kemmotar
2012-12-28, 10:45 AM
I've had this idea for quite a while now and have been trying to figure out how to flesh it out properly. The key concept is using detect thoughts to anticipate pretty much everything. Initially I was going for straight doppleganger into mindspy (CW)
Changeling into cabinet trickster into mindspy was the next possible path but it pushes the mindspy levels too far out (need level 6 for cabinet trickster so you can get into mindspy at level 12).
The build that I've been considering is doppleganger (http://www.giantitp.com/forums/showpost.php?p=8160461&postcount=258) with 3 levels in evolutionist (http://www.giantitp.com/forums/showthread.php?t=89433). The reason for the 3 levels in evolutionist is twofold, one to get charm person as a spell like ability for a dip into mindbender for the slightly cheesy telepathy/mindsight.
The way I read the spell like abilities section is you use your HD not your evolutionist level, I may be wrong but I can at least convince my DM that it works that way:smalltongue:
The strengths of this setup are that by level 13 you have the full "combo", additionally, the two extra mutations can be used to get two extra arms for multiweapon fighting shenanigans to make up for decreased fighting ability. Additionally, through the doppleganger levels and use of detect thoughts, this is probably the ultimate party face and/or infiltrator.
Now the problem is that none of this works against things without an intelligence score. I wouldn't even be able to detect them via mindsight much less fight them.
Now, what I'm looking for is ways to be useful if something comes up. I know that for example the pixie paragon (http://www.giantitp.com/forums/showpost.php?p=8592607&postcount=512) has an ability that allows her to enchant creatures normally immune. Is there something similar I could use for mindsight and/or detect thoughts.
Any other tips on how to improve this would be appreciated.
Changeling into cabinet trickster into mindspy was the next possible path but it pushes the mindspy levels too far out (need level 6 for cabinet trickster so you can get into mindspy at level 12).
The build that I've been considering is doppleganger (http://www.giantitp.com/forums/showpost.php?p=8160461&postcount=258) with 3 levels in evolutionist (http://www.giantitp.com/forums/showthread.php?t=89433). The reason for the 3 levels in evolutionist is twofold, one to get charm person as a spell like ability for a dip into mindbender for the slightly cheesy telepathy/mindsight.
The way I read the spell like abilities section is you use your HD not your evolutionist level, I may be wrong but I can at least convince my DM that it works that way:smalltongue:
The strengths of this setup are that by level 13 you have the full "combo", additionally, the two extra mutations can be used to get two extra arms for multiweapon fighting shenanigans to make up for decreased fighting ability. Additionally, through the doppleganger levels and use of detect thoughts, this is probably the ultimate party face and/or infiltrator.
Now the problem is that none of this works against things without an intelligence score. I wouldn't even be able to detect them via mindsight much less fight them.
Now, what I'm looking for is ways to be useful if something comes up. I know that for example the pixie paragon (http://www.giantitp.com/forums/showpost.php?p=8592607&postcount=512) has an ability that allows her to enchant creatures normally immune. Is there something similar I could use for mindsight and/or detect thoughts.
Any other tips on how to improve this would be appreciated.