Vaz
2013-03-06, 09:04 AM
"You can combine a jump with a charge against an opponent. If you cover at least 10 feet of horizontal movement with your jump, and you end your jump in a square from which you threaten your target..."
"... Must follow all the normal rules for using the jump skill and for making a charge, except that you ignore rough terrain in any squares you jump over."
http://www.d20srd.org/srd/skills/jump.htm
"Charge
Flying creatures can use the charge action. A flying charge must be in straight line and most cover at least 10 feet (2 squares). A flyer can charge while diving, but not while gaining more than 5 feet altitude (unless the flyer has perfect maneuverability and can climb without losing speed).
If a flyer makes a diving charge of at least 30 feet (6 squares) and also loses 10 feet of altitude or more, it can attack only with a claw or with a piercing or slashing weapon. These attacks, however, deal double damage."
Can't gain more than 5ft of altitude, so using Jump, means limited to a 20ft Horizontal Jump distance (which works for Leap Attack). You also need to descend 10ft in that same time. However, there's nothing which forces Jump Checks to be done on the ground, and both Dragonborn and Raptorans have Jump Checks bonus' granted by their wings.
"... Must follow all the normal rules for using the jump skill and for making a charge, except that you ignore rough terrain in any squares you jump over."
http://www.d20srd.org/srd/skills/jump.htm
"Charge
Flying creatures can use the charge action. A flying charge must be in straight line and most cover at least 10 feet (2 squares). A flyer can charge while diving, but not while gaining more than 5 feet altitude (unless the flyer has perfect maneuverability and can climb without losing speed).
If a flyer makes a diving charge of at least 30 feet (6 squares) and also loses 10 feet of altitude or more, it can attack only with a claw or with a piercing or slashing weapon. These attacks, however, deal double damage."
Can't gain more than 5ft of altitude, so using Jump, means limited to a 20ft Horizontal Jump distance (which works for Leap Attack). You also need to descend 10ft in that same time. However, there's nothing which forces Jump Checks to be done on the ground, and both Dragonborn and Raptorans have Jump Checks bonus' granted by their wings.