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View Full Version : [3.5, Homebrew] Class Design - PEACH



8wGremlin
2013-01-07, 05:27 PM
I'm toying with creating a homebrew class similar to Beguiler, Duskblade, Dread Necromancer and Warmage

But I'd like it to have a bit more choice in initial set up

Mystic Savant

Base Concept:

Select if you are a Divine or Arcane caster
Select a School of Magic (Necromantic, Conjuration, Illusion etc)
Gain all Sorcerer/Wizard, Cleric and Druid spells of that type on your spells known list at the appropriate level
Caster stat is Charisma


Spells per day would be as per Beguiler.
Class features would be simple as the school mechanic is powerful
HD: 1d4
Armour: none
Weapons: simple

1st level: bonus feat: Spell Focus (School)
At later levels: Greater Spell Focus (School)

Questions

Is this too powerful?
What can be done to balance it?
What other class features would be good?
What should the level progression be like?


thoughts?

Grinner
2013-01-07, 07:08 PM
The lads and ladies over at the Homebrew Design (http://www.giantitp.com/forums/forumdisplay.php?f=15) subforum may be more willing to help.

8wGremlin
2013-01-07, 07:52 PM
The lads and ladies over at the Homebrew Design (http://www.giantitp.com/forums/forumdisplay.php?f=15) subforum may be more willing to help.

Thank you! Will go and post there