herrhauptmann
2013-02-28, 12:50 PM
Just finished a campaign, and one of the last pieces of loot the DM placed was a custom item. It was probably a very expensive item for the level 7/8 party, but as it was a large party, he knew he was going to be throwing a CR12 red dragon at us for the final fight.
Shame it didn't do much to protect me when the dragon decided to use a full attack.
Lava Tread Boots
The boots provide Fire resist 15
In addition, they can be activated 3 times per day as a swift action.
When activated, the boots cause your steps to be filled with bubbling lava. So every square you move through, as well as all squares adjacent to you at the end of your move, are filled with lava that cools and hardens at the start of your next turn. This continues for 5 rounds.
The damage dealt is a number of d6 equal to half the wearers level. (We were level 7 and 8, so at least 4d6. The DM didn't mention any cap on damage)
Reflex save for half. DC: 10+users level+users dex mod
If someone tries to move through a square filled with lava, they can make an acrobatics check to avoid damage, DC 10+users dex mod
Comparing it to the PF ring of energy resistance, it protects from fire more than the minor ring, but less than the major ring, meaning the fire resist alone should probably cost 20k.
I'm not sure how much the rest of it should cost though. The 3/day for 5 rounds at a time makes it sound like a 3.5 Magic Item Compendium item though so there's probably a similarly priced/constructed ability.
Shame it didn't do much to protect me when the dragon decided to use a full attack.
Lava Tread Boots
The boots provide Fire resist 15
In addition, they can be activated 3 times per day as a swift action.
When activated, the boots cause your steps to be filled with bubbling lava. So every square you move through, as well as all squares adjacent to you at the end of your move, are filled with lava that cools and hardens at the start of your next turn. This continues for 5 rounds.
The damage dealt is a number of d6 equal to half the wearers level. (We were level 7 and 8, so at least 4d6. The DM didn't mention any cap on damage)
Reflex save for half. DC: 10+users level+users dex mod
If someone tries to move through a square filled with lava, they can make an acrobatics check to avoid damage, DC 10+users dex mod
Comparing it to the PF ring of energy resistance, it protects from fire more than the minor ring, but less than the major ring, meaning the fire resist alone should probably cost 20k.
I'm not sure how much the rest of it should cost though. The 3/day for 5 rounds at a time makes it sound like a 3.5 Magic Item Compendium item though so there's probably a similarly priced/constructed ability.