Togath
2013-01-19, 08:56 PM
Players in my Lereth campaign, please stay out, as this contains spoilers.
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In one of the campaigns I'm running, one of the main behind the scenes villains was intended to be a chess master sort...but I'm beginning to worry he's(well, it) as become a Mary Sue.
The villain is a wood golem who obtained sentience as well as the psychic abilities of a very high level psion.
Since then he's started trying to make other sentient golems, but has only succeeded in ones with very low intelligence(3-7), which he sells as mercenaries to help fund his research(he currently largely employs them secretly to one of the largest empires in the game, as disease/poison immune guards).
He has started to become a villain, as he was going over his makers notes, and found signs that he might have been granted intelligence through using stolen souls and life energy, which has prompted him to start collecting wizards and psions for their souls, and well as sending his minions out to gather cadavers for making flesh and bone golems(another thing he's taken interest in).
One problem I'm having is that the PCs ended up encountering one of his minions, who had been sent to assassinate a thief who tried to rob him and in the process noticed the whole "digging up a graveyard with the help of an order of knights serving the emperor" thing, and has since fled the empire.
The minion has tracked the thief into a system of tunnels, but the PCs have encountered(and are working with it at the moment) the minion while hunting the thief for a local bounty on him.
I'm a bit worried that if the PCs try to find the villain at this point that he'll either seem like a Mary Sue(he's level 20, they're level 2) or in the very least he wont seem like a competent chess master any more.
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In one of the campaigns I'm running, one of the main behind the scenes villains was intended to be a chess master sort...but I'm beginning to worry he's(well, it) as become a Mary Sue.
The villain is a wood golem who obtained sentience as well as the psychic abilities of a very high level psion.
Since then he's started trying to make other sentient golems, but has only succeeded in ones with very low intelligence(3-7), which he sells as mercenaries to help fund his research(he currently largely employs them secretly to one of the largest empires in the game, as disease/poison immune guards).
He has started to become a villain, as he was going over his makers notes, and found signs that he might have been granted intelligence through using stolen souls and life energy, which has prompted him to start collecting wizards and psions for their souls, and well as sending his minions out to gather cadavers for making flesh and bone golems(another thing he's taken interest in).
One problem I'm having is that the PCs ended up encountering one of his minions, who had been sent to assassinate a thief who tried to rob him and in the process noticed the whole "digging up a graveyard with the help of an order of knights serving the emperor" thing, and has since fled the empire.
The minion has tracked the thief into a system of tunnels, but the PCs have encountered(and are working with it at the moment) the minion while hunting the thief for a local bounty on him.
I'm a bit worried that if the PCs try to find the villain at this point that he'll either seem like a Mary Sue(he's level 20, they're level 2) or in the very least he wont seem like a competent chess master any more.