DontEatRawHagis
2013-01-10, 06:19 PM
I just got handed the reins of the Group I am with and am doing a Cyberpunk campaign. Doesn't really matter the system because my question involves keeping my players relevant.
Right now we have three players on skype and three in RL. But the main problem revolves around roles each player plays. here is a rundown:
Hacker/Inventor
Gadgeteer/Drone Controller
Super Soldier
Sniper
Courier/martial artist
Courier/Imposter/Investigator
The problem is that redudancy usually happens in our group and if we have too many people for a given role someone is left in the dust because they don't have a high enough stat. For instance in our first game, I was tasked with recruiting the other hacker, because my charisma stat wasn't high enough I wasn't allowed to do it. Instead the James Bond reject did.
How do I make sure that another player isn't stepping on another's toes?
Second part to the question, does anyone else plan every action their players could take in a given situation? Because I have to make sure that in every mission every player has something that they can do to keep themselves entertained. And I am unsure how to make sure that three of my players don't start browsing the internet during the game.
Right now we have three players on skype and three in RL. But the main problem revolves around roles each player plays. here is a rundown:
Hacker/Inventor
Gadgeteer/Drone Controller
Super Soldier
Sniper
Courier/martial artist
Courier/Imposter/Investigator
The problem is that redudancy usually happens in our group and if we have too many people for a given role someone is left in the dust because they don't have a high enough stat. For instance in our first game, I was tasked with recruiting the other hacker, because my charisma stat wasn't high enough I wasn't allowed to do it. Instead the James Bond reject did.
How do I make sure that another player isn't stepping on another's toes?
Second part to the question, does anyone else plan every action their players could take in a given situation? Because I have to make sure that in every mission every player has something that they can do to keep themselves entertained. And I am unsure how to make sure that three of my players don't start browsing the internet during the game.