Hanuman
2012-12-23, 01:37 AM
Hi guys, I am making Piltover: The City of Progress for the upcoming dnd campaign I'm running, and I would appreciate some help! http://leagueoflegends.wikia.com/wiki/Piltover
http://images2.wikia.nocookie.net/__cb20101207230759/leagueoflegends/images/5/53/Piltover.jpg
From: http://leagueoflegends.wikia.com/wiki/Piltover
Races-
http://img716.imageshack.us/img716/4116/uncanny3.jpg
Textless Image (http://img4.imageshack.us/img4/9975/uncannys.jpg)
This page is part of the Flowdancer Project (http://www.giantitp.com/forums/showthread.php?p=11882438#post11882438)
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Uncanny
Medium Living Construct (Default: Aristocrat 1)
HD 1d8+1 (9)
Initiative: +0
Speed: 30 (6 squares)
Armor Class: (10), touch 10, flat-footed 10
Base Attack/Grapple: +0/+0
Attack: +0
Full Attack: +0
Space/Reach: 5'
Special Attacks: None
Special Qualities: See Below
Saves: Fort +1, Ref +0, Will +2
Abilities: Str 10, Dex 10, Con 12, Int 8, Wis 8, Cha 12
Skills: Perform (All) +5, Knowledge (Royalty) +3, Knowledge (Local) +3
Feats: Versatile Performer
Environment: Ruins, Urban
Organization: Solitary
Challenge Rating: 1/4
Treasure: Random
Alignment: Varies
Advancement: None
Level Adjustment: +0
Combat
Uncanny prefer to run than fight, but if forced to fight they use whatever skills they observed during their time performing.
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Destiny of Ruin (Ex)
Uncanny have a racial -10 to all skills to fabricate, repair or otherwise materially better their situation.
Light Fortification (Ex)
When a critical hit effects an Uncanny, they have a 25% chance of treating it as a non-critical.
Heart of the City (Ex)
Uncanny have a racial +2 to performance checks and have one of the following traits:
-Born of Movement: Gain DR2 vs bludgeoning damage and and treat falls as if they were 10’ shorter.
-Born of Sound: Gain +4 to listen checks and gain a +5 bonus to 3 musical perform checks per day.
-Born of Masks: Gain +4 to sense motive checks and a +5 bonus to 3 acting or comedy checks per day.
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Once great cities littered these kingdoms, filled with happiness and prosperity, but now they have all fallen to ruin and the Uncanny wander as lost relics of an age long forgotten.
Uncanny are constructs designed to perform for the people of the cities that built them, once they entertained squares, courtyards and markets with their dance, music and theater but now dwell in ruins of their cities, slowly falling into disrepair.
Using Gramarist Rules: http://www.giantitp.com/forums/showthread.php?t=252794
Parody Song: https://www.youtube.com/watch?v=bHXaWm8eksk
http://images2.wikia.nocookie.net/__cb20101207230759/leagueoflegends/images/5/53/Piltover.jpg
From: http://leagueoflegends.wikia.com/wiki/Piltover
Races-
http://img716.imageshack.us/img716/4116/uncanny3.jpg
Textless Image (http://img4.imageshack.us/img4/9975/uncannys.jpg)
This page is part of the Flowdancer Project (http://www.giantitp.com/forums/showthread.php?p=11882438#post11882438)
▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬
Uncanny
Medium Living Construct (Default: Aristocrat 1)
HD 1d8+1 (9)
Initiative: +0
Speed: 30 (6 squares)
Armor Class: (10), touch 10, flat-footed 10
Base Attack/Grapple: +0/+0
Attack: +0
Full Attack: +0
Space/Reach: 5'
Special Attacks: None
Special Qualities: See Below
Saves: Fort +1, Ref +0, Will +2
Abilities: Str 10, Dex 10, Con 12, Int 8, Wis 8, Cha 12
Skills: Perform (All) +5, Knowledge (Royalty) +3, Knowledge (Local) +3
Feats: Versatile Performer
Environment: Ruins, Urban
Organization: Solitary
Challenge Rating: 1/4
Treasure: Random
Alignment: Varies
Advancement: None
Level Adjustment: +0
Combat
Uncanny prefer to run than fight, but if forced to fight they use whatever skills they observed during their time performing.
▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬
Destiny of Ruin (Ex)
Uncanny have a racial -10 to all skills to fabricate, repair or otherwise materially better their situation.
Light Fortification (Ex)
When a critical hit effects an Uncanny, they have a 25% chance of treating it as a non-critical.
Heart of the City (Ex)
Uncanny have a racial +2 to performance checks and have one of the following traits:
-Born of Movement: Gain DR2 vs bludgeoning damage and and treat falls as if they were 10’ shorter.
-Born of Sound: Gain +4 to listen checks and gain a +5 bonus to 3 musical perform checks per day.
-Born of Masks: Gain +4 to sense motive checks and a +5 bonus to 3 acting or comedy checks per day.
▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬
Once great cities littered these kingdoms, filled with happiness and prosperity, but now they have all fallen to ruin and the Uncanny wander as lost relics of an age long forgotten.
Uncanny are constructs designed to perform for the people of the cities that built them, once they entertained squares, courtyards and markets with their dance, music and theater but now dwell in ruins of their cities, slowly falling into disrepair.
Using Gramarist Rules: http://www.giantitp.com/forums/showthread.php?t=252794
Parody Song: https://www.youtube.com/watch?v=bHXaWm8eksk