Nettlekid
2013-03-08, 12:57 PM
I know that most of the time, if you're dealing with melee, this is the essential argument. Do you want many attacks, or one strong one? If you've got something like a Rogue that does bonus damage per attack, go many attacks with TWF. If you have something that multiplies total damage per attack, go strong attack with Power Attack. But...why don't we do both? Why not get lots of high damage attacks?
Here's a build I thought of which I think has decent potential for that. You can move base classes around when prereqs are met for PrCs, if you choose.
Shifter Bloodclaw Master:
Ranger 6/Fighter 1/Barbarian 1/Warshaper 4/Warblade 1/Bloodclaw Master 5/Warblade +1/Swordsage 1
Ranger is good to get BAB without multiclassing penalties (Shifter's favored class) and it gets two free TWF feats, as well as other little things. Fighter is there for the bonus feat. Barbarian is there for Pounce. Because you're a Shifter you qualify for Warshaper, giving +4 Str and Con, Fast Healing, and extra natural attacks in any form that isn't your own (Shifter form and/or Bloodclaw Master form). Warblade gives you a few maneuvers which you'll spend on Tiger Claw stuff, including the useful Sudden Leap. Then you go Bloodclaw Master to get the shifted form and lose your TWF penalties. The next Warblade gives you a 7th level Tiger Claw maneuver, and the final Swordsage dip gives you plenty of goodies.
So you end up with BAB 16, two weapons that you can attack with a total of 7 times in a full attack, and then drop to get in one attack with each of your natural weapons (two claws from Bloodclaw, fangs from Shifter, and anything else you decide to grow from Warshaper). You'll have taken Shock Trooper so you don't lose your to-hit, but with Leap Attack you'll get +32 damage with every attack. That's about 320+32*grown natural weapons damage, not including regular weapon damage. And that's only using one modifier to Power Attack, which you could improve with Battle Jump or other feats. What do you think?
Here's a build I thought of which I think has decent potential for that. You can move base classes around when prereqs are met for PrCs, if you choose.
Shifter Bloodclaw Master:
Ranger 6/Fighter 1/Barbarian 1/Warshaper 4/Warblade 1/Bloodclaw Master 5/Warblade +1/Swordsage 1
Ranger is good to get BAB without multiclassing penalties (Shifter's favored class) and it gets two free TWF feats, as well as other little things. Fighter is there for the bonus feat. Barbarian is there for Pounce. Because you're a Shifter you qualify for Warshaper, giving +4 Str and Con, Fast Healing, and extra natural attacks in any form that isn't your own (Shifter form and/or Bloodclaw Master form). Warblade gives you a few maneuvers which you'll spend on Tiger Claw stuff, including the useful Sudden Leap. Then you go Bloodclaw Master to get the shifted form and lose your TWF penalties. The next Warblade gives you a 7th level Tiger Claw maneuver, and the final Swordsage dip gives you plenty of goodies.
So you end up with BAB 16, two weapons that you can attack with a total of 7 times in a full attack, and then drop to get in one attack with each of your natural weapons (two claws from Bloodclaw, fangs from Shifter, and anything else you decide to grow from Warshaper). You'll have taken Shock Trooper so you don't lose your to-hit, but with Leap Attack you'll get +32 damage with every attack. That's about 320+32*grown natural weapons damage, not including regular weapon damage. And that's only using one modifier to Power Attack, which you could improve with Battle Jump or other feats. What do you think?