Kornaki
2013-02-12, 06:03 PM
http://www.d20srd.org/srd/variant/campaigns/testBasedPrerequisites.htm#designingYourOwnTests
For example, you could design a multiple-part riddle for a would-be loremaster that takes the PCs from the city to an ancient, ruined temple, then to the City of Brass where they must bargain with an efreeti lord. The wizard PC gets the chance to become a loremaster, the cleric PC can reclaim the temple for his deity, the rogue gets a chance to sneak into the treasure vaults of the efreet, and the fighter gets out of the city, where he’s wanted for a murder he didn’t commit. Everyone has a motivation to help the wizard with her riddle.
The fluff even encourages DMs to screw fighters TWICE over in one description
For example, you could design a multiple-part riddle for a would-be loremaster that takes the PCs from the city to an ancient, ruined temple, then to the City of Brass where they must bargain with an efreeti lord. The wizard PC gets the chance to become a loremaster, the cleric PC can reclaim the temple for his deity, the rogue gets a chance to sneak into the treasure vaults of the efreet, and the fighter gets out of the city, where he’s wanted for a murder he didn’t commit. Everyone has a motivation to help the wizard with her riddle.
The fluff even encourages DMs to screw fighters TWICE over in one description