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8wGremlin
2013-02-21, 02:55 AM
Sha'ir True Necromancer of Myrkul


http://www.wizards.com/dnd/images/moi_gallery/91233.jpg

So this build extends the idea of the Cheat (http://www.giantitp.com/forums/showthread.php?t=272096) and focuses it to be more Necromantic

Human, for the skill points and extra feat = Magical training(sorcerer), this allows you to pick up Versatile Spellcaster at 1st level!
And CHA > INT > 12

{table=head]Level|Class|Base Attack Bonus|Fort Save|Ref Save|Will Save|Skills|Feats| Features
1 | Binder 1 | +0 | +2 | +0 | +2 | Diplomacy 4, Knowledge (arcana) 4 ranks , Knowledge (religion) 4 ranks, Intimidate 4 | Magical Training(Sorcerer), Versatile Spellcaster , Flaw:Improved Binding, Flaw: Extend Spell | Soul binding (1 vestige)
2 | Sha'ir 1 | +0 | +0 | +0 | +2 | - | - | Summon gen familiar
3 | Anima Mage 1 | +0 | +0 | +0 | +2 | Diplomacy 6, Knowledge (arcana) 6 ranks , Knowledge (religion) 6 ranks | Arcane Preparation | -
4 | Mystic Theurge 1st | +0 | +0 | +0 | +2 | | | +1 level of existing arcane spellcasting class/+1 level of existing divine spellcasting class
5 | Mystic Theurge 2nd | +1 | +0 | +0 | +3 | Diplomacy 6, Knowledge (arcana) 8 ranks , Knowledge (religion) 6* ranks, Knowledge (The Planes) 8 ranks | | +1 level of existing arcane spellcasting class/+1 level of existing divine spellcasting class
6 | Horned Harbringer 1st | +0 | +2 | +0 | +2 | | Extra Spell(Summon Undead II) | Bone Horns, Rebuke Undead, Death Domain
7 | True Necromancer1st | +0 | +0 | +0 | +2 | | | Rebuke undead +1 level of existing arcane spellcasting class
8 | True Necromancer 2nd | +1 | +0 | +0 | +3 | | |Create undead 1/day +1 level of existing divine spellcasting class
9 | True Necromancer 3rd | +1 | +1 | +1 | +3 | | | Necromantic prowess (+1) +1 level of existing arcane spellcasting class/ +1 level of existing divine spellcasting class
10 | True Necromancer 4th | +2 | +1 | +1 | +4 | | | Zone of destruction +1 level of existing arcane spellcasting class/ +1 level of existing divine spellcasting class
11 | True Necromancer 5th | +2 | +1 | +1 | +4 | | |Create undead 2/day +1 level of existing arcane spellcasting class/ +1 level of existing divine spellcasting class
12 | True Necromancer 6th | +3 | +2 | +2 | +5 | | | Necromantic prowess (+2) +1 level of existing arcane spellcasting class
13 | True Necromancer 7th | +3 | +2 | +2 | +5 | | | Major destruction +1 level of existing divine spellcasting class
14 | True Necromancer 8th | +4 | +2 | +2 | +6 | | |Create greater undead 1/day +1 level of existing arcane spellcasting class/ +1 level of existing divine spellcasting class
[/table]

Original Version: Straight Shi'ir

{table=head]Level|Class|Base Attack Bonus|Fort Save|Ref Save|Will Save|Skills|Feats| Features
1 | Sha'ir 1 | +0 | +0 | +0 | +2 | Diplomacy 4, Knowledge (arcana) 4 ranks , Knowledge (religion) 2 ranks | Magical training(sorcerer), Versatile Spellcaster , Flaw:Spell Focus (Necromancy) | Summon gen familiar
2 | Sha'ir 2 | +1 | +0 | +0 | +3 | x | - |
3 | Sha'ir 3 | +1 | +1 | +1 | +3 | Diplomacy 6, Knowledge (arcana) 6 ranks , Knowledge (religion) 6* ranks | Knowledge Devotion (Religion as class skill) | -
4 | Mystic Theurge 1st | +0 | +0 | +0 | +2 | | | +1 level of existing arcane spellcasting class/+1 level of existing divine spellcasting class
5 | Mystic Theurge 2nd | +1 | +0 | +0 | +3 | Diplomacy 6, Knowledge (arcana) 8 ranks , Knowledge (religion) 6* ranks, Knowledge (The Planes) 8 ranks | | +1 level of existing arcane spellcasting class/+1 level of existing divine spellcasting class
6 | Horned Harbringer 1st | +0 | +2 | +0 | +2 | | Extra Spell(Summon Undead II) | Bone Horns, Rebuke Undead, Death Domain
7 | True Necromancer1st | +0 | +0 | +0 | +2 | | | Rebuke undead +1 level of existing arcane spellcasting class
8 | True Necromancer 2nd | +1 | +0 | +0 | +3 | | |Create undead 1/day +1 level of existing divine spellcasting class
9 | True Necromancer 3rd | +1 | +1 | +1 | +3 | | | Necromantic prowess (+1) +1 level of existing arcane spellcasting class/ +1 level of existing divine spellcasting class
10 | True Necromancer 4th | +2 | +1 | +1 | +4 | | | Zone of destruction +1 level of existing arcane spellcasting class/ +1 level of existing divine spellcasting class
11 | True Necromancer 5th | +2 | +1 | +1 | +4 | | |Create undead 2/day +1 level of existing arcane spellcasting class/ +1 level of existing divine spellcasting class
12 | True Necromancer 6th | +3 | +2 | +2 | +5 | | | Necromantic prowess (+2) +1 level of existing arcane spellcasting class
13 | True Necromancer 7th | +3 | +2 | +2 | +5 | | | Major destruction +1 level of existing divine spellcasting class
14 | True Necromancer 8th | +4 | +2 | +2 | +6 | | |Create greater undead 1/day +1 level of existing arcane spellcasting class/ +1 level of existing divine spellcasting class
[/table]

By 14th level we're already casting as a 19th level Sha'ir, so 9th level spells

I'd like to look at enhancements to this.

May be taking contemplative at 11th as before... or finishing off with the last few levels of Horned Harbringer which don't increase spell casting but does improve your undead command.

Thoughts?

8wGremlin
2013-03-10, 08:41 PM
Actually upon examining it I've changed the base entry some what.

Take Binder 1 as your first level


Binder 1; Improved binding, magical training(sorcerer), flaw:Versatile spell caster
Sha'ir 1
Anima mage 1; Spell Focus (necromancy)



You don't need to take Knowledge Devotion at 3rd, but do need to take Spell Focus (necromancy)

Then finish off with Anima Mage and Knight of the Sacred Seal or Horned Harbinger

Jigokuro
2013-03-11, 03:43 PM
Actually upon examining it I've changed the base entry some what.

Take Binder 1 as your first level


Binder 1; Improved binding, magical training(sorcerer), flaw:Versatile spell caster
Sha'ir 1
Anima mage 1; Spell Focus (necromancy)



You don't need to take Knowledge Devotion at 3rd, but do need to take Spell Focus (necromancy)

Then finish off with Anima Mage and Knight of the Sacred Seal or Horned Harbinger

With only a single level in Sha'ir you won't be holding spells very long at all...

8wGremlin
2013-03-11, 06:30 PM
With only a single level in Sha'ir you won't be holding spells very long at all...

Yeah, that's one of the major downsides of Sha'ir builds.

Hence the Magical training (sorcerer) to take Versatile Spellcaster, it can also be used to take Arcane Preparation.

Edit: also found this Lord/Lady of the Dead (http://www.wizards.com/dnd/article.asp?x=dnd/dx20021031x)