Lionheart
2013-03-08, 08:15 AM
Hi all, it's me asking for help again xD
So I'm running a PbP game, and the party are in the first dungeon, investigating the reason behind the sahuagin's recent violence. They are also expecting there to be some prisoners to rescue.
What the players don't know is that the sahuagin are being coerced by a cabal of necromancers, who are threatening to raise the dead sahuagin and set them loose on the seas. As lawful and 'honorable' people, the sahuagin are going along to preserve the memory of their revered ancestors.
The party have bypassed the watery sections of the dungeon, including the prison area, where the prisoners would have told them that the sahuagin obey the commands of a human wizard. As it stands they're heading into the 'boss room' where they'll encounter said wizard, plus a sahuagin with a level of ranger, and another with a level in druid (his animal companion is a shark, so won't take part in the fight)
The plan is for the wizard to feign imprisonment, being unarmed and all, and, when the sahuagin are defeated, he'll go along with them and become something of a spy in their midst.
It's possible that the players will see through this, so he is battle ready, just in case. Really what I'm asking is, is this a good idea? And more importantly, will the fight be overpowering if the wizard joins in or too easy if he doesn't?
The three enemies are Level 3 human wizard (necromancer) Sahuagin Ranger 1, Sahuagin Druid 1.
The party is Human Rogue 2, Human fighter 2, human bard 2, human warmage 2 and gnome shugenja 2.
Any feedback is, as always, much appreciated.
So I'm running a PbP game, and the party are in the first dungeon, investigating the reason behind the sahuagin's recent violence. They are also expecting there to be some prisoners to rescue.
What the players don't know is that the sahuagin are being coerced by a cabal of necromancers, who are threatening to raise the dead sahuagin and set them loose on the seas. As lawful and 'honorable' people, the sahuagin are going along to preserve the memory of their revered ancestors.
The party have bypassed the watery sections of the dungeon, including the prison area, where the prisoners would have told them that the sahuagin obey the commands of a human wizard. As it stands they're heading into the 'boss room' where they'll encounter said wizard, plus a sahuagin with a level of ranger, and another with a level in druid (his animal companion is a shark, so won't take part in the fight)
The plan is for the wizard to feign imprisonment, being unarmed and all, and, when the sahuagin are defeated, he'll go along with them and become something of a spy in their midst.
It's possible that the players will see through this, so he is battle ready, just in case. Really what I'm asking is, is this a good idea? And more importantly, will the fight be overpowering if the wizard joins in or too easy if he doesn't?
The three enemies are Level 3 human wizard (necromancer) Sahuagin Ranger 1, Sahuagin Druid 1.
The party is Human Rogue 2, Human fighter 2, human bard 2, human warmage 2 and gnome shugenja 2.
Any feedback is, as always, much appreciated.