PDA

View Full Version : PF: Long Term Care ruling required



Gandolfi Feesh
2013-02-21, 12:49 PM
Hey guys.

My party are currently exploring Smuggler's Shiv on the Serpents Skull adventure path, and there is a ton of ability damage flying around.

Can someone give me an official ruling on Long Term Care for healing ability damage. The party is full of rules lawyers, so strictly RAW please.

Does the 'healer' have to treat the 'patient' for eight hours while they rest?
Surely it's not a heal check before bed and them blam, twice the healing rate?

Thanks

Madame Feesh

Xerinous
2013-02-21, 01:05 PM
Yes, the healer has to treat the patient for 8 hours while they rest. The check itself takes all 8 hours, and represents the quality of care the healer is providing.

Ravenica
2013-02-21, 01:08 PM
Long-Term Care: Providing long-term care means treating a wounded person for a day or more. If your Heal check is successful, the patient recovers hit points or ability score points lost to ability damage at twice the normal rate: 2 hit points per level for a full 8 hours of rest in a day, or 4 hit points per level for each full day of complete rest; 2 ability score points for a full 8 hours of rest in a day, or 4 ability score points for each full day of complete rest.

You can tend to as many as six patients at a time. You need a few items and supplies (bandages, salves, and so on) that are easy to come by in settled lands. Giving long-term care counts as light activity for the healer. You cannot give long-term care to yourself.

Basically the person providing the care must spend the day(highlighted in intalcs) doing so and it counts as light duty. If it is a player character providing it this means they are probably hooped for either rest themselves then.

It's fairly open to interpretation so the DM will have to make the call in the end but a reasonable interpretation is 8 hours of light work while the players rest.

Gandolfi Feesh
2013-02-21, 01:43 PM
Nice one,

thanks again