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Afool
2013-01-16, 07:27 PM
In my IRL game we're taking a break from the regular campaign to help one of the players create messes for the PCs in the game that he's DMing to clean up (plus all the other stuff a party of semi-loyal Evil PCs get into :smallwink:). We're ECL 5 with WBL and the party consists of 2 Raptorians (A swashbuckler prestiging into Dread Pirate and an abjurer/Master Abjurer (Complete Mage) (Me)), a Half-Dragon Elf Druid, a Goliath Monk, and a sometimes playing Human Barbarian.

Our DM for this has graciously allowed us a Dromond with half filled armament (2 Light Slots filled and a Heavy, 2 Ballista and a heavy bombard) without spending any gold and has also allowed us to have slave rowers as a connection to the other party (their cleric's town was raided by Pirates). I've figured out how to man the ship for 351 gp a month which includes enough sailors to man the ship three times over, dedicated cooks, Professional Siege Engineers for the ship's weapons (lvl 2), a set of strong men for helping with Siege Weapons, and a set of misc. level 2 Specialists for various ship positions.

We're all set up, but I've hit a snag for motivation. My Abjurer is Lawful Evil, and is keeping his eye brother (the swashbuckler) while he's on his pirate stint. He's picked up the Focused Specialist ACF so his banned schools are Illusion, Enchantment, and Necromancy. That means Lichdom is out and Pirating for Profit seems a bit mundane, so I'm looking for suggestions for a larger motivation for adventuring (everyone's on board for the pirate gig so we're not going to be leaving the ship any time soon).

Urpriest
2013-01-16, 10:43 PM
First of all, at ECL 5 cash is still a perfectly reasonable motivation. That said, I could also imagine an evil Abjurer doing piracy for power's sake. Every enemy wizard you defeat is another spellbook you can add to yours, every scroll you seize is another spell in your repertoire.

Dissonance
2013-01-16, 10:48 PM
Pirate Raids are a great excuse to gank a local wizard and steal his spellbooks. Another idea is to wreck [insert town name] while you are disguised then go ashore and offer to set up some abjurations in case of further pirate attacks. For a fee of course.

edit: urpriet took a level in ninja

Phelix-Mu
2013-01-16, 11:01 PM
Love of bloodshed.

Love of commanding his lessers. (though I guess the character isn't technically the captain, can probably still throw his weight around)

Love of burning stuff. Boats provide lots of opportunities to start fires in ship-to-ship combat.

Love of doing illegal stuff. Some people just get off on being the bad guy, breaking laws, seeing their name on wanted posters. This is closely connected to part of the unholy trifecta:

Fame. Pretty straightforward. Wants to be remembered, known.

Wealth. Already mentioned.

Pleasure (alternately, Power). People like what they like. Maybe sailing is fun, the freedom of the wind (not particularly LE), fun of watching your brother stuff his sword through the gut of the enemy pirates. Power is pretty self-explanatory.