drax75
2013-02-12, 12:24 PM
I am the DM of a Eberron Game, in this game the players have Angered (and i mean severly angered and pissed off) several powerful people.
Chiefly among them. The entire City of Sharn, Lady Vol herself, a powerful planes shifting Gargoyle, Ancient Undead Green Dragon, and a VERY powerful Necromancer from Karrnath.
So as punishment i am thinking of having these forces team up and plane shift my party away from Eberron, and into "modern times" i am thinking d20 modern.
This would leave them completely out of their element, unable to understand anything going on around them, and totally unable to even speak with the people of this new realm.
My party alignment is mostly Evil and Neutral. All of them are 7th level
I have a Goliath Cleric, Human Warblade, Elan Psion/Wizard, Human Rogue/shadow archer home brewthing
My thoughts are that once i plane shift them, they will meet a NPC that speaks their language and fills them in on what happened.
From their he will tempt them into doing as they please with this new world.
Basically they can choose to conquer the world in any way they choose. Though they will have all the counters of modern day against them including nuclear weapons, spies, and powerful armies.
Thoughts on the idea/concept? I need feedback, i feel like this could be a lot of fun. I know i would love to play a game like this, but i also wonder if i should give them a few levels first...
Chiefly among them. The entire City of Sharn, Lady Vol herself, a powerful planes shifting Gargoyle, Ancient Undead Green Dragon, and a VERY powerful Necromancer from Karrnath.
So as punishment i am thinking of having these forces team up and plane shift my party away from Eberron, and into "modern times" i am thinking d20 modern.
This would leave them completely out of their element, unable to understand anything going on around them, and totally unable to even speak with the people of this new realm.
My party alignment is mostly Evil and Neutral. All of them are 7th level
I have a Goliath Cleric, Human Warblade, Elan Psion/Wizard, Human Rogue/shadow archer home brewthing
My thoughts are that once i plane shift them, they will meet a NPC that speaks their language and fills them in on what happened.
From their he will tempt them into doing as they please with this new world.
Basically they can choose to conquer the world in any way they choose. Though they will have all the counters of modern day against them including nuclear weapons, spies, and powerful armies.
Thoughts on the idea/concept? I need feedback, i feel like this could be a lot of fun. I know i would love to play a game like this, but i also wonder if i should give them a few levels first...