Kol Korran
2013-01-30, 12:25 PM
Hi there. In a game i'm playing in I'll soon take the Kensai PrC. however, i'm poor at optimizing (as you'll undoubtedly see in a moment), so I would love the playground's help, pretty please? :smallbiggrin:
in what order should I take weapon enchantments, and which ones?
a few things to consider:
1) I'll be the only martial character in the group. there will be a beguiler, a healing and buffing focused favored soul and... some character I don't know yet, but which isn't a melee character.
2) The first kensai level will be the 9th level. so far the character is a human Ftr 4/ Drn Shmn 1/ Brb 1/ Psy Wa 2 (for force screen and possibly expansion)... yeah all over the place. HOWEVER, by our house rules the character has access to maneuver and stances, in a similar (but not quite) the way a war blade does. She got mostly stone dragon and iron heart abilities.
3) weapon of choice is a heavy flail. cannot be changed.
4) Very low wealth, and magic items are really, really scarce. that is the type of campaign we chose to play.(which makes the kensai weapon's quite unique). don't count on the character having more than 2nd level potions and similar on her.
5) no need to have the weapon enchanted as a +1 before adding other enchantments. however, at least an actual +1 enchantment is needed to bypass DR/ magic.
6) most enemies so far have been humanoid-ish in form (including giants, some fey) or animals. this may change, as I think we're starting to move towards the supernatural.
hhhhhmmmmm, this is all I can think of so far. your thoughts? (despite weird suboptimized build and situation?) thanks in advance,
Kol.
in what order should I take weapon enchantments, and which ones?
a few things to consider:
1) I'll be the only martial character in the group. there will be a beguiler, a healing and buffing focused favored soul and... some character I don't know yet, but which isn't a melee character.
2) The first kensai level will be the 9th level. so far the character is a human Ftr 4/ Drn Shmn 1/ Brb 1/ Psy Wa 2 (for force screen and possibly expansion)... yeah all over the place. HOWEVER, by our house rules the character has access to maneuver and stances, in a similar (but not quite) the way a war blade does. She got mostly stone dragon and iron heart abilities.
3) weapon of choice is a heavy flail. cannot be changed.
4) Very low wealth, and magic items are really, really scarce. that is the type of campaign we chose to play.(which makes the kensai weapon's quite unique). don't count on the character having more than 2nd level potions and similar on her.
5) no need to have the weapon enchanted as a +1 before adding other enchantments. however, at least an actual +1 enchantment is needed to bypass DR/ magic.
6) most enemies so far have been humanoid-ish in form (including giants, some fey) or animals. this may change, as I think we're starting to move towards the supernatural.
hhhhhmmmmm, this is all I can think of so far. your thoughts? (despite weird suboptimized build and situation?) thanks in advance,
Kol.