PDA

View Full Version : Playing a Caster-Class



Farm_Ecology
2013-02-26, 05:19 PM
Hey all.

I would say I understand the rules of 3.5 pretty well, having played many a D&D sessions, along with playing NWN2 (and spending days making character builds). But when it comes to tabletop D&D I generally stick to combat builds without much spellcasting. The few times I have I would just use damage-spells like fireball.

I'm thinking about starting a caster-class, like a wizard or psion, and I need some advice on spells/powers, as well as tactics. Just to get a feel of the kind of tactics that work.

I find some spells a bit lackluster, and a waste of a spell slot and turn.

What kinds of spells/powers should I be looking out for? And can you suggest any neat tactics both inside and outside of combat.

Any help would be awesome.

Psyren
2013-02-26, 05:23 PM
"General build advice" questions are best answered with handbooks:

Wizard (http://community.wizards.com/go/thread/view/75882/19873034/Treantmonks_guide_to_Wizards%3A_Being_a_God&post_num=5)
Psion (http://brilliantgameologists.com/boards/index.php?topic=10238.0)

Randomguy
2013-02-26, 05:34 PM
I find some spells a bit lackluster, and a waste of a spell slot and turn.


A lot of them are. The key is to avoid all of those and stick to the good ones.

Gavinfoxx
2013-02-26, 05:45 PM
There are SEVERAL handbooks.

Here are the most recent!

http://www.minmaxboards.com/index.php?topic=1570
http://www.minmaxboards.com/index.php?topic=2716
http://brilliantgameologists.com/boards/index.php?topic=12896
http://www.minmaxboards.com/index.php?topic=5343
http://brilliantgameologists.com/boards/index.php?topic=8342
http://brilliantgameologists.com/boards/index.php?topic=1036