8wGremlin
2013-01-07, 05:27 PM
I'm toying with creating a homebrew class similar to Beguiler, Duskblade, Dread Necromancer and Warmage
But I'd like it to have a bit more choice in initial set up
Mystic Savant
Base Concept:
Select if you are a Divine or Arcane caster
Select a School of Magic (Necromantic, Conjuration, Illusion etc)
Gain all Sorcerer/Wizard, Cleric and Druid spells of that type on your spells known list at the appropriate level
Caster stat is Charisma
Spells per day would be as per Beguiler.
Class features would be simple as the school mechanic is powerful
HD: 1d4
Armour: none
Weapons: simple
1st level: bonus feat: Spell Focus (School)
At later levels: Greater Spell Focus (School)
Questions
Is this too powerful?
What can be done to balance it?
What other class features would be good?
What should the level progression be like?
thoughts?
But I'd like it to have a bit more choice in initial set up
Mystic Savant
Base Concept:
Select if you are a Divine or Arcane caster
Select a School of Magic (Necromantic, Conjuration, Illusion etc)
Gain all Sorcerer/Wizard, Cleric and Druid spells of that type on your spells known list at the appropriate level
Caster stat is Charisma
Spells per day would be as per Beguiler.
Class features would be simple as the school mechanic is powerful
HD: 1d4
Armour: none
Weapons: simple
1st level: bonus feat: Spell Focus (School)
At later levels: Greater Spell Focus (School)
Questions
Is this too powerful?
What can be done to balance it?
What other class features would be good?
What should the level progression be like?
thoughts?