Frathe
2013-02-15, 01:05 AM
Terror
Necromancy (http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#necromancy) [Fear, Mind-Affecting (http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#descriptor)]
{table=head]
Level (http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#level): | Sor/Wiz 4 (http://www.d20srd.org/srd/spellLists/sorcererWizardSpells.htm#fourthLevelSorcererWizard Spells)
Components (http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#components): | V, S
Casting Time (http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#castingTime): | 1 standard action (http://www.d20srd.org/srd/combat/actionsInCombat.htm#standardActions)
Range (http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#range): | 30 ft.
Area (http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#area): | Cone-shaped burst
Duration (http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#duration): | 1 round/level or 1 round; see text
Saving Throw (http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#savingThrow): | Will partial
Spell Resistance (http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#spellResistance): | Yes [/table]
Every living creature in the area is struck by intense terror, an emotion that expresses itself in varied ways. A creature might become frightened, panicked, cowering, or fascinated unless it succeeds on a Will save (http://www.d20srd.org/srd/combat/combatStatistics.htm#will). If the Will save succeeds, the creature is instead shaken (http://www.d20srd.org/srd/conditionSummary.htm#shaken) for 1 round.
{table=head]
d4 | Effect
1 | Fascinated (http://www.d20srd.org/srd/conditionSummary.htm#fascinated) (in their extreme horror, unable to look away)
2 | Frightened (http://www.d20srd.org/srd/conditionSummary.htm#frightened)
3 | Panicked (http://www.d20srd.org/srd/conditionSummary.htm#panicked)
4 | Cowering (http://www.d20srd.org/srd/conditionSummary.htm#cowering) [/table]
Necromancy (http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#necromancy) [Fear, Mind-Affecting (http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#descriptor)]
{table=head]
Level (http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#level): | Sor/Wiz 4 (http://www.d20srd.org/srd/spellLists/sorcererWizardSpells.htm#fourthLevelSorcererWizard Spells)
Components (http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#components): | V, S
Casting Time (http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#castingTime): | 1 standard action (http://www.d20srd.org/srd/combat/actionsInCombat.htm#standardActions)
Range (http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#range): | 30 ft.
Area (http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#area): | Cone-shaped burst
Duration (http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#duration): | 1 round/level or 1 round; see text
Saving Throw (http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#savingThrow): | Will partial
Spell Resistance (http://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#spellResistance): | Yes [/table]
Every living creature in the area is struck by intense terror, an emotion that expresses itself in varied ways. A creature might become frightened, panicked, cowering, or fascinated unless it succeeds on a Will save (http://www.d20srd.org/srd/combat/combatStatistics.htm#will). If the Will save succeeds, the creature is instead shaken (http://www.d20srd.org/srd/conditionSummary.htm#shaken) for 1 round.
{table=head]
d4 | Effect
1 | Fascinated (http://www.d20srd.org/srd/conditionSummary.htm#fascinated) (in their extreme horror, unable to look away)
2 | Frightened (http://www.d20srd.org/srd/conditionSummary.htm#frightened)
3 | Panicked (http://www.d20srd.org/srd/conditionSummary.htm#panicked)
4 | Cowering (http://www.d20srd.org/srd/conditionSummary.htm#cowering) [/table]