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View Full Version : [WIP, PEACH] Artificer-Necromancer Theurge



RFLS
2013-01-02, 03:16 AM
{table=head]Level|BAB|Fort|Ref|Will|Special

1st|+0|+0|+0|+2| Craft Magic Arms and Armor, Craft Reserve, Negative Energy Device

2nd|+1|+0|+0|+3| Undead Grafts

3rd|+1|+1|+1|+3| Craft Construct, Discovery

4th|+2|+1|+1|+4| Undead Infusion

5th|+2|+1|+1|+4| Discovery

6th|+3|+2|+2|+5| Infusion Distribution

7th|+3|+2|+2|+5| Discovery

8th|+4|+2|+2|+6| Undead Stasis

9th|+4|+3|+3|+6| Discovery

10th|+5|+3|+3|+7| Undead Lord
[/table]

This is largely notes so far, but here's what it's supposed to do: I want to make an artificer/necromancer theurge. It'll advance spellcasting and craft reserve, as well as granting some crafting feats. Intended entry at level 5.

Ideas: Allow grafting of magic items onto undead, grant bonuses/abilities/attacks to them.
Intended for minionmancy (obviously)
Allow the player to control extra undead
Allow the player to use infusions on their undead/distribute 1 infusion to multiple undead.

Comments and suggestions are definitely appreciated.

drack
2013-01-02, 01:09 PM
neato, capstone of being able to build any construct over an undead, mechanically working like the fusion psionic power? :smalltongue: also will this be an actual theuge type thing, or a necromancer with fun artifice abilities that are used to augment undeads? :smalltongue: