inuyasha
2013-03-05, 12:20 AM
Deep Fey
Size/Type:
Small Fey
Hit Dice:
1d6+2 (8 hp)
Initiative:
+3
Speed:
30 ft (6 squares)
Armor Class:
14 (+1 size,+3 dex, + ), touch 14, flat-footed 11
Base Attack/Grapple:
+1/-4
Attack:
Claws +4 melee (1d4-1) or Shortbow +4 melee (1d8)
Full Attack:
2 Claws +4 melee (1d4-1) or Shortbow +4 melee (1d8)
Space/Reach:
5ft/5ft
Special Attacks:
Fungi growth,
Special Qualities:
DR 5/Cold Iron, Poison immunity
Saves:
Fort +1, Ref +6, Will +2
Abilities:
Str 8, Dex 16, Con 12, Int 10, Wis 10, Cha 10
Skills:
Balance +8, Bluff +5, Hide +14, Move Silently +8, Sense Motive +5, Sleight of Hand +8
Feats:
weapon finesse
Environment:
Any underground
Organization:
Solitary, pair, or family (3-4)
Challenge Rating:
2?
Alignment:
Usually chaotic evil
Treasure:
Standard
Advancement:
By character class
Level Adjustment:
+2?
The wretched creature before you appears almost like a grey skinned fairy with no wings, red eyes, and black hair, it has clawed hands, and a shortbow, and its preparing to shoot...
Deep fey are a creature native to the underdark, they are good at setting up ambushes and commonly do so with their families, they are extremely good with poisons, and never poison themselves.
Combat:
Usually deep fey stay far away and shoot opponents with their shortbows, but if forced into melee they use their claws.
Fungi growth (Su)
once a day the deep fey can cast a version of plant growth as a 5th level sorcerer but it only affects fungi and not normal plants
so...thoughts?
Size/Type:
Small Fey
Hit Dice:
1d6+2 (8 hp)
Initiative:
+3
Speed:
30 ft (6 squares)
Armor Class:
14 (+1 size,+3 dex, + ), touch 14, flat-footed 11
Base Attack/Grapple:
+1/-4
Attack:
Claws +4 melee (1d4-1) or Shortbow +4 melee (1d8)
Full Attack:
2 Claws +4 melee (1d4-1) or Shortbow +4 melee (1d8)
Space/Reach:
5ft/5ft
Special Attacks:
Fungi growth,
Special Qualities:
DR 5/Cold Iron, Poison immunity
Saves:
Fort +1, Ref +6, Will +2
Abilities:
Str 8, Dex 16, Con 12, Int 10, Wis 10, Cha 10
Skills:
Balance +8, Bluff +5, Hide +14, Move Silently +8, Sense Motive +5, Sleight of Hand +8
Feats:
weapon finesse
Environment:
Any underground
Organization:
Solitary, pair, or family (3-4)
Challenge Rating:
2?
Alignment:
Usually chaotic evil
Treasure:
Standard
Advancement:
By character class
Level Adjustment:
+2?
The wretched creature before you appears almost like a grey skinned fairy with no wings, red eyes, and black hair, it has clawed hands, and a shortbow, and its preparing to shoot...
Deep fey are a creature native to the underdark, they are good at setting up ambushes and commonly do so with their families, they are extremely good with poisons, and never poison themselves.
Combat:
Usually deep fey stay far away and shoot opponents with their shortbows, but if forced into melee they use their claws.
Fungi growth (Su)
once a day the deep fey can cast a version of plant growth as a 5th level sorcerer but it only affects fungi and not normal plants
so...thoughts?