Chaotic_Goth143
2013-01-11, 02:57 AM
As it says, I need assistance in re-working an old charsheet of mine from two years ago when I first got back into playing D&D again. Since I didn't have the appropriate sourcebooks for the character I was making at the time, I basically winged it. Now looking back on the charsheet, it needs help, badly. Bonus points for anxiety because the DM in the Sigil-based pbp game this is for needs our charsheets again due to a hard-drive meltdown. I am trying to re-write the character's class into a militant rogue to better reflect her role in the party and the DM gave it the green-light. Any help would be appreciated.
- Adrian, He-Who-Fails-At-Charsheets :xykon:
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Azthri'Zhan'kel the Plague-Healer/True Neutral/Githyanki/ Female Rogue Lvl 9
Strength 12 (+1)
Dexterity 16 (+3)
Constitution 12 (+1)
Intelligence 13 (+1)
Wisdom 13 (+1)
Charisma 13 (+1)
Size: Medium
Height: 6' 0"
Weight: 160 lb
Skin: Yellow
Eyes: Charcoal Gray
Hair: Black; Straight
Total Hit Points: 39
Speed: 30 feet
Armor Class: 16 = 10 +3 [studded] +3 [dexterity]
Touch AC: 13
Flat-footed: 16 [uncanny dodge]
Initiative modifier: +3 = +3 [dexterity]
Fortitude save: +4 = 3 [base] +1 [constitution]
Reflex save: +11 = 6 [base] +3 [dexterity] +2 [lightning reflexes]
Will save: +1 = 3 [base] +1 [wisdom] -3 [weak will]
Attack (handheld): +7/+2 = 6 [base] +1 [strength]
Attack (unarmed): +7/+2 = 6 [base] +1 [strength]
Attack (missile): +9/+4 = 6 [base] +3 [dexterity]
Grapple check: +7/+2 = 6 [base] +1 [strength]
Light load:43 lb. or less
Medium load:44-86 lb.
Heavy load:87-130 lb.
Lift over head:130 lb.
Lift off ground:260 lb.
Push or drag:650 lb.
Languages: Common, Gith, Cant
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Short Sword [1d6, crit 19-20/x2, 1 lb, light, piercing]
Pistol [1d10, crit x3, range incr 50 ft, 3 lb, piercing]
Studded armor [light; +3 AC; max dex +5; check penalty -1; 20 lb.]
Feats/Flaws:
Blind-fight
Exotic Weapon Proficiency Weapon: Flintlock
Lightning Reflexes
Martial Weapon Proficiency Weapon: Short sword
Weak Will [flaw]
Two-Weapon Fighting
Uncanny Dodge
Improved Uncanny Dodge
Traits:
Nearsighted
Appraise 1
Balance 5
Bluff 8
Climb 1
Concentration 1
Diplomacy 10 +2 [bluff] +2 [sense motive]
Disable Device 7
Disguise 3
Escape Artist 8
Forgery 5
Gather Information 1
Heal 5
Hide 6
Intimidate 7 +2 [bluff]
Jump 3 +2 [tumble]
Knowledge (architecture) 3
Knowledge (geography) 3
Knowledge (local) 3
Knowledge (nature) 3
Knowledge (planes) 3
Listen 6
Move Silently 7
Open Lock 9
Profession (Doctor) 7
Ride 3
Search 6 +1 [nearsighted]
Sense Motive 7
Sleight of Hand 8 +2 [bluff]
Spot 4 -1 [nearsighted]
Survival 1
Swim 1
Tumble 8
Use Magic Device 4
Use Rope 3
- Adrian, He-Who-Fails-At-Charsheets :xykon:
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Azthri'Zhan'kel the Plague-Healer/True Neutral/Githyanki/ Female Rogue Lvl 9
Strength 12 (+1)
Dexterity 16 (+3)
Constitution 12 (+1)
Intelligence 13 (+1)
Wisdom 13 (+1)
Charisma 13 (+1)
Size: Medium
Height: 6' 0"
Weight: 160 lb
Skin: Yellow
Eyes: Charcoal Gray
Hair: Black; Straight
Total Hit Points: 39
Speed: 30 feet
Armor Class: 16 = 10 +3 [studded] +3 [dexterity]
Touch AC: 13
Flat-footed: 16 [uncanny dodge]
Initiative modifier: +3 = +3 [dexterity]
Fortitude save: +4 = 3 [base] +1 [constitution]
Reflex save: +11 = 6 [base] +3 [dexterity] +2 [lightning reflexes]
Will save: +1 = 3 [base] +1 [wisdom] -3 [weak will]
Attack (handheld): +7/+2 = 6 [base] +1 [strength]
Attack (unarmed): +7/+2 = 6 [base] +1 [strength]
Attack (missile): +9/+4 = 6 [base] +3 [dexterity]
Grapple check: +7/+2 = 6 [base] +1 [strength]
Light load:43 lb. or less
Medium load:44-86 lb.
Heavy load:87-130 lb.
Lift over head:130 lb.
Lift off ground:260 lb.
Push or drag:650 lb.
Languages: Common, Gith, Cant
Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]
Short Sword [1d6, crit 19-20/x2, 1 lb, light, piercing]
Pistol [1d10, crit x3, range incr 50 ft, 3 lb, piercing]
Studded armor [light; +3 AC; max dex +5; check penalty -1; 20 lb.]
Feats/Flaws:
Blind-fight
Exotic Weapon Proficiency Weapon: Flintlock
Lightning Reflexes
Martial Weapon Proficiency Weapon: Short sword
Weak Will [flaw]
Two-Weapon Fighting
Uncanny Dodge
Improved Uncanny Dodge
Traits:
Nearsighted
Appraise 1
Balance 5
Bluff 8
Climb 1
Concentration 1
Diplomacy 10 +2 [bluff] +2 [sense motive]
Disable Device 7
Disguise 3
Escape Artist 8
Forgery 5
Gather Information 1
Heal 5
Hide 6
Intimidate 7 +2 [bluff]
Jump 3 +2 [tumble]
Knowledge (architecture) 3
Knowledge (geography) 3
Knowledge (local) 3
Knowledge (nature) 3
Knowledge (planes) 3
Listen 6
Move Silently 7
Open Lock 9
Profession (Doctor) 7
Ride 3
Search 6 +1 [nearsighted]
Sense Motive 7
Sleight of Hand 8 +2 [bluff]
Spot 4 -1 [nearsighted]
Survival 1
Swim 1
Tumble 8
Use Magic Device 4
Use Rope 3