katyusha
2012-12-23, 02:37 PM
Hi Playground. I am joining a new, unusual campaign, and I would like to create a specific type of character. Before I begin, let me describe the campaign.
Long term campaign over multiple years. Clever veteran DM. Most players are veteran, sans me and one other.
Start at level 1. Possibly hits epic level. (No need to worry about that yet.)
Multiverse game. There are some material planes that draw from d20 Modern and d20 Future. Mostly this will be in the D&D 3.5e ruleset, with some adapted PF classes. All published material allowed, barring Dragon magazines.
Reasonably optimized in a Tippyverse-esque fashion; the game will be realistic and gritty. High level combat will resemble some clever sort of rocket tag. Even low level fights resolve quickly (and in a deadly manner).
No forced encounters or railroading. Everything will work out naturally.
Things like Divine Minion into MoMF are allowed. Things like chain-gating solars, energy tranformation fields into epic spells, or Dweormerkeeper class feature into epic spells are barred.
Alright, anyways, I want to create a spear using dragon-shaping elemental-summoning druid by level 20, who has good senses, and is sneaky and athletic. With a dragon animal companion.
But the centerpiece is spear combat. I want my druid to actually be good with the spear. With dragon shaping second in priority, and elemental summoning last. Yeah, I know this isn't an optimal choice for druid combat, but it fits in with my character, and the game isn't THAT optimized.
As a side note, I want my character to also be athletic and sneaky, with good senses.
I have a 28 point buy. I need to be effective and useful from level 1.
Long term campaign over multiple years. Clever veteran DM. Most players are veteran, sans me and one other.
Start at level 1. Possibly hits epic level. (No need to worry about that yet.)
Multiverse game. There are some material planes that draw from d20 Modern and d20 Future. Mostly this will be in the D&D 3.5e ruleset, with some adapted PF classes. All published material allowed, barring Dragon magazines.
Reasonably optimized in a Tippyverse-esque fashion; the game will be realistic and gritty. High level combat will resemble some clever sort of rocket tag. Even low level fights resolve quickly (and in a deadly manner).
No forced encounters or railroading. Everything will work out naturally.
Things like Divine Minion into MoMF are allowed. Things like chain-gating solars, energy tranformation fields into epic spells, or Dweormerkeeper class feature into epic spells are barred.
Alright, anyways, I want to create a spear using dragon-shaping elemental-summoning druid by level 20, who has good senses, and is sneaky and athletic. With a dragon animal companion.
But the centerpiece is spear combat. I want my druid to actually be good with the spear. With dragon shaping second in priority, and elemental summoning last. Yeah, I know this isn't an optimal choice for druid combat, but it fits in with my character, and the game isn't THAT optimized.
As a side note, I want my character to also be athletic and sneaky, with good senses.
I have a 28 point buy. I need to be effective and useful from level 1.