Vastly
2013-01-09, 01:56 AM
So I'm retooling a old favorite character of mine for a Rise of the Runelords game I'll be playing in soon. His name is Hamvick, and he is a dwarf.
He's been a fighter (3.5), a warlord (4E), a cleric (PF), and now a Barbarian (PF)!
So the basic stuff; He's a Dwarf, Barbarian, Invulnerable Rager/Totem archetype, his traits and skills are decided, and his weapon of choice is a big ol' Earthbreaker.
Stats:
Str 16
Dex 14
Con 17
Int 8
Wis 12
Cha 8
Mainly, I want to go with the superstitious > Witch Hunter > Spell Sunder > Magic Eater line. Originally I was trying to incorporate the beast totem line for pounce, but I opted for overrun instead. (Not the best choice I know, I just really liked the idea of bowling over enemies with overrun). He even has the Relentless alternate racial trait, which gives +2 on overruns and bullrushing. Unfortunately, it turns out I lack the rage powers/feats to make it work as I envisioned (I had planned on getting Overbearing Advance and Onslaught, plus Charge Through).
Here is what I have thus far:
1 - Barbarian -
Feat - Power Attack
Fast Movement
2 - Barbarian -
Rage Power - Superstition
DR/1
3 - Barbarian -
Feat - Improved Overrun
Fire Resist 1
4 - Barbarian -
Rage Power - Strength Surge
DR/2
5 - Barbarian -
Feat - Improved Sunder
6 - Barbarian -
Rage Power - Witch Hunter
DR/3
Fire Resist 2
7 - Barbarian -
Feat - Greater Overrun
8 - Barbarian -
Rage Power - Spell Sunder
DR/4
9 - Oracle -
Feat - Raging Vitality
10 - Barbarian -
11 - Barbarian -
Rage Power - Eat of Magic
Feat - Combat Reflexes
DR/5
12 - Barbarian -
Fire Resist 3
13 - Barbarian -
Rage Power - Come and Get Me
Feat - Dazing Assault
DR/6
14 - Barbarian -
Greater Rage
15 - Barbarian -
Rage Power - Quick Reflexes
Feat - Raging Deathblow
DR/7
Fire Resist 4
Without the rage powers to back it up, I'm not sure it's worth it. Any advice on what to do with this build? If I replace Imp and Greater Overrun, what do I replace them with?
Any help will be most appreciated!
He's been a fighter (3.5), a warlord (4E), a cleric (PF), and now a Barbarian (PF)!
So the basic stuff; He's a Dwarf, Barbarian, Invulnerable Rager/Totem archetype, his traits and skills are decided, and his weapon of choice is a big ol' Earthbreaker.
Stats:
Str 16
Dex 14
Con 17
Int 8
Wis 12
Cha 8
Mainly, I want to go with the superstitious > Witch Hunter > Spell Sunder > Magic Eater line. Originally I was trying to incorporate the beast totem line for pounce, but I opted for overrun instead. (Not the best choice I know, I just really liked the idea of bowling over enemies with overrun). He even has the Relentless alternate racial trait, which gives +2 on overruns and bullrushing. Unfortunately, it turns out I lack the rage powers/feats to make it work as I envisioned (I had planned on getting Overbearing Advance and Onslaught, plus Charge Through).
Here is what I have thus far:
1 - Barbarian -
Feat - Power Attack
Fast Movement
2 - Barbarian -
Rage Power - Superstition
DR/1
3 - Barbarian -
Feat - Improved Overrun
Fire Resist 1
4 - Barbarian -
Rage Power - Strength Surge
DR/2
5 - Barbarian -
Feat - Improved Sunder
6 - Barbarian -
Rage Power - Witch Hunter
DR/3
Fire Resist 2
7 - Barbarian -
Feat - Greater Overrun
8 - Barbarian -
Rage Power - Spell Sunder
DR/4
9 - Oracle -
Feat - Raging Vitality
10 - Barbarian -
11 - Barbarian -
Rage Power - Eat of Magic
Feat - Combat Reflexes
DR/5
12 - Barbarian -
Fire Resist 3
13 - Barbarian -
Rage Power - Come and Get Me
Feat - Dazing Assault
DR/6
14 - Barbarian -
Greater Rage
15 - Barbarian -
Rage Power - Quick Reflexes
Feat - Raging Deathblow
DR/7
Fire Resist 4
Without the rage powers to back it up, I'm not sure it's worth it. Any advice on what to do with this build? If I replace Imp and Greater Overrun, what do I replace them with?
Any help will be most appreciated!