PDA

View Full Version : [PF only] MT Entry, and other shenanigans



RFLS
2013-02-14, 04:22 PM
Notice: PF material only

Alright, so, I've currently got a necromancy-focused wizard, and I was thinking it'd be fun to take him into mystic theurge, but the 3 lost caster levels are kind of a bit of a pain. I've been searching the internet for a large portion of today, and have come up with exactly zero ways to get into MT with only 1 level in a divine casting class. So, I'm bringing my question(s) to you.


Questions

Is there a way to enter MT early?

Does this (http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/a-b/pathfinder-savant) PrC's ability Esoteric Magic ability mean that the bonus spells remain their normal type?

Is there any way in which this (http://www.d20pfsrd.com/feats/3rd-party-feats/kobold-press/general-feats---3rd-party---kobold-press/improved-caster-level) could help?

Ravenica
2013-02-14, 06:02 PM
There are no early entry tricks for MT in core Pf materials, if you have access to the third party material like Improved Caster Level(which doesn't help sorry) there you "might" be able to find something but then you might as well ask to use the 3.5 tricks

Esoteric Magic just adds the spell to your list and changes to to match your casting type(Divine or Arcane, DC's based on the casting stat for the class you are advancing with Arcane Savant)

jmelesky
2013-02-14, 06:13 PM
Is there a way to enter MT early?

The short answer is no. The longer answer is yes, so long as everyone involved is willing to have extremely loose interpretations of the rules.


Does this (http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/a-b/pathfinder-savant) PrC's ability Esoteric Magic ability mean that the bonus spells remain their normal type?

The spells are treated "as if it were on the spell list of his base spellcasting classes". If a spell is in the wizard spell list, it's arcane. So, no help there.



Is there any way in which this (http://www.d20pfsrd.com/feats/3rd-party-feats/kobold-press/general-feats---3rd-party---kobold-press/improved-caster-level) could help?

It can help mitigate the problem of taking 3 levels in another class, but only with regards to your caster level (used for getting through SR and other caster level checks, as well as spell variables). That means when you take your first level of cleric (making you a wizard 3/cleric 1), your cure light wounds heal 1d8+4 (maxing out at your 4 total character levels). You would not, however, have access to 2nd-level spells -- you'd still have the 1st-level allotment of spells memorized.

Compare the trait magical knack (http://www.d20pfsrd.com/traits/magic-traits/magical-knack).