GlobalCooldown
2013-01-17, 12:10 PM
That's right, a Paladin of Banjo the Clown. This is probably the best worst character I've ever rolled, but there you go.
Long story short, my DM and I are working on figuring out what sort of code this Paladin would follow, and I want the input of people who can shed more light on Banjo than the Wiki can and/or have reread the comic more recently than I have. >.>
Thoughts on the Code so far:
-Make others laugh. Bring joy to their lives.
-Give motivational speeches when appropriate, even if you suck at them.
-Protect people in their pursuit of enjoyment, provided that enjoyment isn't harmful to others. Someone who murders for sport should be slain; someone who just wants to sit in a corner rubbing a magic ring and doesn't actively try to harm others should be left alone or defended.
-Entertainers should also be protected.
-It's always an evil twin. Always.
Other info:
-As if it needed to be said, this is an incredibly wacky setting.
-This character is indeed as powerful as a paladin of any other deity.
-I think the DM is treating Banjo as Neutral Good for the purposes of actually being able to have paladins.
-The paladin is indeed Lawful Good. However, while most paladins have sticks up their asses, this character has but a twig.
-We're rolling starting at level 3-ish.
-My character is an aasimar. >.>
Long story short, my DM and I are working on figuring out what sort of code this Paladin would follow, and I want the input of people who can shed more light on Banjo than the Wiki can and/or have reread the comic more recently than I have. >.>
Thoughts on the Code so far:
-Make others laugh. Bring joy to their lives.
-Give motivational speeches when appropriate, even if you suck at them.
-Protect people in their pursuit of enjoyment, provided that enjoyment isn't harmful to others. Someone who murders for sport should be slain; someone who just wants to sit in a corner rubbing a magic ring and doesn't actively try to harm others should be left alone or defended.
-Entertainers should also be protected.
-It's always an evil twin. Always.
Other info:
-As if it needed to be said, this is an incredibly wacky setting.
-This character is indeed as powerful as a paladin of any other deity.
-I think the DM is treating Banjo as Neutral Good for the purposes of actually being able to have paladins.
-The paladin is indeed Lawful Good. However, while most paladins have sticks up their asses, this character has but a twig.
-We're rolling starting at level 3-ish.
-My character is an aasimar. >.>