gr8artist
2013-02-26, 05:01 AM
Warning - Neorus, Volcanon, Wimble, Navi, and Pob - Look no further!
Ok, so we're having a round-robin campaign, and my turn to DM is coming up in a few weeks, and here's what I want to do...
The players are tipped off that a newly appointed leader is ascending in power too rapidly. With some incentive, they decide to investigate.
They find a magical mirror, a relic from ages past, with a great and fearsome power. This mirror has the ability to kill any person, any place. The user speaks a secret code to "wake up" the spirit of the mirror. It will then cryptically ask the user for the name of the person to be killed. The user must speak the name of the intended target while imagining the likeness of that person. The spirit in the mirror will show the user a reflection of the one to be slain, to verify the target is correct. If the user confirms, the spirit rushes out and proceeds to kill the victim. This can happen about once every two weeks... maybe every new moon and every full moon.
The crooked ruler was using this mirror to kill everyone above him in the hierarchy, moving up the ladder via attrition and murder.
Players kill ruler, smash mirror, world moves on.
(Props if you can name the item this mirror is modeled after)
My quest: Find a solid, in-game mechanic that can kill a desired target anywhere in the world. Most of the victims would probably be noblemen and commoners, npc characters between levels 4 and 8, so the spell can safely rely on save-or-die spells. The spell shouldn't be 100% guaranteed; if the BBEG finds out the players are coming for him, he may use the mirror on them. The deaths don't need to be immediate, but shouldn't take more than 2 weeks. The deaths must be clean... no summoned creatures engaging the victim in a bloody deathmatch. We can combine multiple spell effects together, such as a debuff spell and a kill spell, if necessary.
The lower the item's caster level, the better. I don't want this thing getting too OP.
Possible solutions:
A) The mirror's effect is identical to a heightened "phantasmal killer" spell, or something like it. The problem is Phantasmal Killer's limited range...
B) The mirror summons some kind of nearly undetectable spirit that hunts out the victim (magical pursuit spell?) before snuffing it with a few necromantic spells or SLA's. This seems like a good option, but I don't know what creatures might be able to pull it off.
Extra Credit:
Is there any good way to get charisma-based casting (preferred) or intelligence-based casting (not as preferable) and have cleric domain powers without calling DM fiat and throwing it together? I want to make a joker-esque spellcaster, a kind of "Mad Hatter meets Hannibal Lecter" type villain that follows a CE deity of murder, madness, and misfortune.
Ok, so we're having a round-robin campaign, and my turn to DM is coming up in a few weeks, and here's what I want to do...
The players are tipped off that a newly appointed leader is ascending in power too rapidly. With some incentive, they decide to investigate.
They find a magical mirror, a relic from ages past, with a great and fearsome power. This mirror has the ability to kill any person, any place. The user speaks a secret code to "wake up" the spirit of the mirror. It will then cryptically ask the user for the name of the person to be killed. The user must speak the name of the intended target while imagining the likeness of that person. The spirit in the mirror will show the user a reflection of the one to be slain, to verify the target is correct. If the user confirms, the spirit rushes out and proceeds to kill the victim. This can happen about once every two weeks... maybe every new moon and every full moon.
The crooked ruler was using this mirror to kill everyone above him in the hierarchy, moving up the ladder via attrition and murder.
Players kill ruler, smash mirror, world moves on.
(Props if you can name the item this mirror is modeled after)
My quest: Find a solid, in-game mechanic that can kill a desired target anywhere in the world. Most of the victims would probably be noblemen and commoners, npc characters between levels 4 and 8, so the spell can safely rely on save-or-die spells. The spell shouldn't be 100% guaranteed; if the BBEG finds out the players are coming for him, he may use the mirror on them. The deaths don't need to be immediate, but shouldn't take more than 2 weeks. The deaths must be clean... no summoned creatures engaging the victim in a bloody deathmatch. We can combine multiple spell effects together, such as a debuff spell and a kill spell, if necessary.
The lower the item's caster level, the better. I don't want this thing getting too OP.
Possible solutions:
A) The mirror's effect is identical to a heightened "phantasmal killer" spell, or something like it. The problem is Phantasmal Killer's limited range...
B) The mirror summons some kind of nearly undetectable spirit that hunts out the victim (magical pursuit spell?) before snuffing it with a few necromantic spells or SLA's. This seems like a good option, but I don't know what creatures might be able to pull it off.
Extra Credit:
Is there any good way to get charisma-based casting (preferred) or intelligence-based casting (not as preferable) and have cleric domain powers without calling DM fiat and throwing it together? I want to make a joker-esque spellcaster, a kind of "Mad Hatter meets Hannibal Lecter" type villain that follows a CE deity of murder, madness, and misfortune.