Daxtreme
2013-03-08, 06:19 PM
Greetings people,
This is my first post on the forums, I have been lurking for a while now.
So there goes: I have a party of level 10 adventurers comprised of a sorcerer/incantrix with 8 intelligence, a dwarven defender with 34 AC with 8 wisdom, and a critical-oriented two-handed greatsword fighter with 9 dexterity. It is a house rule of mine that any character must have at least one of his stats below 10, no matter what the dice rolls give you at start.
They have received an invitation to a tournament, as they have been gaining more and more fame through their quests. They have notably saved a nation-wide drought, overcame all sorts of threats in towns throughout the kingdom, and more recently, obtained a wish via a Noble genie (lucky :P) which gave them a castle ready-for-use, so they're now pretty famous.
They have received an invitation from the freak tournament organizer (A high-level Psion), and they have to take a boat to the tournament locale, Mortal Kombat-style.
Now, I wouldn't want that tournament to go DragonBall-style, which is basically, fight, fight, fight, fight, get in the Finals, then fight and win/lose for great justice.
I was wondering if any of you guys had encountered a similar situation before and had odd ideas that ended up really nice/worked well with their players. :P
Of course I plan to have a tournament oriented in combat, but not only that, you know... I am all for interesting ideas. I am currently facing the "white page syndrome" on this :smallconfused:
Edit: More details: I had the idea of having the tournament take place in the Astral plane, since the high level Psion is an outsider from the astral plane. It would also diver the attention from standard competitions and open the field for exotic ones. :)
This is my first post on the forums, I have been lurking for a while now.
So there goes: I have a party of level 10 adventurers comprised of a sorcerer/incantrix with 8 intelligence, a dwarven defender with 34 AC with 8 wisdom, and a critical-oriented two-handed greatsword fighter with 9 dexterity. It is a house rule of mine that any character must have at least one of his stats below 10, no matter what the dice rolls give you at start.
They have received an invitation to a tournament, as they have been gaining more and more fame through their quests. They have notably saved a nation-wide drought, overcame all sorts of threats in towns throughout the kingdom, and more recently, obtained a wish via a Noble genie (lucky :P) which gave them a castle ready-for-use, so they're now pretty famous.
They have received an invitation from the freak tournament organizer (A high-level Psion), and they have to take a boat to the tournament locale, Mortal Kombat-style.
Now, I wouldn't want that tournament to go DragonBall-style, which is basically, fight, fight, fight, fight, get in the Finals, then fight and win/lose for great justice.
I was wondering if any of you guys had encountered a similar situation before and had odd ideas that ended up really nice/worked well with their players. :P
Of course I plan to have a tournament oriented in combat, but not only that, you know... I am all for interesting ideas. I am currently facing the "white page syndrome" on this :smallconfused:
Edit: More details: I had the idea of having the tournament take place in the Astral plane, since the high level Psion is an outsider from the astral plane. It would also diver the attention from standard competitions and open the field for exotic ones. :)