View Full Version : Apprentice feat on a beguiler ?
Bobur
2013-03-01, 05:08 PM
So the feat: Apprentice DMG2
Lv1 only
Originally for a flavor I was thinking to use this feat on a beguiler build, but I am not exactly sure how this would work on him.
Spellcaster +2 competence on Spellcraft checks; Arcane caster: one additional spell known at 1st level, beyond 1st Prepared casters can learn spells from Mentor's spellbook at no cost, Spontaneous can learn a new spell in place of one already known; Divine caster: choose a preferred spell that can spontaneously be cast in a similar manner to good clerics and cure spells Knowledge (any one) Use Magic Device
Can I do this just once or is is otherwise limited ? I would guess, that I could either replace 1 spell on a level up, somewhat like maneuver from a Crusader/Warblade. OR I have to return to my master to replace one spell and learn a new one.
Which would be extremely useful for a beguiler if it actually worked.
Casters have to pick spell known from their spell list if not stated otherwise. As beguilers know their full spell list, it will be useless.
Bobur
2013-03-01, 06:41 PM
Iexpected some kind of hook on this.. would have been too good.
Ellrin
2013-03-01, 10:02 PM
Even RAI, there's no real way to make it work for a beguiler, since the three possible categories are prepared caster that researches spells on its spell list; prepared caster that knows all spells on its spell list; and spontaneous caster that learns a given number of spells from its spell list; where beguiler is spontaneous caster that knows all spells on its spell list. For the most part, if you don't fit into the learning/casting mould of wizard, sorcerer, or cleric, you're out of luck with the spellcaster version of that feat.
Now if I were a very permissive DM (I'm not), I'd say you could use it for Sha'ir. RAW, I think it works with the divine caster version (though that's weird and probably OP considering how Sha'irs normally prepare). RAI, because Sha'irs learn spells like a sorcerer, you could also say it works for the spontaneous casters version, even though they aren't spontaneous casters.
The best/worst part of it all is that there seems to be no provision in the description that prevents a class that can use multiple versions of the spellcaster benefits from using all versions that it can. So you could conceivably, if both above uses were approved, use both--so you can retrain one spell every level, and choose a preferred spell to spontaneously cast instead of waiting for the gen on top of the normal benefits.
...so that, frig.
Bobur
2013-03-02, 03:48 AM
Another thing I thought of:
The character was raised in a cloister, but then decided to jump out for the city, giving 1 Lv in cloistered cleric.
Cleric into beguiler would somewhat screw up the skill set up so it might as well be turned around.
Beguiler > c. cleric1 > beguiler
1 Question: The spells added to class spells : Do I have to keep them sep. from the beguiler list or are they all thrown together ?
DO I get only the 0 Lv spell for 1 Lv of c. cleric ?
- 2nd: When picking the 2 domains, do they have to be on MY deitys list ? I wanted to pick Shar as a goddess, but she doesnt offer tyranny or domiantion. (which would buff the spell DC of enchantmens pretty much)
While I am at it:
3: Runestaff + beguiler ?
Does a runestaff add the spells to my spells known or do I cast a spell and replace it with a fitting one from the staff? Can I do this as often as I want or only a limited number of times ? Im confused about how a staff interacts with the special situation of a beguiler.
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