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GilesTheCleric
2013-01-30, 04:24 AM
I'm building a mummy character with the spellstitched template (MM2 215), and am wondering which conj/necro/evo spells would be good picks for the SLA - I don't know anything about wizards or arcane spells. I do intend to hit 19 wis, so I would love suggestions for spells up to 6th level.

The build is the mummy class from LM 37 (13 levels), then 1 level of tomb warden (LM 57), then other random stuff (maybe cleric or fighter/barb). The focus of the character is power attack/jump/charge (no pounce as of yet, but it'll probably go in). I'm not really anticipating going beyond 14th level anyway, so spells that are only good early/mid-game are fine. Neutral alignment, so [evil] spells are okay, although I probably won't choose them in the end (personal preference).

Here's what I've found so far:

Credit to these (http://www.giantitp.com/forums/showthread.php?t=212300) threads (http://www.giantitp.com/forums/showthread.php?t=249028).

Level 1



Sorc Lvl
Name
Source

1
Grease
PHB 237

1
Parching Touch
Ss 118

1
Ray of Enfeeblement
PHB 269

1
Shivering Touch, Lesser
Fb 104

1
Spirit Worm
SC 202

1
Stun Ray
DraAn5 23

1
Wings of Bounding
RotD 119
[tr]

Level 2



Sorc Lvl
Name
Source

2
Ghoultouch
PHB 235

2
Glitterdust
PHB 236

2
Kelgore's Grave Mist
PHB2 116

2
Scorching Ray
PHB 274

2
Thin Air
Fb 105

2
Web
PHB 301

2
Wings of Cover
RotD 119

3
Bridge of Sound
SS 63

x
Desecrate
PHB 218

2
Electric Loop
SC 78

2
Ghoul Glyph
LM 66

x
Kiss of the Toad
CAr 113

2
Saltray
FCotW

x
Stunning Screech
BoVD 106
[tr]

Level 3



Sorc Lvl
Name
Source

3
Dimension Step
PHB2 110

3
Haboob
Ss 117

3
Mind Poison
SC 141

3
Sepia Snake Sigil
PHB 276

3
Shivering Touch
Fb 104

3
Sleet Storm
PHB 280

3
Vampiric Touch
PHB 298

4
Abyssal Might
BoVD 84

3
Bands of Steel
SC 24

2
Blast of Force
SC 31

3
Capricious Zephyr
SC 43

x
Clutch of Orcus
SC 49

4
Create Fetch
CS 96

x
Dehydrate
SC 62

3
Drown
BoVD 93

4
Ebon Ray of Doom
LEoF 31

x
Ghoul Gesture
LM 66

3
Grasping Wall
CS 99

3
Great Thunderclap
SC 107

4
Hell's Power
BoVD 97

x
Hymn of Praise
SC 117

x
Infestation of Maggots
SC 123

x
Insignia of Healing
RoD 166

x
Invisibility Purge
PHB 245

x
Mace of Odo
MoF 106

4
Mirror Sending
BoVD 99

x
Moon Blade
SC 143

x
Mystic Lash
MoF 109

3
Rainbow Blast
Drag322 74

x
Recitation
CD 176

3
Regroup
PHB2 123

x
Slashing Darkness
SC 191

5
Sonic Shield
PHB2 125

3
Soul Charge
MBoF

x
Word of Binding
SC 242
[tr]

Level 4



Sorc Lvl
Name
Source

4
Animate Dead
PHB 198

4
Bestow Curse
PHB 203

4
Dimension Door
PHB 221

4
Enervation
PHB 226

4
Ethereal Mount
SC 85

4
Evard's Black Tentacles
PHB 228

4
Tenser's Floating Disc, Greater
SC 96

4
Otiluke's Resilient Sphere
PHB 258

4
Parboil
Ss 118

4
Solid Fog
PHB 281

4
Wall of Water
Ss 128

4
Vortex of Teeth
SC 232

x
Absorb Strength
BoVD 84

5
Animate Legion
HoB 124

x
Assassin's Darkness
CS 95

8
Bestow Curse, Greater
SC 27

x
Bleed
CC 117

4
Bloodstar
SC 34

x
Conjure Spirit Idol
PGtE 21

x
Cursed Blade
SC 57

x
Delay Death
SC 63

4
Defenestrating Sphere
SC 62

4
Desert Burial
Drag331 71

x
Divine Power
PHB

x
Foebane
SC 96

x
Healing Surf
FCotW

x
Heart Ripper
SC 111

x
Heaven's Trumpet
BoED 101

4
Hoard Life
RotD 113

4
Ice Ship
Fb 99

x
Last Breath
SC 130

x
Panacea
MiH 37

x
Lesser Planar Ally
PHB 261

4
Ray of Weakness
DraAn5 26

x
Restoration
PHB 272

x
Sirine's Grace
FCotW

4
Slashing Dispel
PHB2 125

4
Venom Bolt
SK 158

x
Wind at Back
SC 239

4
Wings of Flurry
RotD 119
[tr]

Level 5



Sorc Lvl
Name
Source

5
Cloudkill
PHB 210

5
Magic Jar
PHB 250

5
Major Creation
PHB 252

5
Spectral Touch
SC 197

5
Spiritwall
SC 203

5
Teleport
PHB 292

5
Wall of Magma
Ss 126

5
Wrack
SC 243

x
Revivify
MiH 38

x
Call Avalanche
Fb 90

x
Crawling Darkness
SC 55

5
Dimension Door, Greater
SC 64

5
Dragon Ally, Lesser
SC 72

5
Emerald Burst
BoED 98

x
Energetic Healing
BoED 98

5
Evacuation Rune
CS 98

5
Haunt Shift
LM 66

5
Manifest Dragon Heritage
RotD 114

x
Memory Rot
SC 140

x
Monstrous Regeneration
MoF 109

5
Necrotic Skull Bomb
CoR 32

5
Orb of Dancing Death
MoE 99

x
Pocket Cave
CoR 33

x
Power Leech
BoVD 101

5
Precipitate Breach
PlH 103

x
Raise Dead
PHB 268

x
Stalwart Pact
RoD 168

5
Storm Touch
MoE 103

5
Transfusion
Drag339 78

5
Wall of Ooze
BoVD 109

x
Warding Gems
BoED 111

x
Wind Tunnel
SC 239
[tr]

Level 6



Sorc Lvl
Name
Source

6
Animate Dread Warrior
UE 48

6
Circle of Death
PHB 209

6
Contingency
PHB 213

6
Create Undead
PHB 215

6
Desiccate, Mass
Ss 114

6
Gemjump
SC 101

6
Ghoul Gauntlet
SC 104

6
Mummify
Ss 118

6
Revive Undead
SC 175

6
Alert Bebilith
BoVD 84

7
Awaken Undead
SC 21

6
Blackwater Taint
Sw 113

x
Create Deathless
ECS 109

x
Desecrate Battlefield
HoB 126

x
Dirge
SC 65

6
Entomb
Fb 93

x
Enveloping Cocoon
CD 164

7
Fey Ring
FCotW

x
Harm
PHB

6
Ice Rift
Fb 99

x
Mass Inflict Moderate Wounds
PHB

6
Mudslide
Sw 119

x
Planar Ally
PHB

x
Pox
BoVD 101

x
Restoration, Greater
PHB

x
Revive Outsider
MotP 38

6
Shalantha's Delicate Disk
LEoF 33

8
Greater Shout
PHB

6
Spectral Touch
LM 71

x
Wave of Pain
BoVD 109

x
Zealot Pact
CD 191
[tr]


Abbreviations

BoED: Book of Exalted Deeds
BoVD: Book of Vile Darkness
CA: Complete Adventurer
CC: Complete Champion
CoR: Champions of Ruin
CS: Complete Scoundrel
DraAn5: Dragon Annual #5
Drag###: Dragon Magazine, issue ###
ECS: Eberron Campaign Setting
Fb: Frostburn
FCotW: Far Corners of the World (Web) (http://www.wizards.com/default.asp?x=dnd/arch/fw)
HoB: Heroes of Battle
LEoF: Lost Empires of Faerun
LEoF: Lost Empires of Faerun
LM: Libris Mortis
MBoF: Magic Books of Faerun (Web) (http://www.wizards.com/default.asp?x=dnd/archfr/mb)
MiH: Miniatures Handbook
MoF: Magic of Faerun
MoI: Magic of Incarnum
MotP: Manual of the Planes
PGtE: Player's Guide to Eberron
PHB2: Player's Handbook II
PlH: Planar Handbook
RoD: Races of Destiny
RotD: Races of the Dragon
SaS: Song and Silence
SC: Spell Compendium
SK: Serpent Kingdoms
Ss: Sandstorm
SS: Savage Species
Sw: Stormwrack
UE: Unapproachable East

JeminiZero
2013-01-30, 07:49 AM
These are spells to consider IF you don't have a Arcane Caster to provide them, since they can be cast on others (or in this case, by the Arcane Caster on you).
2: Invisibility
2: Rope Trick
3: Anticipate Teleportation (somebody in the party should have this handy. Not necessarily you)
3: Greater Mighty Wallop (Races of Dragon)
3: Haste
4: Polymorph (take this if you're getting Draconic Polymorph)

These are spells you should get even if you have an Arcane Caster, since they are personal only (so your Caster can't share it with you).
3: Heart of Water (Complete Mage)
4: Greater Mirror Image (PHB 2)
5: Greater Blink (SpC)
5: Overland Flight (or skip this if you have some other means of flight)
5: Draconic Polymorph (Draconomicon)

GilesTheCleric
2013-01-30, 03:43 PM
Thank you very much, Jemini. Perhaps you or someone else knows of some utility arcane spells that do things like Invisibility Purge, Freedom of Movement, or Dimensional Anchor? Greater Mighty Wallop looks pretty neat - are there some spells like Divine Power that will increase my attack as well? Maybe there's an evo/necro/conj version of Enlarge Person? I would love a spell that does negative energy damage, but there's no way that an arcane caster would get one of those. :smallsigh:

Just in case it matters: I'm playing in a Forgotten Realms setting, although there's no problem with using spells from other settings. Also, 3.0 stuff that hasn't been reprinted is valid.

Edit: I saw someone mention Wings of Cover (RotD 119) in another thread, and was wondering if there were any downsides to it, or anything better.

Edit2: Looks like Heart of Water is a trans spell. Shame.
Also, Invisibility and mirror image are ill; rope trick is trans, as are GMW, blink, poly, overland flight, and haste. Anticipate is abj.

Man, this is difficult. Why do all the good spells have to be transmutation?

JeminiZero
2013-01-30, 08:26 PM
Whoops! Only Conjuration/Necromancy Evocation right? Sorry, I had a brain hiccup. >_<

Wings of Cover is great. It can literally save your life if you use it at the correct moment. The only question you have to ask is: Are there better things I can get at that level? It has to contend with gems like Web and Glitterdust.

The best Arcane Freedom of Movement is Heart of Water, which you can't get. Short range teleport is an alternative (to get out of grapples/escape battlefield control areas). Grease can be used to provide +10 boost to escape grapples.

Other possibilities:
3) Haboob (Sandstorm, Conjuration, a less slippery, more damaging alternative to sleet storm)
3) Phantom Steed (Core, Conjuration, great for transport, but its rather glassy, so don't count on it in battle)
4) Ethereal Mount (SpC, Conjuration, basically Mass Phantom Steed)
3) Dimension Step (PHB2, Conjuration, Short range mass teleport)
3) Shivering Touch (Frostburn, Necromancy, the infamous dragon killer)

Heres a thought: You have an army of dead who are immune to most fort saves. If you had one or two duration area of effects, you could drop it on the battlefield to screw over your enemies without hurting your minions. (Don't take too many though, you might wind up facing an army of constructs one day, which will render your spell useless.)
2) Kelgore's Grave Mist (PHB2, Conjuration/Necromancy, note that the effect ONLY applies to living creatures)
3) Stinking Cloud (Core, conjuration)
4) Thin Air (Frostburn, Necromancy)
5) Cloudkill (Core, conjuration)

JaronK
2013-01-31, 12:54 AM
Spell like abilities don't cost money or exp, plus they take a standard action. So the best stuff includes Animate Dread Warrior and Major Creation and Animate Dead.

JaronK

GilesTheCleric
2013-01-31, 05:47 AM
@Jemini: Don't worry about it. I actually did use a technique similar to that in a previous game - Mummy w/ Evolved Undead template (LM 99) and Cloudkill. Luckily there were only 3 PCs, so it was easy to avoid my fleshy companions.

@Jaron: Thank you for the info. Do you know if concentration checks are needed for SLAs, or if I can get away from needing components like F, Sacrifice, Coldfire, etc?

Here's a table of what I've found so far - some of these aren't super great, but depending on my party, I might find use in some of them. Sources I've looked through in their entirety: PHB, SC, Ss

If anyone disagrees with any of these, please let me know and I'll remove them. I would really appreciate anyone who knows of some good spells in some of the more obscure books - it would save me a ton of time going through all ~90 books and however many web enhancements/articles. Please do note that I'm not so keen on Dragon stuff, but I'll post it for posterity. If it helps, using Marvin's database (http://www.imarvintpa.com/dndlive/index.php) might make it easier to find the better spells if you know them by name.


{table=head]Lvl|Name|Source
1|Grease|PHB 237
1|Parching Touch|Ss 118
1|Ray of Enfeeblement|PHB 269
1|Shivering Touch, Lesser|Fb 104
1|Spirit Worm|SC 202
1|Stun Ray|DraAn5 23
1|Wings of Bounding|RotD 119
2|Ghoultouch|PHB 235
2|Glitterdust|PHB 236
2|Kelgore's Grave Mist|PHB2 116
2|Scorching Ray|PHB 274
2|Thin Air|Fb 105
2|Web|PHB 301
2|Wings of Cover|RotD 119
3|Dimension Step|PHB2 110
3|Haboob|Ss 117
3|Mind Poison|SC 141
3|Sepia Snake Sigil|PHB 276
3|Shivering Touch|Fb 104
3|Sleet Storm|PHB 280
3|Spider Poison|SC 201
3|Vampiric Touch|PHB 298
4|Animate Dead|PHB 198
4|Bestow Curse|PHB 203
4|Dimension Door|PHB 221
4|Enervation|PHB 226
4|Ethereal Mount|SC 85
4|Evard's Black Tentacles|PHB 228
4|Tenser's Floating Disc, Greater|SC 96
4|Otiluke's Resilient Sphere|PHB 258
4|Parboil|Ss 118
4|Solid Fog|PHB 281
4|Wall of Water|Ss 128
4|Vortex of Teeth|SC 232
5|Cloudkill|PHB 210
5|Magic Jar|PHB 250
5|Major Creation|PHB 252
5|Spectral Touch|SC 197
5|Spiritwall|SC 203
5|Teleport|PHB 292
5|Wall of Magma|Ss 126
5|Wrack|SC 243
6|Animate Dread Warrior|UE 48
6|Circle of Death|PHB 209
6|Contingency|PHB 213
6|Create Undead|PHB 215
6|Desiccate, Mass|Ss 114
6|Gemjump|SC 101
6|Ghoul Gauntlet|SC 104
6|Mummify|Ss 118
6|Revive Undead|SC 175[/table]

I would love to get Contingency+Revive Undead, but unfortunately they're both lvl 6, and I only get one of those per the template. If there's an easy/cheap way to get either of those in a different way, I appreciate the knowledge :smallsmile:

almightycoma
2013-02-02, 01:37 AM
Spell like abilities don't cost money or exp

JaronK

that's the most important thing to note. you have a good list there make sure to prioritize your pick like this xp cost, large component cost, utility/versatility that's a pure power perspective though.
if your looking for more fun/flavorful picks I'd suggest picking a theme like fire, battlefield control, stealthy, prankish etc