Eurus
2013-02-04, 04:09 AM
So, I've tried to run Age of Worms repeatedly. Probably done the first module or two half a dozen times by now, never made it past the 25% mark or so. I'm going to try it again. But this time, well, I need to amuse myself somehow, right? So I'm going to be doing it a bit differently. More... lethally.
I basically want to take the Whispering Cairn and kick it up a few notches. Not quite Tomb of Horrors-level, but enough to strike fear into some PCs. I'm going to have a party of like 6 or so, and I'm not afraid to kill them off -- I plan to make it relatively easy to get revived/rescued/rezzed/zombified, to compensate.
But I'm still trying to figure out what kind of encounters and traps to actually use, so I'm here for suggestions. For those unfamiliar with the adventure, the Whispering Cairn is a tomb built ages ago by a race of auran outsiders called the Wind Dukes. It's very old by now and has been partially explored repeatedly, but still has plenty of secrets. The PCs normally start at level 1, although I'm not strictly opposed to bumping it to 2 or so instead, still considering.
For example... The first encounter, by default, is with some wolves. That's incredibly boring. What else could be lurking around there, that would give a crowd of low-level PCs a fright?
Also, if anyone has any fun ideas for unexpected twists to add into Diamond Lake, do tell!
I basically want to take the Whispering Cairn and kick it up a few notches. Not quite Tomb of Horrors-level, but enough to strike fear into some PCs. I'm going to have a party of like 6 or so, and I'm not afraid to kill them off -- I plan to make it relatively easy to get revived/rescued/rezzed/zombified, to compensate.
But I'm still trying to figure out what kind of encounters and traps to actually use, so I'm here for suggestions. For those unfamiliar with the adventure, the Whispering Cairn is a tomb built ages ago by a race of auran outsiders called the Wind Dukes. It's very old by now and has been partially explored repeatedly, but still has plenty of secrets. The PCs normally start at level 1, although I'm not strictly opposed to bumping it to 2 or so instead, still considering.
For example... The first encounter, by default, is with some wolves. That's incredibly boring. What else could be lurking around there, that would give a crowd of low-level PCs a fright?
Also, if anyone has any fun ideas for unexpected twists to add into Diamond Lake, do tell!