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View Full Version : Half-slaad template: does it exist? If not, who wants to stat it up?



sengmeng
2013-01-25, 01:29 PM
Half-Slaadi Template
The creature’s type changes to outsider with the chaotic subtype. Do not recalculate Hit Dice, base attack bonus, or saves. Size is unchanged. Half-slaadi are normally native outsiders.

Ability Scores: as base creature, except as noted below
Strength +6, Constitution +2, Dexterity +2, Wisdom -2, Charisma -2

Natural Armor: Base creature +3

Special Attacks: Claw and bite attacks (medium creatures: claw 1d6 + .5 Strength bonus, bite 1d8 + 1.5 Strength bonus) and weapons and natural attacks become Chaotic-aligned.

Stunning Croak: Once per day, a half-slaad can emit a loud croak. Creatures other than slaadi or half-slaadi within 20 feet must make a fortitude save or be stunned for 1d3 rounds. The DC is 10 + 1/2 the half-slaad's hitdice + their constitution modifier.

Smite Law: Once per day, the Half-slaad can designate a normal melee attack to deal extra damage equal to its hitdice to a lawful-aligned opponent (max +20).

Special Qualities: Darkvision 60 ft. Fast healing 1.
Aura of Chaos: When being scanned by a detect chaos spell, the half-slaadi registers as a chaotic cleric equal to his hitdice.

Feats: The half-slaadi gains Multiattack

Mutations: The Half-slaad gains two mutations, typically one beneficial and one negative, but anything is possible. Their exact deformities are determined by 2 d6's, rolling once from list one and once from list two to determine their two mutations.

List one:
1: The half-slaad has an extra, non-functional eye
2: The half-slaad has a functioning extra eye, gaining a +4 racial bonus to spot checks.
3: The half-slaad has extra long legs, gaining +10 ft to their base movement rate
4: The half-slaad's natural armor is +8 instead of +5, but they move as if wearing medium armor. Their movement is not reduced further by wearing medium armor.
5: Roll twice and combine. Mutations 3 and 4 cancel each other out.
6: Roll from list two.

List two:
1: The half-slaad's eyes point in different directions. They take a -2 penalty to ranged attacks.
2: The hald-slaad has a non-functional extra arm.
3: The half-slaad has a semi-functional extra arm. They gain a +2 bonus on strength checks that normally involve using both hands, excluding weapon damage rolls, and a -2 penalty on dexterity checks that normally involve using both hands.
4: The half-slaad has a short, squat legs. Their speed is reduced as if they are wearing heavy or medium armor, and they gain a +4 to opposed rolls to avoid being tripped or bull-rushed.
5: Roll twice and combine. 3 supersedes 2.
6: Roll from list one.

So what kind of LA are we looking at? and what can make this more slaad-like, rather than just a chaotic strong thing with claws?

Eurus
2013-01-25, 06:39 PM
Out of curiosity, where does a half-Slaad come from? Don't Slaadi generally reproduce by implanting eggs into humanoids, which hatch chestburster-style?

ShadowFireLance
2013-01-25, 06:52 PM
Out of curiosity, where does a half-Slaad come from? Don't Slaadi generally reproduce by implanting eggs into humanoids, which hatch chestburster-style?

....No, Of Course not, They come out the mouth.

Not exactly, They usally come out...The other end..Sometimes..Depending on how cruel you're Dm is...:smallcool:

vasharanpaladin
2013-01-25, 07:33 PM
Out of curiosity, where does a half-Slaad come from? Don't Slaadi generally reproduce by implanting eggs into humanoids, which hatch chestburster-style?

Slaadi have thirty-seven sexes, at least five of which are compatible with us XY folk in ways that don't involve guro afterwards. :smallwink:

As to the OP, Pair'o'Dice made a half-axiomite template to go with one of his martial disciplines, maybe you could use that as a springboard?

sengmeng
2013-01-25, 08:26 PM
Slaadi have thirty-seven sexes, at least five of which are compatible with us XY folk in ways that don't involve guro afterwards. :smallwink:

That, and green, gray, and death slaadi can change their shapes to any humanoid. Or you could fluff it as incomplete transformations, since only one uses the "chestburster" style of reproduction and some use a disease which transforms the victim.


As to the OP, Pair'o'Dice made a half-axiomite template to go with one of his martial disciplines, maybe you could use that as a springboard?

Link?

Jane_Smith
2013-01-25, 08:30 PM
There is also the Chaond from monster manual 2, which is a planetouched slaad.

vasharanpaladin
2013-01-25, 09:25 PM
Link?

Under the Infernal Exemplar stance, here. (http://www.giantitp.com/forums/showthread.php?t=98474)

sengmeng
2013-01-25, 09:51 PM
Under the Infernal Exemplar stance, here. (http://www.giantitp.com/forums/showthread.php?t=98474)


Thanks. I wasn't looking for something so strong, but it had a good place to start. Template is up.

Frathe
2013-01-25, 10:10 PM
LA maybe +3? Seems comparable to a half-dragon.

Edit: Or maybe just +2; it's getting some minuses in the abilities and not gaining any skills.

sengmeng
2013-01-25, 10:30 PM
Should it gain skills?

Jane_Smith
2013-01-26, 07:43 AM
You could always give them a small list of like 5-6 mutations and let them pick 1-2 of them to round out the template to give the slaadi that "random"/chaos theme. Big-boned, large eyes, suction-cupped hands/feet, camouflage, etc. They could give unique benefits or skill bonuses as needed.

sengmeng
2013-01-26, 09:37 AM
If they're mutations, they should be random, but I'll get on that.

Jane_Smith
2013-01-26, 10:38 AM
You could use ogrekin from the pathfinder campaign series "Rise of the Runelords" as a basis;

http://www.d20pfsrd.com/bestiary/monster-listings/templates/ogrekin-cr-1

Extremely deformed/mutated/inbred "hills have eyes" style human/ogres. The idea is they can get a drawback and positive mutation, or even multiple sets.

Djinn_in_Tonic
2013-01-26, 11:35 AM
As written, I'd be pretty comfortable giving this a solid +2 LA.

sengmeng
2013-01-27, 05:34 PM
Mutations are up. Do they change the LA? I wouldn't think so.