Monagan
2013-02-09, 12:32 PM
First of all, hope this is the right sub forum, I think since it's more of a general roleplaying question rather than a mechanic question it'll be more appropriate here.
Anyways, hi.
I've just started playing my second D&D campaign, starting off with a revenant rogue with a seer theme. The important part about the latter is that I have the ability to predict the next three (important) dice rolls of my allies. Now I have figured out how my character does this - he's wearing a vision-granting amulet that is a remnant of the previous campaign (in which everyone presumably died horribly). I can channel the power of the amulet to gain a sense of someone's near future. I don't know what exactly will happen, but I have enough of an understanding to know if they're going to do well, or fumble.
The real problem I'm having is finding a way to convey that information in-character. None of the others know about this ability yet, and I'd find flat out telling them "I'm seeing the future and you're going to do great on whatever you try to do next" kind of boring. And weird. I've been trying to figure out a way to give them an idea of how their future looks, without being obvious and blunt about it. I've considered trying to come up with descriptions of imagery, positive, neutral, or negative, to verbalize my predictions. However, I'm not sure I could pull that off consistently with my somewhat limited roleplaying experience, and it might give too much room for interpretation. A scavenger feeding on a festering corpse, is that good? Bad? Course of nature? Who knows. I'm out of ideas.
At this point, any suggestions would be highly appreciated. Bonus points for solutions that sound mystical.
(I don't actually have any points to give. Sorry.)
Anyways, hi.
I've just started playing my second D&D campaign, starting off with a revenant rogue with a seer theme. The important part about the latter is that I have the ability to predict the next three (important) dice rolls of my allies. Now I have figured out how my character does this - he's wearing a vision-granting amulet that is a remnant of the previous campaign (in which everyone presumably died horribly). I can channel the power of the amulet to gain a sense of someone's near future. I don't know what exactly will happen, but I have enough of an understanding to know if they're going to do well, or fumble.
The real problem I'm having is finding a way to convey that information in-character. None of the others know about this ability yet, and I'd find flat out telling them "I'm seeing the future and you're going to do great on whatever you try to do next" kind of boring. And weird. I've been trying to figure out a way to give them an idea of how their future looks, without being obvious and blunt about it. I've considered trying to come up with descriptions of imagery, positive, neutral, or negative, to verbalize my predictions. However, I'm not sure I could pull that off consistently with my somewhat limited roleplaying experience, and it might give too much room for interpretation. A scavenger feeding on a festering corpse, is that good? Bad? Course of nature? Who knows. I'm out of ideas.
At this point, any suggestions would be highly appreciated. Bonus points for solutions that sound mystical.
(I don't actually have any points to give. Sorry.)