LordofBones
2012-12-29, 10:47 PM
MAGE-FRIEND [SYNERGY]
Price: +4 bonus
Property: Weapon
Caster Level: 16th
Aura: Strong; (DC 22) universal
Activation: free action
The smooth, polished surface of this weapon is carved with runes representing the eight schools of magic. A faint royal purple glow emanates from each inscription.
Usually placed on an archmage’s favored staff, a mage-friend weapon functions as a skillful weapon. In addition, a mage-friend allows the wielder to transfer up to one-half of the weapon’s enhancement bonus to his caster level or the save DC of the spells he casts as a bonus that stacks with all others. As a free action, the wielder chooses how to allocate one-half the weapon’s enhancement bonus at the start of his turn before using the weapon, and the effect to caster level lasts until his next turn.
Prerequisites: Craft Magic Arms and Armor, spell enhancer.
Cost to create: Varies
Price: +4 bonus
Property: Weapon
Caster Level: 16th
Aura: Strong; (DC 22) universal
Activation: free action
The smooth, polished surface of this weapon is carved with runes representing the eight schools of magic. A faint royal purple glow emanates from each inscription.
Usually placed on an archmage’s favored staff, a mage-friend weapon functions as a skillful weapon. In addition, a mage-friend allows the wielder to transfer up to one-half of the weapon’s enhancement bonus to his caster level or the save DC of the spells he casts as a bonus that stacks with all others. As a free action, the wielder chooses how to allocate one-half the weapon’s enhancement bonus at the start of his turn before using the weapon, and the effect to caster level lasts until his next turn.
Prerequisites: Craft Magic Arms and Armor, spell enhancer.
Cost to create: Varies