rweird
2013-01-20, 02:45 PM
First of all, my players, keep out, this isn't for your eyes. Stop reading now.
I want help brainstorming something for a campaign i'm DMing, this is a Solo game, though ideas mentioned here i may use in other games i run so i don't want any of my players looking.
What happened so far: The PC is a druid 12/Beastmaster 1 (NG), he does pretty well, though he is in the service of a minor noble named Alsan (4th level aristocrat, this entire thing would be pretty much unnoticed excepts for a 13th level character taking interest, LN, wants to advance and power, though wants the city to prosper, he is a lot less moral than the PC), in a city with a bunch of factions opposing each other putting the city in a gridlock.
What's happened so far:
Alsan met with a rival, who attempted to kidnap him, though the PC, who was acting as his body guard stopped the attempt using energy immunity on Alsan before hand and having him carry a bunch of Fire Seeds (they expected troubler), this caused a good deal of property damage and pissed the rival off (he barely escaped the fire with his life). The rival met with another minor house that also was enemies with Alsan. The PC killed the ruling noble of that house after he sent assassins after Alsan (Alsan hasn't given the PC a reason, this is before the PC met Alsan). They decided to try to assassinate Alsan while he met with an ally, the PC neutralized them before Alsan or the other noble were seriously hurt, and managed to put out the fire.
The same day, at night the enemies arranged a full attack on Alsan's house (actual home), they went as far as to commission fiendish mercenaries to help out. The battle hasn't finished yet, though the PC was distracted by two low-level mooks sneaking in the back way. They stalled for time, and with the help of a fiendish mercenary and a few fiendish eagles, delayed the PC 9 rounds (he was wild-shaped into a legendary eagle, and was low-ish on spells, so it took a long time). His Animal Companion and Wild Cohort both were with the main attack, and we are working out what happened before the PC arrives. The session ended on round 4, and the defenders were in full retreat after loosing over half there forces (1st level mainly) to two Large Air elementals summoned from elemental gems, though they managed to kill pretty much all the humanoid attackers. The result i foresee is Alsan is slain, though the PC raises him (he prepared to revive Alsan if he died previously), or the attack fails. Either way, they'd want to end Alsan and the PC for good.
What i want ideas for: How can i use lowish level characters (no higher than 6th level for the most part), to launch effective attacks against a 12th level druid and a 4th level aristocrat (both will need to die, or they'll need to take Alsan's body once they kill him and then track down the PC)? I'm planning on 1-3 more attacks before they call it quits, Alsan & allies' counter-attack destroys them, or they work out a deal. What are you suggestions?
I want help brainstorming something for a campaign i'm DMing, this is a Solo game, though ideas mentioned here i may use in other games i run so i don't want any of my players looking.
What happened so far: The PC is a druid 12/Beastmaster 1 (NG), he does pretty well, though he is in the service of a minor noble named Alsan (4th level aristocrat, this entire thing would be pretty much unnoticed excepts for a 13th level character taking interest, LN, wants to advance and power, though wants the city to prosper, he is a lot less moral than the PC), in a city with a bunch of factions opposing each other putting the city in a gridlock.
What's happened so far:
Alsan met with a rival, who attempted to kidnap him, though the PC, who was acting as his body guard stopped the attempt using energy immunity on Alsan before hand and having him carry a bunch of Fire Seeds (they expected troubler), this caused a good deal of property damage and pissed the rival off (he barely escaped the fire with his life). The rival met with another minor house that also was enemies with Alsan. The PC killed the ruling noble of that house after he sent assassins after Alsan (Alsan hasn't given the PC a reason, this is before the PC met Alsan). They decided to try to assassinate Alsan while he met with an ally, the PC neutralized them before Alsan or the other noble were seriously hurt, and managed to put out the fire.
The same day, at night the enemies arranged a full attack on Alsan's house (actual home), they went as far as to commission fiendish mercenaries to help out. The battle hasn't finished yet, though the PC was distracted by two low-level mooks sneaking in the back way. They stalled for time, and with the help of a fiendish mercenary and a few fiendish eagles, delayed the PC 9 rounds (he was wild-shaped into a legendary eagle, and was low-ish on spells, so it took a long time). His Animal Companion and Wild Cohort both were with the main attack, and we are working out what happened before the PC arrives. The session ended on round 4, and the defenders were in full retreat after loosing over half there forces (1st level mainly) to two Large Air elementals summoned from elemental gems, though they managed to kill pretty much all the humanoid attackers. The result i foresee is Alsan is slain, though the PC raises him (he prepared to revive Alsan if he died previously), or the attack fails. Either way, they'd want to end Alsan and the PC for good.
What i want ideas for: How can i use lowish level characters (no higher than 6th level for the most part), to launch effective attacks against a 12th level druid and a 4th level aristocrat (both will need to die, or they'll need to take Alsan's body once they kill him and then track down the PC)? I'm planning on 1-3 more attacks before they call it quits, Alsan & allies' counter-attack destroys them, or they work out a deal. What are you suggestions?