milkman66669
2013-02-20, 10:52 PM
I have been facinated with the Idea to make a world were you can combine things to make stuff (and make it mathumatically right) so im working on a Clockwork/Steampunk world that is based around pathfinder rules.
In a world were magic ruled over everyone (making alot of wizards really snobby and arrogant) there was a small gnome town that had paid tribute to a orc wizard called Gaston for "Protection." Gaston would run a muck through out the town every other night, getting drunk and threatening people at the bar or casting illusion spells to mess with people.
One day Gaston went to far and on that day was a huge wedding. A young Clock smith named gobnar and his soon to be wife gobnaret (they thought it was cute......gnomes) were soon to be called to the stand and become one. Gaston showing up (under the spells reduce person and some illusion magic) joined in on the wine and alcohol of the party thought it would be a good idea to wed the couple. so before they started gaston kidnapped and tied up the priest and posed as him.
As soon as the couple walked out and stood infront of Gaston he threw up all over the bride and groom before even saying a word. then he made a rain storm so that he could "wash off the bride." the whole wedding was a ruin.
For 20 days and 20 nights all gabnaret could do was cry and cry and said how much she hated gaston. Gabnar could not put up with that ANYMORE!!!!! and hid in his dads clockwork shop and began on thinking of a way to kill this wizard. day in and day out he was always at the shop thinking, screwing, placing, and always tightening these small springs that hurt and throw the screws around. "I wish these screws would hit gastons face instead of me" gobnar was thinking. "exept i would make the screws bigger and have a bigger spring so it would hurt alot more. i bet i could hit him with one if i had a way to aim it with like barrel........and i would need a trigger and some way to aim the barrel.....maybe if i just mount it to my shoulder?"
Sortly after the first clockwork Pistol was invented (rifle for gnomes lol) gobnar set out to make more. pretty soon the whole town knew about this clockwork rifle that would shoot deer and even make shooting bears much easyer. soon the whole town was buying them instead of bows. most important about the clockwork rifle was that you could get it at a cheaper price if you meet at gobnars house on the first snow..
the first snow came and most of the town assembled with there rifles were they were throwing a fake drinking party for gaston to show up. when the drunk wizard arrived at the front door everyone open fired on orc wizard. after 10 min of everyone shooting at the wizard (he was dead after the first minute) they all gather around and saw the work of the clock smith and cheered and parted and pissed all over the wizards body.
soon after clockwork reached everytown and soon wizards were becoming hunted and killed but that didn't stop the most powerful or cunning of wizards. and then steampunk was invented. eradicating the most powerful of wizards but not the sneaky and cunning ones
Magic is far and few in this campaign so im mostly concentrating on the stuff that my players will make
Like for instence you want to make a regular clockwork rifle you will need
Gears (small to large)
barrels (short to long)
Spring (small to large)
crank
Trigger
stock
take a look at the Ratios and you could make a simple rifle like this
.
Ratios
MVA = Movment action
Springs
Small: 1D4 -1/2 MVA Move 20pounds
Medium: 1D8 -1 MVA Move 40pounds
Large: 1D12 -2 MVA Move 80pounds
Gears
Small: +1/4 MVA
Medium: +1/2 MVA
Large: +1 MVA
Small: 30ft max holds 1 small spring
Medium: 100ft max hold 2 small or 1 meduim spring
Large: 200ft max holds 4 small or 2 mediums or 1 large spring
Water Tanks
Small: 2 gallons
Medium: 4 gallons
Large: 12gallons
Wheels
Small: 5ft speed max
Medium: 25ft speed max
Large: 50ft speed max
Crank:
Small: 2 small gears, or 1 medium gears
Medium: 4 small gears, or 2 medium gears, or 1 large gears
Large: 8 small gears, or 4 medium gears, or 2 large gears
Steam Copasiter
Small: 4D4dmg -1/2mva 30ft
Medium: 4D8dmg -1 mva 100ft
Large: 4D12dmg -2 mva 200ft
Alchemic heater
Small: +1/4 MVA
Medium: +1/2 MVA
Large: +1 MVA
clock work Motor
Requirements Move Actions Dmg
Small: 1 mva per turn, D4 of springs 8 mva till it runs out 1D4
Medium: 2 mva per turn, D8 of springs 12 mva till it runs out 1D8
Large: 4 mva per turn, D12 of springs 24 mva till it runs out 1D12
Pump
Pump Dmg
Small: 1/3 gallon 1D4
Medium: 1 gallon 1D6
Large: 3 gallon 1D12
2 small Gears
barrels Medium
1 medium Spring
small crank
Trigger
stock
So basically it dose 1D8dmg, 40ft range, and can reload without having to use more than there move action.
Now if we were to only have one less gear
1 small Gears +1/4mva
barrels Medium
1 medium Spring -1/2mva
small crank
Trigger
stock
since your character didnt have enough gears to turn the crank fast enough you will have to spend another turn reloading
so if you wanted to do something crazy like
2 small Gears +1/2 mva
barrels Long
1 Large Spring -2 mva 1D12 dmg
small crank
Trigger
stock
you could shoot and deal 1d12 but it would take you 4 turns to reload (good for sniping on the run i suppose)
Basic Schematics
Basic Schematics
clock Guns:
Gears (small to large)
barrels (short to long)
crank
Trigger
Spring (small to large)
clockwork water cannon:
Water tank (small to large) or Bladder
hose (small to large) 10ft,20ft,40ft
pump (small to large) D4, D8, D16
Iron pipe (small to large) (cannon part)
Nozzle
Valve
Pressure gage
Clockwork backpack
Backpack (small to large)
2 Large springs
Crank
clockwork motor (small to large)
Pressure gage
clockwork Lock Grinder
Crank
rotor
drill
Nail Box
box
spring
crank
Timmer
rotor
trigger
Crank
1 rode
1 Handle
? Gears (however many gears detrmines how long you crank 1 large, 2 medium, 4 small all equal 1 movment action)
Gear
Small: 2 scraps
Medium: 4 scraps
Large: 8 scraps
Pump
2 pullys
2 belts
3 rods
motor
Nozzle
Clip
1 small spring
1 box
Steamnpunk rifle
Copper hose
steam copasiter
water tank
alchemic heater
clip
trigger
barrel
stock
List of parts in this world
1 clockwork motor
2 Gears
3 springs pully
4 pump
5 canister
6 tank
7 trigger
8 needle
9 timmer
10 crank
11 drill
12 box
13 rod
14 backpack
15 Belt
16 pressure gage
17 hose
18 barrles
19 wheel
20 seat
21 lens
22 adhesive
23 gloves
24 clockwork motor
25 nozzle
26 clip
27 Cap (for pistols)
28 Bolt (for Rifles)
29 Tin Pipe
30 copper hose
31 steam copasiter
32 alchemic heater
33 Pneumatic Arm
34 micro spring
35 scrap
36 Tinkerer's toolbox
SteamPunk
Steam Capasiter
copper pipe
alchemic heater
Multiplexer (used to hook up Multiple steam capasiters)
Stuff
Resonator
mask
alchemic light bulb (chemical or fire)
Locomotion
Filter
Coolant
Propeller
Rope
Magnets
Duplexer (used for machine guns)
if anyone would like to add on Please Do =)
In a world were magic ruled over everyone (making alot of wizards really snobby and arrogant) there was a small gnome town that had paid tribute to a orc wizard called Gaston for "Protection." Gaston would run a muck through out the town every other night, getting drunk and threatening people at the bar or casting illusion spells to mess with people.
One day Gaston went to far and on that day was a huge wedding. A young Clock smith named gobnar and his soon to be wife gobnaret (they thought it was cute......gnomes) were soon to be called to the stand and become one. Gaston showing up (under the spells reduce person and some illusion magic) joined in on the wine and alcohol of the party thought it would be a good idea to wed the couple. so before they started gaston kidnapped and tied up the priest and posed as him.
As soon as the couple walked out and stood infront of Gaston he threw up all over the bride and groom before even saying a word. then he made a rain storm so that he could "wash off the bride." the whole wedding was a ruin.
For 20 days and 20 nights all gabnaret could do was cry and cry and said how much she hated gaston. Gabnar could not put up with that ANYMORE!!!!! and hid in his dads clockwork shop and began on thinking of a way to kill this wizard. day in and day out he was always at the shop thinking, screwing, placing, and always tightening these small springs that hurt and throw the screws around. "I wish these screws would hit gastons face instead of me" gobnar was thinking. "exept i would make the screws bigger and have a bigger spring so it would hurt alot more. i bet i could hit him with one if i had a way to aim it with like barrel........and i would need a trigger and some way to aim the barrel.....maybe if i just mount it to my shoulder?"
Sortly after the first clockwork Pistol was invented (rifle for gnomes lol) gobnar set out to make more. pretty soon the whole town knew about this clockwork rifle that would shoot deer and even make shooting bears much easyer. soon the whole town was buying them instead of bows. most important about the clockwork rifle was that you could get it at a cheaper price if you meet at gobnars house on the first snow..
the first snow came and most of the town assembled with there rifles were they were throwing a fake drinking party for gaston to show up. when the drunk wizard arrived at the front door everyone open fired on orc wizard. after 10 min of everyone shooting at the wizard (he was dead after the first minute) they all gather around and saw the work of the clock smith and cheered and parted and pissed all over the wizards body.
soon after clockwork reached everytown and soon wizards were becoming hunted and killed but that didn't stop the most powerful or cunning of wizards. and then steampunk was invented. eradicating the most powerful of wizards but not the sneaky and cunning ones
Magic is far and few in this campaign so im mostly concentrating on the stuff that my players will make
Like for instence you want to make a regular clockwork rifle you will need
Gears (small to large)
barrels (short to long)
Spring (small to large)
crank
Trigger
stock
take a look at the Ratios and you could make a simple rifle like this
.
Ratios
MVA = Movment action
Springs
Small: 1D4 -1/2 MVA Move 20pounds
Medium: 1D8 -1 MVA Move 40pounds
Large: 1D12 -2 MVA Move 80pounds
Gears
Small: +1/4 MVA
Medium: +1/2 MVA
Large: +1 MVA
Small: 30ft max holds 1 small spring
Medium: 100ft max hold 2 small or 1 meduim spring
Large: 200ft max holds 4 small or 2 mediums or 1 large spring
Water Tanks
Small: 2 gallons
Medium: 4 gallons
Large: 12gallons
Wheels
Small: 5ft speed max
Medium: 25ft speed max
Large: 50ft speed max
Crank:
Small: 2 small gears, or 1 medium gears
Medium: 4 small gears, or 2 medium gears, or 1 large gears
Large: 8 small gears, or 4 medium gears, or 2 large gears
Steam Copasiter
Small: 4D4dmg -1/2mva 30ft
Medium: 4D8dmg -1 mva 100ft
Large: 4D12dmg -2 mva 200ft
Alchemic heater
Small: +1/4 MVA
Medium: +1/2 MVA
Large: +1 MVA
clock work Motor
Requirements Move Actions Dmg
Small: 1 mva per turn, D4 of springs 8 mva till it runs out 1D4
Medium: 2 mva per turn, D8 of springs 12 mva till it runs out 1D8
Large: 4 mva per turn, D12 of springs 24 mva till it runs out 1D12
Pump
Pump Dmg
Small: 1/3 gallon 1D4
Medium: 1 gallon 1D6
Large: 3 gallon 1D12
2 small Gears
barrels Medium
1 medium Spring
small crank
Trigger
stock
So basically it dose 1D8dmg, 40ft range, and can reload without having to use more than there move action.
Now if we were to only have one less gear
1 small Gears +1/4mva
barrels Medium
1 medium Spring -1/2mva
small crank
Trigger
stock
since your character didnt have enough gears to turn the crank fast enough you will have to spend another turn reloading
so if you wanted to do something crazy like
2 small Gears +1/2 mva
barrels Long
1 Large Spring -2 mva 1D12 dmg
small crank
Trigger
stock
you could shoot and deal 1d12 but it would take you 4 turns to reload (good for sniping on the run i suppose)
Basic Schematics
Basic Schematics
clock Guns:
Gears (small to large)
barrels (short to long)
crank
Trigger
Spring (small to large)
clockwork water cannon:
Water tank (small to large) or Bladder
hose (small to large) 10ft,20ft,40ft
pump (small to large) D4, D8, D16
Iron pipe (small to large) (cannon part)
Nozzle
Valve
Pressure gage
Clockwork backpack
Backpack (small to large)
2 Large springs
Crank
clockwork motor (small to large)
Pressure gage
clockwork Lock Grinder
Crank
rotor
drill
Nail Box
box
spring
crank
Timmer
rotor
trigger
Crank
1 rode
1 Handle
? Gears (however many gears detrmines how long you crank 1 large, 2 medium, 4 small all equal 1 movment action)
Gear
Small: 2 scraps
Medium: 4 scraps
Large: 8 scraps
Pump
2 pullys
2 belts
3 rods
motor
Nozzle
Clip
1 small spring
1 box
Steamnpunk rifle
Copper hose
steam copasiter
water tank
alchemic heater
clip
trigger
barrel
stock
List of parts in this world
1 clockwork motor
2 Gears
3 springs pully
4 pump
5 canister
6 tank
7 trigger
8 needle
9 timmer
10 crank
11 drill
12 box
13 rod
14 backpack
15 Belt
16 pressure gage
17 hose
18 barrles
19 wheel
20 seat
21 lens
22 adhesive
23 gloves
24 clockwork motor
25 nozzle
26 clip
27 Cap (for pistols)
28 Bolt (for Rifles)
29 Tin Pipe
30 copper hose
31 steam copasiter
32 alchemic heater
33 Pneumatic Arm
34 micro spring
35 scrap
36 Tinkerer's toolbox
SteamPunk
Steam Capasiter
copper pipe
alchemic heater
Multiplexer (used to hook up Multiple steam capasiters)
Stuff
Resonator
mask
alchemic light bulb (chemical or fire)
Locomotion
Filter
Coolant
Propeller
Rope
Magnets
Duplexer (used for machine guns)
if anyone would like to add on Please Do =)