as well. However, you should not do this too many times, and try to make a god that you think you will be willing to play for an extensive period of time. If you simply wish to quit our game, you need not wait three weeks to do so.

Firstworld Sanctum
The game begins with The Creator, a mystical being who little is known about, spawning the original nine gods and creating The Material Plane. On the material plane, he creates a world and immediately sanctifies it. This action sets the rules of the First World as normal, with the exception that no deity of rank lesser or more may as much as set foot on the First World. The Firstworld begins as all water, and requires that players use the create land AP action to create land on the world.

Wiki (http://lords-of-creation-times-for-gods-and-mortals.wikia.com/wiki/Lords_of_Creation;_Times_for_gods_and_mortals_Wiki )
A lot tends to happen in these games, so I will be using a summary chart thread system. The concept is simple: after you do something major, post a clear and concise post in the summary thread, and I will include it in a comprehensive set of tables for this game. It will include one for nations, races, and major concepts, along with the current god and dead god tables for this game. I do not necessarily expect you to post something to the summary thread right away, and I, likewise, will be updating the tables on my own time.
At first, I had intended to make a summary thread for this game, but that never took off. Part of the reason for that was my waiting, but it was also because of the commendable effort on the part of mattsdelf to create a wiki. Now, he and markadelf are updating the wiki, and we all owe them both our gratitude. Matt is also doing the map, so be sure to stay in touch with him about such details.

Advice
Like on any other game on the playground, you should respect your fellow players. A lot of times, in the heat of roleplay, we draw a line between advancing the game and thinking about the other players. It is that reason why I would like to just officially say that players should not play other's characters for them, do anything that would stop another player from playing the game the way that they want, and that communication is key.

New players, it is easy to make a god who creates a proverbial and often literal "island" of stuff, and expects the other gods to come and interact with them. This will probably not produce an interesting and fun game experience for you or anyone else, however interesting your island might be. Branch out! Do a god who challenges, engages, and interacts with other players through both divinity and societies.

I encourage a fluff-heavy style of play, and am known to say things like "fluff over crunch". I encourage you to play off of what other players do and not against them. Everyone likes a certain quote from Mystic about curse wars because it is a good one:

I think the problem is that people treat curse wars like this:

1 AP: Make super healing plants.
2 AP: Kill all super healing plants.
3 AP: Recreate super healing plants.
4 AP: Kill all super healing plants.
5 AP: Recreate super healing plants.

When it should be treated like this:

1 AP: Make super healing plants.
2 AP: Super healing plants are struck with a disease like real world plants and large cluster of them die because of lack of genetic diversity, now they only exists but far spread out, rarer and never in large clumps.
3 AP: Super healing plants emit an aura that make them easy to find.
4 AP: Plant poisonous plants around the world that emit the same aura, look the same and kill instantly, so a person looking for these plants will have to journey towards them but will never know if they will die or survive at the end of the journey.
5 AP: Create spirit guides that aren't an actual species but a manifestation of that super healing plant's benevolence, and like the will o' wisps in "Brave" they lead people away from the poisonous plants.


And remember that if you are unsure of anything, checking with a mod should clear it up. Above all else, have fun with the game! Rules are meant to be broken, except of course when they aren't.


AP System

Rollover

When a new player begins the game, their deity automatically starts with maximum (15) AP. After this, AP is accumulated at rollover. Rollover is an event that occurs once a week, every week, on Saturday at 12:00 noon EST (That'd be 5:00 GMT) in which every deity and legend gains AP. The amount gained is based on rank and shown on the table below, so long as the total does not exceed the maximum amount for your rank.

AP Actions
Bless/Curse - 1 AP: A bless brings a beneficial effect into being and a curse brings a harmful effect into being. A bless/curse can be almost anything imaginable, from something as simple as a good or bad harvest, or civil harmony or disharmony, to something as incredible as turning armies to stone, or raising the dead. The only limits of you blesses and curses are your imagination. It is advised, however, that if a curse messes too much with someone else's stuff, that you ask them first, and if a curse has the potential to change the game, you ask about it OOC. Most things are generally ok. A bless/curse takes only 1 AP to create, but 2 AP to counter, and 3 AP to bring back into being after that; and so on with values increasing at increments of one.

Form Society - 1 AP: A society (or organization if you would rather) is the most basic to most advanced government structures. If no form society action is used, a race will revert to hunter-gatherers, scattered and disorganized. This action is not used to create notable sub-organizations within a society. Use the create order/guild action for that.

Create Order - 2 AP: Use this action to create a distinct order or guild. Orders and guilds generally exist within a society and sometimes promote their own agendas. An order can be something like a mage's association, a secret order of knights, a trade organization, or a special police force.

Create Basic/Bestial Life - 1 AP: Use this action to create organisms without very strong mental capacities. Common plants and animals are assumed to exist already, but players may create them specifically if they wish to. You can also, of course, use this action to create monstrous or uncommon creatures so long as they are not able to think for themselves.

Create Sentient Life - 2 AP: Sentient creatures are creatures who are able to think for themselves, and able to develop a culture. Sentient life is usually humanoid, but there are no rules against other sentient creatures. Humans exist at the beginning of the game and players need not create them.

Create Fabled Life - 5 AP: Fabled life is reserved for creatures with vastly superior abilities. dragons, angels, demons, and most interpretations of vampires fall under this category. In order to be considered fabled life, a creature must have a legitimate supernatural ability; if it isn't fabled life, it isn't fabled life.

Create Artifact - 4 AP: Artifacts (or relic or monument if you would prefer) is an item of great power that generally grants some sort of ability to it's wielder. The nature of this item is up to the person creating it. Artifacts can be tools for just gods, just mortals, gods and mortals, or they can simply be an object that interacts with the environment around it. Players are advised not to put too many special abilities on the artifacts that their deities use, but have fun with it. A legendary sword, an incarnation of your deity's holy symbol, a magic throne for gods and mortals, and a glowing box in the middle of a volcano that controls when the volcano erupts are all good examples of artifacts. Players are discouraged from creating artifacts that manipulate AP too drastically.

Divine Infusion - 3 AP: A divine infusion is when a god merges part of their essence into something. This is a tool for RCR as well as spreading the religion of you god. An infused person gets a plus to RCR (see below), but is also assumed to be a spiritual leader in the faith of your god. Using a divine infusion on land will likewise give you or your chosen followers a bonus on said land, but will also essentially make that designated area a temple to your deity. There is no limit on what you can or can not use a divine infusion on, but you can only have a certain number of divine infusions depending on your divine status (see table).

Create Land - 2 AP: Just as it sounds, you may use this action to create land on an existing world or plane. On the material plane, this action will cause islands to rise from the ocean, and the land that you create can consist of whatever terrain that you specify.

Form Astronomical Object - 3 AP: Use this action to create a celestial body such as a moon, planet, asteroid, or sun. Worlds created in this manner are unlike the material plane in that the normal rules that apply on the material plane do not necessarily apply here. You may use the sanctify world action to change only the worlds that you create.

Weave Plane- 4 AP: Use this action to create another plane of existence. The plane can be as similar to or as different from the material plane as the creating god chooses. Although planes can be morphic in nature, a plane has no hard and fast rules without the sanctify world action. Players are advised that the Create Plane actions is not designed to give them an impregnable fortress of power, but to create a realm of otherworldly wonder and a home of divinity. In this game, planes do not exist in space; use form celestial object for that.

Sanctify World - 5 AP: Use this action on a world of your deity's creation to create a set of rules for that world. Sanctify world is intended to ban certain concepts and/or certain levels of divinity from a world. Once sanctify world is used, a player may not change the nature of their world later. This action is designed to give players the option to create specific settings like a steampunk world, a world with no magic, a world where only some levels of gods are able to enter, or a world resembling the first world of the material plane. Note that "world" is used to refer to both a celestial body and a plane.

Set Portal - 1 AP: A portal is a permanent connection between two places. Deities and magic can create temporary portals, but you can use this action to create a permanent one. Alternatively, use this action to create a hotspot for mana of a different world. For example, you could create permanent strong magical connections between the dungeons of a castle and your world of death, leaving deposits of negative energy.

Promote Leader - 3 AP: A leader is someone who is responsible for leading his people or organization, and the first step in the ranks of heroic mortals. A leader is generally thought of as a civil diplomat who does not see a lot of action, while the next step, the hero, is someone who is a skilled combatant. If the AP is spent to make someone a hero, they may or may not be assumed to be a leader as well.

Raise Hero - 5 AP: A hero is the second step in the ranks of heroic mortals. A leader is generally thought of as a civil diplomat who does not see a lot of action, while the hero, is someone who is a skilled combatant. If the AP is spent to make someone a hero, they may or may not be assumed to be a leader as well. A leader can be promoted to a hero for 2 AP. A hero may aid one god in a conflict between two deities, but may not initiate one.

Beget Seeker - 7 AP: A seeker is a hero of the highest order, thought of as being capable of extensive questing without the guidance of a deity. A hero may be raised to seeker for 2 AP, and a leader may be raised to seeker for 4 AP. Unlike the previous two ranks of the heroic mortals, a seeker may actually challenge a god to combat.

Create Legend - 12 AP: A legend is capable of everything that the previous ranks of heroic mortals are capable of, plus a legend accumulates 1 AP every rollover, to a maximum of 4 AP. A legend may join a alliance, but may no join a pantheon. A mortal must have had status as a hero or a seeker for at least a week before they are eligible to be promoted to a legend for the difference in AP, and must have had at least three posts featuring them as a major character. Once does not simply become a legend. As with previous levels, you need only spend the difference in AP from the last level to create a legend.

Create Pantheon - 3 AP: A pantheon is a group of gods whose followers acknowledge the godhood of the other members for the mutual benefit of the gods. Members of a pantheon are usually in it for the AP, and may not even like the other members. Because they spent the extra AP to create the pantheon, the god who created the pantheon has admin rights, and may ban other gods from the pantheon. However, any god who would like to may join a pantheon, and the only thing that stops a banned god from rejoining is 1 AP. A god may only be a member of one pantheon at a time. Each member of the Pantheon gains 1 AP per three members, which can be used for anything and combined with normal AP, but doesn't count towards Gain domain actions. If the pantheon drops below three members, this AP ceases to function. This AP is gained normally at rollover, but does not rollover itself (the amount gained every week is considered to be the maximum amount).

Forge Alliance - 2 AP: An alliance is a group of gods who have sworn to protect each other an act together. Being in an alliance allows gods to share AP, and gives them bonuses to combat when fighting together. Gods may be banned from an alliance irrevocably, and must have an invitation extended to them from the leader before joining in the first place. There may be separate alliances within a pantheon, separate pantheons within an alliance, or alliances and pantheons that consist of the same gods.

Join Alliance/Pantheon - 1 AP: Joining an alliance or a pantheon has it's own set of benefits. Both cost 1 AP. See rules for Alliances and Pantheons above.

Create Mundane Concept - 1 AP: Use this action to flesh out the little advances in society. Blacksmithing, literature, messenger birds, and architecture advances are all good examples of mundane concepts. A concept may be implemented on however large a scale as the player would like- from just in one specific society to worldwide.

Create Advanced Concept - 2 AP: Advanced concepts are technological marvels that do not revolutionize the way a society works, but do advance that society a good amount. Military technology, alchemy, and herbalism are all good examples of advanced concepts. A concept may be implemented on however large a scale as the player would like- from just in one specific society to worldwide.

Create Fabled Concept - 4 AP: A fabled concept is a concept that is meant to revolutionize the world. Things like magic, afterlife systems, and technological revolutions are all things that you would use a fabled concept to create. A concept may be implemented on however large a scale as the player would like- from just in one specific society to worldwide.

Alter Action - 1 AP: Use this action to go back and alter something that you or another player has already used AP to create. Common uses of this include land, concepts, and life, but it can be used inventively on things like bless/curses and artifacts. Once something is altered, it can be undone for 2 AP, and 3 AP to bring back into being after that; and so on with values increasing at increments of one. Players are encouraged to use alterations on actions instead of undoing them outright.

Gain Domain - 3 AP: The Gain Domain action allows a god to gain an additional domain and an accompanying portfolio element. The god must first have spent 7AP worth of AP on things related to the domain they wish to gain. The Gain Domain action may never be used to qualify for a domain, but any other action can be. Also, pantheon AP does not count for the purpose of gaining a domain.

Random Conflict Resolution

RCR (or "random conflict resolution) is a direct clash between two gods or people. Players may want to first negotiate any issues that arise before deciding that they want to resort to random conflict resolution. That being said, some people find RCR to be a fun way of resolving conflicts and playing the game, and using RCR is not discouraged.

The winner of a conflict is thought to have won whatever was at stake in the conflict before the dice were rolled. These stakes (that must have been talked about beforehand) may include things like imprisoning another god, a territorial dispute if the conflict was between societies, or leadership of a pantheon if the challenge was made.

There are three basic types of conflicts: deity vs deity, society versus society, and deity vs mortals.

Every divine rank has a number of d6s that they get to roll in RCR. This roll gets a number of bonuses based on other factors. Fighting alongside a hero grants a +2 bonus and fighting alongside a seeker grants a +3 bonus. Any infusion is worth an additional +2 bonus. If fighting alongside another god, gods may add the sum of their rolls. For RCR purposes, a legend is treated as a fledgling deity and has a 1d6 roll in combat. If gods are in an alliance and fighting for the same side, they add one to their roll for every d6 they are rolling (for example +3 if I am rolling 3d6). For example, if the god of rebellious teenagers is fighting the god of strict teachers, but the teacher god has brought a co-teacher and the principle to the fight. The co-teacher is a hero and the school principle is a legend, and the principle and the teacher are in an alliance. So in this combat, the strict teacher god rolls 2d6+2+2+1d6+1 vs the rebellious teenager's 2d6, assuming both are lesser gods.

When societies clash, each society rolls 1d10. If in a war, two societies decide to team up, then they may add their rolls. An order is rolls 1d8 when they decide to get involved in a war, and that can be added to the society roll when an order takes a side in a war between societies. Likewise to clashing gods, a hero is worth +2, Seeker is +3, and an infusion is worth +2. When with a society or order, but not with a god is a leader worth +1. For example, Myr, Tyrosh, and Lys, three societies decide to go to war over the disputed lands. Tyrosh and Lys decide to team up against Myr, but Myr has hired an order called the second sons, a mercenary company, and their order of priests decide to get involved in the war. Additionally, a Hero named Oberyn Martell is fighting with the second sons, and they have a leader named Ben Plumm. Myr gets 1d10+2d8+3 and Lys and Tyrosh get 2d10. Also, being fabled life grants a society +1 and being more advanced than the other society grants a +2.

Gods are advised to take action to mortals through AP, but sometimes a battle against mortals is unavoidable. When this happens, the same combat modifiers above are used, and the outcome is, similarly, whatever was at stake. Heroic mortals, societies, orders, and deities generally function the same way when it comes to RCR.


Divine Rank

Rank Name| Weekly AP | Maximum Infusions| Required Domains/Portfolios| Max AP | RCR Dice
Fledgling Deity | 4 |2 |2 |15 | 1d6
Lesser Deity | 5 |3 |4 |20 | 2d6
Intermediate Deity | 6 | 4 |6 |25 | 3d6
Greater Deity | 7 | 5 |8 |30 |4d6
Elder Deity| 8 | 6 | 12 | 35 |5d6

Character Creation

When creating your deity, you must have a progenitor unless you are one of the original nine that stem from a being known as The Creator. A progenitor, put simply, is a god that your god originates from. A "parent god" if you will. This gives you an easy ally (or not), and someone to interact with from the start. Players are usually very eager to birth a new god, and some even find it fun to think of new and exciting ways to birth gods. All gods begin as fledgelings, and begin with max AP. Use the following character creation form in your post to submit a god:


Name: Name, optional epithet
Played By: Your username
Alignment: Standard Dungeons and Dragons later editions alignment
Domains: Domains (Portfolio), Domain (Portfolio)
Description: A physical description of your god as well as any other information like holy symbol, alternate forms, ect.
Goals: What you hope to do/accomplish with your god (mainly optional)
Picture: (completely optional)

After you submit your profile, it must be approved by at least two mods before you can enter the game.

Domains and Portfolios
There tends to always be a bit of confusion about domains vs portfolios, so I am going to address that. On your deity, they should be phrased Domain (Portfolio). Domains and portfolios represent elements that your deity governs; what you are the god of. They should generally be one or two words, and clear aspects. The difference between domain and portfolio is that domain is broader. You are god of everything within a domain, but partial to the part inside your portfolio. For example, a god with Water (Oceans) has powers that extend to all water, but especially so in oceans. The main reason we do this is for flavor. No two gods may have the same portfolio, but two gods may have the same domain. You may use the portfolios from dead gods.


Deity Tables

See these for reference when creating a god, and for whatever you may want to see it for.
Active Gods

Deity Name | Player Name | Divine Rank | Domains (Portfolios) | Infusions | Alignment | Progenitor
Mauhir| AvocadoAvenger | Lesser Deity | Conflict (Brutality), Fighting (Superiority), War (Weapons), Unity (Indivisibility)| 1/3 | NN| The Creator
Perit le Bicoad, Lord of Science, The Knowledge Seeker|Lizard Lord| Fledgling Deity | Knowledge (Science), Time (Future)| 0/2| NN| The Creator
Settamentipazzottore, the Madgod, the Hivemind, Harbinger of insanity|Halftangible| Fledgling Deity|Madness (Evil), Insanity (Psychics), Madness (Primordial)| 1/2| CE| The Creator
Kodeck, The Stonelord|mattsdelf|Lesser Deity|Earth (Subterranean), Honor (Hard work), Fire (Magma), Life (The Orcs)| 0/3| LN| The Creator
Svaldyraz, the Alljudge, The One Not Spoken Of|DukeGod|Fledgling Deity|Justice (Judging), Death (Undead)|0/2|NN|Nemeru, Alpha and Omega, The Eternal Return, Undoer-of-All, The Great Serpent
Fyrador, The Two-Faced One, Lord of Death|Mynxae|Fledgling Deity| Trickery (Confusion), Death (Accidents)| 0/2|NE|The Creator
Krieerk|kopout| Fledgling Deity| Technology (Machinery), Civilization (Industrialization)|0/2|LN|Sarig, the Dreamer
Borbalzuk, Lord of Toil, The Slavemaster|MasterofFates| Lesser Deity|Metal (Progress), Domination (Slavery), Society (Empire), Mortals (Garna)|0/3|LE|Kodeck, The Stonelord
Fusreoh The Archmage|markadelf|Fledgling Deity|Magic(Force), Knowledge(Magic)|0/2|NN|Perit le Bicoad, Lord of Science, The Knowledge Seeker
Fyria, The Treacherous Coyote|Qwanch|Fledgling Deity|Weapons (Firearms), Nature (Hot Sandy Desert)|0/2|CG|Lloren, The Capricious Mage
Dormaguez|Armin|Fledgling Deity|Beasts (Dinosaurs), Destruction (Fire)|0/2|NG|Kodeck, The Stonelord
Kaija,The expansionist,The fiery planner|Orbiter|Fledgling Deity|Fire (lava), Creation(Expansion)|0/2|CN|Mauhir
Antera, the Lifeweaver|Rarkasha|Fledgling Deity|Relationships (Bonds), Law (Contracts)|0/2|NN|Sarig, the Dreamer
Sotiria, The Voice, Who Sings the Song of Creation, The Singing Rebel, Melody Herself|Phobia|Fledgling Deity|Freedom (Liberty), Music (Passion) |2/2|CN|Kodeck, The Stonelord


Pantheons

none.

Alliances

The Protectors
{table]Deity Name| Alliance Status|Divine Rank| Alignment
Kodeck, The Stonelord|Leader|Lesser Deity|LN
Svaldyraz, the Alljudge, The One Not Spoken Of|Member|Fledgling Deity|NN
[/table]

Honor Pact
{table]Deity Name| Alliance Status|Divine Rank| Alignment
Mauhir|Leader|Lesser Deity|NN
Fyrador, The Two-Faced One, Lord of Death|Member|Fledgling Deity|NE
Perit le Bicoad, Lord of Science, The Knowledge Seeker|Member|Fledgling Deity | NN|
Borbalzuk, Lord of Toil, The Slavemaster|Unofficial Member|Lesser Deity|LE
[/table]

Dead Gods

{table]Deity Name | Player Name | Divine Rank | Domains (Portfolios) | Infusions | Alignment | Progenitor
Varok| Tarren| Fledgling Deity | Water(Ice), Nature(Animal Life), Nature(Tundra)| 0/2|NG| The Creator
Lloren, The Capricious Mage| HearTheRequiem| Fledgling Deity|Chaos (Whimsy), Magic (Illusion), Creation (Change)| 0/2| CN|The Creator
Esser,the Steward of the Boundaries That Define Our Universe|AgentIndy|Fledgling Deity|Reality(Boundaries), Tinkering(Improvement)|0/2|LN|Kodeck, The Stonelord
Sarig, the Dreamer|Cloudsmeet|Fledgling Deity|Progress (Inspiration), Sleep (Dreams)|0/2|CG|The Creator
Nemeru, Alpha and Omega, The Eternal Return, Undoer-of-All, The Great Serpent|huyche|Fledgling Deity|Nature (Cycle of Life and Death), Destruction (Entropy)|0/2|NN|The Creator
Jongo, Lord of the Deep|hipho|Fledgling Deity|Sea (The Depths), Sea (Life)|0/2|LN|Varok
Kerska, Lord of Fire and Darkness, The Shapeshifter, Hunter of the Sun and Moon| Falconer| Fledgling Deity|Desire (Covetousness), Darkness (Secrets)|0/2|CN|Settamentipazzottore, the Madgod, the Hivemind, Harbinger of insanity
Gwynevere, the Radiant Lady, the Righteous Storm|Darklady2831|Fledgling Deity|Beauty (Sun), Protection (Benevolence)|0/2|NG|Mauhir[/table]

HalfTangible
2012-12-20, 04:27 PM
Reposting

---

Name: Settamentipazzottore, the Madgod, the Hivemind, Harbinger of insanity

Played By: HalfTangible

Alignment: Chaotic Evil

Domains: Madness (Evil), Insanity (Psychics)

Description: Setta is the glitch, the madness, that which has no explanation. It is a malevolent hive-mind that bends the thoughts of all it touches, has no physical form of its own and exists as a consciousness, spread across many minds in the universe. It connects and joins these minds together and bends the thoughts and desires of mortal men to it's whims. To know the full name of the Madgod is to doom your mind to a slow descent into madness, and invite your own destruction. Only the gods themselves can know his name and not succumb to his evil.

If Setta truly requires a physical form, it takes direct control of a mortal mind and body, giving it untold psychic power, but dooming it to crumble to dust the moment Setta leaves.

Goals:
Short-term: Create the Madchildren so it actually has something to network it's mind through.
Long-term: Take over the universe (OF COURSE!) and gather all beings into it's hive-mind.

HearTheRequiem
2012-12-20, 04:36 PM
Name: Lloren, The Capricious Mage
Played By: HearTheRequiem
Alignment: Chaotic Neutral
Domains: Chaos (Whimsy), Magic (Illusion)
Description: A tall, fair man with cropped golden hair, clad in loose-fitting and brightly-coloured robes, almost evocative of a jester. Lloren seeks entertainment above all, and nothing is more interesting than the little ways in which he can influence, lead and generally trick people. On a wider scale, Lloren wishes to prevent monotony, and so will meddle in affairs simply at random, if only to prevent everything settling into place. Variety, after all, is the spice of life.

Lizard Lord
2012-12-20, 04:38 PM
Reposting:
Name: Perit le Bicoad, Lord of Science, The Knowledge Seeker
Played by: Lizard Lord
Alignment: True Neutral
Domains: Knowledge (Science), Time (Future)

Description: Perit's physical form is that of a scrawny, timid looking, bald man with a white coat, a long and narrow nose, and writing material that is always up to date with the technological age. In the stone age it shall be a tablet and chisel. Should technology advance enough it will be a clipboard and paper. Perit believes strongly in the pursuit of knowledge and curiosity, sometimes even at heavy costs.

Goals: Perit wishes for his people to learn and experience on their own, but he is also an impatient god and pushes his people into learning faster and the future that he sees for the world. He is always pushing for a grand future. He also has a penchant for experimentation and can often be distracted from his primary goal by trying things just to try them.

However, while Perit's own actions may seem wild and whimsical, he demands more decorum from his follows. He will create proper procedures for his people to experiment and encourage them not to take shortcuts to knowledge, not to blindly trust what they are told, and find things out the hard way. However, due to his impatient nature he is prone to planting the building blocks for grand science and knowledge into the minds of certain mortals. He would then encourage others to test his Chosen's theories so that they may learn of them on their own.

Cloudsmeet
2012-12-20, 05:03 PM
Name: Sarig, the Dreamer, Shepherd of Dreams, the Thought-Smith
Played By: Cloudsmeet
Alignment: Chaotic Good
Symbol: A carved eye in a round stone or the moon:http://www.jasondehaan.net/Site/Jason_de_Haan_(Zeus)_files/New_Carved_eye_web-filtered.jpgDomains: Progress (Inspiration), Sleep (Dreams)

Description: Sarig appears as a healthy male, cross-legged and eyes closed in a seemingly eternal sleep. He wears naught but a loincloth, and his skin is luminescent. He only ever speaks directly into his worshiper's minds and dreams, and it is said that he will only ever wake in a future time of great crisis.

Goals: Sarig is a benevolent guide, directing his flock to better themselves through dreams and flashes of inspiration. He supports scientists, inventors, philosophers, tacticians and other thinkers, even if he does not directly control the relevant portfolios. His goal is a society of free-thinkers, the generation of thoughts and ideas. He intends to work well alongside the gods Perit and the yet-to-appear god of Artifice, while he looks likely to oppose Settamentipazzottore on principle (not being a fan of all the turn everyone into a single hive-mind stuff).

Portfolios that he is looking to expand to:

Night (Moon)
Water (Tides)
Freedom (Thought)?
Philosophy and the arts stuff.

HearTheRequiem
2012-12-20, 05:31 PM
Oooh, that's a good idea, Cloudsmeet.

Domains Lloren is looking to expand to:

Freedom (Defiance)?
Liberation (Revolution)
Love (Passion or Lust)

HalfTangible
2012-12-20, 06:14 PM
Oooh, that's a good idea, Cloudsmeet.

Agreed!

Potential future Domains:
Madness (Destruction) - What kind of evil villian doesn't blow s*** up?

Creation (Madness) - Or a similar portfolio that means to cause and spread insanity

Mind (Slavery/Control) - Just feels wrong to make Kaal'ex an insane consciousness-god without this at some point.

Eldritch (Primordial Forces) - Essentially, things that are literally composed of abstract ideas as opposed to material: Time, Communication, Light, Masks, Desire, and Death to name a few.

HearTheRequiem
2012-12-20, 06:26 PM
I just thought - would Fate (Cosmic Irony) be an acceptable domain?

huyche
2012-12-21, 12:42 AM
Hi, everyone! Reposting my deity sheet.

Name: Nemeru, Alpha and Omega, The Eternal Return, Undoer-of-All, The World Serpent
Played By: huyche
Alignment: True Neutral
Domains: Nature (Cycle of Life and Death), Destruction (Entropy)
Holy Symbol: A serpent eating its own tail
Description: Nemeru's true form is that of a great serpent that wound its coils around this primordial world. Were it to tighten its grip, or loosen its coils, the world would cease to be.

However, When manifesting before fellow deities or its faithful, Nemeru takes upon a less astounding form of humanoid speaker cloaked in tattered robes, a snake slithering around its arm and peeping from under the hood. Upon closer inspection it becomes evident that the being's lips remain motionless, almost as if the snake does the talking.

Nemeru is a course of death, decay, life, growth locked in an eternal state of repeating and re-repeating itself. A promise of renewal, but also the inevitability of an end for all things. A balancing force to the world, a keeper of equilibrium with boundless creation. And, in future, the promise of rebirth to its most devoted.

Goals: Preservation of the Cycle. Plain and simple.
Possible future goals: Enlightenment of mortal races to the necessity of the Balance.

//As far as possible future domains go, Nemeru wills to spread its authority over Nature(Seasons), Destruction(Decay), Life(Reincarnation/Rebirth), Fate(Predestination), Nature(Renewal), Death(Inevitability), Nature (Calamities)


Edit: Are we going to decide who is to be the Progenitors? Or it is bound to be the First Nine? The former makes more sense in my opinion.

Also, there is one thing that struck me as odd while reading the applications. Should gods even represent or display concepts and entities that are yet alien to the world? Things like armor and arms.

Mynxae
2012-12-21, 05:12 AM
Sorry I haven't been checking the recruiting thread, boyfriend has had me dragged around helping him with stuff -_- Will hopefull be able to do some approving tonight, or tomorrow morning. :smalleek:

Griffith!
2012-12-21, 08:49 AM
Name: Amun, the First Lord
Played by: Griffith!
Alignment: True Neutral
Domains: Love (Vanity), Undeath (Desecration)
Progenitor: Nemeru

Description: If presented the choice, Amun appears as a tall, light haired male of unsurpassed beauty. He dresses, if he dresses at all, in black robes of the finest cloth, a golden torc at his throat. His pale hair is long, and straight, brushed back over his ears. This description holds true, no matter the species he chooses to appear in.

Beneath this veneer, however, Amun is a cruel withered figure. He has the look of an old corpse, his skin drawn tight, flesh cracked and dusty. This is the form his followers venerate - the figure of death, over vanity.

Goals: Amun is defined by his vanity - he sees himself and those like him as beautiful, and his pride is such that he would see his particular brand of aesthetics spread the world over. In short, Amun wants to spread the gift of undeath through every living creature.

Amun may attempt to gain the domains of Destruction (Decay), Death, or Darkness (Night).


Also, there is one thing that struck me as odd while reading the applications. Should gods even represent or display concepts and entities that are yet alien to the world? Things like armor and arms.

Why not? It is in our images the mortal create such things. You think Gods imitate their worshipers. Madness! And Heresy! :smallwink:

HalfTangible
2012-12-21, 08:57 AM
Why not? It is in our images the mortal create such things. You think Gods imitate their worshipers. Madness! And Heresy! :smallwink:

http://4.bp.blogspot.com/-lNVAGrPs7uU/TcfLSheAMcI/AAAAAAAALgk/oeV37byMGjI/s1600/HeresyStamp.png

:smalltongue:

HearTheRequiem
2012-12-21, 11:10 AM
Rather excited for this to start, and I just had an idea I'm rather enamoured with~ :smallbiggrin:

AvocadoAvenger
2012-12-21, 03:43 PM
In character thread (http://www.giantitp.com/forums/showthread.php?p=14414129#post14414129) is up! Make sure Mynxae and I have both approved you before you start posting.

@HtR: I suppose I would allow a domain like that, but there might be a better choice. What exactly do you mean by cosmic? Also, just remember that you will have to spend AP on things to take a domain.

@Mynxae: No problem, this game is going to be going strong right now, so you have plenty of time.

HearTheRequiem
2012-12-21, 03:55 PM
Well, Cosmic Irony is the idea that the Universe, the Fates, or some higher power has a sense of humour - basically it's when things go wrong in the most amusing or ironic way.

A good example is the story where a couple buy each other Christmas gifts - The wife sells her hair to a wig-maker to buy her husband a chain for his pocketwatch, and the husband sells his watch to buy her a set of combs. :smalltongue:

huyche
2012-12-21, 04:22 PM
Can somebody please answer my earlier question?


Are we going to decide who is to be the Progenitors? Or it is bound to be the First Nine? The former makes more sense in my opinion.

Also, do we have to make the first post in a particular order? Am I ninth?


Why not? It is in our images the mortal create such things. You think Gods imitate their worshipers. Madness! And Heresy!
Because it seems counter-intuitive that primal beings that have just been brought into existence have equipment for which there is no concept. Its not part of their essence or anything, after all.
For example: You have yet to think 'wow, it'd have been nice to have a sharpened piece of metal to slash away at things' and invent swords.

AvocadoAvenger
2012-12-21, 04:32 PM
Can somebody please answer my earlier question?



Also, do we have to make the first post in a particular order? Am I ninth?

Sorry I neglected your question, this game is keeping me very busy right now, and I am still working on a post for the recruitment thread right now. Nobody think I am forgetting your application!

In answer, any god may be a progenitor. Progenitors are generally an agreement between two players, with the final say coming from the god who is being birthed. There is no particular order in which people have to post. The first profiles submitted are the "first nine" only because they are the ones that stem from the creator. A god who is birthed from a progenitor can even enter the game before a god who's player birthed them self from The Creator.

Another reminder: until more approvals come around, Mynxae, myself, Lizzardlord, and Tarren are currently the only ones who can post IC.

Edit response:
Because it seems counter-intuitive that primal beings that have just been brought into existence have equipment for which there is no concept. Its not part of their essence or anything, after all.
For example: You have yet to think 'wow, it'd have been nice to have a sharpened piece of metal to slash away at things' and invent swords.
You're right that it seems counter-intuitive, but there is no rule against it. Players are free to keep their creative pours open when thinking out what their god will be and how it will interact with the world, even if those parts of the world have yet to exist. Also, some concepts are considered so basic that they do not need AP spending to exist, although AP can be spent if a player wants to spend it.

HearTheRequiem
2012-12-21, 04:43 PM
Another reminder: until more approvals come around, Mynxae, myself, Lizzardlord, and Tarren are currently the only ones who can post IC.



Just so I know, who am I waiting on approval from? I couldn't find where in the Recruitment thread it said who could approve applications, so no doubt I overlooked something. :smallredface:

AvocadoAvenger
2012-12-21, 04:52 PM
Just so I know, who am I waiting on approval from? I couldn't find where in the Recruitment thread it said who could approve applications, so no doubt I overlooked something. :smallredface:

That would be me and Mynxae. There will probably be another player promoted to mod sometime later.

Lizard Lord
2012-12-21, 05:13 PM
A god could have something that has yet to be invented by mortals. Why couldn't he?

HearTheRequiem
2012-12-21, 05:41 PM
So to check, the world right now is just featureless land, no oceans or anything? :smallsmile:

AvocadoAvenger
2012-12-21, 05:48 PM
So to check, the world right now is just featureless land, no oceans or anything? :smallsmile:

No, the world right now is just oceans. That's the way it has to start so that land is additive, not the oceans being negative space from the land. Maybe I should have clarified better in the post :smallyuk:

Tarren
2012-12-21, 07:12 PM
Reposting Character. I'll try to get an in character post up tonight.

Name: Varok
Played By: Tarren
Alignment: Neutral Good
Domains: Water(Ice), Nature(Animal Life)
Description: A vaguely humanoid figure shrouded in a freezing mist, no defining features are visible except a set of three glowing blue eyes. No one knows what he truly looks like except for the outline visible through the mist.
Goals: Varok is the protector of nature, looking to protect it and it's animal inhabitants. Generally non-violent, he prefers to work through chosen ones that he guides through visions than direct intervention and only uses violence as a last resort. Also, a protector of the weak and those who can't defend themselves.

Short-Term Goals:
Create a variety of animal life.
Long-Term Goals:
Protect animal life

Possible goal: Uplift animal life to sentience

AgentIndy
2012-12-21, 07:15 PM
Name:Esser,the Steward of the Boundaries That Define Our Universe
Played By: AgentIndy
Alignment: Lawful Neutral, in a completely alien manner
Domains:Reality(Boundaries), Tinkering(Improvement)
Description: Esser is not a mercurial being. He is a being of boundaries, and only crossing those set boundaries to construct better boundaries. He serves as the limiting force for expansion of the universe. Anything that wants in or out of the universe usually needs his permission. He takes the form of a dark skinned man wearing silver armor.


Esser seems unusually interested in things, despite his domain being the farthest from anything that could possibly exist. He seeks to modify, and insert improvements into things that aren't his. He can make his own things, but he'll keep modifying them until they aren't even recognizable as the original after a while.
Goals: Keep the Universe together, Construct strange new things, mess with other gods in a playful way, Create a race in his image, keep improving things for no discernible reasons,


Roosting for great justice. Also needs a progenitor.

Tarren
2012-12-21, 07:32 PM
I'm rethinking my character a little. Is it OK if I switch out Magic(Divination) with Nature(Animal Life) or something similar?

AvocadoAvenger
2012-12-21, 07:43 PM
I'm rethinking my character a little. Is it OK if I switch out Magic(Divination) with Nature(Animal Life) or something similar?

That sounds fine, I see no harm done, especially since he hasn't entered the game yet.

Tarren
2012-12-21, 07:44 PM
Thanks. I was planning on grabbing something like that anyway and I didn't think I was stepping on anyones toes in that area. I'll edit my character.

kopout
2012-12-21, 07:55 PM
Reposting

Name: Krieerk
Played By: kopout
Alignment: Lawful Neutral
Domains: Technology (Machinery), Civilization (Industrialization)
Description: A humanoid figure seemingly cloaked in full plate. Closer examination revels a network of springs pistons and gears within rather than a flesh and blood creature. Krieerk is taciturn and methodical. Though not devoid of humor his wit is often dry, esoteric and sometimes strange.

Krieerk's foloweres tend to be those who seek imporvement of socity or of themselvs. They are scientists, inventors and occasionally revolutionaries. Although it wold seam reasonable from a god of industry he doesn't force repression of individuality or free will, merely that those qualities be supplemented with an understanding of technology and the drive to invent and improve.

Goals: Giant mecha-cities striding over the land, steam- and magi- punk airships, and things stranger still. Also, kobolds.


need a progenitor

Cloudsmeet
2012-12-21, 08:03 PM
You're welcome to be Sarig's progeny, born from his desire for inspiring progress or something if you want.

kopout
2012-12-21, 08:05 PM
alll right.

Cloudsmeet
2012-12-21, 08:07 PM
alll right.

Let me know if you come up with any specific way you want to be born; let's work something out.

AgentIndy
2012-12-21, 10:20 PM
I require a Progenitor.

Tarren
2012-12-21, 11:40 PM
First IC post up. I'll probably be creating lots of animals as things go on, any I create will have three eyes. It's his signature, plus he has three so it only seems natural to him to make them that way.

I'm happy to act as Progenitor to anyone who needs it if they think their god would be appropriate.

Cloudsmeet
2012-12-21, 11:46 PM
I'm happy to act as Progenitor to anyone who needs it if they think their god would be appropriate.

Same.

I'll post in IC when I get back tonight.

mattsdelf
2012-12-22, 01:34 AM
I require a Progenitor.

I can spawn you, if you'd like, you're lawful neutral, like me, and I can do it long enough before noon that you could benefit from rollover.

heretic
2012-12-22, 02:21 AM
Being the God of Virility, I should probably be someone's progenitor. :smallbiggrin:

Bonus points if you're Good and/or Nature savvy. I'll check this thread periodically for any takers.

Lizard Lord
2012-12-22, 02:40 AM
Would it be possible to use the bless action to upgrade a creature from bestial to sentient? Honestly I imagine Perit being disappointed that the "first life" is not smart enough to understand the Stone of Knowledge and taking action to fix that.

I admit it would be rather amusing to have narwhals and polar bears be intellectual equals, if not superiors, to humans and the other races.

Edit: Looking at the rules it seems like that would be ok (there is only a one point difference between bestial and sentient anyways). If I am wrong I will delete my IC post.

Cloudsmeet
2012-12-22, 03:27 AM
What should we name this world?

Also, Avocado, you know how we were talking about aiming for a grecian society - how about an underwater narwhal grecian society! That's what this kind of game is for, right?

Or, we could be slightly more serious.

EDIT: Also, if we create a Leader or a Hero or whichever, should we name them in order to be able to identify them later?

EDIT: I've got this big post lined up, I just don't want to name the world without some sort of consent and perhaps collaboration on the name. Any suggestions?

huyche
2012-12-22, 03:59 AM
Another reminder: until more approvals come around, Mynxae, myself, Lizzardlord, and Tarren are currently the only ones who can post IC.
Why am I excluded from that list? So am I unable to post yet then? Even though there are IC posts by players not on the list...

Its rather perplexing.


A god could have something that has yet to be invented by mortals. Why couldn't he?
Of course, he could've. But why? There was only void, but one of his very first impulses is to manifest something that as of yet has no application or purpose. I can understand it being part of the image, though, if its related to his domains.

Cloudsmeet
2012-12-22, 04:00 AM
In the recruitment thread about 8 hours ago:


Because I trust Avocado's judgement and I simply have no time whatsoever until tomorrow to look through all the applications, anyone that he has approved, consider yourself approved by me as well. Once again, sorry I haven't been able to look through all the applications, but my boyfriend decided to drag me away to help him with some stuff this weekend at the most inopportune time. (on my phone posting this) If I get any chance to borrow his Mum's laptop to post, I'll jump at it.

huyche
2012-12-22, 04:10 AM
In the recruitment thread about 8 hours ago:

Thanks, I've overlooked this.

I'll put the question like this then: does anyone mind Nemeru being one of the First Nine?

heretic
2012-12-22, 04:21 AM
I'll put the question like this then: does anyone mind Nemeru being one of the First Nine?

I don't mind. I think you were one of the first nine to be approved, right? That gives you the first crack at it.

huyche
2012-12-22, 04:32 AM
I don't mind. I think you were one of the first nine to be approved, right? That gives you the first crack at it.

It's just that posting was quite haphazard so far (what with conflicting versions of who is supposed to go first) and I'm afraid to do my part wrong. First time player/notice roleplayer and all that, you see.

It is also sort of confusing how Tarren's deity previously governed over Divinations, but now is a god of animals. Leaves less space for Nemeru and Rumeus.

huyche
2012-12-22, 07:42 AM
Convection
Create fabled concept; Convection and convection currents: Heat can flow through fluids, and rises away from gravity, which I am assuming already exists. Because of this, hot fluids tend to circulate in currents, hotter parts of them rise, cool if they hit something cooler, and sink back below the other rising hotter parts. This creates a system of heating and cooling both below the earth's surface, and above the ocean floor. Deep beneath what we consider, the ground, lava does this, heating up from the heat of the core, rising, and cooling. The surface of the lava is the coolest, being in contact with the ocean floor, it hardens, and forms great plates of rock that form a thick, 'crust' over the seafloor, and under the continents as they might form, but haven't yet. These plates are moving, rising, sinking, and falling off of eachother, which causes magma to spew from the ground and form volcanoes, explains earthquakes, why it is warmer at the equator which must form itself from this concept and much, much more. Convection currents also happen underwater, and in the air, here creating weather, and directing warmth from the hot water near the equator to the colder seas near the poles. The concept of convection also explains why liquids bubble when they boil, and why plasma does certain things on the yet to exist, sun.

Now, I'm not sure how to go about this. Is it right to introduce false scientific concepts? (And by false I mean that do not work as per explanation.) I think some things should be taken for granted by default.

For example: I haven't seen anyone launching the planet into revolution around the sun in the previous game.

Besides, convection plays only a small part in movement of tectonic plates. Its not hotter at the equator due to convection either. Unless its all magical convection, it won't do the aforementioned things alone. Thus my request not to delve into it too much.

You want magma? You get magma. You need currents? You create currents. No currents in previous games either, if I'm not mistaken.

PS: Please excuse me if this leaves an impression of a rant, as it wasn't my intention.

mattsdelf
2012-12-22, 08:09 AM
There's a new map! http://i1026.photobucket.com/albums/y325/mattsdelf/NewLocmap_zps4ecbcf0d.png

If it's wrong, tell me and I'll fix it.

Edit: @Huyche, Well, I didn't want to sit there and waste half a day explaining every bit of it. Yes, it is 'magical convection', and it works just the way I wrote it. If you want, once science advances, I can use an alter action action to make it work perfectly like it does on earth.

Oh, and I will add the AP cost of the things I just did.

Edit2: Anyone can make things on the continent, it's not just for me, actually, the only part I'd like you to avoid is the actual volcano, for now.

AgentIndy
2012-12-22, 09:39 AM
I can spawn you, if you'd like, you're lawful neutral, like me, and I can do it long enough before noon that you could benefit from rollover.

That'd be great. More AP for the AP gods.

mattsdelf
2012-12-22, 09:48 AM
That'd be great. More AP for the AP gods.

Cool, you're in. You may now post.

HearTheRequiem
2012-12-22, 11:19 AM
The First Defenestration is possibly my favourite genesis-type event ever. :smallbiggrin:

I know the Apocrystal Spiders don't seem at all sentient right now, but I'm planning on RPing out their development, if that's okay?

Also, @HalfTangible, I was thinking of maybe having each type of Apocrystal Spider having a kind of hivemind consciousness - would that be okay, or would you prefer to have a monopoly on the hivemind thing? It just seems like it'd be easier for me to keep track of the little arachnids if they're tribes, but as basically five different characters rather than however many. :smallbiggrin:

HalfTangible
2012-12-22, 11:23 AM
The First Defenestration is possibly my favourite genesis-type event ever. :smallbiggrin:

I know the Apocrystal Spiders don't seem at all sentient right now, but I'm planning on RPing out their development, if that's okay?

Also, @HalfTangible, I was thinking of maybe having each type of Apocrystal Spider having a kind of hivemind consciousness - would that be okay, or would you prefer to have a monopoly on the hivemind thing? It just seems like it'd be easier for me to keep track of the little arachnids if they're tribes, but as basically five different characters rather than however many. :smallbiggrin:

I'm fine with it (Setta's supposed to be insanity incarnate, 'the hivemind' just refers to how he spreads and operates) but if they share knowledge, it's gonna be really easy to corrupt their entire race into insanity since all they need to do to go insane is know the Madgod's name =/ Just sayin'.

Which reminds me: I have AP to spend on Madchildren and a ridiculous premise for the madgod's name.

Tarren
2012-12-22, 11:31 AM
I admit it would be rather amusing to have narwhals and polar bears be intellectual equals, if not superiors, to humans and the other races.

That is quite amusing. I was actually considering uplifting one of them at some point, but this works too.

I didn't expect to be the first one to create a society, but since their sentient, I wanted to set up at least the basic tenet that they protect animal life. Binding both species together is mostly a matter of them being raised to sentience at the same time in the same place, I may split them up later. Feel free to develop them further if you want.

HearTheRequiem
2012-12-22, 11:34 AM
I'm fine with it (Setta's supposed to be insanity incarnate, 'the hivemind' just refers to how he spreads and operates) but if they share knowledge, it's gonna be really easy to corrupt their entire race into insanity since all they need to do to go insane is know the Madgod's name =/ Just sayin'.

Which reminds me: I have AP to spend on Madchildren and a ridiculous premise for the madgod's name.

I suppose what I mean is more a kind of intra-species telepathy, rather than a true hivemind - I mean more that they'd share thoughts and feelings with the same kind of crystal-spiders (Amethyst with amethyst, and so on), rather than knowledge or experience...but still, it'd still not really be a challenge unless Lloren gets involved directly :smallwink:

EDIT: And, in a remarkable display of sentience, the Apocrystal Spider has invented the revolutionary idea of "sideways". :smalltongue:

AvocadoAvenger
2012-12-22, 12:25 PM
Would it be possible to use the bless action to upgrade a creature from bestial to sentient? Honestly I imagine Perit being disappointed that the "first life" is not smart enough to understand the Stone of Knowledge and taking action to fix that.

Bless works. I included Alter Action for situations like this, but feel free to use either. So many of these AP actions could go two ways.


What should we name this world?

Also, Avocado, you know how we were talking about aiming for a grecian society - how about an underwater narwhal grecian society! That's what this kind of game is for, right?

Or, we could be slightly more serious.

EDIT: Also, if we create a Leader or a Hero or whichever, should we name them in order to be able to identify them later?

I don't think worlds have been named in the past, but it has been referred to as the Firstworld previously, and in my post with The Creator, I think he calls it that too. If you guys want to name the world, then go for it.

I was actually hoping we could be a bit more serious. Would you like to use a part of Matt's island for it? I was thinking I would create humans all over parts of the island which you can make into a greek society later, then make islands with humans on them that Mauhir teaches to raid other people and practice warfare. Think one part Viking, one part Greyjoy/Iron Islands, and one part Sparta. Sound ok?

EDIT: I am admittedly eager, so I am just going to go ahead with this and change things later if need be.

Yes, leaders and heroes are generally named.


Convection
Create fabled concept; Convection and convection currents: Heat can flow through fluids, and rises away from gravity, which I am assuming already exists. Because of this, hot fluids tend to circulate in currents, hotter parts of them rise, cool if they hit something cooler, and sink back below the other rising hotter parts. This creates a system of heating and cooling both below the earth's surface, and above the ocean floor. Deep beneath what we consider, the ground, lava does this, heating up from the heat of the core, rising, and cooling. The surface of the lava is the coolest, being in contact with the ocean floor, it hardens, and forms great plates of rock that form a thick, 'crust' over the seafloor, and under the continents as they might form, but haven't yet. These plates are moving, rising, sinking, and falling off of eachother, which causes magma to spew from the ground and form volcanoes, explains earthquakes, why it is warmer at the equator which must form itself from this concept and much, much more. Convection currents also happen underwater, and in the air, here creating weather, and directing warmth from the hot water near the equator to the colder seas near the poles. The concept of convection also explains why liquids bubble when they boil, and why plasma does certain things on the yet to exist, sun.

Now, I'm not sure how to go about this. Is it right to introduce false scientific concepts? (And by false I mean that do not work as per explanation.) I think some things should be taken for granted by default.

For example: I haven't seen anyone launching the planet into revolution around the sun in the previous game.

Besides, convection plays only a small part in movement of tectonic plates. Its not hotter at the equator due to convection either. Unless its all magical convection, it won't do the aforementioned things alone. Thus my request not to delve into it too much.

You want magma? You get magma. You need currents? You create currents. No currents in previous games either, if I'm not mistaken.

PS: Please excuse me if this leaves an impression of a rant, as it wasn't my intention.
No problem, you have legitimate questions. Have you seen some of my posts? :smallcool:
The thing that I have said in several places is that there are some parts of the world that do not need to have AP spent on them, but can if a player wants to spend AP on doing something like that. I think that this ruling applies here as well. Personally, I rather like the way convection fleshes out the world in scientific detail too.



@AgentIdny: Several of you will remember from the last game an argument that Matt and I got into about whether a creating a planet needed a create land action or a weave plane action, because there was no create astronomical object action. I'm afraid that I come down pretty hard and fast on this subject: I don't want players weaving planes in space.

In this game, planes do not exist in space; use form celestial object for that.
If you wanted it to be special, either an artifact, infusion, portal, or series of blesses might be the action you are looking for. I would probably use Set Portal because it allows it to be a border, poss some of the energy of the boundary, and can be fluffed up so that it can be seen from the firstworld; but that's just me.

AgentIndy
2012-12-22, 12:42 PM
@Avocado

Alright, I'll fix that. Didn't realize that I could create anything as large as a whole nebula with it.

AvocadoAvenger
2012-12-22, 12:45 PM
@Avocado

Alright, I'll fix that. Didn't realize that I could create anything as large as a whole nebula with it.

It's all good; so many of these AP actions are loose and flexible. I know that some of them worked slightly differently in the past as well.

HearTheRequiem
2012-12-22, 02:59 PM
Just making a note, rollover happened, so Lloren now has 9 AP. :smallbiggrin:

A rather silly question, but what's the policy on double-posting? My mind's currently teeming with ideas, but I'd prefer not to edit my post, to give the illusion of time passing between the different incidents of the Apocrystal spiders displaying any kind of sentience. :smallredface:

AvocadoAvenger
2012-12-22, 03:03 PM
A rather silly question, but what's the policy on double-posting? My mind's currently teeming with ideas, but I'd prefer not to edit my post, to give the illusion of time passing between the different incidents of the Apocrystal spiders displaying any kind of sentience. :smallredface:

I say go for it. A lot of people don't like it, especially if it is a recurring thing, or three posts in a row, but I really don't mind. There is no hard and fast rule for it either.

By the way, I got the deity summary table up for the people who have posted so far, if anyone is interested.

HearTheRequiem
2012-12-22, 03:14 PM
I don't want to annoy people, so here's what I think I'll do.

I'll post the second post, but as soon as someone else posts afterwards, I'll delete my double post and add it in as part of my next post, so I don't clutter up the thread and annoy everyone.

Does that seem fair? :smallredface:

AvocadoAvenger
2012-12-22, 03:17 PM
I don't want to annoy people, so here's what I think I'll do.

I'll post the second post, but as soon as someone else posts afterwards, I'll delete my double post and add it in as part of my next post, so I don't clutter up the thread and annoy everyone.

Does that seem fair? :smallredface:

It's really no big deal.

huyche
2012-12-22, 03:37 PM
I'm in need of advice. Should the egg be divinely infused, or whether it is to be a fabled concept, connecting it to the prophecy.

HearTheRequiem
2012-12-22, 03:38 PM
It's a moot point, since it turns out people posted while I was writing up my post. :smallbiggrin:

Cloudsmeet
2012-12-22, 03:57 PM
EDIT: I am admittedly eager, so I am just going to go ahead with this and change things later if need be.

Please, do. For some reason I gave the first leader of humans a nordic name, but hey.

AvocadoAvenger
2012-12-22, 04:06 PM
I'm in need of advice. Should the egg be divinely infused, or whether it is to be a fabled concept, connecting it to the prophecy.

Just so I am clear, this egg was laid by Nemeru and functions as the dark moon?
I would not use a concept unless the concept is the prophecy. Either divine infusion, astronomical object, or artifact would do. It really depends on what you intend with this egg- what is it fluffed to be? Would you prefer to think of it as a part of the essence of your god, a mundane moon, or an object of power? Any is valid.


Please, do. For some reason I gave the first leader of humans a nordic name, but hey.
This game is looking good :smallsmile: and just for the record, I think my post comes before yours chronologically.

Cloudsmeet
2012-12-22, 04:09 PM
This game is looking good :smallsmile: and just for the record, I think my post comes before yours chronologically.

I thought humans were already created, so I didn't bother to create them. Perhaps I will delete the human-related parts of my post and repost below yours so as not to confuse people.

HearTheRequiem
2012-12-22, 04:49 PM
@AA, feel free to react however you wish to the spider - just to give you an idea, it pretty much looks like a lump of jade with spindly glass legs. :smallbiggrin:

huyche
2012-12-22, 05:08 PM
I have this bad feeling I bit off more than I could chew. Right now I'm hopelessly lost, there is just too much happening at the same time and in a very short time span. A lot of names to memorize too. I'm not even sure how many players are already participating in the game.

I probably should remove my first post, before somebody else posts in reaction to it and become an observer. It still is a very entertaining thing to do. The previous game sure was.

heretic
2012-12-22, 05:11 PM
I have this bad feeling I bit off more than I could chew. Right now I'm hopelessly lost, there is just too much happening at the same time and in a very short time span. A lot of names to memorize too. I'm not even sure how many players are already participating in the game.

Uhhh, could you go ahead and introduce me first (Rumeus) before you go on hiatus? I'd rather not try and find a new progenitor.

Cloudsmeet
2012-12-22, 05:16 PM
Perhaps just introduce Rumeus, prophecy that the work will end when you awaken, then go to sleep forever :smalltongue:

That said, I'm sure once everyone's spent their AP for the week things will calm down, and over time actions will be spread out over the week and be much easier to follow.

Mynxae
2012-12-22, 05:18 PM
So I get home, excited to post and everything, and there're two people asleep in my bed. And because my bed is adjacent to my computer, I can't freaking do anything so now I'm just majorly pissed off. Want to smash something so bad. :smallfurious:

Cloudsmeet
2012-12-22, 05:26 PM
Mynxae, you seem to lead an interesting life :smalltongue:

HearTheRequiem
2012-12-22, 05:28 PM
You have my deepest of sympathies. :smallfrown:

Mynxae
2012-12-22, 05:48 PM
Mynxae, you seem to lead an interesting life :smalltongue:

I do, don't I? :smallannoyed:


You have my deepest of sympathies. :smallfrown:

Thanks <3

AvocadoAvenger
2012-12-22, 07:02 PM
@Cloudsmeet: This greek thing is going to be EPIC! You're right that I did say that nobody needed to create humans, but, meh, I felt like making them anyways.
In your most recent post, you promoted leader for one AP. Promoting a leader costs 3 AP. I had also intended for the heroic ranks of mortals to function on an individual basis. Matt asked me* if legend status could be passed down through a family, and I told him not. That being said, I can see how it would make sense for leadership (and only the leader rank, no higher) to be passed on from person to person.
mattsdelf and I are friends IRL, so we have a conversation or two about this game off of the message boards.

@Huyche: Well I sure hope you decide to stick with this game.

@HtR: What kind of relationship do you think would be best? War, annihilation, slavery, or strange alliance?
edit: Oh, and di you mean for the gold that was seen to be the golden spear?

HearTheRequiem
2012-12-22, 07:11 PM
I meant for the gold to be the spear, yup :smallbiggrin:

What do you think would be the most likely reaction from your tribe? :smallredface:

DukeGod
2012-12-22, 07:15 PM
Coool, I can act now?
Awesome
Time to start being Svaldyraz
Now, I'm correct to assume gods can pretty much go anywhere they want without opposition?
And if someone can confirm, there are curreently 4 sentient races in existence?
edit: and what's the current state of civilization? for all of them

HearTheRequiem
2012-12-22, 07:28 PM
There are indeed four races - the Sentient Narwhals, the Sentient Snow Bears, the Humans, and the Apocrystal Spiders. :smallsmile:

Someone can probably explain the other civilisations better than I can, but currently most of the Spiders are living underground, with a kind of racial hierarchy. :smallbiggrin:

As far as I understand, gods can go anywhere, yes :smallbiggrin:

DukeGod
2012-12-22, 07:43 PM
I wnet around and checked. Apparently there are the Kecne too. But aniway, Humans, Spiders and the Kecne have theirr societies.

AvocadoAvenger
2012-12-22, 07:48 PM
@Duke: Humans are right now in two different places in states that exist much like Athens and Sparta.

@HtR: After that speech from Mauhir, I think they would go to war initially at lest.

DukeGod
2012-12-22, 08:09 PM
Aaand here we go
No, no undead unlife. Yet...=D

Mynxae
2012-12-22, 09:49 PM
Just checking my application for my deity and such. Just need to find the IC thread. *searches PBP games* :smalltongue:

Cloudsmeet
2012-12-23, 01:04 AM
@Cloudsmeet: This greek thing is going to be EPIC! You're right that I did say that nobody needed to create humans, but, meh, I felt like making them anyways.

It turned out way cooler your way.


In your most recent post, you promoted leader for one AP. Promoting a leader costs 3 AP.

That was a brain-fart, I even had it as 3 in my original post.


I had also intended for the heroic ranks of mortals to function on an individual basis. Matt asked me if legend status could be passed down through a family, and I told him not. That being said, I can see how it would make sense for leadership (and only the leader rank, no higher) to be passed on from person to person.

Also a bit of a brain fart, but it also means I might be able to upgrade them to hero+ status on an individual basis, which might be cool. I figured we probably wouldn't keep track of when a new leader died and was reborn, or the years particularly at all (unless we're saying a week is a year or some such like that, in which case I could spend a new AP each week to keep the cycle going) so it made sense at the time. My apologies, in any case.

HalfTangible
2012-12-23, 01:33 AM
It's a moot point, since it turns out people posted while I was writing up my post. :smallbiggrin:

Welcome to forum roleplay :smallbiggrin::smalltongue:


Aaand here we go
No, no undead unlife. Yet...=D

There's probably a Madchild of Death somewhere now, if that counts :smalltongue:

Rarkasha
2012-12-23, 05:02 AM
Deity sheet is below. Cloudsmeet, do you mind if I post Antera as being born from one of Sarig's dreams? Specifically, Antera would be a character in one of Sarig's dreams about a story of redemption, and would manage the slip through into the First World.

Name: Antera, the Lifeweaver
Played By: Rarkasha
Alignment: Neutral
Domains: Relationships (Bonds), Law (Contracts)
Description: Antera is almost always a dark haired female, dressed in fine robes or dresses, usually white. Her main distinguishing feature is her 6 arms, which constantly gesture or perform random tasks while she talks.
Progenitor: Sarig, The Dreamer

Goals: To create an interesting world. Specifically, to make a world where people can act on their desires, for better or worse. While this means she accepts evil coming to power, she accepts it as a natural course of life. She leans good, however, believing that anything truly destructive or horrific cannot last forever. And while this means personal freedom, she also wants a world where people have strong bonds, including strong attachments to their family and community, even ideals like honor or justice.

Possible future domains: Magic (Ritual/Enchantment), Mind (Emotion), Progress (Heroism)

Cloudsmeet
2012-12-23, 05:12 AM
I'd kind of prefer if you PM me what you'd like to post, and I might adapt it to how I'd like my god to be portrayed and send it back to you for approval, just so we're both happy :smallbiggrin: Then I'd post it, because it would be my character's actions creating you, so nobody gets confused as to who's doing what.

Is that okay with you?

Rarkasha
2012-12-23, 05:32 AM
No problem, that sounds like the best way to do it. I'll send you something later on today.

Cloudsmeet
2012-12-23, 05:38 AM
Sweet :smallbiggrin:

mattsdelf
2012-12-23, 09:43 AM
I'll just plop this one right here.
http://i1026.photobucket.com/albums/y325/mattsdelf/Locmap12_zpscf1ddbdb.png


It's a map! Tell me if there's anything wrong with it, since I kind of took creative liberty where there was a vague description IC.

The Bandicoot
2012-12-23, 10:50 AM
Jongo, god of the depths of the sea and sea life looking for progenitor. :3

Tarren
2012-12-23, 11:06 AM
Varok might be a good match. He's been creating animal life but besides narwhals he hasn't made any sea life. It would make sense for him to make a god that covers that domain.

mattsdelf
2012-12-23, 11:48 AM
Jongo, god of the depths of the sea and sea life looking for progenitor. :3

I'd volunteer, The stonelord is the lord of the deeps of the earth, it would be quite apt to birth the lord of the deeps of the sea. Plus, I kind of feel bad for giving you a hard time earlier, maybe I could make it up to you like this.

The Bandicoot
2012-12-23, 01:35 PM
Would either of you be ok with an oddly specific way to birth Jongo? My idea is that your god has the idea to create a god of the sea but suddenly they are hit with an alien spark of divine energy. That spark takes their last thought and forms it into a god, I.e. Jongo.

So it's more of an accidental and violet creation.

Tarren
2012-12-23, 01:59 PM
That's OK with me. How would you feel about a slightly different Take: Varok is traveling across the sea when he considers making more life for the ocean, then he gets struck by this stray divine energy and it takes this last thought and creates Jongo. It's basically the same, but even more of an accident since he wasn't thinking of creating a god specifically.

The Bandicoot
2012-12-23, 02:52 PM
Sounds perfectly good to me. The only really important bit to me is the alien-feeling divine spark that is most definitely NOT from this world. It's a little homage/tie-in to my last LoC game.

Tarren
2012-12-23, 02:55 PM
OK. Great. I'm about to head out right now, but I'll edit my last post to include your introduction. It'll should be up later tonight, I'll post here to let you know.

AvocadoAvenger
2012-12-23, 03:53 PM
@Matt: I had sort of intended for Telum to be at the very center of the world. Also, they sort of need to share a border with Korren (that was the "Athens" right?), separated by water albeit. Do you think you could move Telum a bit more right and Korren a bit more left?

mattsdelf
2012-12-23, 04:46 PM
Sure, but not until tonight, when I get home. ( on my phone)

Edit; what do you mean you want it at the center of the world, do you want me to move the entire continent to the east? The area around the center of the continent was kind of Orc zone. It was my impression. That when you created telum, and said 'southwest', that was kind of where you wanted to be. Do you want me to create an island in the middle of the south side of the continent? I really don't get what you mean.

AvocadoAvenger
2012-12-23, 05:08 PM
Sure, but not until tonight, when I get home. ( on my phone)

Edit; what do you mean you want it at the center of the world, do you want me to move the entire continent to the east? The area around the center of the continent was kind of Orc zone. It was my impression. That when you created telum, and said 'southwest', that was kind of where you wanted to be. Do you want me to create an island in the middle of the south side of the continent? I really don't get what you mean.

You used the right part of the continent Korren for Telum. Try this: I would like the area which was formerly the southwest corner of Korren to be equidistant to Korren, the Southern continent, Pearl's island, and The crystal place. Additionally, could the nation Korren be on the southern part of the continent instead of the eastern part so that it is right beside Telum? Does that sound better?

Tarren
2012-12-23, 05:25 PM
Jongo has been introduced. Varok doesn't know he created a new god yet, but he'll be friendly to him once he finds out.

I've got a few ideas of things I want to develop. Some of these will be long-term goals because there is only so much AP to go around, but I want to go ahead and post them now because I want to make sure they won't intrude on or copy what anyone else is planning and I want everyone to know what I'm planning so the same thing doesn't happen to me. I'm also not sure what action would be used to execute some of these, so input would be helpful.

First, I was thinking of creating werewolves (or more like some other sort of werecreature) at some point. I'll be changing an already existing sentient species (more than likely humans). I'm assuming werewolves would be considered fabled life. Could I upgrade a group of humans from Sentient to Fabled for 3 AP like the Snow Bears and Narwhals where upgraded from Bestial to Sentient?

Second, I was thinking of having Varok create some sort of spirit world and accompanying spirits. Varok would primarily be interested in nature spirits, but others could be possible. I also want to create a shamanistic sort of magic that involves interacting with these spirits. I'm not entirely sure how to go about this. Would it involve creating a new plane or fabled concept?

Last, I was thinking of potentially getting the Nature(Predator and Prey) Domain at some point. I wasn't sure if this would overlap with anyone's concept though so I wanted to double check.

kopout
2012-12-23, 08:26 PM
Is any thing more going to be done with the Kecne?

Cloudsmeet
2012-12-23, 08:32 PM
Additionally, could the nation Korren be on the southern part of the continent instead of the eastern part so that it is right beside Telum? Does that sound better?

I actually described the nation of Korren in a sheltered bay on the east side specifically.

Sarig personally doesn't necessarily want to oppose Maurim outright (although I as a player are all for it OOC), so he wouldn't place it so directly confrontational.

mattsdelf
2012-12-23, 08:38 PM
I actually described the nation of Korren in a sheltered bay on the east side specifically.

Sarig personally doesn't necessarily want to oppose Maurim outright (although I as a player are all for it OOC), so he wouldn't place it so directly confrontational.

Okay, so where do I put it?

AgentIndy
2012-12-23, 08:38 PM
Is any thing more going to be done with the Kecne?

Yes actually, why do you ask?

Cloudsmeet
2012-12-23, 08:39 PM
Okay, so where do I put it?

You were right the first time, is what I was saying. Avocado was saying to move it elsewhere, contrary to where I described it.

kopout
2012-12-23, 08:55 PM
Yes actually, why do you ask?
I was just thinking about giving them a boon technologically

AgentIndy
2012-12-23, 09:05 PM
I was just thinking about giving them a boon technologically

I wouldn't mind that, just remember that they are on the Organic tech tree now.

kopout
2012-12-23, 09:20 PM
I'm not shure if the wheel counts as a fabled concept or not. Its going to change the world and it is a major steping stone for latter tech but in and of itself it isn't being used for much yet.

@AvocadoAvenger
where are the Telumans at tech wise? stone age hunter gatherers? simple farming settelments?

Edit: my introduced techs can be expected to difuse somewhat so that the wheel can get to the orcs for example

AvocadoAvenger
2012-12-23, 09:30 PM
@Cloudsmeet, mattsdelf: Ok, my bad. Maybe if you could put Telum only slightly right from the middle so as to encourage interaction with Korren.

@Kopout: It would definitely not be a fabled concept. The way you are thinking of it sounds like a textbook example of an advanced concept, but you could get away with doing a bless or a mundane concept as well.
Edit response: I haven't completely defined what kind of technology they have yet. I suppose since they have an abundance of crystal, they are using cystal tools, which is a substance not generally available throughout human history. Likewise, their technology level does not have a direct parallel. When I introduced weapons, I meant to imply that at least a few of them have steel. I was kind of planning to jump them right to shipmaking. If you would like to help with spending AP on any of that, it would be appreciated. Their society is very war based, so they might reject a technology without a some kind of use for fighting.

Mynxae
2012-12-23, 09:52 PM
Where should Fyrador go to interact with the peoples and make them crazy? :smalltongue:

AvocadoAvenger
2012-12-23, 10:03 PM
Reading over your post, I think I'll let those concepts affect my Telumans:smallsmile: save me some precious starting AP. You are still welcome to give them more if you want.

mattsdelf
2012-12-24, 12:09 AM
About the map: Tomorrow

About the concepts: The wheel and better smithing will apply to the orcs, shipbuilding will wait, since they control no coast. I'll post about it tomorrow.

Mynxae
2012-12-24, 12:13 AM
Not sure what to call a magic I'm about to make. It has to do with the whole Darkness thing I'm going for though. Or I could just call it 'Drakonic' magic, 'cause it'll be for the Drakonyr. Hmm...

The Bandicoot
2012-12-24, 01:25 AM
Well, Jongo made his first action. I decided to actually have him be born a babe. So his personality and such might change slightly depending on his "childhood".

Not that I plan on having his childhood be long, I'm thinking other gods might "rub off" on him and for each god he meets he goes one step up the ladder. (I.e. infant to child to teen to adult) or something similar.

HalfTangible
2012-12-24, 01:43 AM
I like the idea that what the Madgod says sounds like it's shifting position at all times.

Lemme know if it's too much of a pain to read.

Falconer
2012-12-24, 03:22 AM
It seems pretty cool to me. Good way of conveying this idea of chaotic half-thoughts.

In other news, Kerska's on the scene. Pure fluffy post, not doing anything quite yet.

Also, repost of character sheet:

Kerska, Lord of Fire and Darkness, The Shapeshifter, Hunter of the Sun and Moon
Played By: Falconer
Alignment: Chaotic Neutral
Domains: Desire (Covetousness), Darkness (Secrets)
Description:

Kerska is much like a fire: moody, temperamental, and dangerous, yet, when approached with care, helpful and even benevolent. Kerska is the god of unfulfilled longings and desires--the secret, primal wants and yearnings that haunt the dreams of every soul. Everything from greed to revenge to ambition to true love falls under his purview. His flame is the secret desire in all people that inspires both greatness and glory as well as all-consuming selfishness in equal measure.

Kerska has no organized clergy. His clerics are instead often wandering wise-men, shamans, and sorcerers, who have come to an understanding with the god and honed their wills to more perfectly serve their desires. Kerska makes few demands of them, save for their willingness to live by his example, and in fact encourages them to follow their own agendas and ends, even (especially) when they are at cross-purposes. Clerics often eventually take on a handful of apprentices, to whom they pass on their power and wisdom.

His worshippers, on the other hand, are many and varied, but they all share one trait in common: they want something. He has few exclusive devotees outside of his clerics, but nearly everyone has whispered a secret prayer to him at some point. To the average layperson, Kerska is a god wishes, who makes dreams a reality if the tribute be great enough. Kerska’s greed never sleeps, and those who seek his favor leave gold and silver coins at his shrines. There are many tales of heroes and villains who use Kerska’s great greed against him, tricking him into granting them their heart’s desire.

Kerska is fond of shapeshifting, and he often takes the form of black animals--wolves, crows, dragons, and snakes are personal favorites of his. When traveling among mortals, he will take the form of a darkly handsome youth in the garb of a traveller.

Kerska’s holy symbol is a stylized eye, representing the sleepless desire with which he looks out on the world.



http://summergoddess.files.wordpress.com/2012/10/eye.jpg



Goals:

Kerska is desire itself, and as such he wants….well, everything. He wants everything life, divinity, the multiverse has to offer, and even all that would not be enough. His own desires constantly change and dance like the flames he personifies, and whatever his goal is, he seeks unceasingly until it is his, before he moves on to something else. He is constantly on the move, wandering the planes in search of power, magic, treasure, love, even just out of plain hunger, as well as a million other things.

As a player, I’d personally kind of like to see Kerska work as a Coyote or even Loki-like figure, incorporating elements of both culture hero and folk devil as he follows his desires wherever they lead.

Fates
2012-12-24, 10:28 AM
Hello all! I've just joined (my god is below). I'm up to date on the goings-on in the world thus far, and look forward to enslaving a good few of those tasty little critters you've brought about. Worry not, I'll let you keep most of them, and I'll leave the stronger ones alone for the time being.

This is my fifth LoC game, and I look forward to joining your world. I'll make my first post in a moment.


Name: Borbalzuk, Lord of Toil, The Slavemaster

Played By: Masteroffates

Alignment: LE

Domains: Metal (Progress), Domination (Slavery)

Description: A cruel, selfish god, Borbalzuk takes the form of a muscular, bronze-skinned man with a handsome face with a golden goatee, and a bald head. He typically is shown wielding finery from the waste down, and fine sandals, but completely bare-chested, and carrying a spear in one hand and a handful of chains in the other, which are clenched around the necks of thin, starving men. His symbol is gold four-pointed sun surrounded by a circle of barbs.

Goals: Borbalzuk would essentially be Kodeck's antithesis, and so Kodeck would be his progenitor. I don't know if they Bor would be his brother, son, or just a dark concept that entered his mind but took a form of its own, but the two would undoubtedly despise each other. Borbalzuk would embody selfish greed and domination, and a need to increase one's own power through forced labor; thus, he would most likely create some new race, probably in the desert, that would capture members of other races and force them into slavery, so that their own empire might grow.

Darklady2831
2012-12-24, 11:24 AM
Alright, Avocado, whenever you have time, would you mind spawning Gwynevere? :smallbiggrin:

AvocadoAvenger
2012-12-24, 12:21 PM
Alright, Gwynevere is born!

By the way, anyone want to do a pantheon? They were kind of intended as a resource to get more AP in this game.

@Masteroffates: Traditionally, mattsdelf would post to spawn you. I have no problem with the way you went about it, though, just so long as matt is cool.

Fates
2012-12-24, 12:27 PM
@Masteroffates: Traditionally, mattsdelf would post to spawn you. I have no problem with the way you went about it, though, just so long as matt is cool.

Ack! Sorry. In my experience, usually the new player posts. Ah, well. Matt, is that awright with you?

Tarren
2012-12-24, 12:36 PM
By the way, anyone want to do a pantheon? They were kind of intended as a resource to get more AP in this game.

I'd be up for it.

mattsdelf
2012-12-24, 12:44 PM
Ack! Sorry. In my experience, usually the new player posts. Ah, well. Matt, is that awright with you?

I have no problem with how you did any of it, and I have been really busy, so we're cool. Where in relation to the other stuff, do you want me to put your people on the map? The map is posted in one of the posts above, and I will update it again by the end of the day.

Fates
2012-12-24, 12:57 PM
I think the Garna will take the northern portion of the continent with The Orcs and Korren on it. They're currently raiding Korren right now, so I figure it probably works best that way. Be sure to turn it into desert.

HearTheRequiem
2012-12-24, 01:06 PM
I'll be looking at maybe granting some sort of magic to the Apocrystal Spiders - Would I pay 3 AP to raise them from Sentient to Fabled life, or would I Infuse the race as a whole? :smallredface:

AvocadoAvenger
2012-12-24, 01:56 PM
I'll be looking at maybe granting some sort of magic to the Apocrystal Spiders - Would I pay 3 AP to raise them from Sentient to Fabled life, or would I Infuse the race as a whole? :smallredface:

An infusion is different from a level of life form. You may use Alter Action for the difference in AP.

heretic
2012-12-24, 01:56 PM
Hey, is it cool if I go ahead and introduce myself (Rumeus) since my progenitor is AWOL?

AvocadoAvenger
2012-12-24, 02:00 PM
Hey, is it cool if I go ahead and introduce myself (Rumeus) since my progenitor is AWOL?

Yeah, that's fine.

The Bandicoot
2012-12-24, 02:16 PM
If anyone isn't too busy, perhaps someone could hear Jongo's loud god-baby cry and travel to it's source? He's currently nursing on a mile long Greyle in the middle of the ocean.

HearTheRequiem
2012-12-24, 03:58 PM
In D&D terms, a lone Apocrystal Spider can use Minor Image and Suggestion, while in groups of 3 or more, Major Image, Mass Suggestion, and Charm Monster can be used instead.

When there are 7 or more present, these powers upgrade to Mirage Arcana, Veil, Mass Charm Monster and Dominate Monster.

This means that an entire caste only consists of about 11 Apocrystal Spiders, and smaller ones born of fragments don't count for purposes of magic. There will be, however, a way for smaller ones to grow, which I'm keeping as an ace up my sleeve, if that's okay?

Falconer
2012-12-24, 05:06 PM
Quick question, do mining and metalworking exist already as concepts?

AvocadoAvenger
2012-12-24, 05:21 PM
@HtR: That's fine, so long as you don't abuse enchanting. The standard rule is that you can't make someone else's character do something. So as long you accept that people can just ignore your magic at times, it is all fine by me.

@Falconer: Yes, I think someone actually did create those concepts already.

HearTheRequiem
2012-12-24, 05:56 PM
@AA: That's fine, I'd be messaging the people involved to check if it's okay first, or using RCR if they'd prefer :smallredface:

Darklady2831
2012-12-24, 06:05 PM
Alright, Gwynevere is born!

By the way, anyone want to do a pantheon? They were kind of intended as a resource to get more AP in this game.

Thank you! :smallbiggrin:

I'd definitely be in. Though I'll have to wait a few hours to post, I'm away from a computer, and posting this from my phone

mattsdelf
2012-12-24, 06:49 PM
Quick question, do mining and metalworking exist already as concepts?

Smithing does, at least. It was my plan to do that as soon as I have regained a decent amount of AP. You can too, if you want.

HalfTangible
2012-12-24, 07:10 PM
I find it amusing that, by the system of rules, Setta quite literally can't do jack to fight back at the moment :smalltongue:

AvocadoAvenger
2012-12-24, 08:34 PM
I find it amusing that, by the system of rules, Setta quite literally can't do jack to fight back at the moment :smalltongue:

Yeah... would you still like to roll RCR? If we do, Mauhir's stakes will be that Setta stops feeding on the unconscious thoughts of deities.

mattsdelf
2012-12-24, 10:48 PM
I'm sorry guys, I don't have the time to post a new map today, we where running all over the place by day, and driving to and from relative's houses through snow showers by evening. Had fun, but too tired to really post anything halfway intelligent.

Fates
2012-12-24, 11:36 PM
I find it amusing that, by the system of rules, Setta quite literally can't do jack to fight back at the moment :smalltongue:

Well, you could theoretically beat the other three in a fight, if you got very lucky. If you rolled a 6, and the others rolled a 1-1-1, 2-2-1, 2-1-1, or 3-1-1 combo, you'd win.

HalfTangible
2012-12-24, 11:49 PM
Yeah... would you still like to roll RCR? If we do, Mauhir's stakes will be that Setta stops feeding on the unconscious thoughts of deities.


Well, you could theoretically beat the other three in a fight, if you got very lucky. If you rolled a 6, and the others rolled a 1-1-1, 2-2-1, 2-1-1, or 3-1-1 combo, you'd win.

I meant about the bless that was just laid down. Besides, with the way I've designed Setta's character, it still can't fight back anyway. It's just a consciousness right now - there's nothing to fight them. He'd have to possess a Madchild to fight like a god (think the Collectors) and I don't think any are actually near them right now.

The only upside is that they also can't fight it.

mattsdelf
2012-12-25, 01:55 PM
And so it was written. http://i1026.photobucket.com/albums/y325/mattsdelf/Locmap13_zps0f43d7e1.png

Map 1.3 Didn't really change as much as I thought I would. I'll move Telum a bit closer to Korren in the next version, but It looks like I will soon have other changes to make to the map, so I will hold off on the borders of Telum.

Edit: Big, long post IC, I don't think I did anything new though, just talked about the history of the Orcs part 1, so I don't think I need to spend any AP.

DukeGod
2012-12-25, 03:17 PM
Leaving on a trip tomorrow, hopefully I'll gather enough rollover AP to get done what I want once I come back

I ask that no one creates the Undead in the mean-time, I got something cool planned

AvocadoAvenger
2012-12-25, 05:48 PM
So, pertaining to the third modhood, Mynxae and I have had a few applications, and after a difficult decision, we decided to give it to MasterofFates. May his perception stay sharp, and may his judgements rule true, to use the holy words of Mauhir.

@Ht: I kinda forgot that Setta doesn't have physical form :smallredface: we could still do a battle of mental fortitude, but it would have to be one v one. Could actually be kind of interesting to give her some mental strain; maybe a bit like what the dream loch did to us in BW ES.

Mynxae
2012-12-25, 05:57 PM
So, pertaining to the third modhood, Mynxae and I have had a few applications, and after a difficult decision, we decided to give it to MasterofFates. May his perception stay sharp, and may his judgements rule true, to use the holy words of Mauhir.

@Ht: I kinda forgot that Setta doesn't have physical form :smallredface: we could still do a battle of mental fortitude, but it would have to be one v one. Could actually be kind of interesting to give her some mental strain; maybe a bit like what the dream loch did to us in BW ES.

Well said, Mr. Awesome Modman! :smallbiggrin:

Also, I'm sure you don't mind that amulet? Its intent isn't for control. It can be used as such, but I don't plan on doing that in the foreseeable future. Mainly just so instead of the Drakonyr actually having to go out and search, they can just have Daven introduce them and Fyrador to all the new races so that Fyrador can have his way with them. :smalltongue: I feel like creating a 'The Silence' race though. Except that when you look at them, it sends you insane. Hmm...

AvocadoAvenger
2012-12-25, 06:21 PM
Well said, Mr. Awesome Modman! :smallbiggrin:

Also, I'm sure you don't mind that amulet? Its intent isn't for control. It can be used as such, but I don't plan on doing that in the foreseeable future. Mainly just so instead of the Drakonyr actually having to go out and search, they can just have Daven introduce them and Fyrador to all the new races so that Fyrador can have his way with them. :smalltongue: I feel like creating a 'The Silence' race though. Except that when you look at them, it sends you insane. Hmm...

The amulet is fine, I have no problem with the way that you described it. I don't consider Daven to be in alliance with the Drakonyr by any sense of the term, though. It constantly threatens and annoys him, so he will probably retaliate at some point. In fact, when Mauhir gets a moment, she will probably do a thing or two to sort this thing out.

mattsdelf
2012-12-25, 06:38 PM
Well said, Mr. Awesome Modman! :smallbiggrin:

Also, I'm sure you don't mind that amulet? Its intent isn't for control. It can be used as such, but I don't plan on doing that in the foreseeable future. Mainly just so instead of the Drakonyr actually having to go out and search, they can just have Daven introduce them and Fyrador to all the new races so that Fyrador can have his way with them. :smalltongue: I feel like creating a 'The Silence' race though. Except that when you look at them, it sends you insane. Hmm...

Personally, I would much perfer that you didn't create a silence race that makes you insane if you look at them. It seems like it would give you the ability to start or stop pretty much any world event, anywhere, without anyone knowing about it. Not to say that AP doesn't do that, and it's fine if you do that with AP, but the silence are such a terrifying enemy in Doctor who because they are everywhere and everywhen, which is hard to compete with. Anyways, just my thoughts, I'm not actually saying 'don't do this', nor do I have any right to, I'd just perfer if you didn't.

Mynxae
2012-12-25, 06:43 PM
Personally, I would much perfer that you didn't create a silence race that makes you insane if you look at them. It seems like it would give you the ability to start or stop pretty much any world event, anywhere, without anyone knowing about it. Not to say that AP doesn't do that, and it's fine if you do that with AP, but the silence are such a terrifying enemy in Doctor who because they are everywhere and everywhen, which is hard to compete with. Anyways, just my thoughts, I'm not actually saying 'don't do this', nor do I have any right to, I'd just perfer if you didn't.

It wouldn't be a very common race even if I did make them. It'd be like one of those races that there are only 5 - 10 of them, if anything. :smallsmile:

mattsdelf
2012-12-25, 06:56 PM
It wouldn't be a very common race even if I did make them. It'd be like one of those races that there are only 5 - 10 of them, if anything. :smallsmile:

Yeah, but can you imagine what kind of problems you could create with the silence alone? Lay off that they make you insane if you see them (which you won't remember, anyways). How many people saw you when you went holiday shopping? Lots places are crowded, they'd all have lost their heads. I get that you wouldn't do anything too skrewy with them, but you would fully be able to. It only takes 5-10 of them to do a coup.

DukeGod
2012-12-25, 06:57 PM
Hey Matts, what about that alliance you were proposing?

mattsdelf
2012-12-25, 07:07 PM
Hey Matts, what about that alliance you were proposing?

Oh crap, I didn't realize you where still waiting on me to post about that. My bad. Well, I'll briefly talk about it OOC. I figure that Kodeck, being all about honor, would be glad to make a fast ally of Svaldyraz, because he made honor, which was pretty high up on Kodeck's to do list. It also helps that you haven't broken anything yet, aren't declaring war on anyone yet, and haven't created anything malicious yet. I think Kodeck tries to be LG sometimes. Don't worry though, LN was the right alignment choice for him. For one, I like to emphasize the L, and for two, He has a bit of a temper problem.

I will post IC responding, and thinking of something, briefly.

Edit: I did post responding to Svaldyraz, and here's a new map
http://i1026.photobucket.com/albums/y325/mattsdelf/Locmap14_zps321b4757.png

Map 1.4 New borders, and moved Telum closer to Korren. Mistakenly removed continent name. That will make a big return in the next version of the map/

Fates
2012-12-25, 07:55 PM
Yeah, but can you imagine what kind of problems you could create with the silence alone? Lay off that they make you insane if you see them (which you won't remember, anyways). How many people saw you when you went holiday shopping? Lots places are crowded, they'd all have lost their heads. I get that you wouldn't do anything too skrewy with them, but you would fully be able to. It only takes 5-10 of them to do a coup.

Meh, when you think about it, it's not as big a deal as it seems. Having 5-10 dragons can be just as dangerous, and dragons have a number of other uses.

I just hope the Garna don't find one, or one of the madchildren either. If a Kor-Garn tried to use crazy mind-magic on one, who knows what might happen? Even if it could control a madchild or silence, it would undoubtedly go insane too. :smalleek:

mattsdelf
2012-12-25, 07:56 PM
Meh, when you think about it, it's not as big a deal as it seems. Having 5-10 dragons can be just as dangerous, and dragons have a number of other uses.

I just hope the Garna don't find one, or one of the madchildren either. If a Kor-Garn tried to use crazy mind-magic on one, who knows what might happen? Even if it could control a madchild or silence, it would undoubtedly go insane too. :smalleek:

Huh, I guess you would make opposing will saves. (or in this case, RCR)

Mynxae
2012-12-25, 08:03 PM
Or I could make a 'Silence' character. As in, just one. Perhaps they're like Fyrador and the Drakonyr, it clings to the shadows and takes over people's minds or something. I dunno. I just need something to control/confuse/crazy-ify people. :smallbiggrin:

mattsdelf
2012-12-25, 08:33 PM
Or I could make a 'Silence' character. As in, just one. Perhaps they're like Fyrador and the Drakonyr, it clings to the shadows and takes over people's minds or something. I dunno. I just need something to control/confuse/crazy-ify people. :smallbiggrin:

That would be cool i just don't want these guys running around everywhere. I would be fine with a unique one.

AvocadoAvenger
2012-12-25, 08:36 PM
I'm not against Silence. Just so long as insanity isn't game breaking; just like godmodding in combat, each player should decide how the insanity affects anything they have that is targeted with it individually. Just be careful with it. I also think that with a few, it would be so much more meaningful if one of them were to die.

Mynxae
2012-12-25, 08:39 PM
I'm not against Silence. Just so long as insanity isn't game breaking; just like godmodding in combat, each player should decide how the insanity affects anything they have that is targeted with it individually. Just be careful with it. I also think that with a few, it would be so much more meaningful if one of them were to die.

Possibly. If I do actually make it, it'll most likely be just a unique one. Seems more eerie and mysterious that way too. He'd probably have Drakonic magic as well, come to think of it. Or eventually be a demigod, I dunno, ideas are going crazy in my mind.

DukeGod
2012-12-25, 09:32 PM
Hmm...
I'm considering craeteing the Undead here and now with the AP I have but that might break some stuff...
Certainly interesting

Darklady2831
2012-12-25, 09:35 PM
Hmm...
I'm considering craeteing the Undead here and now with the AP I have but that might break some stuff...
Certainly interesting

Actually, I was about to make souls and a simple afterlife, mind if I talked to you about how the undead might fit into that? If you're cool with it, I'll PM you.

DukeGod
2012-12-25, 09:39 PM
Undead can be either cursed or blessed with undeath. I'm making them closer to the Dragonlance and LotR ones. They aren't common. You'd have to been someone meaningful to have a chance. Power itself is not enough, personality, actions, whatever it is enough to worth that the Alljudge would look into you and decide you would stay in the world rather than do whatver the afterlife does

Fates
2012-12-26, 12:01 AM
Please excuse me if my most recent IC post is poorly written. I'm crazy tired.

Mynxae
2012-12-26, 12:03 AM
Please excuse me if my most recent IC post is poorly written. I'm crazy tired.

Don't let us keep you awake. Go sleep! Look at it in the morning. :smallsmile:

Fates
2012-12-26, 12:21 AM
Don't let us keep you awake. Go sleep! Look at it in the morning. :smallsmile:

Was my game plan, shanks. Nighty night, all, and happy holidays.

AvocadoAvenger
2012-12-26, 11:54 AM
@Cloudsmeet: When Telum invades Korren, would you want to roll RCR? The stakes of course being taking resources and slaves versus the chance of Korren repelling the invasion. Telum would have the advantage in dice of course, rolling 1d10+1d8+3 vs 1d10+3 (Telum+Holy Warriors of Faith+Spear vs Korren+Leader+Greater Tech).

Darklady2831
2012-12-26, 04:28 PM
Attention!

Just so everyone knows, Miracles are a free concept to any race, group, or individual with faith in a Deity. Whether that means the Deity as a whole, or just a facet of the Deity, doesn't matter. All that matters, is that everyone can make Clerics/Paladins now.

Tarren
2012-12-26, 05:01 PM
I'm catching up after the holidays and it looks like the Northern Tundra I created was missed on the map. It covered the North Western part of the main continent west of Garna, basically what wasn't marked as being part of a nation and included Kiln Island before it was created so the island is probably populated with wolves, reindeer, and snowy owls unless Darklady2831 specifically doesn't want them too.

They wouldn't be well adapted to it as it was described so I'm going to introduce the concept of evolution so they can adapt and survive (I don't think anyone else has). Would that be considered a Mundane or Advanced Concept?

Darklady2831
2012-12-26, 06:46 PM
I'm catching up after the holidays and it looks like the Northern Tundra I created was missed on the map. It covered the North Western part of the main continent west of Garna, basically what wasn't marked as being part of a nation and included Kiln Island before it was created so the island is probably populated with wolves, reindeer, and snowy owls unless Darklady2831 specifically doesn't want them too.

They wouldn't be well adapted to it as it was described so I'm going to introduce the concept of evolution so they can adapt and survive (I don't think anyone else has). Would that be considered a Mundane or Advanced Concept?

Well, they'd probably be Tropical versions of Wolves, Reindeer, and Snowy Owls, but other than that I'm fine with Kiln Isle being populated.

mattsdelf
2012-12-26, 08:03 PM
Well, they'd probably be Tropical versions of Wolves, Reindeer, and Snowy Owls, but other than that I'm fine with Kiln Isle being populated.

Hmmm. . . I might tame wolf mounts or make worgs for The Orcs eventually.

AvocadoAvenger
2012-12-26, 08:30 PM
This is starting to look like it's going nowhere with Setta. It figures that the first conflict for a deity that was created to physically fight other gods is a god that I can't physically fight :smallannoyed:

HalfTangible
2012-12-26, 08:53 PM
This is starting to look like it's going nowhere with Setta. It figures that the first conflict for a deity that was created to physically fight other gods is a god that I can't physically fight :smallannoyed:

:smallfrown: Sorry...

Like Setta said, you'd have to find a Madchild and let Setta possess it.

Or you could find another god to beat up.

AvocadoAvenger
2012-12-26, 09:31 PM
:smallfrown: Sorry...

Like Setta said, you'd have to find a Madchild and let Setta possess it.

Or you could find another god to beat up.

No problem, I get that that's the kind of god that you want to play.
Actually, I think I will...

I'm starting to get the idea that my future domains will be War (Weapons) and something about Unity if it concerns anyone.

Darklady2831
2012-12-27, 02:24 AM
I have to say, I absolutely hate the tree stretching all across space... Kind of defeats the purpose of SPACE. Bleh...

*grumbles in the corner*

AgentIndy
2012-12-27, 03:17 AM
I have to say, I absolutely hate the tree stretching all across space... Kind of defeats the purpose of SPACE. Bleh...

*grumbles in the corner*

You could always cut it down of it offends you to that extent.

Mynxae
2012-12-27, 03:50 AM
I have to say, I absolutely hate the tree stretching all across space... Kind of defeats the purpose of SPACE. Bleh...

*grumbles in the corner*

Couldn't it be reminiscent of Yggdrasil?

Markadelf
2012-12-27, 08:05 AM
Hey I just got my second approval and I need a progenitor. This is my diety.
Name:
Fusreoh The Archmage
Played By:
Markadelf
Alignment:
True Neutral
Domains:
Magic(Force), Knowledge(Magic)
Description:
He appears as a humanoid creature, wearing silver robes and a pointed hat. He believes that all magic should be shared by all races. His followers attempt to learn and teach all forms of magic. He is calm and keeps a level head and asks his followers to do the same. He does not declare actions or people to be good or evil. He believes in the teaching of all magic to all people.
Goals:
Create a Magic power source
Create Force Magic
Create a School of Magic
Create various other Magics
__________________

Fates
2012-12-27, 09:37 AM
Hey I just got my second approval and I need a progenitor. This is my diety.
Name:
Fusreoh The Archmage
Played By:
Markadelf
Alignment:
True Neutral
Domains:
Magic(Force), Knowledge(Magic)
Description:
He appears as a humanoid creature, wearing silver robes and a pointed hat. He believes that all magic should be shared by all races. His followers attempt to learn and teach all forms of magic. He is calm and keeps a level head and asks his followers to do the same. He does not declare actions or people to be good or evil. He believes in the teaching of all magic to all people.
Goals:
Create a Magic power source
Create Force Magic
Create a School of Magic
Create various other Magics
__________________

I think Perit, god of knowledge, would be most qualified. Lizard Lord, if it's alright with you, would you be so kind as to create this new god?

Lizard Lord
2012-12-27, 11:36 AM
Yea that can work.

Markadelf
2012-12-27, 12:52 PM
Perit sounds good to me.

Rarkasha
2012-12-27, 03:03 PM
While I'm waiting, I thought I'd include some alternate appearances for Antera. I think it'd be appropriate that a god that handles relationships would be worshiped differently depending on the culture. This probably won't be all of them, but here are a few I brainstormed.

The Warrior
Like a living statue, this form has Antera covered in clay-red skin. Her hair is messy and pure white, usually cropped short. In each arm she holds a different weapon, though she's just as likely to go bare-handed. Her clothing is much lighter: a leather chest protector, leather skirt, and a white sash. The aspect of fighting, conflict, and dominance. She is... much more brazen in this form. Fond of loud, dramatic entrances, and is much more likely to interact with mortals and gods personally in this form. She still holds true to her ideal of letting mortals make their own decisions, and will train power hungry generals as well as honorable warriors. Despite her appearance, she isn't specialized in war or fighting. She mainly takes this form to guide those who use conflicts to achieve their goals. In particular, she is interested in those who have specific enemies to beat. It's important to note that Antera prefers sparing her enemies over beating them. She's fond of fighting, not war or death.

The Crone
In this form, Antera lacks a lot of the "flawless" characteristics of her other forms. In a way, her old, wizened look is more human, showing the weaknesses of the body in a way she normally doesn't. Dressed in heavy, old clothes, along with her stooped form this helps hide her other two pairs of arms. She rarely shows these when first meeting mortals, as her lower pairs in this form are long spindly arms with thin claws. Antera takes this form most often to test others. She is at her most judgmental in this form, but also the most matronly. The Crone form is often used for teaching morals and giving guidance to individuals. It's also the form that more closely embodies Law, she often sets rules in her tests to judge the suitability of someone who seeks her help. Unlike how Antera normally appears, she's less likely to make trades with mortals, and is often more generous with her advice.

Darklady2831
2012-12-27, 03:08 PM
You could always cut it down of it offends you to that extent.

Thing is, it wouldn't offend Gwynevere at all... she might think it an eyesore, but beyond that, she'd be fine with it.


Couldn't it be reminiscent of Yggdrasil?

It could, but the way it's described makes it sound like a giant tree that's growing out of Earth and into the heavens. To make it look anything like a normal tree in proportions, the trunk itself would have to be at least as thick as the planet, if not thicker. I don't know if AgentIndy realized the vast distances that he was working with. Though, given my past experiences with him, it's likely he did, he's very bright.

AgentIndy
2012-12-27, 03:35 PM
@Myn

Kind of what I was going for, at the very least heavily inspired by that piece of mythology.

@Dark

It pretty much stopped looking like a tree after it usurped a mountain. Think more tether for a spider web, rather than an actually support structure.

Thank you for the compliment, though I won't claim to be infallible.

AvocadoAvenger
2012-12-27, 05:59 PM
In regards to the tree, I think it is the kind of thing that you could ignore if you didn't like, however astronomically impossible that would seem. The mere existence of something need not interfere with your stuff if you simply say that it doesn't.

mattsdelf
2012-12-27, 06:51 PM
In regards to the tree, I think it is the kind of thing that you could ignore if you didn't like, however astronomically impossible that would seem. The mere existence of something need not interfere with your stuff if you simply say that it doesn't.

And it would hardly take AP to destroy. . .

By fire be burned!

Fates
2012-12-27, 10:37 PM
And it would hardly take AP to destroy. . .

By fire be burned!

You could burn the base, but the rest is in space, and so couldn't actually burn.

mattsdelf
2012-12-28, 05:01 AM
You could burn the base, but the rest is in space, and so couldn't actually burn.

True, but since nothing else is in space yet, it would be out of mind.

Darklady2831
2012-12-28, 01:21 PM
True, but since nothing else is in space yet, it would be out of mind.

I'm considering having Gwynevere speak to Esser about "That Eyesore of a Tree". Going to try to deal with this diplomatically, maybe end up shifting the tree into a plane that's coexistent with the material plane; sort of like the Ethereal plane. That way it's not an eyesore in the Material universe, but it can still function the way it was intended. (By placing Portals to the coexistent plane on the areas the tree links to)

AgentIndy
2012-12-28, 04:38 PM
I'm considering having Gwynevere speak to Esser about "That Eyesore of a Tree". Going to try to deal with this diplomatically, maybe end up shifting the tree into a plane that's coexistent with the material plane; sort of like the Ethereal plane. That way it's not an eyesore in the Material universe, but it can still function the way it was intended. (By placing Portals to the coexistent plane on the areas the tree links to)

Esser would probably agree to that.

AvocadoAvenger
2012-12-28, 09:46 PM
You could say something to the extent of that it is interfering with the sun, which you created.

The Bandicoot
2012-12-29, 11:02 AM
Heads up my posting might be infrequent for the foreseeable future. If it gets bad enough that I can't post but once a week Ill come back and quit.

mattsdelf
2012-12-30, 06:45 PM
Kodeck is now a lesser diety.
I have a Christmas present for the game, but it's not done yet.

HalfTangible
2012-12-30, 07:49 PM
The Madgod now has 4AP

Lizard Lord
2012-12-30, 09:01 PM
Huh. I could have sworn I posted IC a while ago. :smallredface:

Markadelf
2012-12-30, 11:30 PM
@Lizard Lord Can you birth me.

Lizard Lord
2012-12-30, 11:40 PM
I just did.

kopout
2012-12-30, 11:47 PM
Mad science. We have gods of science, technology, and madness if mad science isn't inevitable its close. So my question is, how are we going to deal with it?

Edit: Is it asumed that mortals can create simple concepts on their own, like moving from weel to pully?

Edit2: @AgentIndy How involved is the Kecne's Organic-Evolution Technology? At the moment it sounds like they simply harness extreem plasticity in thier own structures to adapt to difrent enviroments. Is that all? and if so how far does it go? could they adapt to live in space? How fast does it go? one generation? two? ten?

AvocadoAvenger
2012-12-31, 12:07 AM
Is it asumed that mortals can create simple concepts on their own, like moving from weel to pully?

Yes, it is possible for mortals to advance society in basic ways without AP being spent on it.

kopout
2012-12-31, 12:12 AM
Thanks, being god of technology is turning out to require quite a bit of knowledge about other peoples pet mortals, and mortals in general.

AgentIndy
2012-12-31, 12:52 AM
@Kop

I messaged you specifics.

kopout
2012-12-31, 12:54 AM
Thank you.

Mynxae
2012-12-31, 06:53 AM
Sorry I haven't been posting. Life has been... bad, lately. Anything I need to respond to?

AvocadoAvenger
2012-12-31, 11:57 AM
Sorry I haven't been posting. Life has been... bad, lately. Anything I need to respond to?

No problem, and sorry to hear it :smallfrown: I hope it gets better for you. Mauhir replied to Fyrador, but in a way that makes it seem like it was to be the last line of dialogue in the encounter. Posting has been slow these last few days, but hopefully after the holiday it will pick up again.

Mynxae
2012-12-31, 10:22 PM
Was just reading back a little bit... And doesn't Mauhir need to expend AP to destroy that amulet? It was an Artifact and took 4AP to make. :smallfrown:

kopout
2012-12-31, 10:26 PM
Magitech lives! mwahaha

Mynxae
2012-12-31, 10:30 PM
Magitech lives! mwahaha

Sounds like what I made in the last game, aka techmaturgy. :smalltongue:

kopout
2012-12-31, 10:43 PM
There will be more.:smallbiggrin:

Edit: @AgentIndy He actualy did say his race. Its in the second setince he spoke. Unless the confusion is Illci's In which case carry on

HalfTangible
2012-12-31, 11:07 PM
Was just reading back a little bit... And doesn't Mauhir need to expend AP to destroy that amulet? It was an Artifact and took 4AP to make. :smallfrown:

... uh...

Yes. Yes Mauhir would =/

Mynxae
2012-12-31, 11:07 PM
... uh...

Yes. Yes Mauhir would =/

I thought as much. Isn't it like 3AP to break? Or 4? Or 5? Something like that. :/

HalfTangible
2013-01-01, 01:15 AM
I find it interesting that the Madgod's attempt at subtle conversion (something that should've taken months or even years to have a noticeable effect) is the first thing every god acts againt... but his deliberate attempt at an attack - driving the entire Narwhal and Snow Bear populations insane by just about anything - is something nobody even CARES about! xD

@Myn: I would think it would cost at least as much AP to destroy it as it would to make it (probably more)... buuuut I'm not a mod.

AvocadoAvenger
2013-01-01, 02:29 AM
@Mynxae: My bad, totally blanked that that was an artifact. I suppose I didn't break it as much as remove it, because you said it could be removed anyways. We can assume that Mauhir brought it to Fyrador and left it with him if you want.

Lizard Lord
2013-01-01, 03:18 AM
I find it interesting that the Madgod's attempt at subtle conversion (something that should've taken months or even years to have a noticeable effect) is the first thing every god acts againt... but his deliberate attempt at an attack - driving the entire Narwhal and Snow Bear populations insane by just about anything - is something nobody even CARES about! xD


Perit does not actually care about lives but about knowledge. Though I admit I may misunderstand things a bit. From what I understood of your slow and subtle conversion is that you would eventually devour the victim's mind. While with your attack you simply make people much more vulnerable to snapping from stress or trauma.

Perit looks at the former as a threat capable of permanently erasing knowledge and the latter as a hurdle to be overcome (even if he is naive about that). Heck, on the next rollover I plan to create Psychology as an advanced concept due to your curse.

Of course the other more caring gods that have a vested interest in the Snow Bears and Narwhals have yet to post after you put the curse on. It is a bit too soon to say they don't care.

HalfTangible
2013-01-01, 10:17 AM
Perit does not actually care about lives but about knowledge. Though I admit I may misunderstand things a bit. From what I understood of your slow and subtle conversion is that you would eventually devour the victim's mind. While with your attack you simply make people much more vulnerable to snapping from stress or trauma. And when someone's mind snaps, the Madgod can feed on it if it wants, which still results in the mind being devoured.


Perit looks at the former as a threat capable of permanently erasing knowledge and the latter as a hurdle to be overcome (even if he is naive about that). Heck, on the next rollover I plan to create Psychology as an advanced concept due to your curse.........

*facepalm* why didn't I think of that...


Of course the other more caring gods that have a vested interest in the Snow Bears and Narwhals have yet to post after you put the curse on. It is a bit too soon to say they don't care.

Two or three gods had posted at that point, and I remembered two or three were yelling at the Madgod.

The Bandicoot
2013-01-01, 10:49 AM
Just curious, is a race created by fabled life assumed to be sentient?

Lizard Lord
2013-01-01, 12:58 PM
And when someone's mind snaps, the Madgod can feed on it if it wants, which still results in the mind being devoured.



Ah. I just thought that he could only feed on those that learned his name. I will have to change things then. If I did I would have done something else instead of making it so the Narwhals and Snow Bears couldn't hear or read your name.

Ah well, I will have to keep that in mind.


Just curious, is a race created by fabled life assumed to be sentient?

Yes, I believe it is.

HalfTangible
2013-01-01, 01:12 PM
Ah. I just thought that he could only feed on those that learned his name. I will have to change things then. If I did I would have done something else instead of making it so the Narwhals and Snow Bears couldn't hear or read your name.

Ah well, I will have to keep that in mind.

My bad, I didn't make this part of his existence clear enough :smallfrown: Heck, I might need to make a concept for it to work like I'm planning. The Madgod's name causes him to feed directly on your thoughts, which leads to insanity, and eventually total mindlessness.

But if a person goes insane on their own, the Madgod can feed on the thoughts that would make them sane whenever it pleases. It's basically supposed to be a conscious manifestation of insanity itself - everyone crazy makes him stronger (in fluff - mechanically he's the same as any other god) and his name causes people to go crazy.

Fates
2013-01-01, 01:47 PM
Hey everyone. The holidays have been nuts, so Borbalzuk and I were absent for a while. I hope everyone's had an enjoyable holiday season, and I wish you all a happy new year.

I'll try and get an IC post out soon.

The Bandicoot
2013-01-02, 08:14 PM
Sorry, but does anyone have a short description on what/where the city of knowledge is?

AvocadoAvenger
2013-01-02, 08:43 PM
Well Mauhir doesn't really care at all about Narwhals and Snow Bears. If anything she would thank The Madgod for allowing them the opportunity to get stronger. She does care about herself, however, and reacted thusly when she felt targeted.


Just curious, is a race created by fabled life assumed to be sentient?

Generally, yes, but it doesn't necessarily have to be. I would think that something would be all the more fabled if it is lacking sentience, like a world turtle or cosmic whale or the like.

@Dukegod: Can anyone use the undead thing? I might do something with it as a warrior reborn themed sort of thing.

Mynxae
2013-01-02, 09:20 PM
Speaking of Undead-ness, considering how powerful Drakonic magic is... Couldn't I just say the Drakonyr are immortal or something? Eh. I'll write up a post when I go home today or tomorrow, no inspiration at Ele's for some reason. I really feel like drawing ponies for some reason though. Or trying OotS style. Gah. :smallsigh:

DukeGod
2013-01-02, 09:42 PM
@AvocadoAvenger. Svaldyraz built the system so that pretty much he was the only god capable of willingly raising Undead. But he's still about justice so if you make a good enough point as to why it is fair he'll gladly give the gods a boon of it. Obviously he won't make it so that EVERY god can create them as they please. That probably wouldn't do much justice to the system itself.

mattsdelf
2013-01-02, 10:12 PM
@AvocadoAvenger. Svaldyraz built the system so that pretty much he was the only god capable of willingly raising Undead. But he's still about justice so if you make a good enough point as to why it is fair he'll gladly give the gods a boon of it. Obviously he won't make it so that EVERY god can create them as they please. That probably wouldn't do much justice to the system itself.

Yeah, um. . . You can't do that with a concept. Concepts are free for all. You'd have to make a curse that says nobody else can make them. Remember, you're not the only god on the board. nobody else is any weaker than you or less capable of doing the same thing.

AvocadoAvenger
2013-01-02, 10:41 PM
@Mynxae: Yeah, I see no problem with that. Since they were already created, using a bless, alter action, or even an infusion would be best, but I don't really have a problem with you just saying it.

@Dukegod: I am inclined to agree with Matt, although I was going to let it slide. It might be best to create an artifact that lets you use undead under the terms that you described. Otherwise, the concept should be available to anyone. You could discourage it, but it would still be an open opportunity. For my bit of advice, if people like your idea, then that's cool; you should feel proud that you came up with something that other people want to use. It is also fine if you ask that they work with you a little if they want to create undead.

Lizard Lord
2013-01-02, 11:51 PM
Sorry, but does anyone have a short description on what/where the city of knowledge is?

It is built over the water, just off the coast of Pearl Island.

The Bandicoot
2013-01-03, 01:26 AM
And a general description of the archetecture and inhabitants?

DukeGod
2013-01-03, 07:55 AM
Hmm, I see. I tought I could still shape the rules of how the concept would work
Well, if it's avaible to everyone so be it

Lizard Lord
2013-01-03, 02:23 PM
And a general description of the archetecture and inhabitants?
It inhabitants are Snow Bears and Narwhals right now.
The city is made entirely of coral, buildings and all, with walkways for the Snow Bears and riverways for the Narwhals. It has arc bridges for the Snow Bears to cross the riverways and under water tunnels for the Narwhals to travel beneath buildings and walkways.

The Bandicoot
2013-01-03, 07:35 PM
Aaaand one last question before I post. Who is Varok?

Sorry for being so scatterbrained.

DukeGod
2013-01-03, 07:46 PM
Aaaand one last question before I post. Who is Varok?

Sorry for being so scatterbrained.

The god who spawned yours O_o

Fates
2013-01-03, 10:23 PM
Aaaand one last question before I post. Who is Varok?

Sorry for being so scatterbrained.

He's the god of Ice, the tundra, and general animals/nature, etc, played by Tarren. As DukeGod pointed out, he spawned Jongo.

HalfTangible
2013-01-04, 12:42 AM
Reading through the entry on the Madchildren again, it occurs to me that it's poorly worded.

A madchild is something impossible, you have to PERCEIVE that in order for it to have a maddening effect on you - specifically anything about it that shouldn't be possible. Having one sleep in an air vent in a skycraper isn't going to drive everyone in the building insane unless it reaches out in it's dreams, but that's psychic powers at work, not it's own form as described here. For example, Draco (the dragon in their intro who writes down Setta's name) has an impossible form literally made up of words and languages. You would have to see it for an extended period of time (or several periods of time that add up to an 'extended period') to go crazy, or listen to it talk in a voice that speaks meaning instead of words. Things like that.

The Bandicoot
2013-01-04, 04:00 AM
Sorry what with all these new gods I must've gotten Varok mixed up and around in my head summat.

Zhentarim
2013-01-06, 04:15 AM
Name: Fyria, The Treacherous Coyote

Played By: Qwanch

Alignment: Chaotic Neutral (Good)

Domains: Weapons (Firearms), Nature (Hot Sandy Desert)

Description: He dressed in black cowboy boots with red embroidery, a black cowboy hat with similar red embroidery, a black bolo tie, black chaps, and a black shirt. He would fit the Petting Zoo People trope, since he's a coyote. His fur is normal for what would be seen in the American southwest. He has all the features of a coyote as would be appropriate at that level of anthropomorphism.

( Trope: http://tvtropes.org/pmwiki/pmwiki.ph...ttingZooPeople )

His holster for his future relic gun is also black with red embroidery. He was birthed from Lloren, the capricious mage.

Goals: He revels in spreading Deserts around the Globe and getting as many domains as possible. He wants to promote freedom for all while maintaining his own freedom. He enjoys making places have a Wild West feel.

Lizard Lord
2013-01-06, 09:42 AM
Name: Fyria, The Treacherous Coyote

Played By: Qwanch

Alignment: Chaotic Neutral (Good)

Domains: Weapons (Firearms), Nature (Hot Sandy Desert)

Description: He dressed in black cowboy boots with red embroidery, a black cowboy hat with similar red embroidery, a black bolo tie, black chaps, and a black shirt. He would fit the Petting Zoo People trope, since he's a coyote. His fur is normal for what would be seen in the American southwest. He has all the features of a coyote as would be appropriate at that level of anthropomorphism.

( Trope: http://tvtropes.org/pmwiki/pmwiki.ph...ttingZooPeople )

His holster for his future relic gun is also black with red embroidery.

Goals: He revels in spreading Deserts around the Globe and getting as many domains as possible. He wants to promote freedom for all while maintaining his own freedom. He enjoys making places have a Wild West feel.

You need two approvals before you can post.

Fates
2013-01-06, 10:00 AM
Name: Fyria, The Treacherous Coyote

Played By: Qwanch

Alignment: Chaotic Neutral (Good)

Domains: Weapons (Firearms), Nature (Hot Sandy Desert)

Description: He dressed in black cowboy boots with red embroidery, a black cowboy hat with similar red embroidery, a black bolo tie, black chaps, and a black shirt. He would fit the Petting Zoo People trope, since he's a coyote. His fur is normal for what would be seen in the American southwest. He has all the features of a coyote as would be appropriate at that level of anthropomorphism.

( Trope: http://tvtropes.org/pmwiki/pmwiki.ph...ttingZooPeople )

His holster for his future relic gun is also black with red embroidery.

Goals: He revels in spreading Deserts around the Globe and getting as many domains as possible. He wants to promote freedom for all while maintaining his own freedom. He enjoys making places have a Wild West feel.

Erm, you need two approvals and a progenitor deity before you post, and when you do, you should put your AP actions in a spoiler.

I mentioned in the recruitment thread that I'd like to see a little more content before I give my approval. For progenitor deities, I would suggest either Lloren, or my god, Borbalzuk, who created the first arid desert. I suggest you take a look at the deity tables, and perhaps the original entries regarding them, before you decide.

HalfTangible
2013-01-06, 11:03 AM
Rollover
2AP (1/1)
+4AP
=
6AP - (1/6)

Rarkasha
2013-01-06, 11:13 AM
I'll give it another day, but may I post Cloudsmeet's introduction for Antera? I already have the revised version of the introduction sent by PM since we were hashing out the details, but I didn't post it earlier since it was already mentioned they'd be busy for the holidays.

Zhentarim
2013-01-06, 02:25 PM
Lloren, big time!

The capricious Mage sounds like a parent Fyria would have. It fits in nicely with the idea of mirages (illusion).

AvocadoAvenger
2013-01-06, 02:59 PM
I'll give it another day, but may I post Cloudsmeet's introduction for Antera? I already have the revised version of the introduction sent by PM since we were hashing out the details, but I didn't post it earlier since it was already mentioned they'd be busy for the holidays.

That's fine, he's been away so it's ok if you just go ahead.

The Bandicoot
2013-01-07, 11:22 AM
Did I miss the post by Fyria's progenitor or did he just birth himself?

Zhentarim
2013-01-07, 12:24 PM
Did I miss the post by Fyria's progenitor or did he just birth himself?

I didn't know about the waiting period. Maybe he does it by accident like how Athena was born by Zeus thinking about the future to much. If you haven't heard the story, she sprung out of his forehead.

Lizard Lord
2013-01-07, 12:46 PM
I didn't know about the waiting period. Maybe he does it by accident like how Athena was born by Zeus thinking about the future to much. If you haven't heard the story, she sprung out of his forehead.
You were told that you need to wait to be birthed.
Even if it is decided you were birthed by accident, you need to wait for your progenitor to make that post. Also, did Lloren's player even agree to birth you?

Finally, a pantheon is a group of gods and not a building.

Edit: Also, isn't alcohol and drunkenness as separate concepts redundant?

The Bandicoot
2013-01-07, 02:44 PM
Alcohol is to drunkenness as food is to gluttony. Two different concepts I'd say.

HalfTangible
2013-01-07, 02:51 PM
Alcohol is to drunkenness as food is to gluttony. Two different concepts I'd say.

ehhh... if you create alcohol, then that means drukenness exists too, doesn't it? Like how creating wizards means that magic exists

mattsdelf
2013-01-07, 02:54 PM
I hate to be the millionth guy to post a complaint with your post, Qwanch, but a pantheon is a group of gods, not a place.

Markadelf
2013-01-07, 03:12 PM
Also I believe Infusions cost 3 ap not 1.
Edit: Disregarding the above you messed up your math. Your actions add up to 16 Ap. You only start out with 15. Regardless if you recalculate with the correct ap values, you would have spent 18 total.

DukeGod
2013-01-07, 04:07 PM
Damn. Hey matt, we gotta pay the 1 AP and formalize that alliance right?

mattsdelf
2013-01-07, 04:17 PM
Damn. Hey matt, we gotta pay the 1 AP and formalize that alliance right?

Yeah, I'll be right on it. It was my idea, so i guess i should pay the two for it. Let me finish my snack first.

Edit: and it is done. does anyone else want to join?

@Markadelf, did you want to finish that thing you said you where going to do, so we can start roleplaying it?

ArlEammon
2013-01-07, 04:59 PM
Yeah, I'll be right on it. It was my idea, so i guess i should pay the two for it. Let me finish my snack first.

Edit: and it is done. does anyone else want to join?

@Markadelf, did you want to finish that thing you said you where going to do, so we can start roleplaying it?

Mattsdelf, will you be my Daddy? ::Puppy dog T-Rex eyes::
"I promise I'll be good and do my homework."

mattsdelf
2013-01-07, 05:21 PM
Mattsdelf, will you be my Daddy? ::Puppy dog T-Rex eyes::
"I promise I'll be good and do my homework."

:biggrin: Sure thing, just make sure you wash the dishes when you're done. That homework can get messy.

ArlEammon
2013-01-07, 05:35 PM
Master of Fates, since you might be my Brother if I get another mod approval, I was hoping maybe we could come up with a plot involving the two of us. Maybe you find me as an Egg, or find me as a baby, and raise me to eat your enemies and generally be cruel or something, then after I witness too much, I rebel against you and then form my own society?


Name: Fyria, The Treacherous Coyote

Played By: Qwanch

Alignment: Chaotic Neutral (Good)

Domains: Weapons (Firearms), Nature (Hot Sandy Desert)

Description: He dressed in black cowboy boots with red embroidery, a black cowboy hat with similar red embroidery, a black bolo tie, black chaps, and a black shirt. He would fit the Petting Zoo People trope, since he's a coyote. His fur is normal for what would be seen in the American southwest. He has all the features of a coyote as would be appropriate at that level of anthropomorphism.

( Trope: http://tvtropes.org/pmwiki/pmwiki.ph...ttingZooPeople )

His holster for his future relic gun is also black with red embroidery. He was birthed from Lloren, the capricious mage.

Goals: He revels in spreading Deserts around the Globe and getting as many domains as possible. He wants to promote freedom for all while maintaining his own freedom. He enjoys making places have a Wild West feel.

I was also thinking maybe you could be the one who teaches and/or decides to free Dormaguez so he stops eating people and terrorizing them for Borbalzuk.


Sure thing, just make sure you wash the dishes when you're done. That homework can get messy.

I have awfully tiny arms and claws, but I'll do my best.
__________________

mattsdelf
2013-01-07, 06:17 PM
Master of Fates, since you might be my Brother if I get another mod approval, I was hoping maybe we could come up with a plot involving the two of us. Maybe you find me as an Egg, or find me as a baby, and raise me to eat your enemies and generally be cruel or something, then after I witness too much, I rebel against you and then form my own society?



I was also thinking maybe you could be the one who teaches and/or decides to free Dormaguez so he stops eating people and terrorizing them for Borbalzuk.



I have awfully tiny arms and claws, but I'll do my best.
__________________

And now you exist. Look forward to playing with you.

ArlEammon
2013-01-07, 06:18 PM
And now you exist. Look forward to playing with you.

I have a minor but important nitpick. My character's name is "Dormaguez".:)
But thanks. :)

mattsdelf
2013-01-07, 06:39 PM
I have a minor but important nitpick. My character's name is "Dormaguez".:)
But thanks. :)

Whoops, should be fixed

Markadelf
2013-01-07, 06:57 PM
@ Mattsdelf On it, just give me a minute to post.

Fates
2013-01-07, 07:54 PM
Master of Fates, since you might be my Brother if I get another mod approval, I was hoping maybe we could come up with a plot involving the two of us. Maybe you find me as an Egg, or find me as a baby, and raise me to eat your enemies and generally be cruel or something, then after I witness too much, I rebel against you and then form my own society?


I like this idea. Methinks I'll go with it.

ArlEammon
2013-01-07, 07:56 PM
I like this idea. Methinks I'll go with it.

Awesome!:)