Frathe
2013-01-25, 03:53 PM
Burning Grease
Conjuration (Creation, Fire)
Level:Brd 2, Sor/Wiz 2
Components:V, S, M
Casting Time:1 standard action
Range:Close (25 ft. + 5 ft./2 levels)
Target or Area:One object or a 10-ft. square
Duration:1 round/level (D)
Saving Throw:See text
Spell Resistance:No
A burning grease spell covers a solid surface with a layer of burning slippery grease. Any creature in the area when the spell is cast must make a successful Reflex save or fall. This save is repeated on your turn each round that the creature remains within the area. A creature can walk within or through the area of grease at half normal speed with a DC 10 Balance check. Failure means it can’t move that round (and must then make a Reflex save or fall), while failure by 5 or more means it falls (see the Balance skill for details). Each creature in the affected area also risks catching on fire (1d6 damage per round; DC 15 Reflex save to prevent or end; see the Catching on Fire (http://www.d20srd.org/srd/environment.htm#catchingOnFire) rules for details).
The spell can also be used to create a hot greasy coating on an item. Material objects not in use are always affected by this spell, while an object wielded or employed by a creature receives a Reflex saving throw to avoid the effect. If the initial saving throw fails, the creature immediately drops the item. A saving throw must be made in each round that the creature attempts to pick up or use the greased item. The creature takes 1d4 damage each round they successfully hold a burning greased item.
A creature wearing burning greased armor or clothing gains a +10 circumstance bonus on Escape Artist checks and on grapple checks made to resist or escape a grapple or to escape a pin. However, the creature also catches on fire (1d6 fire damage per round).
Material Component
A bit of pork rind or butter and a pinch of black pepper.
Conjuration (Creation, Fire)
Level:Brd 2, Sor/Wiz 2
Components:V, S, M
Casting Time:1 standard action
Range:Close (25 ft. + 5 ft./2 levels)
Target or Area:One object or a 10-ft. square
Duration:1 round/level (D)
Saving Throw:See text
Spell Resistance:No
A burning grease spell covers a solid surface with a layer of burning slippery grease. Any creature in the area when the spell is cast must make a successful Reflex save or fall. This save is repeated on your turn each round that the creature remains within the area. A creature can walk within or through the area of grease at half normal speed with a DC 10 Balance check. Failure means it can’t move that round (and must then make a Reflex save or fall), while failure by 5 or more means it falls (see the Balance skill for details). Each creature in the affected area also risks catching on fire (1d6 damage per round; DC 15 Reflex save to prevent or end; see the Catching on Fire (http://www.d20srd.org/srd/environment.htm#catchingOnFire) rules for details).
The spell can also be used to create a hot greasy coating on an item. Material objects not in use are always affected by this spell, while an object wielded or employed by a creature receives a Reflex saving throw to avoid the effect. If the initial saving throw fails, the creature immediately drops the item. A saving throw must be made in each round that the creature attempts to pick up or use the greased item. The creature takes 1d4 damage each round they successfully hold a burning greased item.
A creature wearing burning greased armor or clothing gains a +10 circumstance bonus on Escape Artist checks and on grapple checks made to resist or escape a grapple or to escape a pin. However, the creature also catches on fire (1d6 fire damage per round).
Material Component
A bit of pork rind or butter and a pinch of black pepper.