Frathe
2013-01-31, 03:35 PM
Anubid
Anubid, 1st-Level Warrior
Size/Type:Medium Humanoid
Hit Dice:1d8+2 (6 hp)
Initiative:+0
Speed:30 ft. (6 squares)
Armor Class:15 (+3 studded leather, +2 heavy shield), touch 10, flat-footed 15
Base Attack/Grapple:+1/+2
Attack:Flail +3 melee (1d8+1) or bolas +1 ranged (1d4+1) or bite +2 melee (1d6+1)
Full Attack:Flail +3 melee (1d8+1) or bolas +1 ranged (1d4+1) or bite +2 melee (1d6+1)
Space/Reach:5 ft./5 ft.
Special Attacks:—
Special Qualities:Darkvision 60 ft., scent
Saves:Fort +4*, Ref +0, Will -1
Abilities:Str 13, Dex 11, Con 14, Int 10, Wis 9, Cha 6
Skills:Knowledge (geography) +1*, Knowledge (nature) +1*, Listen +1, Spot +1, Survival +0*
Feats:Weapon Focus (flail), TrackB
Environment:Warm desert
Organization:Gang (4-9), band (10-100 plus 100% noncombatants plus 1 3rd-level sergeant per 20 adults and 1 leader of 4th-6th level), warband (10-24), or tribe (40-400 plus 100% noncombatants plus 1 3rd-level sergeant per 20 adults, 1 or 2 lieutenants of 4th or 5th level, 1 leader of 6th-8th level
Challenge Rating:˝
Treasure:Standard
Alignment:Often neutral or chaotic neutral
Advancement:By character class
Level Adjustment:+0
Anubids are jackal-headed desert nomads and scavengers that consume the corpses of the dead.
Combat
Anubids are rarely spellcasters, nor do they charge headfirst into combat. Instead, they prefer to work alone or from the sidelines in a way that befits their nomadic nature. Anubids are often not the most charming of comrades, due to their general isolation from other races, preference for solitude, and carrion-eating. However, they are undeniably tough, having survived in a harsh desert climate on a diet of decayed raw meat.
Anubid Characters
Anubid characters possess the following racial traits.
+2 Constitution, -2 Charisma.
Medium size.
An anubid’s base land speed is 30 feet.
Darkvision 60 ft.
Scent.
Desert Lore: Anubids gain a +1 racial bonus on Knowledge (geography), Knowledge (nature), and Survival checks.
Weapon Familiarity: Anubids treat bolas and khopeshes as martial weapons, rather than exotic weapons.
+2 racial bonus on saving throws against poison and +4 racial bonus on saving throws against death effects and negative energy effects. *Not reflected in the saving throw numbers given here.
Gains Track as a bonus feat.
Automatic Languages: Common. Bonus Languages: Dwarven, Goblin, Orc, Ignan, Terran.
Favored Class: Ranger.
The anubid warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8.
{table=head] Race | Adulthood | Barbarian/Rogue/Sorcerer | Bard/Fighter/Paladin/Ranger | Cleric/Druid/Monk/Wizard
Anubid | 20 years | +2d6 | +3d6 | +4d6
[/table]
{table=head] Race | Middle Age | Old | Venerable | Maximum Age
Anubid | 58 years | 85 years | 112 years | +3d20years
[/table]
{table=head] Race | Base Height | Height Modifier | Base Weight | Weight Modifier
Anubid, male | 4' 11" | +2d10 | 110 lb. | x(2d4) lb.
Anubid, female | 4' 7" | +2d10 | 80 lb. | x(2d4) lb.
[/table]
Anubid, 1st-Level Warrior
Size/Type:Medium Humanoid
Hit Dice:1d8+2 (6 hp)
Initiative:+0
Speed:30 ft. (6 squares)
Armor Class:15 (+3 studded leather, +2 heavy shield), touch 10, flat-footed 15
Base Attack/Grapple:+1/+2
Attack:Flail +3 melee (1d8+1) or bolas +1 ranged (1d4+1) or bite +2 melee (1d6+1)
Full Attack:Flail +3 melee (1d8+1) or bolas +1 ranged (1d4+1) or bite +2 melee (1d6+1)
Space/Reach:5 ft./5 ft.
Special Attacks:—
Special Qualities:Darkvision 60 ft., scent
Saves:Fort +4*, Ref +0, Will -1
Abilities:Str 13, Dex 11, Con 14, Int 10, Wis 9, Cha 6
Skills:Knowledge (geography) +1*, Knowledge (nature) +1*, Listen +1, Spot +1, Survival +0*
Feats:Weapon Focus (flail), TrackB
Environment:Warm desert
Organization:Gang (4-9), band (10-100 plus 100% noncombatants plus 1 3rd-level sergeant per 20 adults and 1 leader of 4th-6th level), warband (10-24), or tribe (40-400 plus 100% noncombatants plus 1 3rd-level sergeant per 20 adults, 1 or 2 lieutenants of 4th or 5th level, 1 leader of 6th-8th level
Challenge Rating:˝
Treasure:Standard
Alignment:Often neutral or chaotic neutral
Advancement:By character class
Level Adjustment:+0
Anubids are jackal-headed desert nomads and scavengers that consume the corpses of the dead.
Combat
Anubids are rarely spellcasters, nor do they charge headfirst into combat. Instead, they prefer to work alone or from the sidelines in a way that befits their nomadic nature. Anubids are often not the most charming of comrades, due to their general isolation from other races, preference for solitude, and carrion-eating. However, they are undeniably tough, having survived in a harsh desert climate on a diet of decayed raw meat.
Anubid Characters
Anubid characters possess the following racial traits.
+2 Constitution, -2 Charisma.
Medium size.
An anubid’s base land speed is 30 feet.
Darkvision 60 ft.
Scent.
Desert Lore: Anubids gain a +1 racial bonus on Knowledge (geography), Knowledge (nature), and Survival checks.
Weapon Familiarity: Anubids treat bolas and khopeshes as martial weapons, rather than exotic weapons.
+2 racial bonus on saving throws against poison and +4 racial bonus on saving throws against death effects and negative energy effects. *Not reflected in the saving throw numbers given here.
Gains Track as a bonus feat.
Automatic Languages: Common. Bonus Languages: Dwarven, Goblin, Orc, Ignan, Terran.
Favored Class: Ranger.
The anubid warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8.
{table=head] Race | Adulthood | Barbarian/Rogue/Sorcerer | Bard/Fighter/Paladin/Ranger | Cleric/Druid/Monk/Wizard
Anubid | 20 years | +2d6 | +3d6 | +4d6
[/table]
{table=head] Race | Middle Age | Old | Venerable | Maximum Age
Anubid | 58 years | 85 years | 112 years | +3d20years
[/table]
{table=head] Race | Base Height | Height Modifier | Base Weight | Weight Modifier
Anubid, male | 4' 11" | +2d10 | 110 lb. | x(2d4) lb.
Anubid, female | 4' 7" | +2d10 | 80 lb. | x(2d4) lb.
[/table]