Story
2013-01-19, 12:40 AM
Complete Scoundrel has magical locations which grant a permanent benefit, most famously the Otyugh Hole and Frog God's Phane. But in most of the other places I've checked, the duration is always at most a year. So far the only permanent bonus I've found outside of CS is the Terrible Cyst from DMGII. (Technically, Boccob's Reading Room is also permanent.)
Does anyone have a list of magical locations that grant a permanent benefit? Are there any that I missed?
Edit: Here's the list of ones I've found in case anyone else in the future is trying to find them.
Complete Champion - none
Complete Mage
Boccob's Reading Room - scribe a single spell for double the normal price. Basically useless except for RPing learning an obscure spell.
Complete Scoundrel
Court of Theives 6k - Any luck feat, bonus to Leadership
Frog God's Phane 2k - Skill Focus Knowledge in History, Nature, or Religion
* Suggested Variations: Knowledge Architecture and Engineering, The Planes, Geography, and Nobility and Royalty.
Heward's Hall 5k - Skill Focus (Perform) or any Bardic Music feat if you already have it
* Suggested Variation: Skill Focus (Craft) / Item creation feats
Highest Spire 3k - Skill Focus (Climb) or Agile Athelete
Iron Wyrm Vault 3k - Nimble Fingers, Stealthy, Tactile Trapsmith, or Skill Focus in Disable Device, Hide, Move Silently, Open Lock, or Search
Otyugh Hole 3k - Extend Rage, Iron Will, Menacing Demeanor, or Skill Focus (Intimidate)
Dungeon Master's Guide II
Terrible Cyst 2.5k - Smite Good 1/day
Fiendish Codex II - none
Books checked which don't appear to have any magical locations, even temporary ones: Complete Arcane, Complete Psionic
Honorable Mention - locations which only grant a benefit while you're in them: Magic of Incarnum
Does anyone have a list of magical locations that grant a permanent benefit? Are there any that I missed?
Edit: Here's the list of ones I've found in case anyone else in the future is trying to find them.
Complete Champion - none
Complete Mage
Boccob's Reading Room - scribe a single spell for double the normal price. Basically useless except for RPing learning an obscure spell.
Complete Scoundrel
Court of Theives 6k - Any luck feat, bonus to Leadership
Frog God's Phane 2k - Skill Focus Knowledge in History, Nature, or Religion
* Suggested Variations: Knowledge Architecture and Engineering, The Planes, Geography, and Nobility and Royalty.
Heward's Hall 5k - Skill Focus (Perform) or any Bardic Music feat if you already have it
* Suggested Variation: Skill Focus (Craft) / Item creation feats
Highest Spire 3k - Skill Focus (Climb) or Agile Athelete
Iron Wyrm Vault 3k - Nimble Fingers, Stealthy, Tactile Trapsmith, or Skill Focus in Disable Device, Hide, Move Silently, Open Lock, or Search
Otyugh Hole 3k - Extend Rage, Iron Will, Menacing Demeanor, or Skill Focus (Intimidate)
Dungeon Master's Guide II
Terrible Cyst 2.5k - Smite Good 1/day
Fiendish Codex II - none
Books checked which don't appear to have any magical locations, even temporary ones: Complete Arcane, Complete Psionic
Honorable Mention - locations which only grant a benefit while you're in them: Magic of Incarnum